Jump to content

Recommended Posts

Posted

Would you like a server like the old c6 infogate .. ??
Basically a copy of that server .. 



Some of server's infos(ifi remember correctly):

Xp/Sp: x2000
Adena: x2000

Augments Chance: i think it was about 7%-8% 
Ls: Farmable only from tyrannosaurus in PI.
Safe +3 
Max +50

Enchant rates: 80%

Noblesse: Retail with Quest

 

Tattoos: only p.def

Posted

Yes , but it had too much pvp !! ;)

 

you hate that client dont u?

 

id say you hate l2j pvp interludes not the client it self ^^

Posted

you hate that client dont u?

 

id say you hate l2j pvp interludes not the client it self ^^

 

Well, there are some people (like me) who don't hate Interlude servers/Client's, just dislike them. Got too bored of them. Also, all Lineage II Interlude servers are the same, you could say. Very few servers these days can give people something new, something 'exciting'.

 

//On-Topic

You will make server Interlude? You want people to play there? Think of something unique, something that most servers don't have and what wouldn't make your server too stupid-looking (no cosmic stats etc..) and don't even announce it in here if the people will like it or not, because even though if most people will say that it's good, other people will make the same thing before you even finished doing it (duh! xD). So, my advice: Think of something unique and do it. Otherwise, it's just another boring Interlude server.

Posted

you hate that client dont u?

 

id say you hate l2j pvp interludes not the client it self ^^

 

No, i don't hate it. I'm an interlude lover but also bored from all these noobish servers of 1 day.

 

Well, there are some people (like me) who don't hate Interlude servers/Client's, just dislike them. Got too bored of them. Also, all Lineage II Interlude servers are the same, you could say. Very few servers these days can give people something new, something 'exciting'.

 

//On-Topic

You will make server Interlude? You want people to play there? Think of something unique, something that most servers don't have and what wouldn't make your server too stupid-looking (no cosmic stats etc..) and don't even announce it in here if the people will like it or not, because even though if most people will say that it's good, other people will make the same thing before you even finished doing it (duh! xD). So, my advice: Think of something unique and do it. Otherwise, it's just another boring Interlude server.

I 'm preparing a server several months know .. I'm just asking since infogate was a really simple but successful server ..

You could play pvp 24/7 .. and you never got bored :P

Posted

not only is the concept extremely dull and like every other non custom server out there, you really need something that will appeal to the people

 

why should they play yours? nothing about it makes it good, and again like every other interlude it leads to a dead end quick (get s items at gm shop -> enchant with clicker/bot -> augment with clicker/bot -> pvp for 1-2 days -> quit)

Guest
This topic is now closed to further replies.


  • Posts

    • ⚡ Fast order delivery is active 24/7! Upgrade your personal Gmail to Gemini Pro with full 2TB storage and premium Google One features today.
    • Update M54: Global HP/MP/CP consumable handling expanded beyond combat-only usage. Offensive mage idle recovery with learned skill Battle Heal. Spellhowler/Storm Screamer prioritizes Hurricane, using Vampiric Claw mostly below 90% HP. Major structural refactor initialized: Added category/class organization such as Archer, Dagger, Tank, Mage, Healer, Support and Specialized class files. Further structural cleanup. Extracted combat memory/state and more class-policy logic from the main controller. Added global stuck/inactivity watchdog for bots blocked by terrain/geodata. Added unreachable dropped ground-item timeout/temporary blacklist. Reworked Necromancer/Soultaker PvP: Dominator level 78+ maintains learned Arcane Power toggle on. Overlord/Dominator level 44+ maintains learned Soul Guard toggle automatically. Stability/scalability update: Bot controller ticks staggered instead of all starting in the same phase: Same 350 ms update rate retained Reduces simultaneous AI workload bursts. Removed the old manual aggressive-monster EVT_AGGRESSION bridge. Phantoms now use native Lucera setActive() behavior so monsters aggro them naturally. Reduced unnecessary NPC scans and native AI event pressure. Added saved-bot equipment overrides using a separate database table:         lucera_autobots_items Existing lucera_autobots remains the main saved-bot identity/state table. Equipment rows are linked to saved bots through bot_id. Added optional convenience view to show bot name together with equipment overrides:         lucera_autobots_items_view Added editable equipment slots in columns: Weapon Shield Helmet Chest Legs Gloves Boots Necklace Left/Right Earrings Left/Right Rings Equipment override values: 0 = use normal class/level profile item -1 = force slot empty >0 = equip that Item ID Custom equipment works only for saved database bots. Default class/level equipment profiles remain unchanged. Supports custom equipment from No Grade to S Grade, regardless of the bot's current level. Added validation for invalid item IDs and incompatible equipment slots. Added handling for: Two-handed weapons vs shields Full-body armor vs separate leggings Added all-grade Soulshots and Spiritshots to bot inventory/replenishment so custom lower-grade weapons still use the correct shots. Mage profiles that already use Blessed Spiritshots keep that behavior with all relevant grades available. First save the bot normally so it exists in table:         lucera_autobots Then open:         lucera_autobots_items Find the row with the same bot_id and edit only the equipment slots you want. Example: weapon_id = 6608 shield_id = -1 helmet_id = 0 chest_id = 0 legs_id = 0 gloves_id = 0 boots_id = 0 This means: weapon_id 6608 → custom weapon shield_id -1 → no shield all 0 values → keep normal default profile equipment After editing the DB, despawn and respawn the saved bot so M54 reloads its equipment overrides. Do not edit bot_id. Use it only to identify which saved bot the equipment row belongs to.   DOWNLOAD
    • It will be multi client so it will detect the client from the files and adapt the packets and asset loading. I am aiming for C4 and H5 after IL
    • this is just to simplify your life, time, and can be done for free by yourself just watch some tutorials, in case you don't wanna waste time check it out!   https://l2getwork.art   https://l2getwork.art/showcase.html  
    • Good job! Any chance for it to be downgradeable or at least compatible with older chronicles?
  • Topics

×
×
  • Create New...

Important Information

This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..