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Posted

Well after some days off i think it's time to try for a new signature :3

Tell me your opinions and what will be better! Thanks for ur time :)

12979975.bmp

Posted

can you say to me the correct section?

 

It's already moved by someone mod.

Now you are on the right section. That's why its called "Showcase" to show your work.

About this, it has a lot of mistakes try reading the basics.

Posted

It's already moved by someone mod.

Now you are on the right section. That's why its called "Showcase" to show your work.

About this, it has a lot of mistakes try reading the basics.

 

oh yes i see this now thx for you help guys all anyway :)

Posted

oh yes i see this now thx for you help guys all anyway :)

Help?What help?He did not notice anything.

 

About your tag.Lemme give you some small tips that may give some nice vision to your tag.

Almost everytime why u're at the end of you tag create a layer below yor adjystments-blending layers and dark the edges.It increases a lot your deapth.

Don't brush at the top of your lightsource at an empty new layer.Just create one fill it with black,then turn his blending mode at linear dodge and finally brush there.(but never with the whole brush circle)

Remove that stroke it's hard to the eyes and apply the rule of thirds to find the best placement for you text.If you have not any idea what;s that use search.There is a tutorial here By voqus as far as i remember about rules of thirds.Either way pm me to explain you privately.

Finally apply the whole image and use Maximum effect at 2pixels.Then go at fade maximmum and set it at Multiply 30% opacity.Then play with the opacity for a better result.

 

Hope i helped you a bit and gave you some clever tips.

 

FG.

Posted

Help?What help?He did not notice anything.

 

About your tag.Lemme give you some small tips that may give some nice vision to your tag.

Almost everytime why u're at the end of you tag create a layer below yor adjystments-blending layers and dark the edges.It increases a lot your deapth.

Don't brush at the top of your lightsource at an empty new layer.Just create one fill it with black,then turn his blending mode at linear dodge and finally brush there.(but never with the whole brush circle)

Remove that stroke it's hard to the eyes and apply the rule of thirds to find the best placement for you text.If you have not any idea what;s that use search.There is a tutorial here By voqus as far as i remember about rules of thirds.Either way pm me to explain you privately.

Finally apply the whole image and use Maximum effect at 2pixels.Then go at fade maximmum and set it at Multiply 30% opacity.Then play with the opacity for a better result.

 

Hope i helped you a bit and gave you some clever tips.

 

FG.

 

ye you help me really cauz i need some ideas on this :)

and about help i mean that they say me that isn't the correct topic to make those posts and for move my post to the correct topic!

Posted

ye you help me really cauz i need some ideas on this :)

and about help i mean that they say me that isn't the correct topic to make those posts and for move my post to the correct topic!

Not dude it's fine.We are in showcase.

Posted

The concept looks alright, but the signature in a whole dont have that good depth.

Also try to more blend the text&render in. It looks too outstanding.

Posted

The concept looks alright, but the signature in a whole dont have that good depth.

Also try to more blend the text&render in. It looks too outstanding.

 

i need to find some ideas to put some things near my signature or something like that to make the signature looking better!

and thx for your opinions i will try harder for make the look better than it is now..

Posted

i need to find some ideas to put some things near my signature or something like that to make the signature looking better!

and thx for your opinions i will try harder for make the look better than it is now..

 

Well, your answer is the resources.

For me the most important thing is the resources dude without resources you can't to anything.

Ideas? You can smudge behind your render for creating a flow.

Hmm, fractals would be great start to use them. Google fractals.

Also, ready wallpapers that fit in your eye depends of course with the render would be great? Where? Wallbase.cc

Last, the adjusments that you need to use for depth, Brightness, Curves, Postersize, Threshold, Gradient Maps, Darken your edges, lightsource.

All of these, are important for something basic.

That's all from me.

KIU.

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    • package custom.events.RandomZoneEvent; import java.io.File; import java.util.ArrayList; import java.util.List; import java.util.Random; import java.util.concurrent.ScheduledFuture; import org.w3c.dom.Document; import org.w3c.dom.Node; import org.l2jmobius.commons.threads.ThreadPool; import org.l2jmobius.commons.time.SchedulingPattern; import org.l2jmobius.commons.time.TimeUtil; import org.l2jmobius.commons.util.IXmlReader; import org.l2jmobius.gameserver.managers.ZoneManager; import org.l2jmobius.gameserver.model.StatSet; import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Npc; import org.l2jmobius.gameserver.model.actor.Player; import org.l2jmobius.gameserver.model.quest.Event; import org.l2jmobius.gameserver.model.zone.ZoneId; import org.l2jmobius.gameserver.model.zone.ZoneType; import org.l2jmobius.gameserver.model.zone.type.RandomZone; import org.l2jmobius.gameserver.util.Broadcast; /** * Random Zone Event - Activates one random PvP zone temporarily. 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