Jump to content
  • 0

Promblem passing a skill in a armor!!


Question

Posted

my armor ids are 71000 to 89000 and i cant put thems so i can create passive skill when all set is on a character can someone help me??

(i dont change ids cause i cant change ids from animation and texture cause of error all time)

7 answers to this question

Recommended Posts

  • 0
Posted

Please be more specific about the version of your server/client and perhaps the script you are using (if it is one from here) as there can be several issues.

 

I only know of server modifications to achieve similar behavior - since I barely ever modified the client.

 

If you also wouldn't like to modify your client, I think it might be possible to achieve the same behavior using the "EquipmentListener" class (L2J). Then if a certain equip-event occurs, you just add a skill to the character - and remove it once the equip-condition is not met anymore.

 

I'm also sure something similar can be achieved when modifying the armorgrp.dat file on the client-side, but I have never tried it myself and hence have no idea of how to do it.

  • 0
Posted

In general you need to create a custom skill which is the same in every pack(to get examples you can look into the other armorset skills) and than attach it to a defined armorset of your custom stuff. If its in SQL so older chronicle than the armorsets sql table will be the file you search for, or if its a high5 l2j with translated armorsets to xml than data/stats/armorsets.xml and again look for examples how to add the skill there.

  • 0
Posted

my armor ids are 71000 to 89000 and i cant put thems so i can create passive skill when all set is on a character can someone help me??

(i dont change ids cause i cant change ids from animation and texture cause of error all time)

You take error cuz u need to change id's on SQL, Armorgrp, Itemname, XML.

 

So just create a xml with the desired skill.

Make an Armorset for every armor: light, heavy, robe and just link them to the skills you created.

  • 0
Posted

Gyes i have seen in my old pack something like set_skill (id) but i  format this faking pc  and now i dont remember exctly ....my pack is gracia final.....

  • 0
Posted

Gyes i have seen in my old pack something like set_skill (id) but i  format this faking pc  and now i dont remember exctly ....my pack is gracia final.....

It also work as we said. So for what to do that set_skill? Is like on xml in items "item_skill=62612"...

Guest
This topic is now closed to further replies.
×
×
  • Create New...

Important Information

This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..