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Den ginete na kanw ton server mou online


Question

Posted

Problem getting my server ONLINE it's working Offline on 127.0.0.1 but it's not working when i'm using my EXTERNAL IP (I have a router and i have a dynamic ip address i open ports)

 

:forever alone like a boss:

 

Here is my settings

 

-----------------------------------------------------------------------------------------------------------------

GameServer

-----------------------------------------------------------------------------------------------------------------

# This is the server configuration file. Here you can set up the connection for your server.             

# Usually you have to change the ExternalHostname option to

# - 127.0.0.1 (if you want to play alone / testing purpose)

# - LAN IP* (if you want to play from another computer in the network)

# - WAN IP** (if you want to play with friends over internet)

# - Questions? => http://l2jserver.com

#

# * = If you want to get your LAN IP, simply choose "Start" => "Run..." then type "cmd" => "ipconfig"

# **= If you want to get you WAN IP, visit http://www.whatismyip.com

# ===================================================================================================

 

# ================================================================

# General server setting !!! REQUIRED to configure to everyone !!!

# ================================================================

 

# Bind ip of the gameserver, use * to bind on all available IPs

GameserverHostname=*

GameserverPort=7777

 

# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname

# If this ip is resolvable by Login just leave *

ExternalHostname=My ip (whatismyip)

 

# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname

# If this ip is resolvable by Login just leave *

InternalHostname=192.168.1.6

 

# The Loginserver host and port

LoginPort=9014

LoginHost=127.0.0.1

 

# This is the server id that the gameserver will request (i.e. 1 is Bartz)

RequestServerID = 1

# If set to true, the login will give an other id to the server  if the requested id is allready reserved

AcceptAlternateID = True

 

# Database info

Driver=com.mysql.jdbc.Driver

#Driver=org.hsqldb.jdbcDriver

#Driver=com.microsoft.sqlserver.jdbc.SQLServerDriver

URL=jdbc:mysql://localhost/l2jdb

#URL=jdbc:hsqldb:hsql://localhost/l2jdb

#URL=jdbc:sqlserver://localhost/database=l2jdb/user=sa/password=

Login=root

Password=mypassword

MaximumDbConnections=100

 

# Datapack root directory, defaults to current directory from which the server is started

# DatapackRoot = C:/Work/tmp/DataPack

 

# Define character name template

# Example to use only : CnameTemplate=[A-Z][a-z]{3,3}[A-Za-z0-9]*

# will allow names with first capital letter, next three small letters,

# and any (capital or not) letter or number, like ZbigN1eW

# Most rational to have CnameTemplate=[A-Z][a-z]*

# meaning names only of letters with first one capital, like Zbigniew

# Default .* - any namy of any symbols

CnameTemplate=.*

PetNameTemplate=.*

 

# Maximum number of chars per account - Default 7 (0 = unlimited [7 is the client limit])

CharMaxNumber = 7

 

# Define how many players are allowed to play simultaneously on your server.

MaximumOnlineUsers=100

 

 

# Minimum and maximum protocol revision that server allow to connect.

# You must keep MinProtocolRevision <= MaxProtocolRevision.

MinProtocolRevision = 740

MaxProtocolRevision = 746

 

 

 

 

 

 

--------------------------------------------------------------------------------------------------------

Here is my login server

--------------------------------------------------------------------------------------------------------

# This is the server configuration file. Here you can set up the connection for your server.

# Usually you have to change the ExternalHostname option to

# - 127.0.0.1 (if you want to play alone / testing purpose)

# - LAN IP* (if you want to play from another computer in the network)

# - WAN IP** (if you want to play with friends over internet)

# - Questions? => http://l2jserver.com

#

# * = If you want to get your LAN IP, simply choose "Start" => "Run..." then type "cmd" => "ipconfig"

# **= If you want to get you WAN IP, visit http://www.whatismyip.com

# ===================================================================================================

 

# ================================================================

# General server setting !!! REQUIRED to configure to everyone !!!

# ================================================================

 

# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname

ExternalHostname=127.0.0.1 

 

# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname

InternalHostname=127.0.0.1

 

# Bind ip of the LoginServer, use * to bind on all available IPs

LoginserverHostname=*

LoginserverPort=2106

# How many times you can provide an invalid account/pass before the IP gets banned

LoginTryBeforeBan=10

# Time you won't be able to login back again after LoginTryBeforeBan tries to login. Provide a value in seconds. Default 10min. (600)

LoginBlockAfterBan=600

GMMinLevel=100

 

# The address on which login will listen for GameServers, use * to bind on all available IPs

LoginHostname=*

 

# The port on which login will listen for GameServers

LoginPort=9014

 

# If set to true any GameServer can register on your login's free slots

AcceptNewGameServer = True

 

# If false, the licence (after the login) will not be shown

# It is highly recomended for Account Seciurity to leave this option as defalut (True)

ShowLicence = True

 

# Database info

Driver=com.mysql.jdbc.Driver

#Driver=org.hsqldb.jdbcDriver

#Driver=com.microsoft.sqlserver.jdbc.SQLServerDriver

URL=jdbc:mysql://localhost/l2jdb

#URL=jdbc:hsqldb:hsql://localhost/l2jdb

#URL=jdbc:sqlserver://localhost/database=l2jdb/user=sa/password=

Login=root

Password=mypassword

MaximumDbConnections=10

 

# Useable values: "true" - "false", use this option to choose whether accounts will be created

# automatically or not.

AutoCreateAccounts=true

 

# The delay in minutes after which the login updates the gameservers IP's (usefull when their ip is dynamic)

IpUpdateTime=15

 

 

# ==============================================================

# Test server setting, shoudnt be touched in online game server

# ==============================================================

 

Debug = False

Assert = False

Developer = False

 

# Enforce GG Authorization from client

# Login server will kick client if client bypassed GameGuard authentication

ForceGGAuth=True

 

#FloodProtection. time in ms

EnableFloodProtection=True

FastConnectionLimit=15

NormalConnectionTime=700

FastConnectionTime=350

MaxConnectionPerIP=50

-----------------------------------------------------------------------------------------------------

 

l2.ini file is created with l2fileeditor for interlude and i put the external ip (whatismyadress)

--------------------------------------------------------------------------------------------------

host file

--------------------------------------------------------------------------------------------------

# Copyright © 1993-2009 Microsoft Corp.

#

# This is a sample HOSTS file used by Microsoft TCP/IP for Windows.

#

# This file contains the mappings of IP addresses to host names. Each

# entry should be kept on an individual line. The IP address should

# be placed in the first column followed by the corresponding host name.

# The IP address and the host name should be separated by at least one

# space.

#

# Additionally, comments (such as these) may be inserted on individual

# lines or following the machine name denoted by a '#' symbol.

#

# For example:

#

#      102.54.94.97    rhino.acme.com          # source server

#      38.25.63.10    x.acme.com              # x client host

 

# localhost name resolution is handled within DNS itself.

#  127.0.0.1      localhost

#  ::1            localhost

 

external ip(whatismy.com) L2authd.Lineage2.com

192.168.1.6 L2authd.Lineage2.com

 

 

216.107.250.194 nprotect.lineage2.com

--------------------------------------------------------------------------------------------

opened ports = 7777,2106,9014 TCP & UDP (Checked with ports tool)

 

Disabled Firewall & Antivirus

 

It's only working in my computer i can't get it PUBLIC HELP!!!!]

 

(NO ERROR WHEN STARTING THE SERVER SAME AS WHEN I'M OPENING WITH 127.0.0.1 I JUST CANT CONNECT TO MY SERVER WHEN CLICKING LOGIN IT DOESNT DO NOTHING)

 

By the way i have a DYNAMIC Ip address i tried with no-ip.com and it gave me this error on login

"Couldn't resolve hostname "l2hantol.no-ip.info"

 

I dont use a clean patch i use a patch that i found from another server (it's working when i'm using 127.0.0.1)

if use a clean patch the lineage doesn't even start.

 

 

HELP HELP HELP!!!!!!!!!!!!![/size][/size][/size]

Recommended Posts

  • 0
Posted

lipon an exeis no ip pas sto loginserver kai game server network configs kai sto extrernal (kai sto login kai sto game) bazeis tin no ip

sto internal bazeis 127.0.0.1 kai meta me to fileedit allazeis to l2.ini apo ena system kai bazeis tin no ip

 

PS:prepei na exeis anikta ports gia na doulepsi

  • 0
Posted

και στα ΔΥΟ external,θα βάλεις την no-ip σου.

και στa internal(ΚΑΙ ΣΤΑ ΔΥΟ),θα βάλεις 127.0.0.1

 

στο δικό σου .ini θα βάλεις 127.0.0.1,και στον άλλον την no-ip σου.

 

# Minimum and maximum protocol revision that server allow to connect.

# You must keep MinProtocolRevision <= MaxProtocolRevision.

MinProtocolRevision = 740 <- 1

MaxProtocolRevision = 746 <- 999

 

κάντα έτσι,και είσαι οκ.

  • 0
Posted

a nai kai pos alazw sto l2 ekei pou einai to ping dipla to server name kai otan benw sto l2 katw ta gramata ... (thanks) ^-^

στο system σου,ανοίγεις με fileedit το αρχείο servername-e.dat για το όνομα του σέρβερ,

και για τα γράμματα το αρχείο systemmsg-e.dat

 

Δεν θυμάμαι ακριβώς σειρές,βρες τα μόνος σου

  • 0
Posted

file pali den ginete online :(

Δείξε μου πως έχεις φτιάξει τα configs σου,και τι έχεις βάλει στο δικό σου ini και στον άλλων.
  • 0
Posted

οι θύρες για να γίνει ο Server public είναι ανοιχτές; (2106 LS),(7777 GS) αυτές οι θύρες είναι απαραίτητες για τον server σου με σκοπό να τον κάνεις να είναι δημόσιος και όχι τοπικός...

  • 0
Posted

na rwtiso diladi egw den boro na bw me tin no-ip??? mono me tin local?? (kai an thelei na bei kapoios apo to idio internet ti kanw)?

Αν θέλει κάποιος να μπει απο το ίδιο internet πολύ απλά φτιάχνεις το .ini του ίδιο με το δικό σου..
  • 0
Posted

na rwtiso diladi egw den boro na bw me tin no-ip??? mono me tin local?? (kai an thelei na bei kapoios apo to idio internet ti kanw)?

 

Με το FileEdit μπορείς να κάνεις επεξεργασία του l2.ini αρχείου που περιέχεται στο σύστημα του σερβερ σου και μετά το στέλνεις σε φίλο σου...

  • 0
Posted

se emena anigei o server ala an to valo se kapoio alo pc sto idio internet pali den einai anoixto kai an to doso se kapoion se ksexoristo internet pali den einai anoixto (mono sto pc mou me 127.0.0.1 se ala pc me tin local den anoigi mono oute me tin no ip)

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