xxemilxx3 Posted September 23, 2013 Posted September 23, 2013 (edited) Can't see the the weapons *All the other items works fine. I Checked data/html/Merchant/ 53-6 (which is the NPC weapon info) and it's send me to Multisell 9124 as usual.. I checked data/multisell/9124 (weapons) and everything seems right.. as far as I know.. I tried to bring other NPC but It had the same problem - can't buy S grade weapon. asking for you help how to fix it. __________ Interlude. Using l2jfrozen packet. Using coded GM-shop. (altough the other gm didn't worked too - he wasn't coded) Edited September 23, 2013 by xxemilxx3
0 ^Wyatt Posted September 23, 2013 Posted September 23, 2013 Post the xml file here, if possible pastebin link.
0 xxemilxx3 Posted September 23, 2013 Author Posted September 23, 2013 (edited) <?xml version='1.0' encoding='utf-8'?> <!-- S-Grade Weapons --> <list> <!-- Heaven's Divider [Haste] --> <item id="1"> <ingredient id="57" count="100000000"/> <production id="6605" count="1"/> </item> <!-- Heaven's Divider [Focus] --> <item id="2"> <ingredient id="57" count="100000000"/> <production id="6607" count="1"/> </item> <!-- Heaven's Divider [Health] --> <item id="3"> <ingredient id="57" count="100000000"/> <production id="6606" count="1"/> </item> <!-- Forgotten Blade [Haste] --> <item id="4"> <ingredient id="57" count="80000000"/> <production id="6581" count="1"/> </item> <!-- Forgotten Blade [Health] --> <item id="5"> <ingredient id="57" count="80000000"/> <production id="6582" count="1"/> </item> <!-- Forgotten Blade [Focus] --> <item id="6"> <ingredient id="57" count="80000000"/> <production id="6583" count="1"/> </item> <!-- Arcana Mace [Acumen] --> <item id="7"> <ingredient id="57" count="100000000"/> <production id="6608" count="1"/> </item> <!-- Arcana Mace [HP Regeneration] --> <item id="8"> <ingredient id="57" count="100000000"/> <production id="6609" count="1"/> </item> <!-- Arcana Mace [Acumen] --> <item id="9"> <ingredient id="57" count="100000000"/> <production id="6610" count="1"/> </item> <!-- Basalt Battlehammer [HP Drain] --> <item id="10"> <ingredient id="57" count="50000000"/> <production id="6584" count="1"/> </item> <!-- Basalt Battlehammer [Health] --> <item id="11"> <ingredient id="57" count="50000000"/> <production id="6585" count="1"/> </item> <!-- Basalt Battlehammer [HP Regeneration] --> <item id="12"> <ingredient id="57" count="50000000"/> <production id="6586" count="1"/> </item> <!-- Imperial Staff [Empower] --> <item id="13"> <ingredient id="57" count="50000000"/> <production id="6587" count="1"/> </item> <!-- Imperial Staff [MP Regeneration] --> <item id="14"> <ingredient id="57" count="50000000"/> <production id="6588" count="1"/> </item> <!-- Imperial Staff [Magic Hold] --> <item id="15"> <ingredient id="57" count="50000000"/> <production id="6589" count="1"/> </item> <!-- Angel Slayer [Crt. Damage] --> <item id="16"> <ingredient id="57" count="100000000"/> <production id="6590" count="1"/> </item> <!-- Angel Slayer [Haste] --> <item id="17"> <ingredient id="57" count="100000000"/> <production id="6591" count="1"/> </item> <!-- Angel Slayer [HP Drain] --> <item id="18"> <ingredient id="57" count="100000000"/> <production id="6592" count="1"/> </item> <!-- Shining Bow [Cheap Shot] --> <item id="19"> <ingredient id="57" count="80000000"/> <production id="6593" count="1"/> </item> <!-- Shining Bow [Focus] --> <item id="20"> <ingredient id="57" count="80000000"/> <production id="6594" count="1"/> </item> <!-- Shining Bow [Crt. Slow] --> <item id="21"> <ingredient id="57" count="80000000"/> <production id="6595" count="1"/> </item> <!-- Dragon Hunter Axe [HP Regeneration] --> <item id="22"> <ingredient id="57" count="80000000"/> <production id="6596" count="1"/> </item> <!-- Dragon Hunter Axe [Health] --> <item id="23"> <ingredient id="57" count="80000000"/> <production id="6597" count="1"/> </item> <!-- Dragon Hunter Axe [HP Drain] --> <item id="24"> <ingredient id="57" count="80000000"/> <production id="6598" count="1"/> </item> <!-- Saint Spear [Health] --> <item id="25"> <ingredient id="57" count="80000000"/> <production id="6599" count="1"/> </item> <!-- Saint Spear [Guidance] --> <item id="26"> <ingredient id="57" count="80000000"/> <production id="6600" count="1"/> </item> <!-- Saint Spear [Haste] --> <item id="27"> <ingredient id="57" count="80000000"/> <production id="6601" count="1"/> </item> <!-- Demon Splinter [Focus] --> <item id="28"> <ingredient id="57" count="80000000"/> <production id="6602" count="1"/> </item> <!-- Demon Splinter [Health] --> <item id="29"> <ingredient id="57" count="80000000"/> <production id="6603" count="1"/> </item> <!-- Demon Splinter [Crt. Stun] --> <item id="30"> <ingredient id="57" count="80000000"/> <production id="6604" count="1"/> </item> <!-- Tallum Blade*Dark Legion's Edge --> <item id="31"> <ingredient id="57" count="200000000"/> <production id="6580" count="1"/> </item> <!-- Draconic Bow [Cheap Shot] --> <item id="32"> <ingredient id="57" count="100000000"/> <production id="7576" count="1"/> </item> <!-- Draconic Bow [Focus] --> <item id="33"> <ingredient id="57" count="100000000"/> <production id="7577" count="1"/> </item> <!-- Draconic Bow [Critical Slow] --> <item id="34"> <ingredient id="57" count="100000000"/> <production id="7578" count="1"/> </item> </list> Edited September 23, 2013 by xxemilxx3
0 ^Wyatt Posted September 23, 2013 Posted September 23, 2013 Look every line... -<item id="33"> <ingredient id="57" count="100000000"/> <production id="7577" count="1"/> </item>you have a "-" before every line, remove it.
0 xxemilxx3 Posted September 23, 2013 Author Posted September 23, 2013 it's a blank I can't see the "-"
0 ^Wyatt Posted September 23, 2013 Posted September 23, 2013 (edited) Lol it was a visual bug, now i see what you posted, different, w8 :rage: I don't see any problem, are you editing it and reloading xmls ingame or are u restarting the server...? Btw, linux or windows? Edited September 23, 2013 by ^Wyatt
0 xdem Posted September 23, 2013 Posted September 23, 2013 (edited) 100.000.000 well you exceeded the maximum 32bit int cell the max value is +2^16 I was wrong, thats milion not bilion, I was confused, nevermind try a lower price and tell us Edited September 23, 2013 by xdem
0 ^Wyatt Posted September 23, 2013 Posted September 23, 2013 (edited) 100.000.000 well you exceeded the maximum 32bit int cell the max value is +2^16 I was wrong, thats milion not bilion, I was confused, nevermind try a lower price and tell us I don't think that's about price, if it would be about price, the first weapon shouldn't be shown... nope? However, are u reloading or restarting? windows or linux? :happyforever: Edited September 23, 2013 by ^Wyatt
0 xxemilxx3 Posted September 23, 2013 Author Posted September 23, 2013 (edited) 100.000.000 well you exceeded the maximum 32bit int cell the max value is +2^16 I was wrong, thats milion not bilion, I was confused, nevermind try a lower price and tell us Explain and windows 7 and restarting.. Edited September 23, 2013 by xxemilxx3
0 ^Wyatt Posted September 23, 2013 Posted September 23, 2013 Then it's kinda illogical bug, I remember that 1 guy posted the same problem and was using frozen too, what he did was create another xml with another number and it just worked.
0 xxemilxx3 Posted September 23, 2013 Author Posted September 23, 2013 what do you mean another numbers? change numbes isn't it will be the same cause weapons will have the same ID..
0 ^Wyatt Posted September 23, 2013 Posted September 23, 2013 Try to lower the amount of adena, as xdem said, then. U can also try to remove some items, start with 2, if u can see 2, add 3, and see where the xml is breaking... but seems fine...
0 SweeTs Posted September 23, 2013 Posted September 23, 2013 Move the <!-- S-Grade Weapons --> after the <list> :)
0 ^Wyatt Posted September 23, 2013 Posted September 23, 2013 I've tested the xml as you posted and It's working fine.
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xxemilxx3
Edited by xxemilxx3
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