Hello maxcheaters..! so i have an idea about 2 fixes for my server but i need your usefull help to do it right..!
so the first code is about Olympiad... i was thinking how to avoid the prefrenzy, angelic icon and other things like that...!
so i was thinking... if i can put a code that when you are in Oly before start the match, the hp will cannot drop down...! i mean... as much as hp you receive (from buffs or armors, weapons etc.)
the HP cannot drop down! just to staying full! can we do that?!
the second code is something about the drain from mobs while in flag...!
i've tried this code on L2PcInstance.java:
public void doAttack(L2Character target)
{
super.doAttack(target);
+ if ((getPlayer().getPvpFlag() > 0) && target.isMonster())
+ {
+ getPlayer().stopSkillEffects(false, 310);
+ return;
+ }
// cancel the recent fake-death protection instantly if the player attacks or casts spells
getPlayer().setRecentFakeDeath(false);
}
It's working as i want, but... with the command:
getPlayer().stopSkillEffects(false, 310);
the skill is getting removed! what method i have to put for the skill to just don't work while player if flaged but doesn't getting removed?! can we fix that too?!
(if the "false" in stopSkillEffects means that the buff will not removed and if "true" will removed... i checked it and doesn't work.!)
Dear friends, right now we are holding a grand competition with a prize fund of more than $ 1000 in our stores https://socnet.store , telegram store: https://socnet.shop and SMM panel: https://socnet.pro
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Important condition: you must make a purchase at any time before June 1, 2025. The more purchases you make - the more chances you have to win the main prize in the community of $ 300!
➡ Our Online Shop: socnet.store
➡ Our SMM-Boosting Panel: socnet.pro
➡ Telegram Shop Bot: socnet.shop
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➡ Discord Support: @AllSocialNetworksShop
➡ Discord Server: https://discord.gg/y9AStFFsrh
➡ WhatsApp Support: 79051904467
➡ WhatsApp Channel: https://whatsapp.com/channel/0029Vau0CMX002TGkD4uHa2n
➡ Email Support: solomonbog@socnet.store
Dear friends, right now we are holding a grand competition with a prize fund of more than $ 1000 in our stores https://socnet.store , telegram store: https://socnet.shop and SMM panel: https://socnet.pro
There are more than 50 prize places in our competition, each lucky person can take one of the places.
Important condition: you must make a purchase at any time before June 1, 2025. The more purchases you make - the more chances you have to win the main prize in the community of $ 300!
➡ Our Online Shop: socnet.store
➡ Our SMM-Boosting Panel: socnet.pro
➡ Telegram Shop Bot: socnet.shop
➡ Telegram Support: https://t.me/solomon_bog
➡ Telegram Channel: https://t.me/accsforyou_shop
➡ Discord Support: @AllSocialNetworksShop
➡ Discord Server: https://discord.gg/y9AStFFsrh
➡ WhatsApp Support: 79051904467
➡ WhatsApp Channel: https://whatsapp.com/channel/0029Vau0CMX002TGkD4uHa2n
➡ Email Support: solomonbog@socnet.store
There's many reasons why it would be more NO than YES :
Using NCSoft assets is a death wish, they can lawyer any LU3/Unity if they wanted, since it's a plain steal of intellectual property.
It's an hobby, as you said it, and it's not specially about money. Money is a way to filter idiots/resellers, nothing more. It's really about trying to replicate old content and optimize it which I find it fun.
I just align with the basic idea than an emulator emulates. When you launch Project64 and SuperMario 64, you don't expect to get something more than 120 stars and Bowser boss in the end - which should have been L2J project to begin with
Even if I played a lot with TESCS from Morrowind, back in time, it's not enough to handle current engines, and I'm too lazy to learn Unity/Unreal Engine. Moreover, it would mean buying assets.
While doing it alone would be a fail, coupling to L2J / L2 community would still be shitty (since the majority is RU/BR) ; people is only about fame/glory/reselling shit on back of others. Opening to others, the project would be leaked day 1, rebranded and resold.
MMO genre is basically dead, and that's not a reboot of any game (l2/wow classic :D) which will turn the tide.
Regarding L2 or an remastered version of it, you can obviously blatantly copy-cat it (as Propnight did for Dead by daylight).
All frenchies aren't supposed to do Expedition 33 :).
Question
xXObanXx
Hello maxcheaters..!
so i have an idea about 2 fixes for my server but i need your usefull help to do it right..!
so the first code is about Olympiad... i was thinking how to avoid the prefrenzy, angelic icon and other things like that...!
so i was thinking... if i can put a code that when you are in Oly before start the match, the hp will cannot drop down...! i mean... as much as hp you receive (from buffs or armors, weapons etc.)
the HP cannot drop down! just to staying full! can we do that?!
the second code is something about the drain from mobs while in flag...!
i've tried this code on L2PcInstance.java:
It's working as i want, but...
with the command:
the skill is getting removed!
what method i have to put for the skill to just don't work while player if flaged but doesn't getting removed?! can we fix that too?!
(if the "false" in stopSkillEffects means that the buff will not removed and if "true" will removed... i checked it and doesn't work.!)
23 answers to this question
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