can someone help with flagzone.java? i have code i put in to models/zone/type. and then i trying to compile server it give errror message. any ideas whats wrong? im using this code : Index: java/com/l2jserver/gameserver/model/zone/type/L2FlagZone.java
I always preferred L2Off simply because it is the official server platform.
It provides more accurate retail mechanics and much better stability overall.
Java comes with its own problems such as constant restarts, geodata issues, and quirks that add up over time.
I have seen some L2J servers run well, but for serious long term projects L2Off is the stronger foundation. 😉
Hi. For some reason, a second payment was charged even though I didn’t set anything up, and somehow a subscription got activated. I don’t think that’s normal. Could you please refund me for the second payment?
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erodz
can someone help with flagzone.java? i have code i put in to models/zone/type. and then i trying to compile server it give errror message. any ideas whats wrong? im using this code : Index: java/com/l2jserver/gameserver/model/zone/type/L2FlagZone.java
===================================================================
--- java/com/l2jserver/gameserver/model/zone/type/L2FlagZone.java (revision 0)
+++ java/com/l2jserver/gameserver/model/zone/type/L2FlagZone.java (revision 0)
@@ -0,0 +1,62 @@
+/*
+ * This program is free software: you can redistribute it and/or modify it under
+ * the terms of the GNU General Public License as published by the Free Software
+ * Foundation, either version 3 of the License, or (at your option) any later
+ * version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
+ * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
+ * details.
+ *
+ * You should have received a copy of the GNU General Public License along with
+ * this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+package com.l2jserver.gameserver.model.zone.type;
+
+import com.l2jserver.gameserver.model.actor.L2Character;
+import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
+import com.l2jserver.gameserver.model.zone.L2ZoneType;
+
+/**
+ * @author UnAfraid
+ */
+public class L2FlagZone extends L2ZoneType
+{
+ public L2FlagZone(int id)
+ {
+ super(id);
+ }
+
+ @Override
+ protected void onEnter(L2Character character)
+ {
+ if (character instanceof L2PcInstance)
+ {
+ ((L2PcInstance) character).startPvPFlag();
+ ((L2PcInstance) character).broadcastUserInfo();
+ }
+ }
+
+ @Override
+ protected void onExit(L2Character character)
+ {
+ if (character instanceof L2PcInstance)
+ {
+ ((L2PcInstance) character).stopPvPFlag();
+ ((L2PcInstance) character).broadcastUserInfo();
+ }
+ }
+
+ @Override
+ public void onDieInside(L2Character character)
+ {
+ onExit(character);
+ }
+
+ @Override
+ public void onReviveInside(L2Character character)
+ {
+ onEnter(character);
+ }
+}
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