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Flag Zone


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Posted

 Index: java/com/l2jserver/gameserver/model/zone/type/L2FlagZone.java
    ===================================================================
    --- java/com/l2jserver/gameserver/model/zone/type/L2FlagZone.java   (revision 0)
    +++ java/com/l2jserver/gameserver/model/zone/type/L2FlagZone.java   (revision 0)
    @@ -0,0 +1,62 @@
    +/*
    + * This program is free software: you can redistribute it and/or modify it under
    + * the terms of the GNU General Public License as published by the Free Software
    + * Foundation, either version 3 of the License, or (at your option) any later
    + * version.
    + *
    + * This program is distributed in the hope that it will be useful, but WITHOUT
    + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
    + * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
    + * details.
    + *
    + * You should have received a copy of the GNU General Public License along with
    + * this program. If not, see <http://www.gnu.org/licenses/>.
    + */
    +package com.l2jserver.gameserver.model.zone.type;
    +
    +import com.l2jserver.gameserver.model.actor.L2Character;
    +import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
    +import com.l2jserver.gameserver.model.zone.L2ZoneType;
    +
    +/**
    + * @author UnAfraid
    + */
    +public class L2FlagZone extends L2ZoneType
    +{
    +   public L2FlagZone(int id)
    +   {
    +       super(id);
    +   }
    +   
    +   @Override
    +   protected void onEnter(L2Character character)
    +   {
    +       if (character instanceof L2PcInstance)
    +       {
    +           ((L2PcInstance) character).startPvPFlag();
    +           ((L2PcInstance) character).broadcastUserInfo();
    +       }
    +   }
    +   
    +   @Override
    +   protected void onExit(L2Character character)
    +   {
    +       if (character instanceof L2PcInstance)
    +       {
    +           ((L2PcInstance) character).stopPvPFlag();
    +           ((L2PcInstance) character).broadcastUserInfo(); 
    +       }
    +   }
    +   
    +   @Override
    +   public void onDieInside(L2Character character)
    +   {
    +       onExit(character);
    +   }
    +   
    +   @Override
    +   public void onReviveInside(L2Character character)
    +   {
    +       onEnter(character);
    +   }
    +}

 

I have this code work on l2jserver H5 , please help me to organize import and rework on high five and work 100%.

 

change

Code:

((L2PcInstance) character).startPvPFlag();

To

Code:

((L2PcInstance) character).updatePvPFlag(1);

and

Code:

((L2PcInstance) character).stopPvPFlag();

to

Code:

((L2PcInstance) character).updatePvPFlag(0);

4 answers to this question

Recommended Posts

  • 0
Posted

did you ever try http://maxcheaters.com/forum/index.php?topic=250759.0;topicseen ?

it seems much better than the one you trying to adapt ;) I suggest you this share because its ready for h5 ...

  • 0
Posted

did you ever try http://maxcheaters.com/forum/index.php?topic=250759.0;topicseen ?

it seems much better than the one you trying to adapt ;) I suggest you this share because its ready for h5 ...

 

[Hidden post: He need 396 posts to see it. He have currently have 70.]

If its allowed dear moderator ill send him link in PM?

  • 0
Posted

[Hidden post: He need 396 posts to see it. He have currently have 70.]

If its allowed dear moderator ill send him link in PM?

:D no dont do it :P

yeah you are right he cant check the topic i suggest him unless he donate :P

 

 

BTW

 

code seems ok for H5 ! You can always check mine  to take an idea ;)

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  • Posts

    • Thank you for your feedback. To help me improve the system, please leave your comments or report any bugs. I will try to release weekly updates. 
    • Thank you for your feedback, SkyLord — even the negative kind.   Let me give you some context on who we actually are, since you asked. L2-Scripts has been around for nearly 20 years. Over that time, we've worked with a large number of developers — I've personally seen probably half of every serious (and not-so-serious) developer in this scene. The most significant figure in our studio's history was Bonux. Together with a small team of assistants, he was essentially the backbone of our old codebase, and we were the ones who brought virtually every chronicle to the community — Essence, Classic, Main — all of it came through us.   Back then, we worked at scale. That era is over. Today, L2-Scripts is no longer a studio in the traditional sense. It's more of a developer collective. I work alongside the best developers I've encountered in 20 years. Bonux is still with us on Classic. A new developer named Den has joined — in just 3 years he became one of the top Essence developers in the world. Every one of us works independently, but we're united by long-standing friendships and shared projects.   We no longer chase every chronicle or every client. For the past several years, we've been focused exclusively on specific long-term projects where we're paid a proper salary — and when you focus like that, with 20 years of experience behind you, the quality of what you produce is on a completely different level. Our code is currently running on nearly all top Essence and Classic servers. We're now bringing Main (Last Protocol) up to that same standard.   You mentioned Nexvil. Yes, he worked with us. That was a difficult period — the lead developer at the time was not up to the standard we hold ourselves to. It was a short period, and it's long behind us.   As for the prices — I'd ask you not to judge a product by whether you personally can afford it. That's not a fair measure of value. The people running top-tier servers understand what they're paying for. If our pricing doesn't fit your budget, that's completely fine — but downvoting a service simply because it feels expensive to you doesn't reflect well, and it certainly doesn't make the product worse.   A special thank you to eMommy and Zenith for the honest and fair words — it genuinely means a lot. It's good to know there are people in this community who judge things as they are.
    • Just because someone does professional sales doesn’t mean everything is overpriced. If the products he provides are stable and good quality, then I see nothing wrong with it, and those prices aren’t even bad. Remember, we’re living in 2026, not 10 years in the past. Your mindset is probably stuck on buying the cheapest products because maybe you can’t afford better ones. And of course, there’s always someone who likes blaming others. I think you should mind your own business instead of blaming someone for how they run theirs. If you really think his prices are too expensive, then do better than him.
    • I have to be fair here and state that almost all 'good' servers on Essence/Classic are using bonux/l2scripts files and 10k for a decent essence build imo is not that bad of a price as long as nexvil is not touching these files
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