- 0
-
Posts
-
Can't find you on discord ,can you share your discord profile here?
-
Hello lovely community, When you talk, about trust first of all I want you to stay and think for a second. - If was not a trusted person why I would even share this information? (seriously not a single reason) - I did not share any information about how this happened, and which company had the vulnurability (the issue has been fixed from their side and they was very helpful and took quick action + our dev as expert took that quick action) I also want warmly thank abusix.com for providing detailed information (not going to share the whole email for obivious reasons) Mentioning - So lets clarify now what to except from the project. We have different different protocols and 2 engines. But first we are going to start with Interlude Mastered which is going to be a modern engine but a familiar one. Secondary project will be with the latest engine UE however this one needs allot of work is not that easy it takes time(so we will have it soon as is ready) I got to agree with Seamless, Good project are developed quietly. Also we have already clarified that the servers that we are working are under development how is possible guys to give you detailed information about something that is not finished yet? The topic opened on General Discussion Instead of Private Servers for a reason. Some of you already have serves in this topic please and none of you have approach they way i do and be open for your own servers unless you have it ready until now so please.... atleast I'm taking a step and I'm pretty much open to share information with everyone. Once everything is ready Server information and everything will be shared in the topic: Private servers. Thanks in advance.
-
By SadLittlePiggg · Posted
Boost your connection speed and secure your privacy today! Official Website: https://novproxy.com?kwd=tt-max -
Good projects are developed quietly and launched only when they are ready to maintain a consistent online presence and build a community. The formula is simple, yet people keep making the same mistakes. Start with an alpha phase and keep access limited. Since the author claims to already have an inner circle, use that group for early testing. Then open a closed beta through invitation keys or a similar system. Later, announce an open beta. During these early stages, do not accept donations, partnerships, or other forms of support. Focus entirely on improving the project. Once it is stable, announce it and continue maintaining it regardless of the maximum number of users on
-
in best case this project will open with 100 ppl
-
-
Topics

Question
TreVor
Index: java/com/l2jserver/gameserver/model/zone/type/L2FlagZone.java =================================================================== --- java/com/l2jserver/gameserver/model/zone/type/L2FlagZone.java (revision 0) +++ java/com/l2jserver/gameserver/model/zone/type/L2FlagZone.java (revision 0) @@ -0,0 +1,62 @@ +/* + * This program is free software: you can redistribute it and/or modify it under + * the terms of the GNU General Public License as published by the Free Software + * Foundation, either version 3 of the License, or (at your option) any later + * version. + * + * This program is distributed in the hope that it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS + * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more + * details. + * + * You should have received a copy of the GNU General Public License along with + * this program. If not, see <http://www.gnu.org/licenses/>. + */ +package com.l2jserver.gameserver.model.zone.type; + +import com.l2jserver.gameserver.model.actor.L2Character; +import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; +import com.l2jserver.gameserver.model.zone.L2ZoneType; + +/** + * @author UnAfraid + */ +public class L2FlagZone extends L2ZoneType +{ + public L2FlagZone(int id) + { + super(id); + } + + @Override + protected void onEnter(L2Character character) + { + if (character instanceof L2PcInstance) + { + ((L2PcInstance) character).startPvPFlag(); + ((L2PcInstance) character).broadcastUserInfo(); + } + } + + @Override + protected void onExit(L2Character character) + { + if (character instanceof L2PcInstance) + { + ((L2PcInstance) character).stopPvPFlag(); + ((L2PcInstance) character).broadcastUserInfo(); + } + } + + @Override + public void onDieInside(L2Character character) + { + onExit(character); + } + + @Override + public void onReviveInside(L2Character character) + { + onEnter(character); + } +}I have this code work on l2jserver H5 , please help me to organize import and rework on high five and work 100%.
change
Code:
To
Code:
and
Code:
to
Code:
4 answers to this question
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now