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it's a normale files contain this

 

Index: head-src/com/l2jfrozen/gameserver/handler/voicedcommandhandlers/ChangePassword.java
===================================================================
--- head-src/com/l2jfrozen/gameserver/handler/voicedcommandhandlers/ChangePassword.java	(revision 0)
+++ head-src/com/l2jfrozen/gameserver/handler/voicedcommandhandlers/ChangePassword.java	(revision 0)
@@ -0,0 +1,91 @@
+/*
+ * This program is free software: you can redistribute it and/or modify it under
+ * the terms of the GNU General Public License as published by the Free Software
+ * Foundation, either version 3 of the License, or (at your option) any later
+ * version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
+ * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
+ * details.
+ *
+ * You should have received a copy of the GNU General Public License along with
+ * this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+package com.l2jfrozen.gameserver.handler.voicedcommandhandlers;
+
+import java.util.StringTokenizer;
+
+import com.l2jfrozen.gameserver.handler.IVoicedCommandHandler;
+import com.l2jfrozen.gameserver.model.actor.instance.L2PcInstance;
+import com.l2jfrozen.gameserver.thread.LoginServerThread;
+
+
+
+
+/**
+ *
+ * @author Nik
+ *
+ */
+public class ChangePassword implements IVoicedCommandHandler
+{
+	private static final String[] _voicedCommands =
+	{
+		"changepassword"
+	};
+	
+	@Override
+	public boolean useVoicedCommand(String command, L2PcInstance activeChar, String target)
+	{
+		if (target != null)
+		{
+			StringTokenizer st = new StringTokenizer(target);
+			try
+			{
+				String curpass = null, newpass = null, repeatnewpass = null;
+				if (st.hasMoreTokens()) curpass = st.nextToken();
+				if (st.hasMoreTokens()) newpass = st.nextToken();
+				if (st.hasMoreTokens()) repeatnewpass = st.nextToken();
+				
+				if (!(curpass == null || newpass == null || repeatnewpass == null))
+				{
+					if (!newpass.equals(repeatnewpass))
+					{
+						activeChar.sendMessage("The new password doesn't match with the repeated one!");
+						return false;
+					}
+					if (newpass.length() < 3)
+					{
+						activeChar.sendMessage("The new password is shorter than 3 chars! Please try with a longer one.");
+						return false;
+					}
+					if (newpass.length() > 30)
+					{
+						activeChar.sendMessage("The new password is longer than 30 chars! Please try with a shorter one.");
+						return false;
+					}
+					
+					LoginServerThread.getInstance().sendChangePassword(activeChar.getAccountName(), activeChar.getName(), curpass, newpass);
+				}
+				else
+				{
+					activeChar.sendMessage("Invalid password data! You have to fill all boxes.");
+					return true;
+				}
+			}
+			catch (Exception e)
+			{
+				activeChar.sendMessage("A problem occured while changing password!");
+				//_log.log(Level.WARNING, "", e);
+			}
+		}
+		else
+		{
+			//showHTML(activeChar);
+			String html = HtmCache.getInstance().getHtm("en", "data/html/mods/ChangePassword.htm");
+			if (html == null)
+				html = "<html><body><br><br><center><font color=LEVEL>404:</font> File Not Found</center></body></html>";
+			activeChar.sendPacket(new NpcHtmlMessage(1, html));
+			return true;
+		}
+		return true;
+	}
+
+	@Override
+	public String[] getVoicedCommandList()
+	{
+		return _voicedCommands;
+	}
+}
Index: head-src/com/l2jfrozen/gameserver/thread/LoginServerThread.java
===================================================================
--- head-src/com/l2jfrozen/gameserver/thread/LoginServerThread.java	(revision 986)
+++ head-src/com/l2jfrozen/gameserver/thread/LoginServerThread.java	(working copy)
@@ -32,6 +32,7 @@
import java.security.spec.RSAPublicKeySpec;
import java.util.List;
import java.util.Map;
+import java.util.logging.Level;
import java.util.logging.Logger;

import javolution.util.FastList;
@@ -48,12 +49,14 @@
import com.l2jfrozen.gameserver.network.gameserverpackets.AuthRequest;
import com.l2jfrozen.gameserver.network.gameserverpackets.BlowFishKey;
import com.l2jfrozen.gameserver.network.gameserverpackets.ChangeAccessLevel;
+import com.l2jfrozen.gameserver.network.gameserverpackets.ChangePassword;
import com.l2jfrozen.gameserver.network.gameserverpackets.GameServerBasePacket;
import com.l2jfrozen.gameserver.network.gameserverpackets.PlayerAuthRequest;
import com.l2jfrozen.gameserver.network.gameserverpackets.PlayerInGame;
import com.l2jfrozen.gameserver.network.gameserverpackets.PlayerLogout;
import com.l2jfrozen.gameserver.network.gameserverpackets.ServerStatus;
import com.l2jfrozen.gameserver.network.loginserverpackets.AuthResponse;
+import com.l2jfrozen.gameserver.network.loginserverpackets.ChangePasswordResponse;
import com.l2jfrozen.gameserver.network.loginserverpackets.InitLS;
import com.l2jfrozen.gameserver.network.loginserverpackets.KickPlayer;
import com.l2jfrozen.gameserver.network.loginserverpackets.LoginServerFail;
@@ -378,6 +381,9 @@
							doKickPlayer(kp.getAccount());
							kp = null;
							break;
+						case 0xF8:
+							new ChangePasswordResponse(decrypt);
+							break;
					}
				}
			}
@@ -605,6 +611,20 @@
	{
		return _maxPlayer;
	}
+	
+	public void sendChangePassword(String accountName, String charName, String oldpass, String newpass)
+	{
+			ChangePassword cp = new ChangePassword(accountName, charName, oldpass, newpass);
+			try
+			{
+				sendPacket(cp);
+			}
+			catch (IOException e)
+			{
+				if (Config.DEBUG)
+					_log.log(Level.WARNING, "", e);
+			}
+		}

	/**
	 * @param id 
Index: head-src/com/l2jfrozen/gameserver/network/clientpackets/RequestBypassToServer.java
===================================================================
--- head-src/com/l2jfrozen/gameserver/network/clientpackets/RequestBypassToServer.java	(revision 986)
+++ head-src/com/l2jfrozen/gameserver/network/clientpackets/RequestBypassToServer.java	(working copy)
@@ -27,6 +27,8 @@
import com.l2jfrozen.gameserver.datatables.sql.AdminCommandAccessRights;
import com.l2jfrozen.gameserver.handler.AdminCommandHandler;
import com.l2jfrozen.gameserver.handler.IAdminCommandHandler;
+import com.l2jfrozen.gameserver.handler.IVoicedCommandHandler;
+import com.l2jfrozen.gameserver.handler.VoicedCommandHandler;
import com.l2jfrozen.gameserver.handler.custom.CustomBypassHandler;
import com.l2jfrozen.gameserver.model.L2Object;
import com.l2jfrozen.gameserver.model.L2World;
@@ -287,6 +288,48 @@

+                            else if (_command.startsWith("voice "))
+			         {
+				 //only voice commands allowed in bypass for html (bypass -h voice .changepassword)
+				if (_command.length() > 7
+						&& _command.charAt(6) == '.')
+				{
+					final String vc, vparams;
+					final int endOfCommand = _command.indexOf(" ", 7);
+					if (endOfCommand > 0)
+					{
+						vc = _command.substring(7, endOfCommand).trim();
+						vparams = _command.substring(endOfCommand).trim();
+					}
+					else
+					{
+						vc = _command.substring(7).trim();
+						vparams = null;
+					}
+					if (vc.length() > 0)
+					{
+						final IVoicedCommandHandler vch = VoicedCommandHandler.getInstance().getVoicedCommandHandler(vc);
+						if (vch != null)
+							vch.useVoicedCommand(vc, activeChar, vparams);
+					}
+				}
+			}
			else if(_command.startsWith("Quest "))
			{
				if(!activeChar.validateBypass(_command))
Index: head-src/com/l2jfrozen/gameserver/network/loginserverpackets/ChangePasswordResponse.java
===================================================================
--- head-src/com/l2jfrozen/gameserver/network/loginserverpackets/ChangePasswordResponse.java	(revision 0)
+++ head-src/com/l2jfrozen/gameserver/network/loginserverpackets/ChangePasswordResponse.java	(revision 0)
@@ -0,0 +1,38 @@
+/*
+ * This program is free software: you can redistribute it and/or modify it under
+ * the terms of the GNU General Public License as published by the Free Software
+ * Foundation, either version 3 of the License, or (at your option) any later
+ * version.
+ * 
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
+ * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
+ * details.
+ * 
+ * You should have received a copy of the GNU General Public License along with
+ * this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+package com.l2jfrozen.gameserver.network.loginserverpackets;
+
+import com.l2jfrozen.gameserver.model.L2World;
+import com.l2jfrozen.gameserver.model.actor.instance.L2PcInstance;
+
+
+
+
+public class ChangePasswordResponse extends LoginServerBasePacket
+{
+
+	public ChangePasswordResponse(byte[] decrypt)
+	{
+		super(decrypt);
+		//boolean isSuccessful = readC() > 0;
+		String character = readS();
+		String msgToSend = readS();
+		
+		L2PcInstance player = L2World.getInstance().getPlayer(character);
+		
+		if (player != null)
+			player.sendMessage(msgToSend);
+	}
+}
\ No newline at end of file
Index: head-src/com/l2jfrozen/gameserver/network/gameserverpackets/ChangePassword.java
===================================================================
--- head-src/com/l2jfrozen/gameserver/network/gameserverpackets/ChangePassword.java	(revision 0)
+++ head-src/com/l2jfrozen/gameserver/network/gameserverpackets/ChangePassword.java	(revision 0)
@@ -0,0 +1,41 @@
+/*
+ * This program is free software: you can redistribute it and/or modify it under
+ * the terms of the GNU General Public License as published by the Free Software
+ * Foundation, either version 3 of the License, or (at your option) any later
+ * version.
+ * 
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
+ * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
+ * details.
+ * 
+ * You should have received a copy of the GNU General Public License along with
+ * this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+package com.l2jfrozen.gameserver.network.gameserverpackets;
+
+import java.io.IOException;
+
+
+/**
+ * @author UnAfraid
+ *
+ */
+public class ChangePassword extends GameServerBasePacket
+{
+	public ChangePassword(String accountName, String characterName, String oldPass, String newPass)
+	{
+		writeC(0x1F);
+		writeS(accountName);
+		writeS(characterName);
+		writeS(oldPass);
+		writeS(newPass);
+	}
+
+	@Override
+	public byte[] getContent() throws IOException
+	{
+		return getBytes();
+	}
+}
\ No newline at end of file
Index: head-src/com/l2jfrozen/gameserver/cache/HtmCache.java
===================================================================
--- head-src/com/l2jfrozen/gameserver/cache/HtmCache.java	(revision 986)
+++ head-src/com/l2jfrozen/gameserver/cache/HtmCache.java	(working copy)
@@ -213,6 +213,26 @@

		return content;
	}
+	
+	//added for gethtm
+	public String getHtm(String prefix, String path)
+	{
+		String newPath = null;
+		String content;
+		if (prefix != null && !prefix.isEmpty())
+		{
+			newPath = prefix + path;
+			content = getHtm(newPath);
+			if (content != null)
+				return content;
+		}
+		
+		content = getHtm(path);
+		if (content != null && newPath != null)
+			_cache.put(newPath.hashCode(), content);
+		
+		return content;
+	}

	public String getHtm(String path)
	{
Index: head-src/com/l2jfrozen/loginserver/GameServerThread.java
===================================================================
--- head-src/com/l2jfrozen/loginserver/GameServerThread.java	(revision 986)
+++ head-src/com/l2jfrozen/loginserver/GameServerThread.java	(working copy)
@@ -41,12 +41,14 @@
import com.l2jfrozen.gameserver.datatables.GameServerTable.GameServerInfo;
import com.l2jfrozen.loginserver.network.gameserverpackets.BlowFishKey;
import com.l2jfrozen.loginserver.network.gameserverpackets.ChangeAccessLevel;
+import com.l2jfrozen.loginserver.network.gameserverpackets.ChangePassword;
import com.l2jfrozen.loginserver.network.gameserverpackets.GameServerAuth;
import com.l2jfrozen.loginserver.network.gameserverpackets.PlayerAuthRequest;
import com.l2jfrozen.loginserver.network.gameserverpackets.PlayerInGame;
import com.l2jfrozen.loginserver.network.gameserverpackets.PlayerLogout;
import com.l2jfrozen.loginserver.network.gameserverpackets.ServerStatus;
import com.l2jfrozen.loginserver.network.loginserverpackets.AuthResponse;
+import com.l2jfrozen.loginserver.network.loginserverpackets.ChangePasswordResponse;
import com.l2jfrozen.loginserver.network.loginserverpackets.InitLS;
import com.l2jfrozen.loginserver.network.loginserverpackets.KickPlayer;
import com.l2jfrozen.loginserver.network.loginserverpackets.LoginServerFail;
@@ -189,6 +191,9 @@
					case 06:
						onReceiveServerStatus(data);
						break;
+					case 0x1F:
+						new ChangePassword(data);
+						break;
					default:
						_log.warning("Unknown Opcode (" + Integer.toHexString(packetType).toUpperCase() + ") from GameServer, closing connection.");
						forceClose(LoginServerFail.NOT_AUTHED);
@@ -702,6 +707,19 @@

		kp = null;
	}
+	
+	public void ChangePasswordResponse(byte successful, String characterName, String msgToSend)
+	{
+			ChangePasswordResponse cpr = new ChangePasswordResponse(successful, characterName, msgToSend);
+			try
+			{
+				sendPacket(cpr);
+			}
+			catch (IOException e)
+			{
+				e.printStackTrace();
+			}	
+	}

	/**
	 * @param gameExternalHost 
Index: head-src/com/l2jfrozen/loginserver/network/gameserverpackets/ChangePassword.java
===================================================================
--- head-src/com/l2jfrozen/loginserver/network/gameserverpackets/ChangePassword.java	(revision 0)
+++ head-src/com/l2jfrozen/loginserver/network/gameserverpackets/ChangePassword.java	(revision 0)
@@ -0,0 +1,120 @@
+/*
+ * This program is free software: you can redistribute it and/or modify it under
+ * the terms of the GNU General Public License as published by the Free Software
+ * Foundation, either version 3 of the License, or (at your option) any later
+ * version.
+ * 
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
+ * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
+ * details.
+ * 
+ * You should have received a copy of the GNU General Public License along with
+ * this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+package com.l2jfrozen.loginserver.network.gameserverpackets;
+
+import java.security.MessageDigest;
+import java.sql.Connection;
+import java.sql.PreparedStatement;
+import java.sql.ResultSet;
+import java.util.Collection;
+import java.util.logging.Level;
+import java.util.logging.Logger;
+
+import com.l2jfrozen.crypt.Base64;
+import com.l2jfrozen.gameserver.datatables.GameServerTable;
+import com.l2jfrozen.gameserver.datatables.GameServerTable.GameServerInfo;
+import com.l2jfrozen.loginserver.GameServerThread;
+import com.l2jfrozen.loginserver.network.clientpackets.ClientBasePacket;
+import com.l2jfrozen.util.database.L2DatabaseFactory;
+
+
+
+/**
+ * @author Nik
+ */
+public class ChangePassword extends ClientBasePacket
+{
+	protected static Logger _log = Logger.getLogger(ChangePassword.class.getName());
+	private static GameServerThread gst = null;
+	
+	public ChangePassword(byte[] decrypt)
+	{
+		super(decrypt);
+		
+		String accountName = readS();
+		String characterName = readS();
+		String curpass = readS();
+		String newpass = readS();
+		
+		//get the GameServerThread
+		Collection<GameServerInfo> serverList = GameServerTable.getInstance().getRegisteredGameServers().values();
+		for (GameServerInfo gsi : serverList)
+			if (gsi.getGameServerThread() != null && gsi.getGameServerThread().hasAccountOnGameServer(accountName))
+				gst = gsi.getGameServerThread();
+		
+		if (gst == null)
+			return;
+		
+		if (curpass == null || newpass == null)
+			gst.ChangePasswordResponse((byte) 0, characterName, "Invalid password data! Try again.");
+		else
+		{
+			Connection con = null;	
+			try
+			{
+				MessageDigest md = MessageDigest.getInstance("SHA");
+				
+				byte[] raw = curpass.getBytes("UTF-8");
+				raw = md.digest(raw);
+				String curpassEnc = Base64.encodeBytes(raw);
+				String pass = null;
+				int passUpdated = 0;
+				
+				// SQL connection
+				con = L2DatabaseFactory.getInstance().getConnection();
+				PreparedStatement statement = con.prepareStatement("SELECT password FROM accounts WHERE login=?");
+				statement.setString(1, accountName);
+				ResultSet rset = statement.executeQuery();
+				if (rset.next())
+					pass = rset.getString("password");
+				rset.close();
+				statement.close();
+				
+				if (curpassEnc.equals(pass))
+				{
+					byte[] password = newpass.getBytes("UTF-8");
+					password = md.digest(password);
+					
+					// SQL connection
+					PreparedStatement ps = con.prepareStatement("UPDATE accounts SET password=? WHERE login=?");
+					ps.setString(1, Base64.encodeBytes(password));
+					ps.setString(2, accountName);
+					passUpdated = ps.executeUpdate();
+					ps.close();
+					
+					_log.log(Level.INFO, "The password for account " + accountName + " has been changed from " + curpassEnc + " to " + Base64.encodeBytes(password));
+					if (passUpdated > 0)
+						gst.ChangePasswordResponse((byte) 1, characterName, "You have successfully changed your password!");
+					else
+					{
+						gst.ChangePasswordResponse((byte) 0, characterName, "The password change was unsuccessful!");
+						L2DatabaseFactory.close(con);
+					}
+				}
+				else
+					gst.ChangePasswordResponse((byte) 0, characterName, "The typed current password doesn't match with your current one.");
+			}
+			catch (Exception e)
+			{
+				_log.warning("Error while changing password for account " + accountName + " requested by player " + characterName + "! " + e);
+			}
+			finally
+			{
+				// close the database connection at the end
+				L2DatabaseFactory.close(con);
+			}
+		}
+	}
+}
\ No newline at end of file
Index: head-src/com/l2jfrozen/loginserver/network/loginserverpackets/ChangePasswordResponse.java
===================================================================
--- head-src/com/l2jfrozen/loginserver/network/loginserverpackets/ChangePasswordResponse.java	(revision 0)
+++ head-src/com/l2jfrozen/loginserver/network/loginserverpackets/ChangePasswordResponse.java	(revision 0)
@@ -0,0 +1,43 @@
+/*
+ * This program is free software: you can redistribute it and/or modify it under
+ * the terms of the GNU General Public License as published by the Free Software
+ * Foundation, either version 3 of the License, or (at your option) any later
+ * version.
+ * 
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
+ * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
+ * details.
+ * 
+ * You should have received a copy of the GNU General Public License along with
+ * this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+package com.l2jfrozen.loginserver.network.loginserverpackets;
+
+import java.io.IOException;
+
+import com.l2jfrozen.loginserver.network.serverpackets.ServerBasePacket;
+
+
+
+
+/**
+ * @author Nik
+ */
+public class ChangePasswordResponse extends ServerBasePacket
+{
+	public ChangePasswordResponse(byte successful, String characterName, String msgToSend)
+	{
+		writeC(0xF8);
+		//writeC(successful); //0 false, 1 true
+		writeS(characterName);
+		writeS(msgToSend);
+	}
+	
+	@Override
+	public byte[] getContent() throws IOException
+	{
+		return getBytes();
+	}
+	
+}
\ No newline at end of file

 

but dunno where to put it in source

  • 0
Posted

In your sources....

 

Btw, did you open the server during making a compile or taking a ready pack from here or somewhere?

  • 0
Posted

but dunno where to put it in source

 

Index: head-src/com/l2jfrozen/gameserver/handler/voicedcommandhandlers/ChangePassword.java

Index: head-src/com/l2jfrozen/gameserver/thread/LoginServerThread.java

 

and so on

 

Btw, did you open the server during making a compile or taking a ready pack from here or somewhere?

 

I think it's obvious he's using precompiled, since he don't know what's the sources.

  • 0
Posted

compiled by a friend ...

 

So, you're not able to add this code. Read any tutorial, check frozen's forum, surely there is one. Download sources and add it.

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