Jump to content

Vote for your server!  

57 members have voted

  1. 1. Vote for your server!

    • L2VADC x45 - High Five
      12
    • L2Tales x20 - Hgh Five
      9
    • L2Rebellion x300/x1000 - Interlude
      36


Recommended Posts

Posted

34Z8Czp.png

Hello folks,

I'm in glad position to announce the new Event for the most popular private server!

 

Information

  • This will be a poll contest on which we will add every Private Server name requested from its Owner.
  • You only have to announce on your server's community to visit www.maxcheaters.com & vote for your server.
  • Poll will be created after we gather up the servers' names.
  • Poll will run for 10 days.

 

Rules

  • Only Owners can participate.
  • Only Live servers can participate.
  • All kind of server can participate like old servers with already big community.
  • Your server has to be already posted on our boards.
  • After poll run you have to give us a screen by showing the announcement on their server for maxcheaters' contest or in your server's forum.
    e.g : RrvRDwY.jpg

 

Reward  :happyforever:

We will have only 1 winner except if we have a lot of participants so we can change to 2 winners.

 

The reward is the following :gusta: :

1 month sticky of your server's topic at Lineage II Private Servers board with the additional privileges :

- Remove own topic.

- Lock own topic.

- Delete replies to own topic.

- Delete own posts.

- Add poll to own topic.

- Edit own topic poll.

- Lock own topic poll.

- Remove own topic poll.


Participation Duration ends : 01.09.13 00:00

Poll Open Date : 01.09.13 00:00

Contest Deadline : 10.09.13 00:00

 

That's all!

Reply or pm me to participate on this contest by checking pretty well Informations & Rules.

Posted

Seems more likely to a way to advertise Maxcheaters forum to other gamers, well imo

Why would they make such a contest without getting something at the end?
Posted

Seems more likely to a way to advertise Maxcheaters forum to other gamers, well imo

Thats the main reason,who cares about homemade servers anyway. All we know that servers will not land for more than a month so the only winner here is mxc.

 

Btw deleting everyone's reply on their own topic is kinda retarded.

Guest
This topic is now closed to further replies.


  • Posts

    • ⚡ Weekend Stock Refresh! Fast order fulfillment is active. Get Gemini Pro Advanced + Google One cloud storage activated on your own personal email within minutes.
    • New Release World & atmosphere A complete dynamic weather system has arrived, with Clear, Light Rain, Rain, Heavy Rain, Storm, Snow, and Windy presets. Rain and snow react to roofs, wind moves foliage, lightning illuminates storms, exposed ground becomes wet and develops puddles, and snow builds up and melts over time. Weather includes Low to Ultra quality levels and advanced controls for precipitation, wind, cloud cover, lightning, surface wetness, puddles, and snow. The game server can also select or restore the current weather while local quality settings continue to control rendering cost. The weather can be controlled from the server with custom packets. For more details use Shift+Alt+P. Enhanced lighting now allows authored lamps, fires, and other light sources to illuminate towns and interiors. Lights can pulse, flicker, blink, and strobe, flames produce warm dynamic light, and lamps display depth-aware halos. Remastered emissive surfaces are now supported, beginning with illuminated windows in Giran that glow and cast light into their surroundings. Broadcasting Towers now use their correct original scale and animated rings and glow effects. Map, quests & navigation A complete quest journal has been added, with active and completed quests, expandable stages, descriptions, requirements, item progress, quest inventory integration, location controls, and quest cancellation. Quest objectives now appear through flashing minimap and world-map markers, an overhead directional guide, a notification button beside chat, and rotating quest symbols above eligible NPCs. Server-directed radar markers now work across the live minimap and world map, including the original overhead guidance effect and arrival behavior. The original tutorial system now works, including scrollable tutorial pages, animated illustrations, the flashing question button, tutorial links, and movement, camera, pickup, and sit/rest progression events. Server-opened town maps now display their original artwork and the supplied player marker. Shops, storage & items Personal, clan, castle, and freight warehouses now work, including deposits, withdrawals, stack quantities, fees, weight and capacity previews, tooltips, and the original warning and empty-storage dialogs. Account freight now works through the original recipient picker and delivery window, allowing items to be sent to another character on the same account. Multisell exchanges now work, with paged recipe lists, product details, required materials, quantity selection, warnings, and server-backed completion. Manor seed purchasing is now supported through the shop interface, including availability and pricing. Inventory items can now be dragged to the trash button and destroyed after the appropriate warning or quantity prompt. The original in-game calculator now works with mouse and keyboard input. Community The Community Board is now available from the system menu or Alt+B, with Home, Favorites, Region, Clan, Memo, Mail, and Friends sections, retained navigation, forms, scrolling, minimization, and server-provided pages. Characters, cameras & events Striders and Wyverns now render as fully animated mounts with the rider attached correctly. Striders remain ground-based, while Wyverns support three-dimensional flight. Characters now enter a proper falling state after high drops or airborne dismounts, with falling animations and server-authoritative landing and fall-damage handling. Players can now sit on authored world chairs using the correct sit, wait, and stand animations. Server-driven special camera sequences now work, including target tracking, interpolation, duration, widescreen bars, and restoration to the normal camera. GM camera mode and server-authorized ///fly movement are now supported. The original 102-second Kamael teaser sequence has been restored with its complete slideshow, transitions, panning artwork, localized subtitles, and narration. Hats, masks, circlets, and other hair accessories now use their authored head placement and correctly adjust the character's hairstyle. Timed server confirmation dialogs, short-duration status effects, regeneration previews, and the seasonal Christmas Seal presentation are now supported. Interface & performance Character creation has been refined with corrected description wrapping, clipping, layout, and name-entry presentation. Tutorial and NPC dialog windows now use polished proportional scrollbars, improved HTML layout, and correctly sized illustrations and controls. A new independent 3D render-resolution setting offers Native, 720p, 900p, 1080p, 1440p, and 4K choices while keeping the window, HUD, text, and FermaUI at native resolution. Major rendering optimizations reduce unnecessary work in local lighting, shadows, visibility, exposure, bloom, post-processing, and GPU diagnostics. Download from the launcher you have installed, or at https://updates.fermata.gg/ if you don't have the launcher. Fermata Light Engine Preview All lights can be baked in the client, shipped to the users, and exported and imported as .femlight files.
  • Topics

×
×
  • Create New...

Important Information

This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..