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Antharas-Valakas-Lindvior Weapons [Freya_God]


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It's Work ?

who tested ?

 

[p/s] History: FArchiveFileReader::Seek <- ULinkerLoad::Seek <- LoadImportMap <- ULinkerLoad::Load <- ULinkerLoad::ULinkerLoad <- UObject::GetPackageLinker <- UObject::StaticLoadObject <- (Engine.Mesh antaras_cutter_rapier.antaras_cutter_rapier NULL) <- UMeshComponent::LoadMeshComponent <- UMeshContainer::UpdateMeshComponents <- APawn::UpdateMeshComponents <- User::UpdatePawnMeshContainerByItem <- User::UpdatePawnMeshContainer <- User::SetPawnResource <- NCPawnView_InvenItemWnd::OnRButtonDown <- NCVirtualWndMain::SetFocusingWindow <- NCVirtualWndMain::DispatchWndMsg <- NConsoleWnd::DispatchWndMsg <- NConsoleWnd::MasterConsoleEventProcess <- UEngine::InputEvent <- UWindowsViewport::CauseInputEvent <- UWindowsViewport::UpdateInput <- UViewport::ReadInput <- APlayerController::Tick <- ALineagePlayerController::Tick <- TickAllActors <- ULevel::Tick <- (NetMode=0) <- UMasterLevel::Tick <- TickLevel <- UGameEngine::Tick <- UpdateWorld <- MainLoop

Edited by Evencelance
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[Err] 1136 - Column count doesn't match value count at row 1

[Err] INSERT INTO weapon VALUES  

(18565983, "Antharas Sword {Awake} [R99]", "rhand", "true", 970, 1, 1, "adamantaite", "s", 281, 5, "sword", 12, -3, 0, 0, 0, 433, 0, 145, -1, 0, 0, "false", "true", "true", "true", 3023, 3, 0, 0, 0, 0, 0, 0, 0, 0),

(18565986, "Antharas Dagger {Awake} [R99]", "rhand", "true", 1800, 1, 1, "adamantaite", "s", 309, 10, "dagger", 5, -3, 0, 0, 0, 325, 0, 145, -1, 0, 0, "false", "true", "true", "true", 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),

(18565989, "Antharas Mace {Awake} [R99]]", "rhand", "true", 1350, 1, 1, "adamantaite", "s", 281, 5, "blunt", 4, 4, 0, 0, 0, 325, 0, 145, -1, 0, 0, "false", "true", "true", "true", 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),

(18565992, "Antharas Hammer {Awake} [R99]", "rhand", "true", 1380, 1, 1, "adamantaite", "s", 342, 10, "blunt", 8, 0, 0, 0, 0, 325, 0, 145, -1, 0, 0, "false", "true", "true", "true", 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),

(18565995, "Antharas Bigsword {Awake} [R99]", "lrhand", "true", 1650, 1, 1, "adamantaite", "s", 581, 5, "bigsword", 12, -3, 0, 0, 0, 300, 11, 145, -1, 0, 0, "false", "true", "true", "true", 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),

(18565998, "Antharas Fist {Awake} [R99]", "lrhand", "true", 1420, 2, 2, "adamantaite", "s", 342, 10, "dualfist", 5, 0, 0, 0, 0, 379, 0, 145, -1, 0, 0, "false", "true", "true", "true", 3050, 1, 0, 0, 0, 0, 0, 0, 0, 0),

(18566001, "Antharas Polearm {Awake} [R99]", "lrhand", "true", 1730, 3, 3, "adamantaite", "s", 376, 20, "pole", 5, 4, 0, 0, 0, 379, 0, 145, -1, 0, 0, "false", "true", "true", "true", 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),

(18566004, "Antharas Staff {Awake} [R99]", "lrhand", "true", 1300, 1, 1, "adamantaite", "s", 247, 20, "bigblunt", 4, 4, 0, 0, 0, 379, 0, 192, -1, 0, 0, "false", "true", "true", "true", 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),

(18566007, "Antharas Stick {Awake} [R99]", "rhand", "true", 2080, 1, 1, "adamantaite", "s", 397, 10, "blunt", 8, 0, 0, 0, 0, 325, 0, 145, -1, 0, 0, "false", "true", "true", "true", 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),

(18566010, "Antharas Spirit {Awake} [R99]", "rhand", "true", 970, 1, 1, "adamantaite", "s", 281, 5, "blunt", 12, -3, 0, 0, 0, 433, 0, 145, -1, 0, 0, "false", "true", "true", "true", 3023, 3, 0, 0, 0, 0, 0, 0, 0, 0),

(18566013, "Antharas Bow {Awake} [R99]", "lrhand", "true", 1800, 1, 1, "adamantaite", "s", 309, 10, "bow", 5, -3, 0, 0, 0, 325, 0, 145, -1, 0, 0, "false", "true", "true", "true", 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),

(18566016, "Antharas Rapier {Awake} [R99]", "rhand", "true", 1350, 1, 1, "adamantaite", "s", 281, 5, "sword", 4, 4, 0, 0, 0, 325, 0, 145, -1, 0, 0, "false", "true", "true", "true", 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),

(18566019, "Antharas Wingblade {Awake} [R99]", "rhand", "true", 1380, 1, 1, "adamantaite", "s", 342, 10, "sword", 8, 0, 0, 0, 0, 325, 0, 145, -1, 0, 0, "false", "true", "true", "true", 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),

(18566022, "Antharas Crossbow {Awake} [R99]", "lrhand", "true", 1650, 1, 1, "adamantaite", "s", 581, 5, "bow", 12, -3, 0, 0, 0, 300, 11, 145, -1, 0, 0, "false", "true", "true", "true", 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),

(18566153, "Antharas Dual Daggers {Awake} [R99]", "lrhand", "true", 1420, 2, 2, "adamantaite", "s", 342, 10, "dagger", 5, 0, 0, 0, 0, 379, 0, 145, -1, 0, 0, "false", "true", "true", "true", 3050, 1, 0, 0, 0, 0, 0, 0, 0, 0),

(18566155, "Antharas Dual sword {Awake} [R99]", "lrhand", "true", 1730, 3, 3, "adamantaite", "s", 376, 20, "dual", 5, 4, 0, 0, 0, 379, 0, 145, -1, 0, 0, "false", "true", "true", "true", 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),

(1565587, "Antharas Shield [R99]", "lhand", "true", 1300, 1, 1, "adamantaite", "s", 247, 20, "shield", 4, 4, 0, 0, 0, 379, 0, 192, -1, 0, 0, "false", "true", "true", "true", 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),

(18575983, "Valakas Sword {Awake} [R99]", "rhand", "true", 970, 1, 1, "adamantaite", "s", 281, 5, "sword", 12, -3, 0, 0, 0, 433, 0, 145, -1, 0, 0, "false", "true", "true", "true", 3023, 3, 0, 0, 0, 0, 0, 0, 0, 0),

(18575986, "Valakas Dagger {Awake} [R99]", "rhand", "true", 1800, 1, 1, "adamantaite", "s", 309, 10, "dagger", 5, -3, 0, 0, 0, 325, 0, 145, -1, 0, 0, "false", "true", "true", "tr

[Msg] Finished - Unsuccessfully

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Don't works => client crash error

 

History: FArchiveFileReader::Seek <- ULinkerLoad::Seek <- LoadImportMap <- ULinkerLoad::Load <- ULinkerLoad::ULinkerLoad <- UObject::GetPackageLinker <- UObject::StaticLoadObject <- (Engine.Mesh antaras_cutter_rapier.antaras_cutter_rapier NULL) <- UMeshComponent::LoadMeshComponent <- UMeshContainer::UpdateMeshComponents <- APawn::UpdateMeshComponents <- User::UpdatePawnMeshContainerByItem <- User::UpdatePawnMeshContainer <- User::SetPawnResource <- NCPawnView_InvenItemWnd::OnRButtonDown <- NCVirtualWndMain::SetFocusingWindow <- NCVirtualWndMain::DispatchWndMsg <- NConsoleWnd::DispatchWndMsg <- NConsoleWnd::MasterConsoleEventProcess <- UEngine::InputEvent <- UWindowsViewport::CauseInputEvent <- UWindowsViewport::UpdateInput <- UViewport::ReadInput <- APlayerController::Tick <- ALineagePlayerController::Tick <- TickAllActors <- ULevel::Tick <- (NetMode=0) <- UMasterLevel::Tick <- TickLevel <- UGameEngine::Tick <- UpdateWorld <- MainLoop

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datniki scrambled, put them in a txt

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