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Whats wrong on this quake system? compile problem


Question

Posted

[td]case 5:
        		 ExShowScreenMessage case5 = new ExShowScreenMessage("You reached 5 kills in a row", 10000);
        		 sendPacket(case5);
        		 Announcements.getInstance().announceToAll("" + this.getName()+ " is Geting Started!");
        		 MagicSkillUse MS5 = new MagicSkillUse (this, 721, 1, 5, 0);
        		 setCurrentCp(getMaxCp());
        	     setCurrentHp(getMaxHp());
        	     setCurrentMp(getMaxMp());
        	     sendMessage(getName() + " HP, CP, MP restored, a present because you have 5 more kills!");
        	     sendPacket(MS5);
        		 break;

 

this is from 1 topic with quake system ;p

ExShowScreenMessage case5 = new ExShowScreenMessage("You reached 5 kills in a row", 10000);[/code]

 

it says multiple markers at the same

ExShowScreenMessage cannot be resolved to a type

 

 

whats that suppose to mean? and on compile it gives

 

 

C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5723: error: class, interface, or enum expected
    [javac] 	        		break;
    [javac] 	        		^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5724: error: class, interface, or enum expected
    [javac] 	        	case 15:
    [javac] 	        	^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5726: error: class, interface, or enum expected
    [javac] 	        		sendPacket(case15);
    [javac] 	        		^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5727: error: class, interface, or enum expected
    [javac] 	        		Announcements.getInstance().announceToAll("" + this.getName()+ " is on a Killing Spree! [15]");

 

Recommended Posts

  • 0
Posted

This stuff is part of a switch, you probably failed the implementation (missing bracket, etc).

 

switch (blabla)
{
   case x:
   // blabla
   break;

   case y:
   // blabla
   break;
}

 

About ExShowScreenMessage, you can either replace it with sendMessage( - which is, by the way, less buggy - or implement the packet if it misses (that packet exists since IL). If it doesn't miss, then import it.

  • 0
Posted

multiple markers at the same *its same*

 

i just started eclipse yesterday so i barely know to open and do this for now  :-X

 

im wondering where is a guide with importing etc xD

  • 0
Posted

multiple markers at the same *its same*

 

i just started eclipse yesterday so i barely know to open and do this for now  :-X

 

im wondering where is a guide with importing etc xD

Could u just C/P the L2PcInstance part, where your code is?

Then we'll be able to help you.

  • 0
Posted

/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later
* version.
* 
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
* 
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jserver.gameserver.model.actor.instance;

import java.sql.Connection;
import java.sql.PreparedStatement;
import java.sql.ResultSet;
import java.sql.SQLException;
import java.util.Arrays;
import java.util.Calendar;
import java.util.Collection;
import java.util.LinkedList;
import java.util.List;
import java.util.Map;
import java.util.Set;
import java.util.concurrent.Future;
import java.util.concurrent.ScheduledFuture;
import java.util.concurrent.TimeUnit;
import java.util.concurrent.atomic.AtomicInteger;
import java.util.concurrent.locks.ReentrantLock;
import java.util.logging.Level;

import javolution.util.FastList;
import javolution.util.FastMap;
import javolution.util.FastSet;

import com.l2jserver.Config;
import com.l2jserver.L2DatabaseFactory;
import com.l2jserver.gameserver.Announcements;
import com.l2jserver.gameserver.GameTimeController;
import com.l2jserver.gameserver.GeoData;
import com.l2jserver.gameserver.GmListTable;
import com.l2jserver.gameserver.ItemsAutoDestroy;
import com.l2jserver.gameserver.LoginServerThread;
import com.l2jserver.gameserver.RecipeController;
import com.l2jserver.gameserver.SevenSigns;
import com.l2jserver.gameserver.SevenSignsFestival;
import com.l2jserver.gameserver.ThreadPoolManager;
import com.l2jserver.gameserver.ai.CtrlIntention;
import com.l2jserver.gameserver.ai.L2CharacterAI;
import com.l2jserver.gameserver.ai.L2PlayerAI;
import com.l2jserver.gameserver.ai.L2SummonAI;
import com.l2jserver.gameserver.cache.HtmCache;
import com.l2jserver.gameserver.cache.WarehouseCacheManager;
import com.l2jserver.gameserver.communitybbs.BB.Forum;
import com.l2jserver.gameserver.communitybbs.Manager.ForumsBBSManager;
import com.l2jserver.gameserver.communitybbs.Manager.RegionBBSManager;
import com.l2jserver.gameserver.datatables.AccessLevels;
import com.l2jserver.gameserver.datatables.AdminCommandAccessRights;
import com.l2jserver.gameserver.datatables.CharNameTable;
import com.l2jserver.gameserver.datatables.CharTemplateTable;
import com.l2jserver.gameserver.datatables.ClanTable;
import com.l2jserver.gameserver.datatables.EnchantGroupsTable;
import com.l2jserver.gameserver.datatables.FishTable;
import com.l2jserver.gameserver.datatables.HennaTable;
import com.l2jserver.gameserver.datatables.HeroSkillTable;
import com.l2jserver.gameserver.datatables.ItemTable;
import com.l2jserver.gameserver.datatables.MapRegionTable;
import com.l2jserver.gameserver.datatables.NobleSkillTable;
import com.l2jserver.gameserver.datatables.NpcTable;
import com.l2jserver.gameserver.datatables.PetDataTable;
import com.l2jserver.gameserver.datatables.SkillTable;
import com.l2jserver.gameserver.datatables.SkillTreesData;
import com.l2jserver.gameserver.handler.IItemHandler;
import com.l2jserver.gameserver.handler.ItemHandler;
import com.l2jserver.gameserver.instancemanager.AntiFeedManager;
import com.l2jserver.gameserver.instancemanager.CastleManager;
import com.l2jserver.gameserver.instancemanager.CoupleManager;
import com.l2jserver.gameserver.instancemanager.CursedWeaponsManager;
import com.l2jserver.gameserver.instancemanager.DimensionalRiftManager;
import com.l2jserver.gameserver.instancemanager.DuelManager;
import com.l2jserver.gameserver.instancemanager.FortManager;
import com.l2jserver.gameserver.instancemanager.FortSiegeManager;
import com.l2jserver.gameserver.instancemanager.GrandBossManager;
import com.l2jserver.gameserver.instancemanager.HandysBlockCheckerManager;
import com.l2jserver.gameserver.instancemanager.InstanceManager;
import com.l2jserver.gameserver.instancemanager.ItemsOnGroundManager;
import com.l2jserver.gameserver.instancemanager.QuestManager;
import com.l2jserver.gameserver.instancemanager.SiegeManager;
import com.l2jserver.gameserver.instancemanager.TerritoryWarManager;
import com.l2jserver.gameserver.model.BlockList;
import com.l2jserver.gameserver.model.CharEffectList;
import com.l2jserver.gameserver.model.Elementals;
import com.l2jserver.gameserver.model.FishData;
import com.l2jserver.gameserver.model.L2AccessLevel;
import com.l2jserver.gameserver.model.L2Clan;
import com.l2jserver.gameserver.model.L2ClanMember;
import com.l2jserver.gameserver.model.L2Effect;
import com.l2jserver.gameserver.model.L2EnchantSkillLearn;
import com.l2jserver.gameserver.model.L2Fishing;
import com.l2jserver.gameserver.model.L2HennaInstance;
import com.l2jserver.gameserver.model.L2ItemInstance;
import com.l2jserver.gameserver.model.L2Macro;
import com.l2jserver.gameserver.model.L2ManufactureItem;
import com.l2jserver.gameserver.model.L2ManufactureList;
import com.l2jserver.gameserver.model.L2Object;
import com.l2jserver.gameserver.model.L2Party;
import com.l2jserver.gameserver.model.L2PetData;
import com.l2jserver.gameserver.model.L2PetLevelData;
import com.l2jserver.gameserver.model.L2PremiumItem;
import com.l2jserver.gameserver.model.L2Radar;
import com.l2jserver.gameserver.model.L2RecipeList;
import com.l2jserver.gameserver.model.L2Request;
import com.l2jserver.gameserver.model.L2ShortCut;
import com.l2jserver.gameserver.model.L2Skill;
import com.l2jserver.gameserver.model.L2Skill.SkillTargetType;
import com.l2jserver.gameserver.model.L2SkillLearn;
import com.l2jserver.gameserver.model.L2Transformation;
import com.l2jserver.gameserver.model.L2UIKeysSettings;
import com.l2jserver.gameserver.model.L2World;
import com.l2jserver.gameserver.model.L2WorldRegion;
import com.l2jserver.gameserver.model.Location;
import com.l2jserver.gameserver.model.MacroList;
import com.l2jserver.gameserver.model.PartyMatchRoom;
import com.l2jserver.gameserver.model.PartyMatchRoomList;
import com.l2jserver.gameserver.model.PartyMatchWaitingList;
import com.l2jserver.gameserver.model.ShortCuts;
import com.l2jserver.gameserver.model.TerritoryWard;
import com.l2jserver.gameserver.model.TradeList;
import com.l2jserver.gameserver.model.actor.L2Attackable;
import com.l2jserver.gameserver.model.actor.L2Character;
import com.l2jserver.gameserver.model.actor.L2Decoy;
import com.l2jserver.gameserver.model.actor.L2Npc;
import com.l2jserver.gameserver.model.actor.L2Playable;
import com.l2jserver.gameserver.model.actor.L2Summon;
import com.l2jserver.gameserver.model.actor.L2Trap;
import com.l2jserver.gameserver.model.actor.L2Vehicle;
import com.l2jserver.gameserver.model.actor.appearance.PcAppearance;
import com.l2jserver.gameserver.model.actor.knownlist.PcKnownList;
import com.l2jserver.gameserver.model.actor.position.PcPosition;
import com.l2jserver.gameserver.model.actor.stat.PcStat;
import com.l2jserver.gameserver.model.actor.status.PcStatus;
import com.l2jserver.gameserver.model.base.ClassId;
import com.l2jserver.gameserver.model.base.ClassLevel;
import com.l2jserver.gameserver.model.base.Experience;
import com.l2jserver.gameserver.model.base.PlayerClass;
import com.l2jserver.gameserver.model.base.Race;
import com.l2jserver.gameserver.model.base.SubClass;
import com.l2jserver.gameserver.model.entity.Castle;
import com.l2jserver.gameserver.model.entity.Duel;
import com.l2jserver.gameserver.model.entity.Fort;
import com.l2jserver.gameserver.model.entity.Hero;
import com.l2jserver.gameserver.model.entity.Instance;
import com.l2jserver.gameserver.model.entity.L2Event;
import com.l2jserver.gameserver.model.entity.Siege;
import com.l2jserver.gameserver.model.entity.TvTEvent;
import com.l2jserver.gameserver.model.itemcontainer.Inventory;
import com.l2jserver.gameserver.model.itemcontainer.ItemContainer;
import com.l2jserver.gameserver.model.itemcontainer.PcInventory;
import com.l2jserver.gameserver.model.itemcontainer.PcRefund;
import com.l2jserver.gameserver.model.itemcontainer.PcWarehouse;
import com.l2jserver.gameserver.model.itemcontainer.PetInventory;
import com.l2jserver.gameserver.model.multisell.PreparedListContainer;
import com.l2jserver.gameserver.model.olympiad.OlympiadGameManager;
import com.l2jserver.gameserver.model.olympiad.OlympiadGameTask;
import com.l2jserver.gameserver.model.olympiad.OlympiadManager;
import com.l2jserver.gameserver.model.quest.Quest;
import com.l2jserver.gameserver.model.quest.QuestState;
import com.l2jserver.gameserver.model.quest.State;
import com.l2jserver.gameserver.model.zone.type.L2BossZone;
import com.l2jserver.gameserver.network.L2GameClient;
import com.l2jserver.gameserver.network.SystemMessageId;
import com.l2jserver.gameserver.network.communityserver.CommunityServerThread;
import com.l2jserver.gameserver.network.communityserver.writepackets.WorldInfo;
import com.l2jserver.gameserver.network.serverpackets.ActionFailed;
import com.l2jserver.gameserver.network.serverpackets.ChangeWaitType;
import com.l2jserver.gameserver.network.serverpackets.CharInfo;
import com.l2jserver.gameserver.network.serverpackets.ConfirmDlg;
import com.l2jserver.gameserver.network.serverpackets.EtcStatusUpdate;
import com.l2jserver.gameserver.network.serverpackets.ExAutoSoulShot;
import com.l2jserver.gameserver.network.serverpackets.ExBasicActionList;
import com.l2jserver.gameserver.network.serverpackets.ExBrExtraUserInfo;
import com.l2jserver.gameserver.network.serverpackets.ExDominionWarStart;
import com.l2jserver.gameserver.network.serverpackets.ExDuelUpdateUserInfo;
import com.l2jserver.gameserver.network.serverpackets.ExFishingEnd;
import com.l2jserver.gameserver.network.serverpackets.ExFishingStart;
import com.l2jserver.gameserver.network.serverpackets.ExGetBookMarkInfoPacket;
import com.l2jserver.gameserver.network.serverpackets.ExGetOnAirShip;
import com.l2jserver.gameserver.network.serverpackets.ExOlympiadMode;
import com.l2jserver.gameserver.network.serverpackets.ExPrivateStoreSetWholeMsg;
import com.l2jserver.gameserver.network.serverpackets.ExSetCompassZoneCode;
import com.l2jserver.gameserver.network.serverpackets.ExSpawnEmitter;
import com.l2jserver.gameserver.network.serverpackets.ExStartScenePlayer;
import com.l2jserver.gameserver.network.serverpackets.ExStorageMaxCount;
import com.l2jserver.gameserver.network.serverpackets.ExVitalityPointInfo;
import com.l2jserver.gameserver.network.serverpackets.ExVoteSystemInfo;
import com.l2jserver.gameserver.network.serverpackets.FriendStatusPacket;
import com.l2jserver.gameserver.network.serverpackets.GameGuardQuery;
import com.l2jserver.gameserver.network.serverpackets.GetOnVehicle;
import com.l2jserver.gameserver.network.serverpackets.HennaInfo;
import com.l2jserver.gameserver.network.serverpackets.InventoryUpdate;
import com.l2jserver.gameserver.network.serverpackets.ItemList;
import com.l2jserver.gameserver.network.serverpackets.L2GameServerPacket;
import com.l2jserver.gameserver.network.serverpackets.LeaveWorld;
import com.l2jserver.gameserver.network.serverpackets.MagicSkillUse;
import com.l2jserver.gameserver.network.serverpackets.NicknameChanged;
import com.l2jserver.gameserver.network.serverpackets.NpcHtmlMessage;
import com.l2jserver.gameserver.network.serverpackets.ObservationMode;
import com.l2jserver.gameserver.network.serverpackets.ObservationReturn;
import com.l2jserver.gameserver.network.serverpackets.PartySmallWindowUpdate;
import com.l2jserver.gameserver.network.serverpackets.PetInventoryUpdate;
import com.l2jserver.gameserver.network.serverpackets.PlaySound;
import com.l2jserver.gameserver.network.serverpackets.PledgeShowMemberListDelete;
import com.l2jserver.gameserver.network.serverpackets.PledgeShowMemberListUpdate;
import com.l2jserver.gameserver.network.serverpackets.PrivateStoreListBuy;
import com.l2jserver.gameserver.network.serverpackets.PrivateStoreListSell;
import com.l2jserver.gameserver.network.serverpackets.PrivateStoreManageListBuy;
import com.l2jserver.gameserver.network.serverpackets.PrivateStoreManageListSell;
import com.l2jserver.gameserver.network.serverpackets.PrivateStoreMsgBuy;
import com.l2jserver.gameserver.network.serverpackets.PrivateStoreMsgSell;
import com.l2jserver.gameserver.network.serverpackets.RecipeShopMsg;
import com.l2jserver.gameserver.network.serverpackets.RecipeShopSellList;
import com.l2jserver.gameserver.network.serverpackets.RelationChanged;
import com.l2jserver.gameserver.network.serverpackets.Ride;
import com.l2jserver.gameserver.network.serverpackets.ServerClose;
import com.l2jserver.gameserver.network.serverpackets.SetupGauge;
import com.l2jserver.gameserver.network.serverpackets.ShortBuffStatusUpdate;
import com.l2jserver.gameserver.network.serverpackets.ShortCutInit;
import com.l2jserver.gameserver.network.serverpackets.SkillCoolTime;
import com.l2jserver.gameserver.network.serverpackets.SkillList;
import com.l2jserver.gameserver.network.serverpackets.Snoop;
import com.l2jserver.gameserver.network.serverpackets.SocialAction;
import com.l2jserver.gameserver.network.serverpackets.StatusUpdate;
import com.l2jserver.gameserver.network.serverpackets.StopMove;
import com.l2jserver.gameserver.network.serverpackets.SystemMessage;
import com.l2jserver.gameserver.network.serverpackets.TargetSelected;
import com.l2jserver.gameserver.network.serverpackets.TargetUnselected;
import com.l2jserver.gameserver.network.serverpackets.TradeDone;
import com.l2jserver.gameserver.network.serverpackets.TradeOtherDone;
import com.l2jserver.gameserver.network.serverpackets.TradeStart;
import com.l2jserver.gameserver.network.serverpackets.UserInfo;
import com.l2jserver.gameserver.skills.AbnormalEffect;
import com.l2jserver.gameserver.skills.Env;
import com.l2jserver.gameserver.skills.Formulas;
import com.l2jserver.gameserver.skills.Stats;
import com.l2jserver.gameserver.skills.l2skills.L2SkillSiegeFlag;
import com.l2jserver.gameserver.skills.l2skills.L2SkillSummon;
import com.l2jserver.gameserver.skills.l2skills.L2SkillTrap;
import com.l2jserver.gameserver.taskmanager.AttackStanceTaskManager;
import com.l2jserver.gameserver.templates.chars.L2PcTemplate;
import com.l2jserver.gameserver.templates.effects.EffectTemplate;
import com.l2jserver.gameserver.templates.item.L2Armor;
import com.l2jserver.gameserver.templates.item.L2ArmorType;
import com.l2jserver.gameserver.templates.item.L2EtcItemType;
import com.l2jserver.gameserver.templates.item.L2Henna;
import com.l2jserver.gameserver.templates.item.L2Item;
import com.l2jserver.gameserver.templates.item.L2Weapon;
import com.l2jserver.gameserver.templates.item.L2WeaponType;
import com.l2jserver.gameserver.templates.skills.L2EffectType;
import com.l2jserver.gameserver.templates.skills.L2SkillType;
import com.l2jserver.gameserver.util.FloodProtectors;
import com.l2jserver.gameserver.util.Util;
import com.l2jserver.util.Point3D;
import com.l2jserver.util.Rnd;

 

OK, this is the importing ,i believe everything is fine on script

Doesn't seem that hard o.o ,now what import should i add?

  • 0
Posted

i found it ,i did that ,it changed nothing

 

Here is the compile error

 

Buildfile: C:\workspace new\L2J_Server\build.xml
clean:
   [delete] Deleting directory C:\workspace new\L2J_Server\build
checkRequirements:
getChangelogDateVersion:
init:
    [mkdir] Created dir: C:\workspace new\L2J_Server\build
    [mkdir] Created dir: C:\workspace new\L2J_Server\build\classes
compile:
    [javac] Compiling 1522 source files to C:\workspace new\L2J_Server\build\classes
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5490: error: <identifier> expected
    [javac] 	quakeSystem = 0;
    [javac] 	           ^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5491: error: illegal start of type
    [javac] 		else if (isAffected(CharEffectList.EFFECT_FLAG_CHARM_OF_COURAGE) && this.isInSiege())
    [javac] 		^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5491: error: ';' expected
    [javac] 		else if (isAffected(CharEffectList.EFFECT_FLAG_CHARM_OF_COURAGE) && this.isInSiege())
    [javac] 		    ^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5491: error: illegal start of type
    [javac] 		else if (isAffected(CharEffectList.EFFECT_FLAG_CHARM_OF_COURAGE) && this.isInSiege())
    [javac] 		        ^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5491: error: <identifier> expected
    [javac] 		else if (isAffected(CharEffectList.EFFECT_FLAG_CHARM_OF_COURAGE) && this.isInSiege())
    [javac] 		                                                               ^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5491: error: ';' expected
    [javac] 		else if (isAffected(CharEffectList.EFFECT_FLAG_CHARM_OF_COURAGE) && this.isInSiege())
    [javac] 		                                                                ^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5495: error: illegal start of type
    [javac] 		return true;
    [javac] 		^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5495: error: ';' expected
    [javac] 		return true;
    [javac] 		      ^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5498: error: class, interface, or enum expected
    [javac] 	private void onDieDropItem(L2Character killer)
    [javac] 	        ^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5503: error: class, interface, or enum expected
    [javac] 		L2PcInstance pk = killer.getActingPlayer();
    [javac] 		^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5504: error: class, interface, or enum expected
    [javac] 		if (getKarma() <= 0 && pk != null
    [javac] 		^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5513: error: class, interface, or enum expected
    [javac] 		if ((!isInsideZone(ZONE_PVP) || pk == null) && (!isGM() || Config.KARMA_DROP_GM))
    [javac] 		^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5516: error: class, interface, or enum expected
    [javac] 			boolean isKillerNpc = (killer instanceof L2Npc);
    [javac] 			^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5517: error: class, interface, or enum expected
    [javac] 			int pkLimit = Config.KARMA_PK_LIMIT;
    [javac] 			^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5519: error: class, interface, or enum expected
    [javac] 			int dropEquip           = 0;
    [javac] 			^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5520: error: class, interface, or enum expected
    [javac] 			int dropEquipWeapon     = 0;
    [javac] 			^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5521: error: class, interface, or enum expected
    [javac] 			int dropItem            = 0;
    [javac] 			^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5522: error: class, interface, or enum expected
    [javac] 			int dropLimit           = 0;
    [javac] 			^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5523: error: class, interface, or enum expected
    [javac] 			int dropPercent         = 0;
    [javac] 			^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5525: error: class, interface, or enum expected
    [javac] 			if (getKarma() > 0 && getPkKills() >= pkLimit)
    [javac] 			^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5528: error: class, interface, or enum expected
    [javac] 				dropPercent = Config.KARMA_RATE_DROP;
    [javac] 				^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5529: error: class, interface, or enum expected
    [javac] 				dropEquip = Config.KARMA_RATE_DROP_EQUIP;
    [javac] 				^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5530: error: class, interface, or enum expected
    [javac] 				dropEquipWeapon = Config.KARMA_RATE_DROP_EQUIP_WEAPON;
    [javac] 				^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5531: error: class, interface, or enum expected
    [javac] 				dropItem = Config.KARMA_RATE_DROP_ITEM;
    [javac] 				^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5532: error: class, interface, or enum expected
    [javac] 				dropLimit = Config.KARMA_DROP_LIMIT;
    [javac] 				^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5533: error: class, interface, or enum expected
    [javac] 			}
    [javac] 			^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5537: error: class, interface, or enum expected
    [javac] 				dropEquip = Config.PLAYER_RATE_DROP_EQUIP;
    [javac] 				^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5538: error: class, interface, or enum expected
    [javac] 				dropEquipWeapon = Config.PLAYER_RATE_DROP_EQUIP_WEAPON;
    [javac] 				^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5539: error: class, interface, or enum expected
    [javac] 				dropItem = Config.PLAYER_RATE_DROP_ITEM;
    [javac] 				^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5540: error: class, interface, or enum expected
    [javac] 				dropLimit = Config.PLAYER_DROP_LIMIT;
    [javac] 				^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5541: error: class, interface, or enum expected
    [javac] 			}
    [javac] 			^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5547: error: class, interface, or enum expected
    [javac] 				int itemDropPercent = 0;
    [javac] 				^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5549: error: class, interface, or enum expected
    [javac] 				for (L2ItemInstance itemDrop : getInventory().getItems())
    [javac] 				^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5563: error: class, interface, or enum expected
    [javac] 					if (itemDrop.isEquipped())
    [javac] 					^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5567: error: class, interface, or enum expected
    [javac] 						getInventory().unEquipItemInSlot(itemDrop.getLocationSlot());
    [javac] 						^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5568: error: class, interface, or enum expected
    [javac] 					}
    [javac] 					^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5572: error: class, interface, or enum expected
    [javac] 					if (Rnd.get(100) < itemDropPercent)
    [javac] 					^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5576: error: class, interface, or enum expected
    [javac] 						if (isKarmaDrop)
    [javac] 						^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5578: error: class, interface, or enum expected
    [javac] 						else
    [javac] 						^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5581: error: class, interface, or enum expected
    [javac] 						if (++dropCount >= dropLimit)
    [javac] 						^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5583: error: class, interface, or enum expected
    [javac] 					}
    [javac] 					^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5598: error: class, interface, or enum expected
    [javac] 			karmaLost *= getLevel(); // multiply by char lvl
    [javac] 			^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5599: error: class, interface, or enum expected
    [javac] 			karmaLost *= (getLevel() / 100.0); // divide by 0.charLVL
    [javac] 			^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5600: error: class, interface, or enum expected
    [javac] 			karmaLost = Math.round(karmaLost);
    [javac] 			^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5601: error: class, interface, or enum expected
    [javac] 			if ( karmaLost < 0 ) karmaLost = 1;
    [javac] 			^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5604: error: class, interface, or enum expected
    [javac] 			setKarma(getKarma() - (int)karmaLost);
    [javac] 			^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5605: error: class, interface, or enum expected
    [javac] 		}
    [javac] 		^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5608: error: class, interface, or enum expected
    [javac] 	public void onKillUpdatePvPKarma(L2Character target)
    [javac] 	       ^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5611: error: class, interface, or enum expected
    [javac] 		if (!(target instanceof L2Playable)) return;
    [javac] 		^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5613: error: class, interface, or enum expected
    [javac] 		L2PcInstance targetPlayer = target.getActingPlayer();
    [javac] 		^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5615: error: class, interface, or enum expected
    [javac] 		if (targetPlayer == null) return;                                          // Target player is null
    [javac] 		^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5616: error: class, interface, or enum expected
    [javac] 		if (targetPlayer == this) return;                                          // Target player is self
    [javac] 		^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5618: error: class, interface, or enum expected
    [javac] 		if (isCursedWeaponEquipped())
    [javac] 		^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5628: error: class, interface, or enum expected
    [javac] 			return;
    [javac] 			^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5629: error: class, interface, or enum expected
    [javac] 		}
    [javac] 		^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5635: error: class, interface, or enum expected
    [javac] 		if (isInsideZone(ZONE_PVP) || targetPlayer.isInsideZone(ZONE_PVP))
    [javac] 		^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5639: error: class, interface, or enum expected
    [javac] 		if (
    [javac] 		^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5650: error: class, interface, or enum expected
    [javac] 		else
    [javac] 		^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5662: error: class, interface, or enum expected
    [javac] 				return;
    [javac] 				^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5663: error: class, interface, or enum expected
    [javac] 			}
    [javac] 			^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5670: error: class, interface, or enum expected
    [javac] 			}
    [javac] 			^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5675: error: class, interface, or enum expected
    [javac] 				checkItemRestriction();
    [javac] 				^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5676: error: class, interface, or enum expected
    [javac] 			}
    [javac] 			^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5684: error: class, interface, or enum expected
    [javac] 	public void increasePvpKills(L2Character target)
    [javac] 	       ^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5691: error: class, interface, or enum expected
    [javac] 			quakeSystem++;
    [javac] 			^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5693: error: class, interface, or enum expected
    [javac] 			 switch(quakeSystem) {
    [javac] 			 ^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5696: error: class, interface, or enum expected
    [javac] 	        		 sendPacket(case4);
    [javac] 	        		 ^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5697: error: class, interface, or enum expected
    [javac] 	        		 Announcements.getInstance().announceToAll("" + this.getName()+ " is Geting Started! [4]");
    [javac] 	        		 ^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5698: error: class, interface, or enum expected
    [javac] 	        		 MagicSkillUse MS4 = new MagicSkillUse (this, 721, 1, 5, 0);
    [javac] 	        		 ^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5699: error: class, interface, or enum expected
    [javac] 	        		 setCurrentCp(getMaxCp());
    [javac] 	        		 ^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5700: error: class, interface, or enum expected
    [javac] 	        	     setCurrentHp(getMaxHp());
    [javac] 	        	     ^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5701: error: class, interface, or enum expected
    [javac] 	        	     setCurrentMp(getMaxMp());
    [javac] 	        	     ^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5702: error: class, interface, or enum expected
    [javac] 	        	     sendPacket(MS4);
    [javac] 	        	     ^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5703: error: class, interface, or enum expected
    [javac] 	        		 break;
    [javac] 	        		 ^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5704: error: class, interface, or enum expected
    [javac] 	        	case 7:
    [javac] 	        	^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5706: error: class, interface, or enum expected
    [javac] 	        		sendPacket(case7);
    [javac] 	        		^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5707: error: class, interface, or enum expected
    [javac] 	        		Announcements.getInstance().announceToAll("" + this.getName()+ " is Dominating! [7]");
    [javac] 	        		^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5708: error: class, interface, or enum expected
    [javac] 	        		MagicSkillUse MS7 = new MagicSkillUse (this, this, 721, 1, 5, 0);
    [javac] 	        		^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5709: error: class, interface, or enum expected
    [javac] 	        		setCurrentCp(getMaxCp());
    [javac] 	        		^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5710: error: class, interface, or enum expected
    [javac] 	        	    setCurrentHp(getMaxHp());
    [javac] 	        	    ^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5711: error: class, interface, or enum expected
    [javac] 	        	    setCurrentMp(getMaxMp());
    [javac] 	        	    ^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5712: error: class, interface, or enum expected
    [javac] 	        	    sendPacket(MS7);
    [javac] 	        	    ^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5713: error: class, interface, or enum expected
    [javac] 	        		break;
    [javac] 	        		^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5714: error: class, interface, or enum expected
    [javac] 	        	case 10:
    [javac] 	        	^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5716: error: class, interface, or enum expected
    [javac] 	        		sendPacket(case10);
    [javac] 	        		^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5717: error: class, interface, or enum expected
    [javac] 	        		Announcements.getInstance().announceToAll("" + this.getName()+ " is on a Rampage! [10]");
    [javac] 	        		^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5718: error: class, interface, or enum expected
    [javac] 	        		MagicSkillUse MS10 = new MagicSkillUse (this, this, 721, 1, 5, 0);
    [javac] 	        		^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5719: error: class, interface, or enum expected
    [javac] 	        		setCurrentCp(getMaxCp());
    [javac] 	        		^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5720: error: class, interface, or enum expected
    [javac] 	        	    setCurrentHp(getMaxHp());
    [javac] 	        	    ^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5721: error: class, interface, or enum expected
    [javac] 	        	    setCurrentMp(getMaxMp());
    [javac] 	        	    ^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5722: error: class, interface, or enum expected
    [javac] 	        	    sendPacket(MS10);
    [javac] 	        	    ^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5723: error: class, interface, or enum expected
    [javac] 	        		break;
    [javac] 	        		^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5724: error: class, interface, or enum expected
    [javac] 	        	case 15:
    [javac] 	        	^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5726: error: class, interface, or enum expected
    [javac] 	        		sendPacket(case15);
    [javac] 	        		^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5727: error: class, interface, or enum expected
    [javac] 	        		Announcements.getInstance().announceToAll("" + this.getName()+ " is on a Killing Spree! [15]");
    [javac] 	        		^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5728: error: class, interface, or enum expected
    [javac] 	        		MagicSkillUse MS15 = new MagicSkillUse (this, this, 721, 1, 5, 0);
    [javac] 	        		^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5729: error: class, interface, or enum expected
    [javac] 	        		setCurrentCp(getMaxCp());
    [javac] 	        		^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5730: error: class, interface, or enum expected
    [javac] 	        	    setCurrentHp(getMaxHp());
    [javac] 	        	    ^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5731: error: class, interface, or enum expected
    [javac] 	        	    setCurrentMp(getMaxMp());
    [javac] 	        	    ^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5732: error: class, interface, or enum expected
    [javac] 	        	    sendPacket(MS15);
    [javac] 	        	    ^

 

wait a bit ,im going to tell u something :D

  • 0
Posted

Take a look at this

 

switch(quakeSystem) {
			 case 4:
        		 ExShowScreenMessage case4 = new ExShowScreenMessage("You reached 4 kills in a row!", 10000);
        		 sendPacket(case4);
        		 Announcements.getInstance().announceToAll("" + this.getName()+ " is Geting Started! [4]");
        		 MagicSkillUse MS4 = new MagicSkillUse (this, 721, 1, 5, 0);
        		 setCurrentCp(getMaxCp());
        	     setCurrentHp(getMaxHp());
        	     setCurrentMp(getMaxMp());
        	     sendPacket(MS4);
        		 break;
        	case 7:
        		ExShowScreenMessage case7 = new ExShowScreenMessage("You reached 7 kills in a row", 10000);
        		sendPacket(case7);
        		Announcements.getInstance().announceToAll("" + this.getName()+ " is Dominating! [7]");
        		MagicSkillUse MS7 = new MagicSkillUse (this, this, 721, 1, 5, 0);
        		setCurrentCp(getMaxCp());
        	    setCurrentHp(getMaxHp());
        	    setCurrentMp(getMaxMp());
        	    sendPacket(MS7);
        		break;

 

but if i replace with this ,it will work just fine and no more multiple markers error ,compile will work just fine

 

 switch(quakeSystem) {
        	case 4:
        		 Announcements.getInstance().announceToAll("" + this.getName()+ " is Dominating!");
        		 break;
        	case 6:
        		Announcements.getInstance().announceToAll("" + this.getName()+ " is on a Rampage!");
        		break;
        	case 8:
        		Announcements.getInstance().announceToAll("" + this.getName()+ " is on a Killing Spree!");
        		break;
        	case 10:
        		Announcements.getInstance().announceToAll("" + this.getName()+ " is on a Monster Kill!");
        		break;
        	case 12:
        		Announcements.getInstance().announceToAll("" + this.getName()+ " is Unstoppable!");
        		break;
        	case 14:
        		Announcements.getInstance().announceToAll("" + this.getName()+ " is on an Ultra Kill!");
        		break;
        	case 16:
        		Announcements.getInstance().announceToAll("" + this.getName()+ " is Godlike");
        		break;
        	case 18:
        		Announcements.getInstance().announceToAll("" + this.getName()+ " is Wicked Sick!");
        		break;
        	case 20:
        		Announcements.getInstance().announceToAll("" + this.getName()+ " is on a Ludricrous Kill!");
        		break;
        	case 24:
        		Announcements.getInstance().announceToAll("" + this.getName()+ " is on a Holy Shit!");
        		 default:
        			 ;

 

The problem is ExShowScreenMessage

  • 0
Posted

Just delete your switch, all. And use this

 

		
		 switch(quakeSystem) {
			 case 4:
        		 ExShowScreenMessage case4 = new ExShowScreenMessage("You reached 4 kills in a row!", 10000);
        		 sendPacket(case4);
        		 Announcements.getInstance().announceToAll("" + this.getName()+ " is Geting Started! [4]");
        		 MagicSkillUse MS4 = new MagicSkillUse (this, 721, 1, 5, 0);
        		 setCurrentCp(getMaxCp());
        	     setCurrentHp(getMaxHp());
        	     setCurrentMp(getMaxMp());
        	     sendPacket(MS4);
        		 break;
        	case 7:
        		ExShowScreenMessage case7 = new ExShowScreenMessage("You reached 7 kills in a row", 10000);
        		sendPacket(case7);
        		Announcements.getInstance().announceToAll("" + this.getName()+ " is Dominating! [7]");
        		MagicSkillUse MS7 = new MagicSkillUse (this, this, 721, 1, 5, 0);
        		setCurrentCp(getMaxCp());
        	    setCurrentHp(getMaxHp());
        	    setCurrentMp(getMaxMp());
        	    sendPacket(MS7);
        		break;
        	case 10:
        		ExShowScreenMessage case10 = new ExShowScreenMessage("You reached 10 kills in a row", 10000);
        		sendPacket(case10);
        		Announcements.getInstance().announceToAll("" + this.getName()+ " is on a Rampage! [10]");
        		MagicSkillUse MS10 = new MagicSkillUse (this, this, 721, 1, 5, 0);
        		setCurrentCp(getMaxCp());
        	    setCurrentHp(getMaxHp());
        	    setCurrentMp(getMaxMp());
        	    sendPacket(MS10);
        		break;
        	case 15:
        		ExShowScreenMessage case15 = new ExShowScreenMessage("You reached 15 kills in a row", 10000);
        		sendPacket(case15);
        		Announcements.getInstance().announceToAll("" + this.getName()+ " is on a Killing Spree! [15]");
        		MagicSkillUse MS15 = new MagicSkillUse (this, this, 721, 1, 5, 0);
        		setCurrentCp(getMaxCp());
        	    setCurrentHp(getMaxHp());
        	    setCurrentMp(getMaxMp());
        	    sendPacket(MS15);
        		break;
        	case 20:
        		ExShowScreenMessage case20 = new ExShowScreenMessage("You reached 20 kills in a row", 10000);
        		sendPacket(case20);
        		Announcements.getInstance().announceToAll("" + this.getName()+ " is on a Monster Kill! [20]");
        		MagicSkillUse MS20 = new MagicSkillUse (this, this, 721, 1, 5, 0);
        		setCurrentCp(getMaxCp());
        	    setCurrentHp(getMaxHp());
        	    setCurrentMp(getMaxMp());
        	    sendPacket(MS20);
        		break;
        	case 25:
        		ExShowScreenMessage case25 = new ExShowScreenMessage("You reached 25 kills in a row", 10000);
        		sendPacket(case25);
        		Announcements.getInstance().announceToAll("" + this.getName()+ " is Unstoppable! [25]");
        		MagicSkillUse MS25 = new MagicSkillUse (this, this, 721, 1, 5, 0);
        		setCurrentCp(getMaxCp());
        	    setCurrentHp(getMaxHp());
        	    setCurrentMp(getMaxMp());
        	    sendPacket(MS25);
        		break;
        	case 30:
        		ExShowScreenMessage case30 = new ExShowScreenMessage("You reached 30 kills in a row", 10000);
        		sendPacket(case30);
        		Announcements.getInstance().announceToAll("" + this.getName()+ " is on a Ultra Kill! [30]");
        		MagicSkillUse MS30 = new MagicSkillUse (this, this, 721, 1, 5, 0);
        		setCurrentCp(getMaxCp());
        	    setCurrentHp(getMaxHp());
        	    setCurrentMp(getMaxMp());
        	    sendPacket(MS30);
        		break;
        	case 35:
        		ExShowScreenMessage case35 = new ExShowScreenMessage("You reached 35 kills in a row", 10000);
        		sendPacket(case35);
        		Announcements.getInstance().announceToAll("" + this.getName()+ " is Godlike! [35]");
        		MagicSkillUse MS35 = new MagicSkillUse (this, this, 721, 1, 5, 0);
        		setCurrentCp(getMaxCp());
        	    setCurrentHp(getMaxHp());
        	    setCurrentMp(getMaxMp());
        	    sendPacket(MS35);
        		break;
        	case 40:
        		ExShowScreenMessage case40 = new ExShowScreenMessage("You reached 40 kills in a row", 10000);
        		sendPacket(case40);
        		Announcements.getInstance().announceToAll("" + this.getName()+ " is Wicked Sick! [40]");
        		MagicSkillUse MS40 = new MagicSkillUse (this, this, 721, 1, 5, 0);
        		setCurrentCp(getMaxCp());
        	    setCurrentHp(getMaxHp());
        	    setCurrentMp(getMaxMp());
        	    sendPacket(MS40);
        		break;
        	case 50:
        		ExShowScreenMessage case50 = new ExShowScreenMessage("You reached 50 kills in a row]", 10000);
        		sendPacket(case50);
        		Announcements.getInstance().announceToAll("" + this.getName()+ " is on a Holy Shit! [50]");
        		MagicSkillUse MS50 = new MagicSkillUse (this, this, 721, 1, 5, 0);
        		setCurrentCp(getMaxCp());
        	    setCurrentHp(getMaxHp());
        	    setCurrentMp(getMaxMp());
        	    sendPacket(MS50);
        		break;
        	case 60:
        		ExShowScreenMessage case60 = new ExShowScreenMessage("You reached 60 kills in a row", 10000);
        		sendPacket(case60);
        		Announcements.getInstance().announceToAll("" + this.getName()+ " is on a feeding spree (kidding) [60]!");
        		MagicSkillUse MS60 = new MagicSkillUse (this, this, 721, 1, 5, 0);
        		setCurrentCp(getMaxCp());
        	    setCurrentHp(getMaxHp());
        	    setCurrentMp(getMaxMp());
        	    sendPacket(MS60);
        		break;
        	case 70:
        		ExShowScreenMessage case70 = new ExShowScreenMessage("You reached 70 kills in a row", 10000);
        		sendPacket(case70);
        		Announcements.getInstance().announceToAll("" + this.getName()+ "  This guy is really feeding ? Someone go get him! [70]");
        		MagicSkillUse MS70 = new MagicSkillUse (this, this, 721, 1, 5, 0);
        		setCurrentCp(getMaxCp());
        	    setCurrentHp(getMaxHp());
        	    setCurrentMp(getMaxMp());
        	    sendPacket(MS70);
        		break;
        	case 80:
        		ExShowScreenMessage case80 = new ExShowScreenMessage("You reached 80 kills in a row", 10000);
        		sendPacket(case80);
        		Announcements.getInstance().announceToAll("" + this.getName()+ " This guy wasnt feeding! He's f**king pro gamer! [80]");
        		MagicSkillUse MS80 = new MagicSkillUse (this, this, 721, 1, 5, 0);
        		setCurrentCp(getMaxCp());
        	    setCurrentHp(getMaxHp());
        	    setCurrentMp(getMaxMp());
        	    sendPacket(MS80);
        		break;
        	case 90:
        		ExShowScreenMessage case90 = new ExShowScreenMessage("You reached 90 kills in a row", 10000);
        		sendPacket(case90);
        		Announcements.getInstance().announceToAll("" + this.getName()+ " This guy is becoming a legend! [90]");
        		MagicSkillUse MS90 = new MagicSkillUse (this, this, 721, 1, 5, 0);
        		setCurrentCp(getMaxCp());
        	    setCurrentHp(getMaxHp());
        	    setCurrentMp(getMaxMp());
        	    sendPacket(MS90);
        		break;
        	case 100:
        		ExShowScreenMessage case100 = new ExShowScreenMessage("You reached 100 kills in a row LOL?", 10000);
        		sendPacket(case100);
        		Announcements.getInstance().announceToAll("" + this.getName()+ " System overload. Cant announce nothing more for this crazy guy! [100]");
        		MagicSkillUse MS100 = new MagicSkillUse (this, this, 721, 1, 5, 0);
        		setCurrentCp(getMaxCp());
        	    setCurrentHp(getMaxHp());
        	    setCurrentMp(getMaxMp());
        	    sendPacket(MS100);
        		break;
        		 default:
        			 ExShowScreenMessage case110 = new ExShowScreenMessage("You reached 110 kills in a row", 10000);
 	        		sendPacket(case110);
 	        		Announcements.getInstance().announceToAll("" + this.getName()+ " System overload. Cant announce nothing more for this crazy guy");
 	        		MagicSkillUse MS110 = new MagicSkillUse (this, this, 721, 1, 5, 0);
 	        		setCurrentCp(getMaxCp());
 	        	    setCurrentHp(getMaxHp());
 	        	    setCurrentMp(getMaxMp());
 	        	    sendMessage(getName() + " HP, CP, MP restored, a present because you have 5 more kills!");
 	        	    sendPacket(MS110);
        			 break;
        } 

  • 0
Posted

what you have showed me ,is the same bugged code ive used before

 

btw the end is ,is similar to the working code except ExShowScreenMessage and *setcurrentcp blabla added* and ive told u compile error + about markers

 

case 90:
        		ExShowScreenMessage case90 = new ExShowScreenMessage("You reached 90 kills in a row", 10000);
        		sendPacket(case90);
        		Announcements.getInstance().announceToAll("" + this.getName()+ " This guy is becoming a legend! [90]");
        		MagicSkillUse MS90 = new MagicSkillUse (this, this, 721, 1, 5, 0);
        		setCurrentCp(getMaxCp());
        	    setCurrentHp(getMaxHp());
        	    setCurrentMp(getMaxMp());
        	    sendPacket(MS90);
        		break;
        	case 100:
        		ExShowScreenMessage case100 = new ExShowScreenMessage("You reached 100 kills in a row LOL?", 10000);
        		sendPacket(case100);
        		Announcements.getInstance().announceToAll("" + this.getName()+ " System overload. Cant announce nothing more for this crazy guy! [100]");
        		MagicSkillUse MS100 = new MagicSkillUse (this, this, 721, 1, 5, 0);
        		setCurrentCp(getMaxCp());
        	    setCurrentHp(getMaxHp());
        	    setCurrentMp(getMaxMp());
        	    sendPacket(MS100);
        		 default:
        			 ;
        } 
			  

 

 

  • 0
Posted

Im going to repeat and make my self CLEAR this time because i think ive just complicated you ,now here to understand exactly whats going on

 

Working code:

 

switch(quakeSystem) {
        	case 4:
        		 Announcements.getInstance().announceToAll("" + this.getName()+ " is Dominating!");
        		 break;
        	case 6:
        		Announcements.getInstance().announceToAll("" + this.getName()+ " is on a Rampage!");
        		break;
        	case 8:
        		Announcements.getInstance().announceToAll("" + this.getName()+ " is on a Killing Spree!");
        		break;
        	case 10:
        		Announcements.getInstance().announceToAll("" + this.getName()+ " is on a Monster Kill!");
        		break;
        	case 12:
        		Announcements.getInstance().announceToAll("" + this.getName()+ " is Unstoppable!");
        		break;
        	case 14:
        		Announcements.getInstance().announceToAll("" + this.getName()+ " is on an Ultra Kill!");
        		break;
        	case 16:
        		Announcements.getInstance().announceToAll("" + this.getName()+ " is Godlike");
        		break;
        	case 18:
        		Announcements.getInstance().announceToAll("" + this.getName()+ " is Wicked Sick!");
        		break;
        	case 20:
        		Announcements.getInstance().announceToAll("" + this.getName()+ " is on a Ludricrous Kill!");
        		break;
        	case 24:
        		Announcements.getInstance().announceToAll("" + this.getName()+ " is on a Holy Shit!");
        		 default:
        			 ; 

 

Code that doesnt work:

 

switch(quakeSystem) {
			 case 4:
        		 ExShowScreenMessage case4 = new ExShowScreenMessage("You reached 4 kills in a row!", 10000);
        		 sendPacket(case4);
        		 Announcements.getInstance().announceToAll("" + this.getName()+ " is Geting Started! [4]");
        		 MagicSkillUse MS4 = new MagicSkillUse (this, 721, 1, 5, 0);
        		 setCurrentCp(getMaxCp());
        	     setCurrentHp(getMaxHp());
        	     setCurrentMp(getMaxMp());
        	     sendPacket(MS4);
        		 break;
        	case 7:
        		ExShowScreenMessage case7 = new ExShowScreenMessage("You reached 7 kills in a row", 10000);
        		sendPacket(case7);
        		Announcements.getInstance().announceToAll("" + this.getName()+ " is Dominating! [7]");
        		MagicSkillUse MS7 = new MagicSkillUse (this, this, 721, 1, 5, 0);
        		setCurrentCp(getMaxCp());
        	    setCurrentHp(getMaxHp());
        	    setCurrentMp(getMaxMp());
        	    sendPacket(MS7);
        		break;
        	case 10:
        		ExShowScreenMessage case10 = new ExShowScreenMessage("You reached 10 kills in a row", 10000);
        		sendPacket(case10);
        		Announcements.getInstance().announceToAll("" + this.getName()+ " is on a Rampage! [10]");
        		MagicSkillUse MS10 = new MagicSkillUse (this, this, 721, 1, 5, 0);
        		setCurrentCp(getMaxCp());
        	    setCurrentHp(getMaxHp());
        	    setCurrentMp(getMaxMp());
        	    sendPacket(MS10);
        		break;
        	case 15:
        		ExShowScreenMessage case15 = new ExShowScreenMessage("You reached 15 kills in a row", 10000);
        		sendPacket(case15);
        		Announcements.getInstance().announceToAll("" + this.getName()+ " is on a Killing Spree! [15]");
        		MagicSkillUse MS15 = new MagicSkillUse (this, this, 721, 1, 5, 0);
        		setCurrentCp(getMaxCp());
        	    setCurrentHp(getMaxHp());
        	    setCurrentMp(getMaxMp());
        	    sendPacket(MS15);
        		break;
        	case 20:
        		ExShowScreenMessage case20 = new ExShowScreenMessage("You reached 20 kills in a row", 10000);
        		sendPacket(case20);
        		Announcements.getInstance().announceToAll("" + this.getName()+ " is on a Monster Kill! [20]");
        		MagicSkillUse MS20 = new MagicSkillUse (this, this, 721, 1, 5, 0);
        		setCurrentCp(getMaxCp());
        	    setCurrentHp(getMaxHp());
        	    setCurrentMp(getMaxMp());
        	    sendPacket(MS20);
        		break;
        	case 25:
        		ExShowScreenMessage case25 = new ExShowScreenMessage("You reached 25 kills in a row", 10000);
        		sendPacket(case25);
        		Announcements.getInstance().announceToAll("" + this.getName()+ " is Unstoppable! [25]");
        		MagicSkillUse MS25 = new MagicSkillUse (this, this, 721, 1, 5, 0);
        		setCurrentCp(getMaxCp());
        	    setCurrentHp(getMaxHp());
        	    setCurrentMp(getMaxMp());
        	    sendPacket(MS25);
        		break;
        	case 30:
        		ExShowScreenMessage case30 = new ExShowScreenMessage("You reached 30 kills in a row", 10000);
        		sendPacket(case30);
        		Announcements.getInstance().announceToAll("" + this.getName()+ " is on a Ultra Kill! [30]");
        		MagicSkillUse MS30 = new MagicSkillUse (this, this, 721, 1, 5, 0);
        		setCurrentCp(getMaxCp());
        	    setCurrentHp(getMaxHp());
        	    setCurrentMp(getMaxMp());
        	    sendPacket(MS30);
        		break;
        	case 35:
        		ExShowScreenMessage case35 = new ExShowScreenMessage("You reached 35 kills in a row", 10000);
        		sendPacket(case35);
        		Announcements.getInstance().announceToAll("" + this.getName()+ " is Godlike! [35]");
        		MagicSkillUse MS35 = new MagicSkillUse (this, this, 721, 1, 5, 0);
        		setCurrentCp(getMaxCp());
        	    setCurrentHp(getMaxHp());
        	    setCurrentMp(getMaxMp());
        	    sendPacket(MS35);
        		break;
        	case 40:
        		ExShowScreenMessage case40 = new ExShowScreenMessage("You reached 40 kills in a row", 10000);
        		sendPacket(case40);
        		Announcements.getInstance().announceToAll("" + this.getName()+ " is Wicked Sick! [40]");
        		MagicSkillUse MS40 = new MagicSkillUse (this, this, 721, 1, 5, 0);
        		setCurrentCp(getMaxCp());
        	    setCurrentHp(getMaxHp());
        	    setCurrentMp(getMaxMp());
        	    sendPacket(MS40);
        		break;
        	case 50:
        		ExShowScreenMessage case50 = new ExShowScreenMessage("You reached 50 kills in a row]", 10000);
        		sendPacket(case50);
        		Announcements.getInstance().announceToAll("" + this.getName()+ " is on a Holy Shit! [50]");
        		MagicSkillUse MS50 = new MagicSkillUse (this, this, 721, 1, 5, 0);
        		setCurrentCp(getMaxCp());
        	    setCurrentHp(getMaxHp());
        	    setCurrentMp(getMaxMp());
        	    sendPacket(MS50);
        		break;
        	case 60:
        		ExShowScreenMessage case60 = new ExShowScreenMessage("You reached 60 kills in a row", 10000);
        		sendPacket(case60);
        		Announcements.getInstance().announceToAll("" + this.getName()+ " is on a feeding spree (kidding) [60]!");
        		MagicSkillUse MS60 = new MagicSkillUse (this, this, 721, 1, 5, 0);
        		setCurrentCp(getMaxCp());
        	    setCurrentHp(getMaxHp());
        	    setCurrentMp(getMaxMp());
        	    sendPacket(MS60);
        		break;
        	case 70:
        		ExShowScreenMessage case70 = new ExShowScreenMessage("You reached 70 kills in a row", 10000);
        		sendPacket(case70);
        		Announcements.getInstance().announceToAll("" + this.getName()+ "  This guy is really feeding ? Someone go get him! [70]");
        		MagicSkillUse MS70 = new MagicSkillUse (this, this, 721, 1, 5, 0);
        		setCurrentCp(getMaxCp());
        	    setCurrentHp(getMaxHp());
        	    setCurrentMp(getMaxMp());
        	    sendPacket(MS70);
        		break;
        	case 80:
        		ExShowScreenMessage case80 = new ExShowScreenMessage("You reached 80 kills in a row", 10000);
        		sendPacket(case80);
        		Announcements.getInstance().announceToAll("" + this.getName()+ " This guy wasnt feeding! He's f**king pro gamer! [80]");
        		MagicSkillUse MS80 = new MagicSkillUse (this, this, 721, 1, 5, 0);
        		setCurrentCp(getMaxCp());
        	    setCurrentHp(getMaxHp());
        	    setCurrentMp(getMaxMp());
        	    sendPacket(MS80);
        		break;
        	case 90:
        		ExShowScreenMessage case90 = new ExShowScreenMessage("You reached 90 kills in a row", 10000);
        		sendPacket(case90);
        		Announcements.getInstance().announceToAll("" + this.getName()+ " This guy is becoming a legend! [90]");
        		MagicSkillUse MS90 = new MagicSkillUse (this, this, 721, 1, 5, 0);
        		setCurrentCp(getMaxCp());
        	    setCurrentHp(getMaxHp());
        	    setCurrentMp(getMaxMp());
        	    sendPacket(MS90);
        		break;
        	case 100:
        		ExShowScreenMessage case100 = new ExShowScreenMessage("You reached 100 kills in a row LOL?", 10000);
        		sendPacket(case100);
        		Announcements.getInstance().announceToAll("" + this.getName()+ " System overload. Cant announce nothing more for this crazy guy! [100]");
        		MagicSkillUse MS100 = new MagicSkillUse (this, this, 721, 1, 5, 0);
        		setCurrentCp(getMaxCp());
        	    setCurrentHp(getMaxHp());
        	    setCurrentMp(getMaxMp());
        	    sendPacket(MS100);
        		 default:
        			 ;
        } 

 

OK OK OK WAIT ,THERE IS SOMETHING WRONG, ive just put the working code and now it wont work anymore lol

  • 0
Posted

Bro what i posted to you is working, I checked in my eclipse, please, is not the same.

 

This

Just delete your switch, all. And use this

 

		
		 switch(quakeSystem) {
			 case 4:
        		 ExShowScreenMessage case4 = new ExShowScreenMessage("You reached 4 kills in a row!", 10000);
        		 sendPacket(case4);
        		 Announcements.getInstance().announceToAll("" + this.getName()+ " is Geting Started! [4]");
        		 MagicSkillUse MS4 = new MagicSkillUse (this, 721, 1, 5, 0);
        		 setCurrentCp(getMaxCp());
        	     setCurrentHp(getMaxHp());
        	     setCurrentMp(getMaxMp());
        	     sendPacket(MS4);
        		 break;
        	case 7:
        		ExShowScreenMessage case7 = new ExShowScreenMessage("You reached 7 kills in a row", 10000);
        		sendPacket(case7);
        		Announcements.getInstance().announceToAll("" + this.getName()+ " is Dominating! [7]");
        		MagicSkillUse MS7 = new MagicSkillUse (this, this, 721, 1, 5, 0);
        		setCurrentCp(getMaxCp());
        	    setCurrentHp(getMaxHp());
        	    setCurrentMp(getMaxMp());
        	    sendPacket(MS7);
        		break;
        	case 10:
        		ExShowScreenMessage case10 = new ExShowScreenMessage("You reached 10 kills in a row", 10000);
        		sendPacket(case10);
        		Announcements.getInstance().announceToAll("" + this.getName()+ " is on a Rampage! [10]");
        		MagicSkillUse MS10 = new MagicSkillUse (this, this, 721, 1, 5, 0);
        		setCurrentCp(getMaxCp());
        	    setCurrentHp(getMaxHp());
        	    setCurrentMp(getMaxMp());
        	    sendPacket(MS10);
        		break;
        	case 15:
        		ExShowScreenMessage case15 = new ExShowScreenMessage("You reached 15 kills in a row", 10000);
        		sendPacket(case15);
        		Announcements.getInstance().announceToAll("" + this.getName()+ " is on a Killing Spree! [15]");
        		MagicSkillUse MS15 = new MagicSkillUse (this, this, 721, 1, 5, 0);
        		setCurrentCp(getMaxCp());
        	    setCurrentHp(getMaxHp());
        	    setCurrentMp(getMaxMp());
        	    sendPacket(MS15);
        		break;
        	case 20:
        		ExShowScreenMessage case20 = new ExShowScreenMessage("You reached 20 kills in a row", 10000);
        		sendPacket(case20);
        		Announcements.getInstance().announceToAll("" + this.getName()+ " is on a Monster Kill! [20]");
        		MagicSkillUse MS20 = new MagicSkillUse (this, this, 721, 1, 5, 0);
        		setCurrentCp(getMaxCp());
        	    setCurrentHp(getMaxHp());
        	    setCurrentMp(getMaxMp());
        	    sendPacket(MS20);
        		break;
        	case 25:
        		ExShowScreenMessage case25 = new ExShowScreenMessage("You reached 25 kills in a row", 10000);
        		sendPacket(case25);
        		Announcements.getInstance().announceToAll("" + this.getName()+ " is Unstoppable! [25]");
        		MagicSkillUse MS25 = new MagicSkillUse (this, this, 721, 1, 5, 0);
        		setCurrentCp(getMaxCp());
        	    setCurrentHp(getMaxHp());
        	    setCurrentMp(getMaxMp());
        	    sendPacket(MS25);
        		break;
        	case 30:
        		ExShowScreenMessage case30 = new ExShowScreenMessage("You reached 30 kills in a row", 10000);
        		sendPacket(case30);
        		Announcements.getInstance().announceToAll("" + this.getName()+ " is on a Ultra Kill! [30]");
        		MagicSkillUse MS30 = new MagicSkillUse (this, this, 721, 1, 5, 0);
        		setCurrentCp(getMaxCp());
        	    setCurrentHp(getMaxHp());
        	    setCurrentMp(getMaxMp());
        	    sendPacket(MS30);
        		break;
        	case 35:
        		ExShowScreenMessage case35 = new ExShowScreenMessage("You reached 35 kills in a row", 10000);
        		sendPacket(case35);
        		Announcements.getInstance().announceToAll("" + this.getName()+ " is Godlike! [35]");
        		MagicSkillUse MS35 = new MagicSkillUse (this, this, 721, 1, 5, 0);
        		setCurrentCp(getMaxCp());
        	    setCurrentHp(getMaxHp());
        	    setCurrentMp(getMaxMp());
        	    sendPacket(MS35);
        		break;
        	case 40:
        		ExShowScreenMessage case40 = new ExShowScreenMessage("You reached 40 kills in a row", 10000);
        		sendPacket(case40);
        		Announcements.getInstance().announceToAll("" + this.getName()+ " is Wicked Sick! [40]");
        		MagicSkillUse MS40 = new MagicSkillUse (this, this, 721, 1, 5, 0);
        		setCurrentCp(getMaxCp());
        	    setCurrentHp(getMaxHp());
        	    setCurrentMp(getMaxMp());
        	    sendPacket(MS40);
        		break;
        	case 50:
        		ExShowScreenMessage case50 = new ExShowScreenMessage("You reached 50 kills in a row]", 10000);
        		sendPacket(case50);
        		Announcements.getInstance().announceToAll("" + this.getName()+ " is on a Holy Shit! [50]");
        		MagicSkillUse MS50 = new MagicSkillUse (this, this, 721, 1, 5, 0);
        		setCurrentCp(getMaxCp());
        	    setCurrentHp(getMaxHp());
        	    setCurrentMp(getMaxMp());
        	    sendPacket(MS50);
        		break;
        	case 60:
        		ExShowScreenMessage case60 = new ExShowScreenMessage("You reached 60 kills in a row", 10000);
        		sendPacket(case60);
        		Announcements.getInstance().announceToAll("" + this.getName()+ " is on a feeding spree (kidding) [60]!");
        		MagicSkillUse MS60 = new MagicSkillUse (this, this, 721, 1, 5, 0);
        		setCurrentCp(getMaxCp());
        	    setCurrentHp(getMaxHp());
        	    setCurrentMp(getMaxMp());
        	    sendPacket(MS60);
        		break;
        	case 70:
        		ExShowScreenMessage case70 = new ExShowScreenMessage("You reached 70 kills in a row", 10000);
        		sendPacket(case70);
        		Announcements.getInstance().announceToAll("" + this.getName()+ "  This guy is really feeding ? Someone go get him! [70]");
        		MagicSkillUse MS70 = new MagicSkillUse (this, this, 721, 1, 5, 0);
        		setCurrentCp(getMaxCp());
        	    setCurrentHp(getMaxHp());
        	    setCurrentMp(getMaxMp());
        	    sendPacket(MS70);
        		break;
        	case 80:
        		ExShowScreenMessage case80 = new ExShowScreenMessage("You reached 80 kills in a row", 10000);
        		sendPacket(case80);
        		Announcements.getInstance().announceToAll("" + this.getName()+ " This guy wasnt feeding! He's f**king pro gamer! [80]");
        		MagicSkillUse MS80 = new MagicSkillUse (this, this, 721, 1, 5, 0);
        		setCurrentCp(getMaxCp());
        	    setCurrentHp(getMaxHp());
        	    setCurrentMp(getMaxMp());
        	    sendPacket(MS80);
        		break;
        	case 90:
        		ExShowScreenMessage case90 = new ExShowScreenMessage("You reached 90 kills in a row", 10000);
        		sendPacket(case90);
        		Announcements.getInstance().announceToAll("" + this.getName()+ " This guy is becoming a legend! [90]");
        		MagicSkillUse MS90 = new MagicSkillUse (this, this, 721, 1, 5, 0);
        		setCurrentCp(getMaxCp());
        	    setCurrentHp(getMaxHp());
        	    setCurrentMp(getMaxMp());
        	    sendPacket(MS90);
        		break;
        	case 100:
        		ExShowScreenMessage case100 = new ExShowScreenMessage("You reached 100 kills in a row LOL?", 10000);
        		sendPacket(case100);
        		Announcements.getInstance().announceToAll("" + this.getName()+ " System overload. Cant announce nothing more for this crazy guy! [100]");
        		MagicSkillUse MS100 = new MagicSkillUse (this, this, 721, 1, 5, 0);
        		setCurrentCp(getMaxCp());
        	    setCurrentHp(getMaxHp());
        	    setCurrentMp(getMaxMp());
        	    sendPacket(MS100);
        		break;
        		 default:
        			 ExShowScreenMessage case110 = new ExShowScreenMessage("You reached 110 kills in a row", 10000);
 	        		sendPacket(case110);
 	        		Announcements.getInstance().announceToAll("" + this.getName()+ " System overload. Cant announce nothing more for this crazy guy");
 	        		MagicSkillUse MS110 = new MagicSkillUse (this, this, 721, 1, 5, 0);
 	        		setCurrentCp(getMaxCp());
 	        	    setCurrentHp(getMaxHp());
 	        	    setCurrentMp(getMaxMp());
 	        	    sendMessage(getName() + " HP, CP, MP restored, a present because you have 5 more kills!");
 	        	    sendPacket(MS110);
        			 break;
        } 

  • 0
Posted

and the error was

 

Buildfile: C:\workspace new\L2J_Server\build.xml
clean:
   [delete] Deleting directory C:\workspace new\L2J_Server\build
checkRequirements:
getChangelogDateVersion:
init:
    [mkdir] Created dir: C:\workspace new\L2J_Server\build
    [mkdir] Created dir: C:\workspace new\L2J_Server\build\classes
compile:
    [javac] Compiling 1522 source files to C:\workspace new\L2J_Server\build\classes
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5490: error: <identifier> expected
    [javac] 	quakeSystem = 0;
    [javac] 	           ^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5491: error: illegal start of type
    [javac] 		else if (isAffected(CharEffectList.EFFECT_FLAG_CHARM_OF_COURAGE) && this.isInSiege())
    [javac] 		^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5491: error: ';' expected
    [javac] 		else if (isAffected(CharEffectList.EFFECT_FLAG_CHARM_OF_COURAGE) && this.isInSiege())
    [javac] 		    ^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5491: error: illegal start of type
    [javac] 		else if (isAffected(CharEffectList.EFFECT_FLAG_CHARM_OF_COURAGE) && this.isInSiege())
    [javac] 		        ^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5491: error: <identifier> expected
    [javac] 		else if (isAffected(CharEffectList.EFFECT_FLAG_CHARM_OF_COURAGE) && this.isInSiege())
    [javac] 		                                                               ^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5491: error: ';' expected
    [javac] 		else if (isAffected(CharEffectList.EFFECT_FLAG_CHARM_OF_COURAGE) && this.isInSiege())
    [javac] 		                                                                ^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5495: error: illegal start of type
    [javac] 		return true;
    [javac] 		^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5495: error: ';' expected
    [javac] 		return true;
    [javac] 		      ^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5498: error: class, interface, or enum expected
    [javac] 	private void onDieDropItem(L2Character killer)
    [javac] 	        ^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5503: error: class, interface, or enum expected
    [javac] 		L2PcInstance pk = killer.getActingPlayer();
    [javac] 		^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5504: error: class, interface, or enum expected
    [javac] 		if (getKarma() <= 0 && pk != null
    [javac] 		^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5513: error: class, interface, or enum expected
    [javac] 		if ((!isInsideZone(ZONE_PVP) || pk == null) && (!isGM() || Config.KARMA_DROP_GM))
    [javac] 		^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5516: error: class, interface, or enum expected
    [javac] 			boolean isKillerNpc = (killer instanceof L2Npc);
    [javac] 			^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5517: error: class, interface, or enum expected
    [javac] 			int pkLimit = Config.KARMA_PK_LIMIT;
    [javac] 			^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5519: error: class, interface, or enum expected
    [javac] 			int dropEquip           = 0;
    [javac] 			^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5520: error: class, interface, or enum expected
    [javac] 			int dropEquipWeapon     = 0;
    [javac] 			^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5521: error: class, interface, or enum expected
    [javac] 			int dropItem            = 0;
    [javac] 			^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5522: error: class, interface, or enum expected
    [javac] 			int dropLimit           = 0;
    [javac] 			^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5523: error: class, interface, or enum expected
    [javac] 			int dropPercent         = 0;
    [javac] 			^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5525: error: class, interface, or enum expected
    [javac] 			if (getKarma() > 0 && getPkKills() >= pkLimit)
    [javac] 			^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5528: error: class, interface, or enum expected
    [javac] 				dropPercent = Config.KARMA_RATE_DROP;
    [javac] 				^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5529: error: class, interface, or enum expected
    [javac] 				dropEquip = Config.KARMA_RATE_DROP_EQUIP;
    [javac] 				^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5530: error: class, interface, or enum expected
    [javac] 				dropEquipWeapon = Config.KARMA_RATE_DROP_EQUIP_WEAPON;
    [javac] 				^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5531: error: class, interface, or enum expected
    [javac] 				dropItem = Config.KARMA_RATE_DROP_ITEM;
    [javac] 				^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5532: error: class, interface, or enum expected
    [javac] 				dropLimit = Config.KARMA_DROP_LIMIT;
    [javac] 				^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5533: error: class, interface, or enum expected
    [javac] 			}
    [javac] 			^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5537: error: class, interface, or enum expected
    [javac] 				dropEquip = Config.PLAYER_RATE_DROP_EQUIP;
    [javac] 				^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5538: error: class, interface, or enum expected
    [javac] 				dropEquipWeapon = Config.PLAYER_RATE_DROP_EQUIP_WEAPON;
    [javac] 				^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5539: error: class, interface, or enum expected
    [javac] 				dropItem = Config.PLAYER_RATE_DROP_ITEM;
    [javac] 				^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5540: error: class, interface, or enum expected
    [javac] 				dropLimit = Config.PLAYER_DROP_LIMIT;
    [javac] 				^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5541: error: class, interface, or enum expected
    [javac] 			}
    [javac] 			^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5547: error: class, interface, or enum expected
    [javac] 				int itemDropPercent = 0;
    [javac] 				^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5549: error: class, interface, or enum expected
    [javac] 				for (L2ItemInstance itemDrop : getInventory().getItems())
    [javac] 				^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5563: error: class, interface, or enum expected
    [javac] 					if (itemDrop.isEquipped())
    [javac] 					^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5567: error: class, interface, or enum expected
    [javac] 						getInventory().unEquipItemInSlot(itemDrop.getLocationSlot());
    [javac] 						^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5568: error: class, interface, or enum expected
    [javac] 					}
    [javac] 					^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5572: error: class, interface, or enum expected
    [javac] 					if (Rnd.get(100) < itemDropPercent)
    [javac] 					^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5576: error: class, interface, or enum expected
    [javac] 						if (isKarmaDrop)
    [javac] 						^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5578: error: class, interface, or enum expected
    [javac] 						else
    [javac] 						^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5581: error: class, interface, or enum expected
    [javac] 						if (++dropCount >= dropLimit)
    [javac] 						^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5583: error: class, interface, or enum expected
    [javac] 					}
    [javac] 					^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5598: error: class, interface, or enum expected
    [javac] 			karmaLost *= getLevel(); // multiply by char lvl
    [javac] 			^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5599: error: class, interface, or enum expected
    [javac] 			karmaLost *= (getLevel() / 100.0); // divide by 0.charLVL
    [javac] 			^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5600: error: class, interface, or enum expected
    [javac] 			karmaLost = Math.round(karmaLost);
    [javac] 			^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5601: error: class, interface, or enum expected
    [javac] 			if ( karmaLost < 0 ) karmaLost = 1;
    [javac] 			^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5604: error: class, interface, or enum expected
    [javac] 			setKarma(getKarma() - (int)karmaLost);
    [javac] 			^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5605: error: class, interface, or enum expected
    [javac] 		}
    [javac] 		^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5608: error: class, interface, or enum expected
    [javac] 	public void onKillUpdatePvPKarma(L2Character target)
    [javac] 	       ^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5611: error: class, interface, or enum expected
    [javac] 		if (!(target instanceof L2Playable)) return;
    [javac] 		^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5613: error: class, interface, or enum expected
    [javac] 		L2PcInstance targetPlayer = target.getActingPlayer();
    [javac] 		^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5615: error: class, interface, or enum expected
    [javac] 		if (targetPlayer == null) return;                                          // Target player is null
    [javac] 		^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5616: error: class, interface, or enum expected
    [javac] 		if (targetPlayer == this) return;                                          // Target player is self
    [javac] 		^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5618: error: class, interface, or enum expected
    [javac] 		if (isCursedWeaponEquipped())
    [javac] 		^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5628: error: class, interface, or enum expected
    [javac] 			return;
    [javac] 			^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5629: error: class, interface, or enum expected
    [javac] 		}
    [javac] 		^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5635: error: class, interface, or enum expected
    [javac] 		if (isInsideZone(ZONE_PVP) || targetPlayer.isInsideZone(ZONE_PVP))
    [javac] 		^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5639: error: class, interface, or enum expected
    [javac] 		if (
    [javac] 		^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5650: error: class, interface, or enum expected
    [javac] 		else
    [javac] 		^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5662: error: class, interface, or enum expected
    [javac] 				return;
    [javac] 				^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5663: error: class, interface, or enum expected
    [javac] 			}
    [javac] 			^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5670: error: class, interface, or enum expected
    [javac] 			}
    [javac] 			^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5675: error: class, interface, or enum expected
    [javac] 				checkItemRestriction();
    [javac] 				^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5676: error: class, interface, or enum expected
    [javac] 			}
    [javac] 			^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5684: error: class, interface, or enum expected
    [javac] 	public void increasePvpKills(L2Character target)
    [javac] 	       ^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5691: error: class, interface, or enum expected
    [javac] 			quakeSystem++;
    [javac] 			^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5693: error: class, interface, or enum expected
    [javac] 			switch(quakeSystem) {
    [javac] 			^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5696: error: class, interface, or enum expected
    [javac] 	        		 sendPacket(case4);
    [javac] 	        		 ^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5697: error: class, interface, or enum expected
    [javac] 	        		 Announcements.getInstance().announceToAll("" + this.getName()+ " is Geting Started! [4]");
    [javac] 	        		 ^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5698: error: class, interface, or enum expected
    [javac] 	        		 MagicSkillUse MS4 = new MagicSkillUse (this, 721, 1, 5, 0);
    [javac] 	        		 ^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5699: error: class, interface, or enum expected
    [javac] 	        		 setCurrentCp(getMaxCp());
    [javac] 	        		 ^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5700: error: class, interface, or enum expected
    [javac] 	        	     setCurrentHp(getMaxHp());
    [javac] 	        	     ^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5701: error: class, interface, or enum expected
    [javac] 	        	     setCurrentMp(getMaxMp());
    [javac] 	        	     ^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5702: error: class, interface, or enum expected
    [javac] 	        	     sendPacket(MS4);
    [javac] 	        	     ^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5703: error: class, interface, or enum expected
    [javac] 	        		 break;
    [javac] 	        		 ^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5704: error: class, interface, or enum expected
    [javac] 	        	case 7:
    [javac] 	        	^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5706: error: class, interface, or enum expected
    [javac] 	        		sendPacket(case7);
    [javac] 	        		^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5707: error: class, interface, or enum expected
    [javac] 	        		Announcements.getInstance().announceToAll("" + this.getName()+ " is Dominating! [7]");
    [javac] 	        		^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5708: error: class, interface, or enum expected
    [javac] 	        		MagicSkillUse MS7 = new MagicSkillUse (this, this, 721, 1, 5, 0);
    [javac] 	        		^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5709: error: class, interface, or enum expected
    [javac] 	        		setCurrentCp(getMaxCp());
    [javac] 	        		^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5710: error: class, interface, or enum expected
    [javac] 	        	    setCurrentHp(getMaxHp());
    [javac] 	        	    ^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5711: error: class, interface, or enum expected
    [javac] 	        	    setCurrentMp(getMaxMp());
    [javac] 	        	    ^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5712: error: class, interface, or enum expected
    [javac] 	        	    sendPacket(MS7);
    [javac] 	        	    ^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5713: error: class, interface, or enum expected
    [javac] 	        		break;
    [javac] 	        		^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5714: error: class, interface, or enum expected
    [javac] 	        	case 10:
    [javac] 	        	^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5716: error: class, interface, or enum expected
    [javac] 	        		sendPacket(case10);
    [javac] 	        		^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5717: error: class, interface, or enum expected
    [javac] 	        		Announcements.getInstance().announceToAll("" + this.getName()+ " is on a Rampage! [10]");
    [javac] 	        		^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5718: error: class, interface, or enum expected
    [javac] 	        		MagicSkillUse MS10 = new MagicSkillUse (this, this, 721, 1, 5, 0);
    [javac] 	        		^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5719: error: class, interface, or enum expected
    [javac] 	        		setCurrentCp(getMaxCp());
    [javac] 	        		^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5720: error: class, interface, or enum expected
    [javac] 	        	    setCurrentHp(getMaxHp());
    [javac] 	        	    ^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5721: error: class, interface, or enum expected
    [javac] 	        	    setCurrentMp(getMaxMp());
    [javac] 	        	    ^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5722: error: class, interface, or enum expected
    [javac] 	        	    sendPacket(MS10);
    [javac] 	        	    ^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5723: error: class, interface, or enum expected
    [javac] 	        		break;
    [javac] 	        		^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5724: error: class, interface, or enum expected
    [javac] 	        	case 15:
    [javac] 	        	^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5726: error: class, interface, or enum expected
    [javac] 	        		sendPacket(case15);
    [javac] 	        		^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5727: error: class, interface, or enum expected
    [javac] 	        		Announcements.getInstance().announceToAll("" + this.getName()+ " is on a Killing Spree! [15]");
    [javac] 	        		^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5728: error: class, interface, or enum expected
    [javac] 	        		MagicSkillUse MS15 = new MagicSkillUse (this, this, 721, 1, 5, 0);
    [javac] 	        		^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5729: error: class, interface, or enum expected
    [javac] 	        		setCurrentCp(getMaxCp());
    [javac] 	        		^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5730: error: class, interface, or enum expected
    [javac] 	        	    setCurrentHp(getMaxHp());
    [javac] 	        	    ^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5731: error: class, interface, or enum expected
    [javac] 	        	    setCurrentMp(getMaxMp());
    [javac] 	        	    ^
    [javac] C:\workspace new\L2J_Server\java\com\l2jserver\gameserver\model\actor\instance\L2PcInstance.java:5732: error: class, interface, or enum expected
    [javac] 	        	    sendPacket(MS15);
    [javac] 	        	    ^
    [javac] 100 errors

BUILD FAILED
C:\workspace new\L2J_Server\build.xml:56: Compile failed; see the compiler error output for details.

Total time: 16 seconds

 

I am using freya pack btw

 

OK WAIT WAIT ,ive used the working code and it doesnt work anymore, something bugged lol..., Il try to fix this my self first ,and after i implement ur code again il try and reply

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