but the engine many times have problem when need to teleport the players in event place and some other problems!!!!
any idea about this errors???
Oct 16, 2013 10:43:20 PM net.sf.l2j.gameserver.network.L2GameClient$CleanupTask run
WARNING: Error while cleanup client.
java.lang.NullPointerException
at net.sf.l2j.gameserver.event.Event.getTeam(Event.java:408)
at net.sf.l2j.gameserver.event.Korean.onLogout(Korean.java:262)
at net.sf.l2j.gameserver.model.actor.instance.L2PcInstance.deleteMe(L2PcInstance.java:9584)
at net.sf.l2j.gameserver.network.L2GameClient$CleanupTask.run(L2GameClient.java:632)
at net.sf.l2j.gameserver.ThreadPoolManager$RunnableWrapper.run(ThreadPoolManager.java:85)
at java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:471)
at java.util.concurrent.FutureTask$Sync.innerRun(FutureTask.java:334)
at java.util.concurrent.FutureTask.run(FutureTask.java:166)
at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.access$201(ScheduledThreadPoolExecutor.java:178)
at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.run(ScheduledThreadPoolExecutor.java:292)
at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1145)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:615)
at java.lang.Thread.run(Thread.java:724)
Oct 17, 2013 8:30:21 PM net.sf.l2j.gameserver.network.clientpackets.L2GameClientPacket run
SEVERE: Client: [Account: mycrazychar4 - IP: 187.56.48.202] - Failed reading: [C] CharacterSelected ; null
java.lang.NullPointerException
at net.sf.l2j.gameserver.model.actor.instance.L2PcInstance.destroyItem(L2PcInstance.java:2832)
at net.sf.l2j.gameserver.event.Zombie.onLogout(Zombie.java:141)
at net.sf.l2j.gameserver.model.actor.instance.L2PcInstance.deleteMe(L2PcInstance.java:9591)
at net.sf.l2j.gameserver.network.L2GameClient.loadCharFromDisk(L2GameClient.java:413)
at net.sf.l2j.gameserver.network.clientpackets.CharacterSelected.runImpl(CharacterSelected.java:80)
at net.sf.l2j.gameserver.network.clientpackets.L2GameClientPacket.run(L2GameClientPacket.java:64)
at net.sf.l2j.gameserver.network.L2GameClient.run(L2GameClient.java:805)
at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1145)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:615)
at java.lang.Thread.run(Thread.java:724)
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Hello. You may encounter the Push item fail error when trying to pick up an item dropped on the ground by a mob.
or
You can throw something out of your inventory and pick it up again, several times.
Probably this is a quantum dependency) I don't understand at what point this happens, sometimes two items one after another experience push item errors, and sometimes I don't have enough thousands of attempts to repeat this trick)
In any case, this is just a visual error and after the relog, the item appears in the inventory. I think first i need to disconnect the extender and check it on a bare server. I still need time to check this, maybe it's not even about the autoloot function.
https://youtu.be/6mcfmdImofE
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In general, I would like to thank our wonderful Emca Eressea for her deep knowledge in programming and reverse engineering. And for the fact that her work is open to everyone, this is very amazing, and incredibly valuable.
Question
Diabaths
hello there
i use the acis last rev 313 and i have adapt this http://www.maxcheaters.com/files/file/26-event-engine/
but the engine many times have problem when need to teleport the players in event place and some other problems!!!!
any idea about this errors???
2 answers to this question
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