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About shield of faith!


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<for>

<effect name="Buff" time="15" val="0" stackOrder="1" stackType="pd_up_special_party">

<add order="0x40" stat="pDef" val="3600" />

<add order="0x40" stat="mDef" val="2700" />

</effect>

<!-- Needs Core Support: absorbs most of the damage they (Party Members) will receive for the duration of the spell -->

</for>

<enchant1for>

<effect name="Buff" time="15" val="0" stackOrder="1" stackType="pd_up_special_party">

<add order="0x40" stat="pDef" val="#ench1pDef" />

<add order="0x40" stat="mDef" val="#ench1mDef" />

</effect>

</enchant1for>

<enchant2for>

<effect name="Buff" time="#ench2Time" val="0" stackOrder="1" stackType="pd_up_special_party">

<add order="0x40" stat="pDef" val="3600" />

<add order="0x40" stat="mDef" val="2700" />

</effect>

</enchant2for>

</skill>

 

this skill suppose to transfer dmg from pet or party to you! ,does it need manual implementation in core or just change a simple formula to activate it

5 answers to this question

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  • 0
Posted

Core support means that is not coded, that function of the skill.

So, you need to code it, and no, is not just adding a "simple line on formulas", if you add a "simple line on formulas" you probably fuck it.

  • 0
Posted

is freya from branches missing that many things?

 

can you tell me which other important things i should implement?

 

atm i implemented raid 100% resist from trac, now il implement transfer ,what else should i do? If u could support me a bit here ofc ,would be great

 

there is a hugeee list but im not interested in fixing any mirror bug becuz im not doing midrate ,im looking only for high problems or something wrong with skills

 

 

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