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I think that soulshot effect is only when a mob makes a critical hit. ( im not sure)

ssRate / spsRate from NPC template (ai section) defines the % of luck a SS or BSS applies, and that system exists only in postIL (or awesome IL pack  :dat:). As said SweeTs, the current L2J implementation uses an overidden rechargeShots() method on L2Npc.

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ssRate / spsRate from NPC template (ai section) defines the % of luck a SS or BSS applies, and that system exists only in postIL (or awesome IL pack  :dat:). As said SweeTs, the current L2J implementation uses an overidden rechargeShots() method on L2Npc.

thanks a lot lock
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