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interlude Order Vs Chaos [Factions]


Sahar

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The gameplay is based on a couple of events which will run constantly one after another, each event has its own goals.

Main events will run first, and will be the longest events with the biggest kind of goals to accomplish.

Once a main event ends, the winning team will be able to enter a faction event, which acts as a bonus, if they complete it, they get extra rewards.

Mini events will also run a few minutes after a main event ends, which will make players busy while they wait for the next main event to start (especially for the losing side of a previous event).

 

Main events






 

Faction events



 

Mini events

:: Deathmatch

:: Last Man Standing

:: Lucky Chests

:: Simon Says

:: Zombies VS Humans

:: Capture the Flag

:: Russian Roulette

:: Korean TvT

 

Voiced commands

:: .info - used in main events to show the top 3 players, the score of each team, the goal of the current map and to see own score

:: .register / .unregister - used to participate or leave a mini event

:: .msgon / .msgoff - show/hide killing spree messages on screen

:: .timeleft - shows how much time left until next map / faction event / mini event

:: .radaron / .radaroff - show/hide the arrow and the points in the radar during a main event

:: .scoreon / .scoreoff - show/hide the scorebar during a mini event

 

Parties

:: 5 Members maximum

:: Only one healer allowed in a party

:: 3 Parties maximum in a command channel

:: Advanced exp / adena sharing system

 

Clans

:: Retail penalties

:: 15 Members maximum in main clan

:: 5 Extra members for every royal guard/royal knight the clan has

:: 2 Clans maximum in an alliance

:: Free leveling up to level 2

:: Levels 3, 4 and 5 requires quest items (buyable from GM shop)

:: Levels 6, 7 and 8 requires reputation points

 

Olympiad

:: Start everyday at 18:00 GMT +2 until 22:00 GMT +2

:: Fights regardless of player's faction

:: 5 Players required to start olympaid

:: 1 Week cycle

 

Enchants

:: Rate 66%

:: Safe +3 (+4 for full armor)

:: Max +16

 

System

:: Server based on aCis latest revision

:: Commerical geodata

:: Lameguard protection

:: Team balancing system

:: Anti AFK protection

:: Anti farm protection

 

Custom items

:: Wind of Change - use to change faction pernamently

:: Noble Coin - use to become noble

:: Box of Luck - use to get a random reward

:: Proof of Valor - use to gain 500 reputation points

:: Tattoo of Factions - use to gain a small pdef/mdef/speed bonus

 

Buffs

:: AIO scheme buffer NPC (all buffs except summons)

:: Buff slots 24 + 4

:: 4 Hours bufftime

:: Cubics casted on self stay after death

:: Buffs kept when dying

:: Canceled buffs are returned after 7 seconds

:: Summons keep their buffs upon resummoning

:: Anti buff skill

:: Necro summons can only receive speed buffs

 

Core features

:: All grandbosses enabled

:: Starting level 75

:: Free class change

:: Subclass free at level 80

:: /unstuck 20 seconds

:: Small chance of getting enchant scrolls when killing enemies

:: Special farming zone for spoilers

:: Players can be spoiled

:: 10 Seconds spawn protection

:: No death penalties

:: Increased weight

:: Increased inventory slots

:: Noble buyable at GM shop

:: Augments enabled

:: Auto learn skills (excluding divine insipration)

:: Auto loot

:: Global vote reward (hopzone / topzone)

:: Olympiad time left until period ends announce on login

:: Announcements appears when raidbosses/grandbosses spawn or die

 

Private stores

:: Increased slots

:: Offline shops enabled

:: Auto disconnect after 2 days

:: Stores restored after server restarts

:: Dedicated store zones

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