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Let me update on how currupt this shitty server is. Nearly 2 months ago my character got jailed  the day we had siege. I tried to contact the gm who had to be online since all the sieges before had absolutely failed and he wasn't. I tried both his skype names, I tried petition, website petition EVERYTHING! My friends were talking to him and they were telling me that he was online, they were asking him about my ban and he was talking shit. I told them "Tell him to contact me.. theres no point to ask u for information and not me" Anyway not to make a long story almost 2 weeks after the ban he answered my Petition on the website telling me crap w/o giving me a specific reason that resulted to my ban and then he deleted both my petitions. I couldnt do anything more and because of that I swore NEVER to play Lineage 2 again because of that servers corruption. To finish my story and give u the point on which I wanted to update my posts, I recently learned (2 days ago) that l2 cleaver's admin dsp/despekt or whatever they want us to call him UNBANNED/UNJAILED my account/character and gave my password away to some guy that used to be in my clan so he can get my items (epics/+ weapons/bills of adena etc)! That means he does those crap to other jailed characters and in fact he has done it to a friend of mine who had items from his friends on his inventory.

Long story short... -beep- L2 CLEAVER! I WISH DSP PUTS ALL THE MONEY HE EARNED FROM DONATIONS SUCH AS MINE IN HIS ASS COIN TO COIN! Thanks.

Posted

Let me update on how currupt this shitty server is. Nearly 2 months ago my character got jailed  the day we had siege. I tried to contact the gm who had to be online since all the sieges before had absolutely failed and he wasn't. I tried both his skype names, I tried petition, website petition EVERYTHING! My friends were talking to him and they were telling me that he was online, they were asking him about my ban and he was talking shit. I told them "Tell him to contact me.. theres no point to ask u for information and not me" Anyway not to make a long story almost 2 weeks after the ban he answered my Petition on the website telling me crap w/o giving me a specific reason that resulted to my ban and then he deleted both my petitions. I couldnt do anything more and because of that I swore NEVER to play Lineage 2 again because of that servers corruption. To finish my story and give u the point on which I wanted to update my posts, I recently learned (2 days ago) that l2 cleaver's admin dsp/despekt or whatever they want us to call him UNBANNED/UNJAILED my account/character and gave my password away to some guy that used to be in my clan so he can get my items (epics/+ weapons/bills of adena etc)! That means he does those crap to other jailed characters and in fact he has done it to a friend of mine who had items from his friends on his inventory.

Long story short... -beep- L2 CLEAVER! I WISH DSP PUTS ALL THE MONEY HE EARNED FROM DONATIONS SUCH AS MINE IN HIS ASS COIN TO COIN! Thanks.

 

No comments. Corrupted like l2blaze. :-\

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Let them be offered to our god Bifrons!")); route2.addPoint(new RoutePoint(2, 150248, 172776, -980, 0, false, "")); // Add routes to the map routes.put("route1", route1); routes.put("route2", route2); } @Override public String onSpawn(L2Npc npc) { if (npc.getId() == WALKER_NPC_ID) { selectInitialRouteForNpc(npc); } return super.onSpawn(npc); } @Override public String onAdvEvent(String event, L2Npc npc, l2r.gameserver.model.actor.instance.L2PcInstance player) { if (event.equalsIgnoreCase("move")) { moveNpc(npc); } else if (event.equalsIgnoreCase("check_reached")) { checkIfReached(npc); } return null; } private void moveNpc(L2Npc npc) { String routeName = npcCurrentRoute.get(npc.getObjectId()); Route route = routes.get(routeName); Integer pointIndex = npcIndexes.get(npc.getObjectId()); if (route != null && pointIndex != null) { RoutePoint point = route.getPoints().get(pointIndex); if (point.isRun()) { npc.setRunning(); } else { npc.setWalking(); } if (!point.getChat().isEmpty()) { npc.broadcastPacket(new NpcSay(npc.getObjectId(), Say2.NPC_ALL, npc.getId(), point.getChat())); } npc.getAI().setIntention(CtrlIntention.AI_INTENTION_MOVE_TO, new Location(point.getX(), point.getY(), point.getZ())); // Log movement intention System.out.println("NPC " + npc.getObjectId() + " moving to " + point.getX() + ", " + point.getY() + ", " + point.getZ()); // Schedule a check to see if the NPC has reached its destination startQuestTimer("check_reached", 1000, npc, null); } } private void checkIfReached(L2Npc npc) { String routeName = npcCurrentRoute.get(npc.getObjectId()); Route route = routes.get(routeName); Integer pointIndex = npcIndexes.get(npc.getObjectId()); if (route != null && pointIndex != null) { RoutePoint point = route.getPoints().get(pointIndex); Location currentLocation = npc.getLocation(); Location targetLocation = new Location(point.getX(), point.getY(), point.getZ()); // Check if the NPC has reached the target location if (currentLocation.equals(targetLocation)) { // Log that the NPC has reached the target System.out.println("NPC " + npc.getObjectId() + " reached target " + targetLocation); // Schedule the next movement startQuestTimer("move", point.getDelay() * 1000, npc, null); if (!npcReverse.get(npc.getObjectId())) { pointIndex++; if (pointIndex >= route.getPoints().size()) { npcReverse.put(npc.getObjectId(), true); pointIndex = route.getPoints().size() - 1; } } else { pointIndex--; if (pointIndex < 0) { npcReverse.put(npc.getObjectId(), false); pointIndex = 0; // Choose a new route after completing the current one in both directions switchRouteForNpc(npc); return; } } npcIndexes.put(npc.getObjectId(), pointIndex); } else { // Check again after 1 second startQuestTimer("check_reached", 1000, npc, null); } } } private void selectInitialRouteForNpc(L2Npc npc) { // Randomly select either route1 or route2 String selectedRouteName = "route" + (new Random().nextInt(2) + 1); npcCurrentRoute.put(npc.getObjectId(), selectedRouteName); npcIndexes.put(npc.getObjectId(), 0); npcReverse.put(npc.getObjectId(), false); startQuestTimer("move", 5000, npc, null); // Log initial route selection System.out.println("NPC " + npc.getObjectId() + " selected initial route " + selectedRouteName); } private void switchRouteForNpc(L2Npc npc) { String currentRoute = npcCurrentRoute.get(npc.getObjectId()); String newRoute = currentRoute.equals("route1") ? "route2" : "route1"; npcCurrentRoute.put(npc.getObjectId(), newRoute); npcIndexes.put(npc.getObjectId(), 0); npcReverse.put(npc.getObjectId(), false); startQuestTimer("move", 5000, npc, null); // Log route switching System.out.println("NPC " + npc.getObjectId() + " switched to route " + newRoute); } private static class Route { private List<RoutePoint> points = new ArrayList<>(); public Route(String name) { } public void addPoint(RoutePoint point) { points.add(point); } public List<RoutePoint> getPoints() { return points; } } private static class RoutePoint { private int id; private int x, y, z, delay; private boolean run; private String chat; public RoutePoint(int id, int x, int y, int z, int delay, boolean run, String chat) { this.id = id; this.x = x; this.y = y; this.z = z; this.delay = delay; this.run = run; this.chat = chat; } public int getId() { return id; } public int getX() { return x; } public int getY() { return y; } public int getZ() { return z; } public int getDelay() { return delay; } public boolean isRun() { return run; } public String getChat() { return chat; } } } I looking for help, with this, the npc not start to move. 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