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it's a normale files contain this

 

Index: head-src/com/l2jfrozen/gameserver/handler/voicedcommandhandlers/ChangePassword.java
===================================================================
--- head-src/com/l2jfrozen/gameserver/handler/voicedcommandhandlers/ChangePassword.java	(revision 0)
+++ head-src/com/l2jfrozen/gameserver/handler/voicedcommandhandlers/ChangePassword.java	(revision 0)
@@ -0,0 +1,91 @@
+/*
+ * This program is free software: you can redistribute it and/or modify it under
+ * the terms of the GNU General Public License as published by the Free Software
+ * Foundation, either version 3 of the License, or (at your option) any later
+ * version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
+ * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
+ * details.
+ *
+ * You should have received a copy of the GNU General Public License along with
+ * this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+package com.l2jfrozen.gameserver.handler.voicedcommandhandlers;
+
+import java.util.StringTokenizer;
+
+import com.l2jfrozen.gameserver.handler.IVoicedCommandHandler;
+import com.l2jfrozen.gameserver.model.actor.instance.L2PcInstance;
+import com.l2jfrozen.gameserver.thread.LoginServerThread;
+
+
+
+
+/**
+ *
+ * @author Nik
+ *
+ */
+public class ChangePassword implements IVoicedCommandHandler
+{
+	private static final String[] _voicedCommands =
+	{
+		"changepassword"
+	};
+	
+	@Override
+	public boolean useVoicedCommand(String command, L2PcInstance activeChar, String target)
+	{
+		if (target != null)
+		{
+			StringTokenizer st = new StringTokenizer(target);
+			try
+			{
+				String curpass = null, newpass = null, repeatnewpass = null;
+				if (st.hasMoreTokens()) curpass = st.nextToken();
+				if (st.hasMoreTokens()) newpass = st.nextToken();
+				if (st.hasMoreTokens()) repeatnewpass = st.nextToken();
+				
+				if (!(curpass == null || newpass == null || repeatnewpass == null))
+				{
+					if (!newpass.equals(repeatnewpass))
+					{
+						activeChar.sendMessage("The new password doesn't match with the repeated one!");
+						return false;
+					}
+					if (newpass.length() < 3)
+					{
+						activeChar.sendMessage("The new password is shorter than 3 chars! Please try with a longer one.");
+						return false;
+					}
+					if (newpass.length() > 30)
+					{
+						activeChar.sendMessage("The new password is longer than 30 chars! Please try with a shorter one.");
+						return false;
+					}
+					
+					LoginServerThread.getInstance().sendChangePassword(activeChar.getAccountName(), activeChar.getName(), curpass, newpass);
+				}
+				else
+				{
+					activeChar.sendMessage("Invalid password data! You have to fill all boxes.");
+					return true;
+				}
+			}
+			catch (Exception e)
+			{
+				activeChar.sendMessage("A problem occured while changing password!");
+				//_log.log(Level.WARNING, "", e);
+			}
+		}
+		else
+		{
+			//showHTML(activeChar);
+			String html = HtmCache.getInstance().getHtm("en", "data/html/mods/ChangePassword.htm");
+			if (html == null)
+				html = "<html><body><br><br><center><font color=LEVEL>404:</font> File Not Found</center></body></html>";
+			activeChar.sendPacket(new NpcHtmlMessage(1, html));
+			return true;
+		}
+		return true;
+	}
+
+	@Override
+	public String[] getVoicedCommandList()
+	{
+		return _voicedCommands;
+	}
+}
Index: head-src/com/l2jfrozen/gameserver/thread/LoginServerThread.java
===================================================================
--- head-src/com/l2jfrozen/gameserver/thread/LoginServerThread.java	(revision 986)
+++ head-src/com/l2jfrozen/gameserver/thread/LoginServerThread.java	(working copy)
@@ -32,6 +32,7 @@
import java.security.spec.RSAPublicKeySpec;
import java.util.List;
import java.util.Map;
+import java.util.logging.Level;
import java.util.logging.Logger;

import javolution.util.FastList;
@@ -48,12 +49,14 @@
import com.l2jfrozen.gameserver.network.gameserverpackets.AuthRequest;
import com.l2jfrozen.gameserver.network.gameserverpackets.BlowFishKey;
import com.l2jfrozen.gameserver.network.gameserverpackets.ChangeAccessLevel;
+import com.l2jfrozen.gameserver.network.gameserverpackets.ChangePassword;
import com.l2jfrozen.gameserver.network.gameserverpackets.GameServerBasePacket;
import com.l2jfrozen.gameserver.network.gameserverpackets.PlayerAuthRequest;
import com.l2jfrozen.gameserver.network.gameserverpackets.PlayerInGame;
import com.l2jfrozen.gameserver.network.gameserverpackets.PlayerLogout;
import com.l2jfrozen.gameserver.network.gameserverpackets.ServerStatus;
import com.l2jfrozen.gameserver.network.loginserverpackets.AuthResponse;
+import com.l2jfrozen.gameserver.network.loginserverpackets.ChangePasswordResponse;
import com.l2jfrozen.gameserver.network.loginserverpackets.InitLS;
import com.l2jfrozen.gameserver.network.loginserverpackets.KickPlayer;
import com.l2jfrozen.gameserver.network.loginserverpackets.LoginServerFail;
@@ -378,6 +381,9 @@
							doKickPlayer(kp.getAccount());
							kp = null;
							break;
+						case 0xF8:
+							new ChangePasswordResponse(decrypt);
+							break;
					}
				}
			}
@@ -605,6 +611,20 @@
	{
		return _maxPlayer;
	}
+	
+	public void sendChangePassword(String accountName, String charName, String oldpass, String newpass)
+	{
+			ChangePassword cp = new ChangePassword(accountName, charName, oldpass, newpass);
+			try
+			{
+				sendPacket(cp);
+			}
+			catch (IOException e)
+			{
+				if (Config.DEBUG)
+					_log.log(Level.WARNING, "", e);
+			}
+		}

	/**
	 * @param id 
Index: head-src/com/l2jfrozen/gameserver/network/clientpackets/RequestBypassToServer.java
===================================================================
--- head-src/com/l2jfrozen/gameserver/network/clientpackets/RequestBypassToServer.java	(revision 986)
+++ head-src/com/l2jfrozen/gameserver/network/clientpackets/RequestBypassToServer.java	(working copy)
@@ -27,6 +27,8 @@
import com.l2jfrozen.gameserver.datatables.sql.AdminCommandAccessRights;
import com.l2jfrozen.gameserver.handler.AdminCommandHandler;
import com.l2jfrozen.gameserver.handler.IAdminCommandHandler;
+import com.l2jfrozen.gameserver.handler.IVoicedCommandHandler;
+import com.l2jfrozen.gameserver.handler.VoicedCommandHandler;
import com.l2jfrozen.gameserver.handler.custom.CustomBypassHandler;
import com.l2jfrozen.gameserver.model.L2Object;
import com.l2jfrozen.gameserver.model.L2World;
@@ -287,6 +288,48 @@

+                            else if (_command.startsWith("voice "))
+			         {
+				 //only voice commands allowed in bypass for html (bypass -h voice .changepassword)
+				if (_command.length() > 7
+						&& _command.charAt(6) == '.')
+				{
+					final String vc, vparams;
+					final int endOfCommand = _command.indexOf(" ", 7);
+					if (endOfCommand > 0)
+					{
+						vc = _command.substring(7, endOfCommand).trim();
+						vparams = _command.substring(endOfCommand).trim();
+					}
+					else
+					{
+						vc = _command.substring(7).trim();
+						vparams = null;
+					}
+					if (vc.length() > 0)
+					{
+						final IVoicedCommandHandler vch = VoicedCommandHandler.getInstance().getVoicedCommandHandler(vc);
+						if (vch != null)
+							vch.useVoicedCommand(vc, activeChar, vparams);
+					}
+				}
+			}
			else if(_command.startsWith("Quest "))
			{
				if(!activeChar.validateBypass(_command))
Index: head-src/com/l2jfrozen/gameserver/network/loginserverpackets/ChangePasswordResponse.java
===================================================================
--- head-src/com/l2jfrozen/gameserver/network/loginserverpackets/ChangePasswordResponse.java	(revision 0)
+++ head-src/com/l2jfrozen/gameserver/network/loginserverpackets/ChangePasswordResponse.java	(revision 0)
@@ -0,0 +1,38 @@
+/*
+ * This program is free software: you can redistribute it and/or modify it under
+ * the terms of the GNU General Public License as published by the Free Software
+ * Foundation, either version 3 of the License, or (at your option) any later
+ * version.
+ * 
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
+ * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
+ * details.
+ * 
+ * You should have received a copy of the GNU General Public License along with
+ * this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+package com.l2jfrozen.gameserver.network.loginserverpackets;
+
+import com.l2jfrozen.gameserver.model.L2World;
+import com.l2jfrozen.gameserver.model.actor.instance.L2PcInstance;
+
+
+
+
+public class ChangePasswordResponse extends LoginServerBasePacket
+{
+
+	public ChangePasswordResponse(byte[] decrypt)
+	{
+		super(decrypt);
+		//boolean isSuccessful = readC() > 0;
+		String character = readS();
+		String msgToSend = readS();
+		
+		L2PcInstance player = L2World.getInstance().getPlayer(character);
+		
+		if (player != null)
+			player.sendMessage(msgToSend);
+	}
+}
\ No newline at end of file
Index: head-src/com/l2jfrozen/gameserver/network/gameserverpackets/ChangePassword.java
===================================================================
--- head-src/com/l2jfrozen/gameserver/network/gameserverpackets/ChangePassword.java	(revision 0)
+++ head-src/com/l2jfrozen/gameserver/network/gameserverpackets/ChangePassword.java	(revision 0)
@@ -0,0 +1,41 @@
+/*
+ * This program is free software: you can redistribute it and/or modify it under
+ * the terms of the GNU General Public License as published by the Free Software
+ * Foundation, either version 3 of the License, or (at your option) any later
+ * version.
+ * 
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
+ * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
+ * details.
+ * 
+ * You should have received a copy of the GNU General Public License along with
+ * this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+package com.l2jfrozen.gameserver.network.gameserverpackets;
+
+import java.io.IOException;
+
+
+/**
+ * @author UnAfraid
+ *
+ */
+public class ChangePassword extends GameServerBasePacket
+{
+	public ChangePassword(String accountName, String characterName, String oldPass, String newPass)
+	{
+		writeC(0x1F);
+		writeS(accountName);
+		writeS(characterName);
+		writeS(oldPass);
+		writeS(newPass);
+	}
+
+	@Override
+	public byte[] getContent() throws IOException
+	{
+		return getBytes();
+	}
+}
\ No newline at end of file
Index: head-src/com/l2jfrozen/gameserver/cache/HtmCache.java
===================================================================
--- head-src/com/l2jfrozen/gameserver/cache/HtmCache.java	(revision 986)
+++ head-src/com/l2jfrozen/gameserver/cache/HtmCache.java	(working copy)
@@ -213,6 +213,26 @@

		return content;
	}
+	
+	//added for gethtm
+	public String getHtm(String prefix, String path)
+	{
+		String newPath = null;
+		String content;
+		if (prefix != null && !prefix.isEmpty())
+		{
+			newPath = prefix + path;
+			content = getHtm(newPath);
+			if (content != null)
+				return content;
+		}
+		
+		content = getHtm(path);
+		if (content != null && newPath != null)
+			_cache.put(newPath.hashCode(), content);
+		
+		return content;
+	}

	public String getHtm(String path)
	{
Index: head-src/com/l2jfrozen/loginserver/GameServerThread.java
===================================================================
--- head-src/com/l2jfrozen/loginserver/GameServerThread.java	(revision 986)
+++ head-src/com/l2jfrozen/loginserver/GameServerThread.java	(working copy)
@@ -41,12 +41,14 @@
import com.l2jfrozen.gameserver.datatables.GameServerTable.GameServerInfo;
import com.l2jfrozen.loginserver.network.gameserverpackets.BlowFishKey;
import com.l2jfrozen.loginserver.network.gameserverpackets.ChangeAccessLevel;
+import com.l2jfrozen.loginserver.network.gameserverpackets.ChangePassword;
import com.l2jfrozen.loginserver.network.gameserverpackets.GameServerAuth;
import com.l2jfrozen.loginserver.network.gameserverpackets.PlayerAuthRequest;
import com.l2jfrozen.loginserver.network.gameserverpackets.PlayerInGame;
import com.l2jfrozen.loginserver.network.gameserverpackets.PlayerLogout;
import com.l2jfrozen.loginserver.network.gameserverpackets.ServerStatus;
import com.l2jfrozen.loginserver.network.loginserverpackets.AuthResponse;
+import com.l2jfrozen.loginserver.network.loginserverpackets.ChangePasswordResponse;
import com.l2jfrozen.loginserver.network.loginserverpackets.InitLS;
import com.l2jfrozen.loginserver.network.loginserverpackets.KickPlayer;
import com.l2jfrozen.loginserver.network.loginserverpackets.LoginServerFail;
@@ -189,6 +191,9 @@
					case 06:
						onReceiveServerStatus(data);
						break;
+					case 0x1F:
+						new ChangePassword(data);
+						break;
					default:
						_log.warning("Unknown Opcode (" + Integer.toHexString(packetType).toUpperCase() + ") from GameServer, closing connection.");
						forceClose(LoginServerFail.NOT_AUTHED);
@@ -702,6 +707,19 @@

		kp = null;
	}
+	
+	public void ChangePasswordResponse(byte successful, String characterName, String msgToSend)
+	{
+			ChangePasswordResponse cpr = new ChangePasswordResponse(successful, characterName, msgToSend);
+			try
+			{
+				sendPacket(cpr);
+			}
+			catch (IOException e)
+			{
+				e.printStackTrace();
+			}	
+	}

	/**
	 * @param gameExternalHost 
Index: head-src/com/l2jfrozen/loginserver/network/gameserverpackets/ChangePassword.java
===================================================================
--- head-src/com/l2jfrozen/loginserver/network/gameserverpackets/ChangePassword.java	(revision 0)
+++ head-src/com/l2jfrozen/loginserver/network/gameserverpackets/ChangePassword.java	(revision 0)
@@ -0,0 +1,120 @@
+/*
+ * This program is free software: you can redistribute it and/or modify it under
+ * the terms of the GNU General Public License as published by the Free Software
+ * Foundation, either version 3 of the License, or (at your option) any later
+ * version.
+ * 
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
+ * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
+ * details.
+ * 
+ * You should have received a copy of the GNU General Public License along with
+ * this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+package com.l2jfrozen.loginserver.network.gameserverpackets;
+
+import java.security.MessageDigest;
+import java.sql.Connection;
+import java.sql.PreparedStatement;
+import java.sql.ResultSet;
+import java.util.Collection;
+import java.util.logging.Level;
+import java.util.logging.Logger;
+
+import com.l2jfrozen.crypt.Base64;
+import com.l2jfrozen.gameserver.datatables.GameServerTable;
+import com.l2jfrozen.gameserver.datatables.GameServerTable.GameServerInfo;
+import com.l2jfrozen.loginserver.GameServerThread;
+import com.l2jfrozen.loginserver.network.clientpackets.ClientBasePacket;
+import com.l2jfrozen.util.database.L2DatabaseFactory;
+
+
+
+/**
+ * @author Nik
+ */
+public class ChangePassword extends ClientBasePacket
+{
+	protected static Logger _log = Logger.getLogger(ChangePassword.class.getName());
+	private static GameServerThread gst = null;
+	
+	public ChangePassword(byte[] decrypt)
+	{
+		super(decrypt);
+		
+		String accountName = readS();
+		String characterName = readS();
+		String curpass = readS();
+		String newpass = readS();
+		
+		//get the GameServerThread
+		Collection<GameServerInfo> serverList = GameServerTable.getInstance().getRegisteredGameServers().values();
+		for (GameServerInfo gsi : serverList)
+			if (gsi.getGameServerThread() != null && gsi.getGameServerThread().hasAccountOnGameServer(accountName))
+				gst = gsi.getGameServerThread();
+		
+		if (gst == null)
+			return;
+		
+		if (curpass == null || newpass == null)
+			gst.ChangePasswordResponse((byte) 0, characterName, "Invalid password data! Try again.");
+		else
+		{
+			Connection con = null;	
+			try
+			{
+				MessageDigest md = MessageDigest.getInstance("SHA");
+				
+				byte[] raw = curpass.getBytes("UTF-8");
+				raw = md.digest(raw);
+				String curpassEnc = Base64.encodeBytes(raw);
+				String pass = null;
+				int passUpdated = 0;
+				
+				// SQL connection
+				con = L2DatabaseFactory.getInstance().getConnection();
+				PreparedStatement statement = con.prepareStatement("SELECT password FROM accounts WHERE login=?");
+				statement.setString(1, accountName);
+				ResultSet rset = statement.executeQuery();
+				if (rset.next())
+					pass = rset.getString("password");
+				rset.close();
+				statement.close();
+				
+				if (curpassEnc.equals(pass))
+				{
+					byte[] password = newpass.getBytes("UTF-8");
+					password = md.digest(password);
+					
+					// SQL connection
+					PreparedStatement ps = con.prepareStatement("UPDATE accounts SET password=? WHERE login=?");
+					ps.setString(1, Base64.encodeBytes(password));
+					ps.setString(2, accountName);
+					passUpdated = ps.executeUpdate();
+					ps.close();
+					
+					_log.log(Level.INFO, "The password for account " + accountName + " has been changed from " + curpassEnc + " to " + Base64.encodeBytes(password));
+					if (passUpdated > 0)
+						gst.ChangePasswordResponse((byte) 1, characterName, "You have successfully changed your password!");
+					else
+					{
+						gst.ChangePasswordResponse((byte) 0, characterName, "The password change was unsuccessful!");
+						L2DatabaseFactory.close(con);
+					}
+				}
+				else
+					gst.ChangePasswordResponse((byte) 0, characterName, "The typed current password doesn't match with your current one.");
+			}
+			catch (Exception e)
+			{
+				_log.warning("Error while changing password for account " + accountName + " requested by player " + characterName + "! " + e);
+			}
+			finally
+			{
+				// close the database connection at the end
+				L2DatabaseFactory.close(con);
+			}
+		}
+	}
+}
\ No newline at end of file
Index: head-src/com/l2jfrozen/loginserver/network/loginserverpackets/ChangePasswordResponse.java
===================================================================
--- head-src/com/l2jfrozen/loginserver/network/loginserverpackets/ChangePasswordResponse.java	(revision 0)
+++ head-src/com/l2jfrozen/loginserver/network/loginserverpackets/ChangePasswordResponse.java	(revision 0)
@@ -0,0 +1,43 @@
+/*
+ * This program is free software: you can redistribute it and/or modify it under
+ * the terms of the GNU General Public License as published by the Free Software
+ * Foundation, either version 3 of the License, or (at your option) any later
+ * version.
+ * 
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
+ * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
+ * details.
+ * 
+ * You should have received a copy of the GNU General Public License along with
+ * this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+package com.l2jfrozen.loginserver.network.loginserverpackets;
+
+import java.io.IOException;
+
+import com.l2jfrozen.loginserver.network.serverpackets.ServerBasePacket;
+
+
+
+
+/**
+ * @author Nik
+ */
+public class ChangePasswordResponse extends ServerBasePacket
+{
+	public ChangePasswordResponse(byte successful, String characterName, String msgToSend)
+	{
+		writeC(0xF8);
+		//writeC(successful); //0 false, 1 true
+		writeS(characterName);
+		writeS(msgToSend);
+	}
+	
+	@Override
+	public byte[] getContent() throws IOException
+	{
+		return getBytes();
+	}
+	
+}
\ No newline at end of file

 

but dunno where to put it in source

  • 0
Posted

but dunno where to put it in source

 

Index: head-src/com/l2jfrozen/gameserver/handler/voicedcommandhandlers/ChangePassword.java

Index: head-src/com/l2jfrozen/gameserver/thread/LoginServerThread.java

 

and so on

 

Btw, did you open the server during making a compile or taking a ready pack from here or somewhere?

 

I think it's obvious he's using precompiled, since he don't know what's the sources.

  • 0
Posted

compiled by a friend ...

 

So, you're not able to add this code. Read any tutorial, check frozen's forum, surely there is one. Download sources and add it.

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This topic is now closed to further replies.


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    • do u have the full source code for it  coz the one i have does not have code to read ukx files
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    • VAELOR Lineage II Interlude · L2OFF · x12   OPEN BETA 9 October 2026 · 17:00 UTC   GRAND OPENING 23 October 2026 · 17:00 UTC   Website: https://l2vaelor.com/ Discord: https://discord.gg/qMgPxH2fd4   ━━━━━━━━━━━━━━━━━━━━━━   WHAT VAELOR AIMS TO BE   Vaelor is an international L2OFF Interlude x12 server built to preserve the original Interlude experience. Combat, classes, crafting, sieges, Olympiad and progression remain close to retail. The changes are limited to the pace and convenience features that make sense on an x12 server.   RATES   EXP and SP: x12 Party EXP and SP: x13.2 Adena: x10 Drop: x5 Spoil: x9 Quest EXP and SP: x3 Quest Adena: x3 Raid Boss Drop: x3   SERVER INFORMATION   Server location: France Main language: English Level cap: 80 Safe enchant: +3, or +4 for full body armor Maximum enchant: +16 Enchant through +15: 70% physical weapons, 40% magic weapons, 66% armor Final step to +16: 35% physical weapons, 20% magic weapons, 66% armor Buff slots: 20 First and second class changes: free Third class change: original quest Game windows: 3   GAMEPLAY   No auto-farm or custom equipment. Level-scaled buffer with presets, custom schemes and support for both players and pets. The available buffs are gradually reduced as the character levels, helping early progression without replacing support classes later in the game. The Global Gatekeeper only connects towns and villages. Travel is free below level 40, then uses level-based Adena fees, with half-price travel between 18:00 and 06:00 UTC. There are no direct teleports to farming zones. The Alt+B Market is a centralized convenience shop containing only consumables and utility items already sold without limits by regular town merchants. Its prices are deliberately higher, so visiting the original NPC merchants remains the economical choice. It does not sell equipment, crafting materials, enchant scrolls or Life Stones. Drop Search finds either an item or a monster and shows where items drop or can be spoiled, including the server rates and the viewing character's level penalty. Player Shop Search and Offline Shop make it easier to find and trade with actual player-run stores while keeping the economy in players' hands. Offline shops remain active for up to 48 hours. Rankings and live Raid Boss and Grand Boss status are available through Alt+B. Character PIN and Computer Lock provide additional account and character protection. Restored and corrected Interlude content includes the Frozen Labyrinth and Ice Queen quest chain, Primeval Isle and Sailren, Wild Beast Reserve, Rainbow Springs Hall, Pagan Temple, and quests around Pavel Ruins and the Plunderous Plains. Auto learn and auto loot are enabled. Castle sieges every two weeks Olympiad daily from 18:00 to 00:00 UTC   PREMIUM AND STORE   Premium grants +15% EXP and SP, +5% Adena, Drop and Spoil, one additional game window and convenience features. The store is limited to Premium, cosmetic accessories and character services. Equipment, enchants, combat stats and access to content are not sold.   ━━━━━━━━━━━━━━━━━━━━━━   If you know Interlude well, come test the server and tell us honestly what feels wrong.   Create account: https://l2vaelor.com/register Download: https://l2vaelor.com/#download Discord: https://discord.gg/qMgPxH2fd4
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