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[L2OFF] L2 Seti - Official files Interlude !!! Coming soon !!!


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Posted

I didnt say dat was a bug. Dats da way its meant to be. But in full buff servers,dat shit happens and many dont change it to suit da prospects of srv.

There will be a beta stage where stuff like that can be checked and fixed if so.

But i doubt such issue will occur.

 

hellbound the best more balance.

Maybe...maybe...but HB is highly outdated regarding security, therefore noone will use such chronicle in a public server.

 

Posted

About Features not bad,but i don't like to that, Custom Shop - where you can buy Seti Cloak, Seti Armor (EDK) and the Seti Skilled Jewelery.

Note that Seti Armor can also be crafted !!! Same goes for the Seti Cloak !!! Well,My opinion better without custom one server.

Posted

About Features not bad,but i don't like to that, Custom Shop - where you can buy Seti Cloak, Seti Armor (EDK) and the Seti Skilled Jewelery.

Note that Seti Armor can also be crafted !!! Same goes for the Seti Cloak !!! Well,My opinion better without custom one server.

Features are not yet final, tho the custom armor wont be such a bitch... for example, the stats of the Seti armor will be the same with normal S grade but with different bonus ( lets say it will boost you like 5% more ) + the visual looks for the EDK style.

About the Cloak well, that wont unbalance anything since it just gives HP/CP by 500 each, just to make pvp last longer.

Check out the forum, lets discuss.

Posted

But you gotta have custom armors or cloaks, right ? how about a server with no customs for a change?

You can enter the forum and suggest your opinion.

Posted

Take place in our advertising event : http://l2seti.com/forum/index.php?topic=67.0

Lets start gathering more numbers, also you can win a boost reward for the server live.

 

Also you can announce your clan here : http://l2seti.com/forum/index.php?board=6.0

And if you meet the requirments you can take part of the clan promotion : http://l2seti.com/forum/index.php?topic=70.0

 

Currently attempting to advertise as much as i can.

More coming soon.

Posted

I already checked your forum and your feature list...its far from what I am looking for. I doubt my opinion will make any difference unless your willing to consider a server with no customs whatsoever! Anyway, gl with your project.

Posted

great features...Its time someone created a lasting good IL custom mid rate server!Def gonna bring my cp

Dont forget to spread the word about Seti !!!

You're most welcome.

Posted

you need to work hard to be the best as u want! good luck!

I can do that, but i also am looking for motivation, if the community will be worth it then i will make it the best of the best.

Posted

Kids crying for NO CUSTOM like every server server nowdays has it

 

I vote for even more customs

 

:)

Actually its the kids mostly who prefer custom servers.

Take a look around, 99% of custom servers, die within 1 week!!

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  • Posts

    • And Discord: https://discord.gg/3aYqWNqb
    • Ofc: https://discord.gg/3aYqWNqb
    • You can find some H5 skins shared in old L2 modding Discords, but most of the higher‑quality ones are either paid or come bundled with full client edits. I usually mix in commissioned work and whatever I can patch myself. On a side note, I fund a lot of these commissions by selling off game items through instant sell cs2 skins, which has been a quick way for me to get some cash for projects.
    • There is no need for gRPC in this case, even tho originally it was gRPC based but since we don't need it to be bi-directional, we switched to simple http requests for the web calls and SSEs for the data streamed from the server. There are distributed locks in place to precent race conditions between actions that can happen between multiple web instances and the server.   Local models can also be slow depending on the model, and most external models can actually be faster than local ones if you use Flash 2.5 or something along those lines. I am running on 512GB of Unified Memory on my Mac Studio M3 Ultra so the speed of the local model for a small model is pretty good but I tested it with Gemini too and it works equally as fast and in some cases faster. The way it works is that I'm using pgvector (one of the benefits of moving to Postgres) to search the data and see what the player can see etc and there is some batching of the next few actions for 2-4 seconds for the user until the next LLM request fires. The batching also includes branching on logic so if they for example fall under some HP they will move to kiting instead of attacking or maybe they heal etc.   Everything is authed and permission-based. The server and the backend of the frontend have secure communication between them, either with a symmetric key (not recommended for production) or a certificate (the recommended way), so there is no worry. It's all tied to the account's access level, etc., so nobody can make an action that they normally wouldn't be allowed to do. Even the MCP is token-based, and there are prompt injection protections in place. The MCP is audited, and every mutation needs confirmation. The admin area is only accessible to the admin account anyway so normal users can't access it.  
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