Jump to content

new l2elixir? bot np ;p


Recommended Posts

i have found that many walker editions and other bot programmes dont work on new l2elixir, but if someone uses a programme that sends macros then .. bot still goes on ;p

 

i want to find a newer edition of the programme called l2optimised than this one http://rapidshare.com/files/124800600/L2Optimised.rar.html

 

because this has a prob that cannot target a specific mob, but in aggros it works fine...

 

how to use it:

 

run l2optimised.exe

-->go options/modes and choose a mode (i recomend "custom settings"

--> go options/settings and reform the settings us yours

--> go file/start and the red line at the bottom will start decreasing until 0.. you have to go on full screen until the line goes to 0..

 

the only prob is tha the macro that targets the mob is like

/target [mob]/attack and the client doesn't target the mob because of the []...

 

i wonder if there is another way to target a mob or even if there is a new release of the programme...

 

p.s. in aggresive area the bot is fine

      you cannot talk during botting

      it is not detectable (in my opinion)

      ss/spoil/sweep/skill/pots/ works fine

 

waitng for answers to the problem  ;)

Link to comment
Share on other sites

  • 2 weeks later...
  • 1 month later...
  • 2 months later...

i have found that many walker editions and other bot programmes dont work on new l2elixir, but if someone uses a programme that sends macros then .. bot still goes on ;p

 

i want to find a newer edition of the programme called l2optimised than this one http://rapidshare.com/files/124800600/L2Optimised.rar.html

 

because this has a prob that cannot target a specific mob, but in aggros it works fine...

 

how to use it:

 

run l2optimised.exe

-->go options/modes and choose a mode (i recomend "custom settings"

--> go options/settings and reform the settings us yours

--> go file/start and the red line at the bottom will start decreasing until 0.. you have to go on full screen until the line goes to 0..

 

the only prob is tha the macro that targets the mob is like

/target [mob]/attack and the client doesn't target the mob because of the []...

 

i wonder if there is another way to target a mob or even if there is a new release of the programme...

 

p.s. in aggresive area the bot is fine

      you cannot talk during botting

      it is not detectable (in my opinion)

      ss/spoil/sweep/skill/pots/ works fine

 

waitng for answers to the problem  ;)

how can u use the pots?:s

Link to comment
Share on other sites

I think u should use [/target mob] and not /target [mob]

If it is like another macro prog i used before, it just sends whatever you write inside [ ] as if you write it with your keyboard

Link to comment
Share on other sites

  • 3 weeks later...

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.



  • Posts

    • Do you think that everything on the system is loaded regardless if you use it or not ? or even worst, are they loaded even if they exist as textures/meshes but not defined on the DAT files ?
    • DISCORD : utchiha_market telegram : https://t.me/utchiha_market SELLIX STORE : https://utchihamkt.mysellix.io/ Join our server for more products : https://discord.gg/hoodservices https://campsite.bio/utchihaamkt
    • Yes, it is, it's not hard to do (if you know what you're doing); just time consuming.   To make some things clear: 1. You can not create .ukx files with animated skeletalmeshes inside, by using any of the freeshared L2Editors (basically, no support for .psa files) 2. You need a patched UT2003/UT2004. You can either get your own ut2004 and download Gildor's patch from his web, or use any of these: When you use these, you should be able to import both .psk and .psa animations > link the skeletalmesh to the psa > save as .ukx > use ut2down to convert the file to l2 format > encrypt the .ukx with standard l2 encryption (you can use mxc encdec, you can find it in the folder of the l2editor i shared). Your best bet is to use pawnviewer (aka dev mode) to test that. If you have troubles with that process then leave a reply here, otherwise, if it works correctly, you can move on to adding missing animnotify classes to you unrealed, then proper animnotifies, sounds, effects or w/e is missing from your .ukx files. Keep in mind that this is overall not difficult but a huge amount of work (unless you're good at scripting/macros) since you'd need to manually re-create every single animnotify, by hand. If you have doubts or i wasn't clear enough let me know here. (in case you don't know what an animnotify is: UDN - Two - AnimNotifies (unrealengine.com) )  
    • Welcome to JewStor Service!!!   ❖Ready-made verified wallets, exchanges, business banks and to order accounts. ❖EU/UK/US/DE Stuff: 100% Verified! Reliable financial tools for your business. ❖Popular items available include: Stripe business + Payoneer, Deutshce Bank, BBVA ES, Xapo Bank, Revolut business / personal, Santander Bank, Wallester business, Bitsa EU, Binance EU, Qonto Business, Blackcatcard EU, Shopify Payments, ICard EU, N26 EU, Naga Pay EU, Paysera EU, Mistertango Business and many others.
    • Custom = everything that is not part of my H5 client, such as Aegis skin, Death Knight skin, Constructor skin, Golden Valakas skin, an example is the pack containing 3 Golden Valakas skins+cloaks, to give you an idea, this pack consumes almost 200MB within the system, another example of custom is the Hunter Head set made by Asuki, almost 100MB within the system, every custom item added to the client, specifically within the system folder will increase the consumption of your client's virtual ram memory, the more custom added there, the faster your client will close due to critical. Around 4 to 5 custom packs that I removed from the system and made my client reach the ram virtual limit only after more than 40 hours online, in other words; It is only worth adding custom items to the system folder if it is very well compressed, maximum up to 10MB per custom pack (This pack below in the photo, only it inside your client - system consumes almost 200MB, when I removed this pack inside the system it increased the game's lifespan by almost 4h during my tests)
  • Topics

×
×
  • Create New...