Jump to content
  • 0

[REQUEST] Dual Forgotten Blade...


Question

Posted

Well I've Searched A LOT

 

But I Didn't Find Any [sHARE] Post That Shares Dual Forgotten Blades....

 

So I'm Asking You IF There Is Someone That Has Them ...

 

Please Upload and Share Them To Me...

 

AAh And Something Else.

I Saw An A-Style's Guide About Making Your Own Custom Duals , But I Think It's For L2OFF

And I Have L2JFree..

 

And I Didn't Manage To Create The Duals..

 

So , IF U Can Tell Me How To Make My Own , Or Give Me A Guide...

 

Thanks In Advance.

2 answers to this question

Recommended Posts

  • 0
Posted

Guide to create Custom Duals

 

There are many ways to create Custom Duals but i think this is the simplest:

Required:

L2Encdec

L2ClientDat

Itemname-e.dat and weapongrp.dat decrypted with L2ClientDat

L2J Server+Datapack(last revisions if its possible :D)

What to do:

1st Step:(Create name and description for the new Dual)

Open itemname-e.dat and copy one line (for example first line)

Code:

item_name_begin id=17 name=[Wooden Arrow] additionalname=[] popup=-1 description=[An arrow made of wood. It is an arrow used for a no grade bow.] item_name_end

Now paste this line at the end of the file and start to edit it

item_name_begin id=[itemID] name=[[itemNAME]] additionalname=[[YellowNameNextItemNAME]] popup=[iDontKnow(put -1)] description=[[itemDESCRITION]] item_name_end

For example(dual Dark Legion's Edge)

Code:

item_name_begin id=8000 name=[Dark Legion's Edge*Dark Legion's Edge] additionalname=[] popup=-1 description=[When a dualsword is enchanted along with a two-handed sword, a two-handed blunt weapon, and/or a fist-fighting weapon, its P. Atk will increase more than a one-handed sword enchanted with these weapons. When enchanted by 4 or more, Atk. Spd. will increase by 12% and HP will increase by 5% . Inflicts additional damage to target during PvP] item_name_end

2nd Step:(Creating Dual)

Now open weapon.dat and search for "5706" (Dual Damascus) without "" and u will find this:

Code:

item_begin object_id=5706 object_name=[] body_part={lrhand} animation=3 drop_type=1 drop_anim_type=1 drop_radius=6 drop_height=1 projectile=[none] curvature=1000 drop_mesh={[lineageWeapons.sword_of_damascus_m00_wp];[lineageWeaponsTex.sword_of_damascus_t00_wp]} drop_texture={[lineageWeapons.sword_of_damascus_m00_wp];[lineageWeaponsTex.sword_of_damascus_t00_wp]} icon={[icon.weapon_dual_sword_i00]} mesh={[lineageWeapons.sword_of_damascus_m00_wp];[lineageWeapons.sword_of_damascus_m00_wp]} texture={[lineageWeaponsTex.sword_of_damascus_t00_wp];[lineageWeaponsTex.sword_of_damascus_t00_wp]} crystallizable=1 item_sound={[itemSound.public_sword_shing_8];[itemSound.sword_great_4];[itemSound.sword_mid_2];[itemSound.public_sword_shing_4]} drop_sound=[itemSound.itemdrop_sword] equip_sound=[itemSound.itemequip_sword] weight=2080 soulshot_count=1 spiritshot_count=1 material_type=fine_steel crystal_type=a physical_damage=282 random_damage=10 weapon_type=dual critical=8 hit_modify=0 avoid_modify=0 shield_defense=0 shield_defense_rate=0 attack_speed=325 mp_consume=0 magical_damage=114 durability=95 effect_c={[lineageEffect.c_u004]} effect_c_s={[lineageEffect.c_u004]} c3_attr1=0 c3_attr2=0.00 c3_attr3=0.00 c3_attr4=0.00 c3_attr5=0.00 range_s={[]} c3_attr6=0.00 c3_attr7=1.20 c3_attr8=1.20 c3_attr9=1.00 c3_attr10=1.00 range2_s={[lineageWeapons.rangesample];[lineageWeapons.rangesample]} range2_arg={1.40;0.80;0.80;1.40;0.80;0.80;13.00;0.00;0.00;13.00;0.00;0.00} c4_attr1=[icon.weapon_sword_of_damascus_i00] c4_attr2=[icon.weapon_sword_of_damascus_i00] c4_attr5=0 c4_attr6=-1 c4_attr7=0 item_end

Now open an empty notepad page and paste the line now u can start edit it.

First start changing ID dont edit "object_name" and now go back on weapongrp.dat and search for the single weapon u want to make dual in this case Dark Legion's Edge (2500) and u will have this:

Code:

item_begin object_id=2500 object_name=[] body_part={rhand} animation=1 drop_type=1 drop_anim_type=1 drop_radius=7 drop_height=10 projectile=[none] curvature=1000 drop_mesh={[lineageWeapons.dark_legions_edge_m00_wp];[lineageWeaponsTex.dark_legions_edge_t00_wp]} drop_texture={[none]} icon={[icon.weapon_dark_legions_edge_i00]} mesh={[lineageWeapons.dark_legions_edge_m00_wp]} texture={[lineageWeaponsTex.dark_legions_edge_t00_wp]} crystallizable=1 item_sound={[itemSound.sword_mid_1];[itemSound.sword_big_3];[itemSound.sword_great_3];[itemSound.public_sword_shing_4]} drop_sound=[itemSound.itemdrop_sword] equip_sound=[itemSound.itemequip_sword] weight=1320 soulshot_count=1 spiritshot_count=1 material_type=fine_steel crystal_type=a physical_damage=232 random_damage=10 weapon_type=sword critical=8 hit_modify=0 avoid_modify=0 shield_defense=0 shield_defense_rate=0 attack_speed=379 mp_consume=0 magical_damage=114 durability=95 effect_c={[lineageEffect.c_u004]} effect_c_s=0.00 c3_attr1=0 c3_attr2=0.00 c3_attr3=0.00 c3_attr4=1.00 c3_attr5=1.30 range_s={[lineageWeapons.rangesample]} c3_attr6=1.50 c3_attr7=0.80 c3_attr8=0.80 c3_attr9=11.50 c3_attr10=0.00 range2_s=0.00 range2_arg={} c4_attr1=[none] c4_attr2=[none] c4_attr5=0 c4_attr6=-1 c4_attr7=0 item_end

Now go a bit and u will find

Code:

drop_mesh={[lineageWeapons.dark_legions_edge_m00_wp];[lineageWeaponsTex.dark_legions_edge_t00_wp]}

Now copy the dark_legions_edge without LineageWeapons. and _m00_wp.

Now copy somewhere dark_legions_edge and go on the Notepade page where u pasted Dual Damascus page and do the same thing and u will have sword_of_damascus now click on Alt+H(Replace) and where there is

Find what: put sword_of_damascus and where there is Replace with: put dark_legions_edge now click on Replace All and now copy the line and paste it at the end of weapongrp.dat

 

3rd Step:(Changing Stats)

To change patk find physical_damage=

To change matk find magical_damage=

For other look a bit u

This is how i edited my one(finnal result)

Code:

item_begin object_id=8000 object_name=[] body_part={lrhand} animation=3 drop_type=1 drop_anim_type=1 drop_radius=6 drop_height=1 projectile=[none] curvature=1000 drop_mesh={[lineageWeapons.dark_legions_edge_m00_wp];[lineageWeapons.dark_legions_edge_m00_wp]} drop_texture={[lineageWeaponsTex.dark_legions_edge_t00_wp];[lineageWeaponsTex.dark_legions_edge_t00_wp]} icon={[icon.weapon_dual_sword_i00];[icon.weapon_dark_legions_edge_i00];[icon.weapon_dark_legions_edge_i00]} mesh={[lineageWeapons.dark_legions_edge_m00_wp];[lineageWeapons.dark_legions_edge_m00_wp]} texture={[lineageWeaponsTex.dark_legions_edge_t00_wp];[lineageWeaponsTex.dark_legions_edge_t00_wp]} crystallizable=1 item_sound={[itemSound.public_sword_shing_8];[itemSound.sword_great_4];[itemSound.sword_mid_2];[itemSound.public_sword_shing_4]} drop_sound=[itemSound.itemdrop_sword] equip_sound=[itemSound.itemequip_sword] weight=2080 soulshot_count=1 spiritshot_count=1 material_type=fine_steel crystal_type=s physical_damage=356 random_damage=10 weapon_type=dual critical=8 hit_modify=0 avoid_modify=0 shield_defense=0 shield_defense_rate=0 attack_speed=325 mp_consume=0 magical_damage=135 durability=95 effect_c={[lineageEffect.c_u004]} effect_c_s={[lineageEffect.c_u004]} c3_attr1=0 c3_attr2=0.00 c3_attr3=0.00 c3_attr4=0.00 c3_attr5=0.00 range_s={[]} c3_attr6=0.00 c3_attr7=1.20 c3_attr8=1.20 c3_attr9=1.00 c3_attr10=1.00 range2_s={[lineageWeapons.rangesample];[lineageWeapons.rangesample]} range2_arg={1.40;0.80;0.80;1.40;0.80;0.80;13.00;0.00;0.00;13.00;0.00;0.00} c4_attr1=[icon.weapon_dark_legions_edge_i00] c4_attr2=[icon.weapon_dark_legions_edge_i00] c4_attr5=0 c4_attr6=-1 c4_attr7=0 item_end

NOW U CAN ECRYPT THE TWO FILES (HOW??? LOOK HERE)

 

4th Step:(Make Server Read new weapon)

Open weapon.sql and add this

Code:

INSERT INTO weapon VALUES (8000,'Dark Legion''s Edge*Dark Legion''s Edge','lrhand','true',2080,1,1,'fine_steel','s',356,10,'dual',20,0.00000,0,0,0,325,0,140,95,100000000,100,'true');

Blue=ID Orange=Name Red=P.Atk Viola=M.Atk Navy=Item Grade The rest look a bit u

Now u need to edit (in my case create a new) xml

Code:

<item id='8000' name="dark_legions_edge*dark_legions_edge">

<for>

<set val='356' order='0x08' stat='pAtk' />

<set val='140' order='0x08' stat='mAtk' />

<set val='8' order='0x08' stat='rCrit' />

<add val='0' order='0x10' stat='accCombat' />

<set val='325' order='0x08' stat='pAtkSpd' />

<enchant val='0' order='0x0C' stat='pAtk' />

<enchant val='0' order='0x0C' stat='mAtk' />

</for>

</item>

Other:

How to change weapon grade??

Change crystal_type=[WEAPONGRADE] in weapongrp.dat and change grade in weapon.sql

How do i create a Dual Sword Special Ability(SA)??

(For this u need to now a bit of editing xml) U need to create a normal special ability for example: <mul val='1.12' order='0x40' stat='pAtkSpd'/> (this will increas Atk.Spd by 12%

Now change /> to > and add this under (change itemID to your weapon ID)

Code:

<and>

<using slotitem="itemID;14;4"/>

  </and>

Now close with </mul> if it will start with <mul and </add> if it starts with <add

At the end u will have something like this(my dual Darklegion ID 8000)

Code:

<mul val='1.12' order='0x40' stat='pAtkSpd'>

  <and>

<using slotitem="8000;14;4"/>

  </and>  

</mul>

 

To find the programs and the guide to use them go to this topic: http://www.maxcheaters.com/forum/index.php?topic=26213.0

Hope i helped you enough.

Guest
This topic is now closed to further replies.


×
×
  • Create New...

AdBlock Extension Detected!

Our website is made possible by displaying online advertisements to our members.

Please disable AdBlock browser extension first, to be able to use our community.

I've Disabled AdBlock