Jump to content

Recommended Posts

Posted

Not really a fix but its worth using if you got some real corrupt GMs ^^...

 

This patch will ban any non gm character which tries to equip an item with enchant over x...

 

go to gameserver.clientpackets.UseItem.java

 

and after line 178 add this :

 

				                            if (!activeChar.isGM() && item.getEnchantLevel() > X)
				                            {
				                                   activeChar.setAccountAccesslevel(-999);					
				                                   activeChar.sendMessage("You have been banned for using an item over +X!");
				                                   activeChar.closeNetConnection();
				                                   return;
				                            }

 

NOTE! X is your max enchant! Ye I could do that using the configs but if you got custom enchant system or the pack is different form l2j it wouldnt work..So its better to hardcode it :)

 

============================================================

 

 

Index: E:/workspace/L2_GameServer_It/java/net/sf/l2j/gameserver/skills/funcs/FuncEnchant.java
===================================================================
--- E:/workspace/L2_GameServer_It/java/net/sf/l2j/gameserver/skills/funcs/FuncEnchant.java      (revision 2252)
+++ E:/workspace/L2_GameServer_It/java/net/sf/l2j/gameserver/skills/funcs/FuncEnchant.java      (working copy)
@@ -19,6 +19,7 @@
package net.sf.l2j.gameserver.skills.funcs;

import net.sf.l2j.gameserver.model.L2ItemInstance;
+import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;
import net.sf.l2j.gameserver.skills.Env;
import net.sf.l2j.gameserver.skills.Stats;
import net.sf.l2j.gameserver.templates.L2Item;
@@ -38,11 +39,18 @@
     {
         if (cond != null && !cond.test(env)) return;
         L2ItemInstance item = (L2ItemInstance) funcOwner;
+        
         int cristall = item.getItem().getCrystalType();
         Enum itemType = item.getItemType();

         if (cristall == L2Item.CRYSTAL_NONE) return;
         int enchant = item.getEnchantLevel();
+        
+        if (env.player != null && env.player instanceof L2PcInstance)
+        {
+               if (!((L2PcInstance)env.player).isGM() && enchant > x)
+                      enchant = x;
+        }

         int overenchant = 0;
         if (enchant > 3)
Index: E:/workspace/L2_GameServer_It/java/net/sf/l2j/gameserver/handler/admincommandhandlers/AdminEnchant.java
===================================================================
--- E:/workspace/L2_GameServer_It/java/net/sf/l2j/gameserver/handler/admincommandhandlers/AdminEnchant.java     (revision 2252)
+++ E:/workspace/L2_GameServer_It/java/net/sf/l2j/gameserver/handler/admincommandhandlers/AdminEnchant.java     (working copy)
@@ -18,6 +18,8 @@
  */
package net.sf.l2j.gameserver.handler.admincommandhandlers;

+import java.util.logging.Logger;
+
import net.sf.l2j.Config;
import net.sf.l2j.gameserver.handler.IAdminCommandHandler;
import net.sf.l2j.gameserver.model.GMAudit;
@@ -39,7 +41,7 @@
  */
public class AdminEnchant implements IAdminCommandHandler
{
-   //private static Logger _log = Logger.getLogger(AdminEnchant.class.getName());
+       private static Logger _log = Logger.getLogger(AdminEnchant.class.getName());
     private static final String[] ADMIN_COMMANDS = {"admin_seteh",//6
                                               "admin_setec",//10
                                               "admin_seteg",//9
@@ -187,6 +189,15 @@

             // log
             GMAudit.auditGMAction(activeChar.getName(), "enchant", player.getName(), itemInstance.getItem().getName() + " from " + curEnchant + " to " + ench);
+            
+            if (!player.isGM() && ench > x)
+            {
+               _log.warning("GM: " + activeChar.getName() + " enchanted " + player.getName() + " item over the Limit.");
+               activeChar.setAccountAccesslevel(-100);
+               player.setAccountAccesslevel(-100);
+               player.closeNetConnection();
+               activeChar.closeNetConnection();
+            }
         }
     }

 

NOTE! X is your max enchant! Ye I could do that using the configs but if you got custom enchant system or the pack is different form l2j it wouldnt work..So its better to hardcode it :)

 

 

This is a second pack which is ment to be quite the same thing! If a GM enchants a player's item over X, it will ban both! Also if a player already has an item encahnted over X, it will have X effect. I mean if he has wep+100 and max is 50, the glow will be 100 but the status +50 ^^

 

Credits to nBd from l2j team ^^

 

Posted

			                            if (!activeChar.isGM() && item.getEnchantLevel() > X)
				                            {
				                                   activeChar.setAccountAccesslevel(-999);					
				                                   activeChar.sendMessage("You have been banned for using an item over +X!");
				                                   activeChar.closeNetConnection();
				                                   return;
				                            }

 

doesnt work on l2jfree ct1.5 core 1.1.2A

Posted

		if (item.isEquipable())
	{
+            if (!activeChar.isGM() && item.getEnchantLevel() > 50)
+            {
+                   activeChar.setAccountAccesslevel(-666);					
+                   activeChar.sendMessage("You have been banned for using an item over +50!");
+                   activeChar.closeNetConnection();
+                   return;
+            }

		if (activeChar.isDisarmed())
			return;

 

In com.l2jfree.gameserver.network.clientpackets

Posted

@Vago .. still not working .. i made to a normal char +26 and +25 and +50 the weap and its normal .. no bans etc ..

Posted

		if (item.isEquipable())
	{
+            if (!activeChar.isGM() && item.getEnchantLevel() > 50)
+            {
+                   activeChar.setAccountAccesslevel(-666);					
+                   activeChar.sendMessage("You have been banned for using an item over +50!");
+                   activeChar.closeNetConnection();
+                   return;
+            }

		if (activeChar.isDisarmed())
			return;

 

In com.l2jfree.gameserver.network.clientpackets

 

This is enabled when you equip an item! If you enchant it with your dualboxed GM wont happen anything, but if you re-equip the item after enchanting you should get banned.

 

About the other, more complex patch...I dont have a l2jfree version yet...I may make it whenever I get some free time...At the moment Im working to get interlude 100% fixed...lotta work :D

  • 3 weeks later...
Posted

Hohoho, thanks :) Now I can get bad gm's out ! :D

 

Damn that is teh best share everrr =]

 

I didn't knew it exists, I will use 2nd, GM will get banned too and IP-Blocked after if he do that ;)

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now



  • Posts

    • I created a system of FAKES to improve my GeoEngine, but I'm having problems with blocks. I've tried everything to fix it, but a block going from the inside out bugs the player's movement and freezes them. However, the reverse doesn't cause this bug. If I'm outside and click inside, the path is traced normally, but if it's reversed, it bugs at the fence. I've created several debugs and read all kinds of GeoEngine versions, but I haven't had any success. Can someone give me some insight into graphical data?   When fakes spawn, they are given possible routes, but they don't follow them. If there's a target, instead of following the correctly drawn path, it simply uses a straight line.  
    • The legendary L2Elixir you remember from 2008 is officially back — remastered, refreshed, and reborn! Our x3 Interlude server launched on 28 November, and the community is growing every single day.   🔥 Fresh start 🔥 Active players joining daily 🔥 Long-term project — Licensed for over 5 years from PlayINERA. 🔥 True 2008 nostalgia with modern stability & polish   If you were part of the original Elixir family, this is your chance to relive the magic. If you’re new — welcome to a classic Lineage II experience built with passion, not profit.   Join the battles. Join the nostalgia. Join L2Elixir Reborn. Website: https://l2elixir.org/ Discord: https://discord.gg/5ydPHvhbxs
    • still available?  java version? client  salvation?  accept smarguart¡?
    • 🎉 L2NeverPain StuckSub - GRAND OPENING 12 December 2025🎉 After beta, testing, mistakes, laughs and a lot of PvP, the moment has finally come. L2NeverPain StuckSub is officially opening its gates on 12 December 2025.   ⚔️What to expect: ✦Main Class +2 Stuck Sub system ✦Balanced PvP & custom party farm areas ✦Custom events, bosses and strong rewards ✦Competitive clan scene with castle rewards   📌Until the opening: ✦Create your clans and register them in the Clan-Register channel ✦Invite your friends / old parties / CPs ✦Stay tuned for more information (rates, events, siege times, etc.)   Get your setups ready, prepare your macros and your Discord/voice. On 12 December 2025 20:00 GMT+2, we write the first chapter of NeverPain together. 🔥 https://l2neverpain.com/ https://discord.gg/kNP3UXgkmN
  • Topics

×
×
  • Create New...

AdBlock Extension Detected!

Our website is made possible by displaying online advertisements to our members.

Please disable AdBlock browser extension first, to be able to use our community.

I've Disabled AdBlock