=================================================================== --- head-src/com/l2jfrozen/gameserver/handler/admincommandhandlers/AdminMassHero.java (revision 0) +++ head-src/com/l2jfrozen/gameserver/handler/admincommandhandlers/AdminMassHero.java (revision 0) @@ -0,0 +1,75 @@ +/* + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2, or (at your option) + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA + * 02111-1307, USA. + * + * http://www.gnu.org/copyleft/gpl.html + */ +package com.l2jfrozen.gameserver.handler.admincommandhandlers; + +import java.util.logging.Logger; + +import com.l2jfrozen.gameserver.handler.IAdminCommandHandler; +import com.l2jfrozen.gameserver.model.L2World; +import com.l2jfrozen.gameserver.model.actor.instance.L2PcInstance; +import com.l2jfrozen.gameserver.network.serverpackets.SocialAction; + +/** + * @Description: Give Status Hero to All Players In Game + * + * @Usage: //masshero + * + * @author Leandro Cândido + * + */ + +public class AdminMassHero implements IAdminCommandHandler +{ + protected static final Logger _log = Logger.getLogger(AdminMassHero.class.getName()); + + @Override + public String[] getAdminCommandList() + { + return ADMIN_COMMANDS; + } + + @Override + public boolean useAdminCommand(String command, L2PcInstance activeChar) + { + if(activeChar == null) + return false; + + if(command.startsWith("admin_masshero")) + { + for(L2PcInstance player : L2World.getInstance().getAllPlayers()) + { + if(player instanceof L2PcInstance) + { + /* Check to see if the player already is Hero */ + if(!player.isHero() || !player.isInOlympiadMode()) + { + player.setIsHero(true); + player.sendMessage("Admin is rewarding all online players with Hero Status."); + player.broadcastPacket(new SocialAction(player.getObjectId(), 16)); + player.broadcastUserInfo(); + } + player = null; + } + } + } + return true; + } + + private static String[] ADMIN_COMMANDS = { "admin_masshero" }; +} Index: head-src/com/l2jfrozen/gameserver/handler/AdminCommandHandler.java =================================================================== --- head-src/com/l2jfrozen/gameserver/handler/AdminCommandHandler.java (revision 903) +++ head-src/com/l2jfrozen/gameserver/handler/AdminCommandHandler.java (working copy) @@ -91,6 +91,7 @@ import com.l2jfrozen.gameserver.handler.admincommandhandlers.AdminTvTEngine; import com.l2jfrozen.gameserver.handler.admincommandhandlers.AdminUnblockIp; import com.l2jfrozen.gameserver.handler.admincommandhandlers.AdminVIPEngine; +import com.l2jfrozen.gameserver.handler.admincommandhandlers.AdminMassHero; import com.l2jfrozen.gameserver.handler.admincommandhandlers.AdminZone; /** @@ -185,6 +120,9 @@ registerAdminCommandHandler(new AdminNoble()); registerAdminCommandHandler(new AdminBuffs()); registerAdminCommandHandler(new AdminAio()); + registerAdminCommandHandler(new AdminMassHero()); //ATTENTION: adding new command handlers, you have to change the //sql file containing the access levels rights
ALT + click buff removal feature is available as part of the game in higher chronicles (gracia ++) and you cannot remove dances or songs, but ofc you can allow to remove it in IL, its just retail limitation
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I ment interface.u file it self not the code. I can view the file and code inside, but I was unable to edit interface.u file to add the code u shared, could u please share the compiled interface.u file it self?
Sorry my bad, I was compiling incorrectly, I looked up for correct compiler, works nicely! Both, Celestine and your version, works nicely! Ty
Question: what's the reason for disallowing songs/dances to be removed? I'm asking as some1 who has full buff npc buffer, with available option to throw on and off any buffs any time, would this block still makes usage?
// Dance-like skill effect can't be dispelled
if ( skill. isDance ( ) )
{
return ;
}
Question
Dominion
Adapt Code Plz? for h5 ?
ndex: head-src/com/l2jfrozen/gameserver/handler/admincommandhandlers/AdminMassHero.java
===================================================================
--- head-src/com/l2jfrozen/gameserver/handler/admincommandhandlers/AdminMassHero.java (revision 0)
+++ head-src/com/l2jfrozen/gameserver/handler/admincommandhandlers/AdminMassHero.java (revision 0)
@@ -0,0 +1,75 @@
+/*
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2, or (at your option)
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
+ * 02111-1307, USA.
+ *
+ * http://www.gnu.org/copyleft/gpl.html
+ */
+package com.l2jfrozen.gameserver.handler.admincommandhandlers;
+
+import java.util.logging.Logger;
+
+import com.l2jfrozen.gameserver.handler.IAdminCommandHandler;
+import com.l2jfrozen.gameserver.model.L2World;
+import com.l2jfrozen.gameserver.model.actor.instance.L2PcInstance;
+import com.l2jfrozen.gameserver.network.serverpackets.SocialAction;
+
+/**
+ * @Description: Give Status Hero to All Players In Game
+ *
+ * @Usage: //masshero
+ *
+ * @author Leandro Cândido
+ *
+ */
+
+public class AdminMassHero implements IAdminCommandHandler
+{
+ protected static final Logger _log = Logger.getLogger(AdminMassHero.class.getName());
+
+ @Override
+ public String[] getAdminCommandList()
+ {
+ return ADMIN_COMMANDS;
+ }
+
+ @Override
+ public boolean useAdminCommand(String command, L2PcInstance activeChar)
+ {
+ if(activeChar == null)
+ return false;
+
+ if(command.startsWith("admin_masshero"))
+ {
+ for(L2PcInstance player : L2World.getInstance().getAllPlayers())
+ {
+ if(player instanceof L2PcInstance)
+ {
+ /* Check to see if the player already is Hero */
+ if(!player.isHero() || !player.isInOlympiadMode())
+ {
+ player.setIsHero(true);
+ player.sendMessage("Admin is rewarding all online players with Hero Status.");
+ player.broadcastPacket(new SocialAction(player.getObjectId(), 16));
+ player.broadcastUserInfo();
+ }
+ player = null;
+ }
+ }
+ }
+ return true;
+ }
+
+ private static String[] ADMIN_COMMANDS = { "admin_masshero" };
+}
Index: head-src/com/l2jfrozen/gameserver/handler/AdminCommandHandler.java
===================================================================
--- head-src/com/l2jfrozen/gameserver/handler/AdminCommandHandler.java (revision 903)
+++ head-src/com/l2jfrozen/gameserver/handler/AdminCommandHandler.java (working copy)
@@ -91,6 +91,7 @@
import com.l2jfrozen.gameserver.handler.admincommandhandlers.AdminTvTEngine;
import com.l2jfrozen.gameserver.handler.admincommandhandlers.AdminUnblockIp;
import com.l2jfrozen.gameserver.handler.admincommandhandlers.AdminVIPEngine;
+import com.l2jfrozen.gameserver.handler.admincommandhandlers.AdminMassHero;
import com.l2jfrozen.gameserver.handler.admincommandhandlers.AdminZone;
/**
@@ -185,6 +120,9 @@
registerAdminCommandHandler(new AdminNoble());
registerAdminCommandHandler(new AdminBuffs());
registerAdminCommandHandler(new AdminAio());
+ registerAdminCommandHandler(new AdminMassHero());
//ATTENTION: adding new command handlers, you have to change the
//sql file containing the access levels rights
24 answers to this question
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