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Minecraft Snapshot 13W36A, Changelogs


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Posted (edited)

Minecraft snapshot 13w36a


 


-Changed how often zombie pigmen spawn from nether portals


-Added and improved the video settings


-- Render Distance is now a slider ranging from 2 to 16 chunks


--Max framerate is now a slider ranging from 10 to 250 fps, then unlimited


--Mipmap levels can be set to Off and 1 through 4


--Anisotropic filtering can be disabled or set to 2, 4, 8 or 16


--Post-Processing (shaders) can be toggled


- Technically added an upside-down mode


--One of the shaders


-Improved the super secret settings


--The button now applies different experimental shaders - the actual effects will be used for gameplay in the future.


 


-- List of available shaders:


antialias


deconverge


outline


art


desaturate


pencil


bits


flip


phoshor


blobs


fxaa


scan_pincushion


blobs2


green


sobel


blur


invert


wobble


color_convolve


ntsc


 


-Improved maps hung in item frames


--They now display on the whole block


-Improved achievements


--Added achievement for throwing diamonds at another player


--When a player earns an achievement, it is now announced in chat. This can be turned off


-Added mipmapping, anisotropic filtering and FSAA (as a shader)


-Maybe: Being able to add new sounds using resource packs


-Fixed some bugs


--Fixed chunks not deleting properly and remaining in a newly created world if the same world name is used


--Fixed the horse armor equip sound not playing when replacing it with already equipped armor


--Fixed the enderman stare sound playing when the enemy mobs sound slider is at 0%


--Fixed villages not generating properly


 


 


Credits: Bukkit forum


Edited by Cr1MsOn

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