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Posted (edited)

Ok, thanks.

I have created the items and their skills to change to the new faces and hair (it also changes the color so there are no buggy colors)

items: 40000-40099.xml

Items skill: 30000-30099.xml

Just through them in the following folders: game/data/items/custom & game/data/skills/custom

And remember to allow Custom Skills and Items from the Database.

I haven't included the client side, but you'll need to edit etcitemgrp.dat and itemname-e.dat

 

I still have an issue with the faces on male D.Elf and Male Orc Fighter, here's a pic: 

d-elffacei3130.jpg

Edited by AntV
Posted (edited)

:o Okay. My Client works fine. I'll take a look if i get some spare time

 

EDIT: male D.Elf and Male Orc Fighter? Both faces dont work? pos 3 and 4?

Edited by snifi
Posted

:o Okay. My Client works fine. I'll take a look if i get some spare time

 

EDIT: male D.Elf and Male Orc Fighter? Both faces dont work? pos 3 and 4?

Yeap.

Both of them on both of them.

  • 2 months later...
  • 4 months later...
Posted

Hello, maybe some1 can help me here. I'm editing my chargrp.dat  (encryp ---> open txt in exel file) and there are lots of free space to add new hair, but non for new faces... all face_mesh and face_tex are alredy used....  can some guide me "if and how" can I add more face_mesh and face_tex to my chargrp file?

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