Jump to content

Recommended Posts

Posted

O elixir gia tin sta8erotita sta policies pou exei. Den lagarei sxedon pote (tora pou grafo exei ligo lag alla exei 2300 atoma online) kai fusika no boting kai no donate.

 

Apla ta spaei, kai einai kai 7x, oute panduskolos oute geloiodos eukolos.

Posted

l2elixir most people ever online 4k(ap oso exo akousei)

 

Ego tis proalles pou eimoun online (nomizo savvato) eixe vgei announcement gia 2300 players online peripou, ek ton opoion o idios o GM eipe pos ta 300 peripou itan stin giran (afk shops) kai to lag pou eixame upirxe logo savvatou pou eixe forto8ei olo to diktuo. Mias kai vgikan pagania kai ta dekaxrona kai paizane se 5000x rates.

 

O server opos mas eipe antekse kai polu perissoterous me sxedon mideniko lag.

  • 2 weeks later...
Posted

Kala den kserw gia esas alla o kaliteros server einai autos p tha anoixw egw oute donator oute mlkies oute tpt se ligo bgenoume kai me diko mas system.....to l2 opos den to exete ksanadei, tha katalabete ti simenei pragmatiko pvp!!!(se 2 meres to poli tha deite to link me ta host xD)

Posted

l2ellixir e? ilikrina den exw akousei pote gia ton server mias k to mono site pou psaxnw servers einai to hopezone k mono high rate srvs...

tespa mporei na dokimasw an k kserw oti 8a vare8w me toso exp...

Posted

loipon emena m aresei www.l2cursedworld.com exei trelo ksilo..oloi tn ora vriskeis.Elaxisto lag x5000 kai pl orea siege kai polous imb@ players (san emena)..200+ atoma on k ine sxetika kainourios kai pisteuw oti 8a ginei top.!

Guest
This topic is now closed to further replies.



  • Posts

    • If you need in L2off i can hook you up! many people know me here and the work i offer. Live example https://l2exalta.org
    • Almost 16 years, you never know when a random Korean finds this topic and shares it.
    • Update: Version 3.1.2: * Improved compaction: deleting even a few textures now always reduces the file (previously small deletions could still slightly grow some packages, such as fonts); Version 3.1.1: * Deleting textures now actually shrinks the package: on save it is automatically compacted, reclaiming the space of the deleted textures (format and encryption preserved); Version 3.1.0: * La2Tools now checks for updates on startup and lets you know when a newer version is available on the site; Version 3.0.9: * Fixed textures that appeared blank in some clients (their object carries an embedded shader the reader mis-parsed) — they now decode and display correctly; * ShaderCode is now editable: Texture Properties → Material → ShaderCode shows the texture's real HLSL shader (was a fixed placeholder before); edit it and Apply — works across client formats (Interlude-era through Essence 542); Version 3.0.8: * BMP now imports as a native format, like UnrealEd: 8-bit BMP becomes a P8 (paletted) texture with a real Engine.Palette, 24/32-bit becomes RGBA8, 16-bit becomes G16; * Compress to P8 — adaptive 256-color palette (median-cut quantization); P8 is also selectable as an import "Convert to" target; * Copy / Cut / Paste now works for P8 (paletted) textures; * Non-power-of-two textures are highlighted in red (tiles and table) with a tooltip; new "Fix texture size" menu item pads them to a power of two while keeping the displayed size; * Reads "broken" packages that were tampered to block editors (corrupted size fields) — the client still loads them and now so does La2Tools; * "Repair package" — shown only for a tampered package (its tab is marked red) and restores the corrupted size fields; * Added client license 30 support (reads and imports its textures); * Import dialog now auto-resizes to fit its content; Version 3.0.7: * Import: the file name is now parsed smartly — package.group.name automatically fills the Group and Name fields (the package prefix is ignored); * Import: live name validation with an inline hint and tooltip — OK is blocked until the name is valid (allows - + ' etc., forbids only characters illegal in file names); * Import: textures whose size is not a power of two are now auto-padded for ALL formats (DDS/TGA/BMP too, not only PNG/JPG/GIF) — padded to a power of two with UClamp/VClamp preserving the original display size; * Texture filter now has a clear (×) button; * Light theme: visible Chrome-style tab outlines; Version 3.0.6: * "Save as..." — toolbar button and tab-menu item: save a package under a new name to any folder, choosing the format (Old/New) and Lineage2Ver121 encryption; the tab switches to the saved file; * Tab right-click menu reworked: Save, Save as... and Settings on top; Copy path and Open in Explorer at the bottom; Version 3.0.5: * Animation grouping now follows AnimNext links instead of frame names — chains group correctly with any naming (mixed prefixes, non-sequential or 0-/1-based numbers); * GIF import: animation parameters (frame rate) and TotalFrameNum are now written only to the first frame, the rest keep just the AnimNext link — matches the game's own format; same fix applied to "Create animation"; Version 3.0.4: * Clipboard <-> Explorer: Ctrl+C in the browser then Ctrl+V in Explorer pastes the textures as files; copy files in Explorer then Ctrl+V in the browser imports them; * Rename a package right from Package settings (handles Lineage2Ver121 re-keying); * Hotkeys: F1 (About), F2 (rename), F5 (reload from disk, asks if unsaved), Delete, Enter (Properties), Ctrl+W (close tab); * The application icon now appears in the title bar of every dialog and sub-window; * Fixed flipped preview when importing TGA files;  Download (Installer) |  Download (Portable)
    • Hello! I am creating a new L2 Editor version with most bugs fixed and new features added. PM me for more info!
  • Topics

×
×
  • Create New...

Important Information

This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..