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interlude [aCis] L2Versuvio x500 PVP Server ( unique features + balance )


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Posted

Hello people, I will be opening in the future an Interlude server based on aCis project. I have been working on it for a while and I estimate that by the beginning/middle of April will be released. There are some things that I need players to suggest me, as it follows :

Server Rates :

- x70

- x90

- x150

- x300

- x500 <- have been chosen based on your votes

- x1000

- x5000

Custom Items :

- Custom Armors

- Custom Weapons

- No Customs <- have been chosen based on your votes

Subclass

- Subclass Quest with some items in shop

- Add Subclass directly

- Custom Subclass Quest <- have been chosen based on your votes

Town Buffer buffs

- Only Buffs

- Buffs + Dances + Songs  <- have been chosen based on your votes

- Buffs + Dances + Songs + COV/Magnus [] War/Earth Chant

 

Also, here are some features that are already established:

 

-> AIO Player Buffer ( fully working & no bugs )

-> Offline Shops ( fully working & no bugs )

-> Global GK ( something unique, you haven't seen something like this before, my own creation )

-> Town Buffer ( here you need to vote )

-> Fixed all skills ( worked over 1.5 months on this, to balance all classes )

-> All Epic Raidbosses are working as retail ( with spawn animation also, as on OFF servers, except Frintezza/Zaken which will be included into an different area )

-> Safe: 3 // Max: 10 // Ench.Rate: 56%

-> More features will be added on the website, stay tuned. ( http://l2versuvio.com  [ curently under construction ] )

 

 

 

 

So post here with what would you like to see from what I posted above.

Posted

It seems good, but what's the point of stealing other's work? No offence, but try to make something new.

 

Good luck.

 

You mean the artwork? No, what the other guy shared from impulse it was messed up, corrupted textures + bad scripts , I reorganised stuff and fixed errors, took me a lot of time and I added more improvements/features to the GK and buffer and other NPCs which will be shown in the future.

 

 

Posted

You mean the artwork? No, what the other guy shared from impulse it was messed up, corrupted textures + bad scripts , I reorganised stuff and fixed errors, took me a lot of time and I added more improvements/features to the GK and buffer and other NPCs which will be shown in the future.

 

 

Yeah, but still it's not yours. Anyway, personally I use my own HTML interface for my codes-NPCs.
Posted

Yeah, but still it's not yours. Anyway, personally I use my own HTML interface for my codes-NPCs.

I looked into the code to see how he created the tables and rows and how he arranged them ( because infact, it's been on old l2gold c4 with the same sorting but no artwork, but also never shared) , all the other design is thanks to lineage and their artist's work which can be found in the systextures folder in utx files, I didn't used any custom on importing. And for that there are shares, so we can learn something from them.

Posted

Do you have any idea when the server will be ready ? i really wanna play a stable server w/o starwars rate/decent donate and of course no corrupt..

It will be launched between the beginning and middle of April.

Posted

 

29.03.2013

Added Ride Wyvern feature ( works same way as on castles ) available to all clan leaders which have c.hall ( members can't use it )

Implemented voting system on topzone+hopzone and also added token rewards

Some fixes were made in the TvT engine + updated tvt zone

 

wyv1.png

wyv2.png

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