DragonSmile Posted May 16, 2013 Posted May 16, 2013 how do you feel about High Five 1+1 Sub Stuck Server Rates x 50 How About Gm shop? which item inside? Like or not? Quote
`Heroin Posted May 16, 2013 Posted May 16, 2013 Rates? Xp/Sp?. Edit: Also fix your title with correct [TAG] > [POLL] Quote
`Heroin Posted May 16, 2013 Posted May 16, 2013 x50 is going to fail in my opinion. A pvp sounds better. However, high five is not for stuck sub. (imo again) Quote
Smok3BoY Posted May 16, 2013 Posted May 16, 2013 warlord+archer in hi-5 the best one you can see I Like High Five Sub Stuck Server 1+1 Quote
DragonSmile Posted May 17, 2013 Author Posted May 17, 2013 then some one tell me your opinion about rates, etc Quote
ZaNteR Posted May 17, 2013 Posted May 17, 2013 i'd like to see a high rate stuck sub without a buffer, this way people will also choose support classes to sub. Quote
Trabantik Posted May 19, 2013 Posted May 19, 2013 rates 10x or 15x ... without buffer and max 2 boxes ... nothink more :) there isnt any of theese server.. .and if possible the best way will be in system leveling that 2 classes in one time :) Quote
Smok3BoY Posted May 21, 2013 Posted May 21, 2013 x20 is too easy i prefer x4 without buffer so player gonna make buffers and etc more players in game more fun Quote
Intrepid Posted May 21, 2013 Posted May 21, 2013 I personally against the idea of a sub stack server since its the most unbalanced and its impossible to enjoy any kind of pvp on it, yet with a GoD like implementation it COULD be good. Quote
Smok3BoY Posted May 21, 2013 Posted May 21, 2013 I personally against the idea of a sub stack server since its the most unbalanced and its impossible to enjoy any kind of pvp on it, yet with a GoD like implementation it COULD be good. there is no go stuck sub so it might be good but realy think about it 2 classes (4th classes) this would be unbalanced problem Quote
Intrepid Posted May 21, 2013 Posted May 21, 2013 there is no go stuck sub so it might be good but realy think about it 2 classes (4th classes) this would be unbalanced problem nono i dont talk about god substack i talk about an implementation similar to how the 4th class is handled in god, with skills deleting eachother(so you dont end up having 345723467856234 heals or 2341523785237 summons etc etc) :) Quote
Smok3BoY Posted May 21, 2013 Posted May 21, 2013 nono i dont talk about god substack i talk about an implementation similar to how the 4th class is handled in god, with skills deleting eachother(so you dont end up having 345723467856234 heals or 2341523785237 summons etc etc) :) and why until now none have though that ? its a great idea Quote
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