Jump to content

Question

Posted

Kalispera exo ena provlima me ton server parakalo opios tha katalavei as mou pei ti mporei na ine kai pou exo kanei lathos to error auto m emfanizete ston GS Console kathe mera stin idia akrivos Wra kai spammarei olo to concole prepi na kano RR ton server meta apo auto dioti oute to Navicat anoigei giati vgazei error gia too many connections episis kai sto site p exo sindesei Top Players Top PvP klp me navicat m vgazei to idio error mexri na kano rr ton server kai meta ola kanonika tin epomeni mera tin idia akrivos wra to idio provlima

edo ine to error p m vgazei stin consola

Jul 13, 2013 6:48:01 AM com.mchange.v2.resourcepool.BasicResourcePool$ScatteredAcquireTask run
WARNING: com.mchange.v2.resourcepool.BasicResourcePool$ScatteredAcquireTask@2b61ef32 -- Acquisition Attempt Failed!!! Clearing pending acquires. While trying to acquire a needed new resource, we failed to succeed more than the maximum number of allowed acquisition attempts (0). Last acquisition attempt exception: 
com.mysql.jdbc.exceptions.jdbc4.MySQLNonTransientConnectionException: Data source rejected establishment of connection,  message from server: "Too many connections"
at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method)
at sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source)
at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Source)
at java.lang.reflect.Constructor.newInstance(Unknown Source)
at com.mysql.jdbc.Util.handleNewInstance(Util.java:411)
at com.mysql.jdbc.Util.getInstance(Util.java:386)
at com.mysql.jdbc.SQLError.createSQLException(SQLError.java:1014)
at com.mysql.jdbc.SQLError.createSQLException(SQLError.java:988)
at com.mysql.jdbc.SQLError.createSQLException(SQLError.java:974)
at com.mysql.jdbc.MysqlIO.doHandshake(MysqlIO.java:1104)
at com.mysql.jdbc.ConnectionImpl.coreConnect(ConnectionImpl.java:2412)
at com.mysql.jdbc.ConnectionImpl.connectOneTryOnly(ConnectionImpl.java:2445)
at com.mysql.jdbc.ConnectionImpl.createNewIO(ConnectionImpl.java:2230)
at com.mysql.jdbc.ConnectionImpl.<init>(ConnectionImpl.java:813)
at com.mysql.jdbc.JDBC4Connection.<init>(JDBC4Connection.java:47)
at sun.reflect.GeneratedConstructorAccessor109.newInstance(Unknown Source)
at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Source)
at java.lang.reflect.Constructor.newInstance(Unknown Source)
at com.mysql.jdbc.Util.handleNewInstance(Util.java:411)
at com.mysql.jdbc.ConnectionImpl.getInstance(ConnectionImpl.java:399)
at com.mysql.jdbc.NonRegisteringDriver.connect(NonRegisteringDriver.java:334)
at com.mchange.v2.c3p0.DriverManagerDataSource.getConnection(DriverManagerDataSource.java:134)
at com.mchange.v2.c3p0.WrapperConnectionPoolDataSource.getPooledConnection(WrapperConnectionPoolDataSource.java:183)
at com.mchange.v2.c3p0.WrapperConnectionPoolDataSource.getPooledConnection(WrapperConnectionPoolDataSource.java:172)
at com.mchange.v2.c3p0.impl.C3P0PooledConnectionPool$1PooledConnectionResourcePoolManager.acquireResource(C3P0PooledConnectionPool.java:152)
at com.mchange.v2.resourcepool.BasicResourcePool.doAcquire(BasicResourcePool.java:1074)
at com.mchange.v2.resourcepool.BasicResourcePool.doAcquireAndDecrementPendingAcquiresWithinLockOnSuccess(BasicResourcePool.java:1061)
at com.mchange.v2.resourcepool.BasicResourcePool.access$800(BasicResourcePool.java:32)
at com.mchange.v2.resourcepool.BasicResourcePool$ScatteredAcquireTask.run(BasicResourcePool.java:1796)
at com.mchange.v2.async.ThreadPoolAsynchronousRunner$PoolThread.run(ThreadPoolAsynchronousRunner.java:635)

Jul 13, 2013 6:48:01 AM com.mchange.v2.resourcepool.BasicResourcePool$ScatteredAcquireTask run
WARNING: com.mchange.v2.resourcepool.BasicResourcePool$ScatteredAcquireTask@20e45bae -- Acquisition Attempt Failed!!! Clearing pending acquires. While trying to acquire a needed new resource, we failed to succeed more than the maximum number of allowed acquisition attempts (0). Last acquisition attempt exception: 
com.mysql.jdbc.exceptions.jdbc4.MySQLNonTransientConnectionException: Data source rejected establishment of connection,  message from server: "Too many connections"
at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method)
at sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source)
at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Source)
at java.lang.reflect.Constructor.newInstance(Unknown Source)
at com.mysql.jdbc.Util.handleNewInstance(Util.java:411)
at com.mysql.jdbc.Util.getInstance(Util.java:386)
at com.mysql.jdbc.SQLError.createSQLException(SQLError.java:1014)
at com.mysql.jdbc.SQLError.createSQLException(SQLError.java:988)
at com.mysql.jdbc.SQLError.createSQLException(SQLError.java:974)
at com.mysql.jdbc.MysqlIO.doHandshake(MysqlIO.java:1104)
at com.mysql.jdbc.ConnectionImpl.coreConnect(ConnectionImpl.java:2412)
at com.mysql.jdbc.ConnectionImpl.connectOneTryOnly(ConnectionImpl.java:2445)
at com.mysql.jdbc.ConnectionImpl.createNewIO(ConnectionImpl.java:2230)
at com.mysql.jdbc.ConnectionImpl.<init>(ConnectionImpl.java:813)
at com.mysql.jdbc.JDBC4Connection.<init>(JDBC4Connection.java:47)
at sun.reflect.GeneratedConstructorAccessor109.newInstance(Unknown Source)
at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Source)
at java.lang.reflect.Constructor.newInstance(Unknown Source)
at com.mysql.jdbc.Util.handleNewInstance(Util.java:411)
at com.mysql.jdbc.ConnectionImpl.getInstance(ConnectionImpl.java:399)
at com.mysql.jdbc.NonRegisteringDriver.connect(NonRegisteringDriver.java:334)
at com.mchange.v2.c3p0.DriverManagerDataSource.getConnection(DriverManagerDataSource.java:134)
at com.mchange.v2.c3p0.WrapperConnectionPoolDataSource.getPooledConnection(WrapperConnectionPoolDataSource.java:183)
at com.mchange.v2.c3p0.WrapperConnectionPoolDataSource.getPooledConnection(WrapperConnectionPoolDataSource.java:172)
at com.mchange.v2.c3p0.impl.C3P0PooledConnectionPool$1PooledConnectionResourcePoolManager.acquireResource(C3P0PooledConnectionPool.java:152)
at com.mchange.v2.resourcepool.BasicResourcePool.doAcquire(BasicResourcePool.java:1074)
at com.mchange.v2.resourcepool.BasicResourcePool.doAcquireAndDecrementPendingAcquiresWithinLockOnSuccess(BasicResourcePool.java:1061)
at com.mchange.v2.resourcepool.BasicResourcePool.access$800(BasicResourcePool.java:32)
at com.mchange.v2.resourcepool.BasicResourcePool$ScatteredAcquireTask.run(BasicResourcePool.java:1796)
at com.mchange.v2.async.ThreadPoolAsynchronousRunner$PoolThread.run(ThreadPoolAsynchronousRunner.java:635)

Jul 13, 2013 6:48:01 AM com.mchange.v2.resourcepool.BasicResourcePool$ScatteredAcquireTask run
WARNING: com.mchange.v2.resourcepool.BasicResourcePool$ScatteredAcquireTask@1a95191d -- Acquisition Attempt Failed!!! Clearing pending acquires. While trying to acquire a needed new resource, we failed to succeed more than the maximum number of allowed acquisition attempts (0). Last acquisition attempt exception: 
com.mysql.jdbc.exceptions.jdbc4.MySQLNonTransientConnectionException: Data source rejected establishment of connection,  message from server: "Too many connections"
at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method)
at sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source)
at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Source)
at java.lang.reflect.Constructor.newInstance(Unknown Source)
at com.mysql.jdbc.Util.handleNewInstance(Util.java:411)
at com.mysql.jdbc.Util.getInstance(Util.java:386)
at com.mysql.jdbc.SQLError.createSQLException(SQLError.java:1014)
at com.mysql.jdbc.SQLError.createSQLException(SQLError.java:988)
at com.mysql.jdbc.SQLError.createSQLException(SQLError.java:974)
at com.mysql.jdbc.MysqlIO.doHandshake(MysqlIO.java:1104)
at com.mysql.jdbc.ConnectionImpl.coreConnect(ConnectionImpl.java:2412)
at com.mysql.jdbc.ConnectionImpl.connectOneTryOnly(ConnectionImpl.java:2445)
at com.mysql.jdbc.ConnectionImpl.createNewIO(ConnectionImpl.java:2230)
at com.mysql.jdbc.ConnectionImpl.<init>(ConnectionImpl.java:813)
at com.mysql.jdbc.JDBC4Connection.<init>(JDBC4Connection.java:47)
at sun.reflect.GeneratedConstructorAccessor109.newInstance(Unknown Source)
at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Source)
at java.lang.reflect.Constructor.newInstance(Unknown Source)
at com.mysql.jdbc.Util.handleNewInstance(Util.java:411)
at com.mysql.jdbc.ConnectionImpl.getInstance(ConnectionImpl.java:399)
at com.mysql.jdbc.NonRegisteringDriver.connect(NonRegisteringDriver.java:334)
at com.mchange.v2.c3p0.DriverManagerDataSource.getConnection(DriverManagerDataSource.java:134)
at com.mchange.v2.c3p0.WrapperConnectionPoolDataSource.getPooledConnection(WrapperConnectionPoolDataSource.java:183)
at com.mchange.v2.c3p0.WrapperConnectionPoolDataSource.getPooledConnection(WrapperConnectionPoolDataSource.java:172)
at com.mchange.v2.c3p0.impl.C3P0PooledConnectionPool$1PooledConnectionResourcePoolManager.acquireResource(C3P0PooledConnectionPool.java:152)
at com.mchange.v2.resourcepool.BasicResourcePool.doAcquire(BasicResourcePool.java:1074)
at com.mchange.v2.resourcepool.BasicResourcePool.doAcquireAndDecrementPendingAcquiresWithinLockOnSuccess(BasicResourcePool.java:1061)
at com.mchange.v2.resourcepool.BasicResourcePool.access$800(BasicResourcePool.java:32)
at com.mchange.v2.resourcepool.BasicResourcePool$ScatteredAcquireTask.run(BasicResourcePool.java:1796)
at com.mchange.v2.async.ThreadPoolAsynchronousRunner$PoolThread.run(ThreadPoolAsynchronousRunner.java:635)

Euxaristo polli opios gnorizei kati i an exei dei kati paromio as m apantisei

14 answers to this question

Recommended Posts

  • 0
Posted

# ---------------------------------------------------------------------------
# Game Server Settings
# ---------------------------------------------------------------------------
# This is the server configuration file. Here you can set up the connection information for your server.
# This was written with the assumption that you are behind a router.
# Dumbed Down Definitions...
# LAN (LOCAL area network) - typically consists of computers connected to the same router as you.
# WAN (WIDE area network) - typically consists of computers OUTSIDE of your router (ie. the internet).
# x.x.x.x - Format of an IP address. Do not include the x'es into settings. Must be real numbers.

# ---------------------------------------------------------------------------
# Networking
# ---------------------------------------------------------------------------

# Where's the Login server this gameserver should connect to
# WARNING: <u><b><font color="red">Please don't change default IPs here if you don't know what are you doing!</font></b></u>
# WARNING: <u><b><font color="red">External/Internal IPs are now inside "ipconfig.xml" file.</font></b></u>
# Default: 127.0.0.1
LoginHost = 127.0.0.1

# TCP port the login server listen to for gameserver connection requests
# Default: 9014
LoginPort = 9014

# Bind address for gameserver. You should not need to change it in most cases.
# WARNING: <u><b><font color="red">Please don't change default IPs here if you don't know what are you doing!</font></b></u>
# WARNING: <u><b><font color="red">External/Internal IPs are now inside "ipconfig.xml" file.</font></b></u>
# Default: * (0.0.0.0)
GameserverHostname = *

# Default: 7777
GameserverPort = XXXXXX


# ---------------------------------------------------------------------------
# Database
# ---------------------------------------------------------------------------

# Specify the appropriate driver and url for the database you're using.
# Examples:
# Driver = com.mysql.jdbc.Driver (default)
# Driver = org.hsqldb.jdbcDriver
# Driver = com.microsoft.sqlserver.jdbc.SQLServerDriver
Driver = com.mysql.jdbc.Driver
# Database URL
# URL = jdbc:mysql://localhost/l2jreuniongs (default)
# URL = jdbc:hsqldb:hsql://localhost/XXXXXX
# URL = jdbc:sqlserver://localhost/database = XXXXXXX/user = sa/password = 
URL = jdbc:mysql://localhost/XXXXXX
# Database user info (default is "root" but it's not recommended)
Login = XXXXX
# Database connection password
Password = XXXXX

# Default: 100
MaximumDbConnections = 3000

# Default: 0
MaximumDbIdleTime = 0

# ---------------------------------------------------------------------------
# Misc Server Settings
# ---------------------------------------------------------------------------

# This is the server ID that the Game Server will request.
# Example: 1 = Bartz
# Default: 1
RequestServerID = 1

# True = The Login Server will give an other ID to the server if the requested ID is already reserved.
# Default: True
AcceptAlternateID = False

# Datapack root directory.
# Defaults to current directory from which the server is started unless the below line is uncommented.
# WARNING: <u><b><font color="red">If the specified path is invalid, it will lead to multiple errors!</font></b></u>
#Default: .
DatapackRoot = .

# Define how many players are allowed to play simultaneously on your server.
# Default: 100
MaximumOnlineUsers = 2000

# Numbers of protocol revisions that server allows to connect.
# Delimiter is ;
# WARNING: <u><b><font color="red">Changing the protocol revision may result in incompatible communication and many errors in game!</font></b></u>
# Default: 267;268;271;273
AllowedProtocolRevisions = 267;268;271;273


# ---------------------------------------------------------------------------
# Misc Player Settings
# ---------------------------------------------------------------------------

# Character name template.
# Examples:
# CnameTemplate = [A-Z][a-z]{3,3}[A-Za-z0-9]*
# The above setting will allow names with first capital letter, next three small letters,
# and any letter (case insensitive) or number, like OmfgWTF1
# CnameTemplate = [A-Z][a-z]*
# The above setting will allow names only of letters with first one capital, like Omfgwtf
# Default .* (allows any symbol)
CnameTemplate = .*

# This setting restricts names players can give to their pets.
# See CnameTemplate for details
PetNameTemplate = .*

# This setting restricts clan/subpledge names players can set.
# See CnameTemplate for details
ClanNameTemplate = .*

# Maximum number of characters per account.
# Default: 7 (client limit)
CharMaxNumber = 7

 

Den nomizo na ine kati apo edw dioti simvainei kathe mera tin idia akrivos wra o server kanei auto rr stis 4 ta ksimeromata

  • 0
Posted

Λέει ότι είναι πολλοί χρήστες συνδεδεμένοι στην βάση δεδομένων και έτσι δεν μπορεί να κάνει την δουλειά του, για αυτόν τον λόγο επιστρέφει "Too many connections".

 

Πήγαινε λίγο στον φάκελο του MySQL, άνοιξε το my.cnf και ψάξε (CTRL + F) για την λέξη "max_connections" (χωρίς quotes).

 

Στην συνέχεια, έλα πίσω και πες μου τι τιμή έχει.

  • 0
Posted

# The maximum amount of concurrent sessions the MySQL server will

# allow. One of these connections will be reserved for a user with

# SUPER privileges to allow the administrator to login even if the

# connection limit has been reached.

max_connections=100

  • 0
Posted

Sorry gia to double post

# The maximum amount of concurrent sessions the MySQL server will
# allow. One of these connections will be reserved for a user with
# SUPER privileges to allow the administrator to login even if the
# connection limit has been reached.
max_connections=100

  • 0
Posted

Sorry gia to double post

# The maximum amount of concurrent sessions the MySQL server will
# allow. One of these connections will be reserved for a user with
# SUPER privileges to allow the administrator to login even if the
# connection limit has been reached.
max_connections=100

Βάλτο 5000 για παράδειγμα, κάνε restart το mysql και δες αν κάνει τα ίδια αύριο στις 4.

  • 0
Posted

ok done to ekana...To rr sto mysql to kano me

/etc/init.d/mysqld restart

swsta?

Ναι.

 

Κάνε και το gameserver restart, περιμένω νέα για το τι έγινε αύριο.

  • 0
Posted

Egine se euxaristo ante na doume ti tha ginei tora.

Se euxaristo polli kai palli gia tin voithia kai gia ton xrono sou

Παρακαλώ.

 

Μην κάνεις άλλο post τώρα, ώστε να κάνεις αύριο να μου πεις τι έγινε.

  • 0
Posted

Meta apo polles wres telika afou anevasa ta connections sto mysql den m vgazei pleon provlima :) Se euxaristo polli gia tin voithia :)

Δεν κάνει τίποτα.

Guest
This topic is now closed to further replies.


  • Posts

    • Hello guys, As you can understand I don't want to share yet many information regarding the project while it is under heavy development stage, I can understand your curiosity about  "What might be" however think it like a secret sauce from a restaurant that does not actually share the recipe from it, but of course once we have something in our hands we will provide any logical information. If you are interested that much you can always take a look in our discord: https://discord.com/invite/mightyproject Hello there, No it is not Unreal Engine 5, well for this we will need some good budget and a skilled team based on UE5. Thank you looking foward seeing you playing in our project soon, and trust me it will be mighty! https://discord.com/invite/mightyproject
    • Hello guys, There isn't much information to share yet regarding the project. We've been working on it for the past few months with the goal of creating something unique and truly different. Over the years, I've seen countless projects with the same features repeated over and over again. This time, we're aiming to build something solid and unlike anything players have seen before. Since many of you have been asking about Unreal Engine 5, I'd like to clear that up. Building something on UE5 requires a very large team and a lot of resources to accomplish properly. Right now, we can't say anything regarding UE5. Maybe in the future, who knows? Tzelal is a real life friend of mine. I've known him for many years, and he's a great guy. Right now, he's looking for people who genuinely want to be part of this project. The team is working 20+ hours a day, every single day. I'm often on calls with them, watching their progress and seeing everything they're creating. So, if anyone is wondering what's happening behind the scenes, my answer is simple, something amazing. I know many of you have been asking about features and other details, but we don't want to spoil anything just yet. There is still a lot of work to be done, and we'd rather reveal things when they're ready. Once everything is in the state we want, we'll start releasing sneak peeks. If you'd like to join the project, feel free to send Tzelal a private message so you can go through an interview. Please don't waste his time, or yours, if you're not genuinely interested. Now, I'd like to make a few things clear. No, we're not making another generic server with the same old features and the same old engine that you've seen for years. Our goal is to build something completely different, something that players haven't experienced before. And no, we're not going to give up on development. We work every day, and we keep pushing forward even when some challenges seem difficult. We're committed to making this project the best it can be. That's all for now. There will be much more to share once we're ready to show it. Thanks for your time, everyone.
    • 📢 MMORE.DEV — ONE SLOT AVAILABLE FOR A PROJECT   1 slot has opened up for long-term cooperation. We welcome anyone interested — we're looking for projects built for long-term collaboration, not one-off tasks.   🎯 We're ready to take on projects for these chronicles:   Essence Classic   Current protocols: 520, 542, 557+ One example of our developers' work — the Aden.Land team.   📋 We're also accepting preliminary discussions for the Main (GOD) branch — if you're planning a project on this chronicle, reach out in advance so we can go over the details and timeline. _______________________________________________________________________   For any questions — PM us or reach out on Telegram: https://t.me/L2scripts
    • 🔥 L2SCRIPTS BIG SALE 🔥 30-50% OFF ALL LEGACY PRODUCTS! Special offer for MaxCheaters users! Promotion runs from July 25 to August 1 inclusive _____________________________________________________    🎁 Promo details: 30-50% discount on all legacy studio products Source codes, ready-made builds, technical support — everything you've been wanting to grab at a great price. ___________________________________________________________________________   ⚡ Why you should hurry: A discount like this across the whole lineup is a rare event in our 20 years on the market This offer is strictly time-limited — exactly 7 days, no extensions Available only for MaxCheaters users Support slots are limited. ____________________________________________________ ✅ Proven quality — 20 years in the L2 market ✅ Full range of chronicles and ready-made solutions ✅ Personal support from our team ____________________________________________________   🌐 Our websites: L2-scripts.com — https://l2-scripts.com Mmore.dev — https://mmore.dev Telegram for contact: https://t.me/L2scripts ____________________________________________________   Don't miss your chance! In 7 days prices go back to normal — grab what you need at the best price in the studio's history. ➡️ Browse the product catalog: https://l2-scripts.com For any questions — PM us or check the support thread.
  • Topics

×
×
  • Create New...

Important Information

This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..