DnR Posted January 26, 2013 Author Posted January 26, 2013 He has pc problems thats why there no new commits. Not for long :) This week i' m hopefully getting my computer back. Thank you all for your patience. Quote
DnR Posted January 31, 2013 Author Posted January 31, 2013 I' m finally back along with revision 319. Thank you all for waiting. Quote
Boorinio Posted January 31, 2013 Posted January 31, 2013 I' m finally back along with revision 319. Thank you all for waiting. welcome back! Quote
DnR Posted February 16, 2013 Author Posted February 16, 2013 Hello people, The new update consists of the following: 1)Manor system was asked long time ago, and now it' s working. 2)Chamberlain Receive report fixed. Thanks hellyah for reporting. Now all chamberlain buttons are working. 3)Updated Spawnlist according to xlinkinx's share. Thanks a lot. 4)Solved an issue in IDFactoryTest ("Rnd.nextInt(int)"). Have fun. Quote
DnR Posted February 17, 2013 Author Posted February 17, 2013 There are people who are unable to compile, so here is a compiled version. http://www.4shared.com/get/dCuwTKdz/Lisvus_Part_1.html Quote
La2War Posted February 17, 2013 Posted February 17, 2013 I'm really happy that there's a project of such a Chronicle running good. Btw is it hard to find sources ? Quote
DnR Posted February 17, 2013 Author Posted February 17, 2013 I'm really happy that there's a project of such a Chronicle running good. Btw is it hard to find sources ? Forum: http://l2jlisvus.great-forum.com/ SVN url: https://subversion.assembla.com/svn/L2JLisvus/ Project url: https://www.assembla.com/spaces/L2JLisvus/team Quote
DnR Posted March 4, 2013 Author Posted March 4, 2013 Skill enchantment has been perfected. 100% of enchantable skills have their stats working. Many other changes have been made. Here is the new compiled version. It will be added in first post, as well. http://www.4shared.com/rar/C8c1roNX/lisvus_mid.htm Quote
cyberghoser1 Posted March 5, 2013 Posted March 5, 2013 Very good effort, love C4, keep up the good work! Quote
gerardas Posted March 8, 2013 Posted March 8, 2013 Good luck with your project ! :) ill try to bring the oldskool with your pack Quote
povis111 Posted March 9, 2013 Posted March 9, 2013 Going to use this pack to make a PvP server, already working on it and i'm pretty sure it's good for a Mid server too :) Quote
DnR Posted March 29, 2013 Author Posted March 29, 2013 Revision 366. Clan Hall Updates and some mixes: - Updated HP reg/MP reg/EXP functions. - Updated support magic. - Updated teleports. - Item Creation implementation. Along with that, i fixed the exploit that players were buying infinite countable items such as bsoe, which works in most l2j servers. - Decoration implementation. Thanks xlinkinx, and DanielaCZ for reporting. - Doors now open with confirm pop up. - Fixed Clan hall grades displayed in Auction. - Now, once a clan is deleted or a player loses clan hall, the clan hall will be put back into auction. - Fixed NPE errors. - Improved admin_clanhallset command. - Now, once a clan that bidded is deleted, the bid is cancelled. - Fixed teleports for Disciples Necropolis and Saints Necropolis. Thanks DanielaCZ. - Improved effects getting removed during subclass change. - Improved Enchant List. Now if enchant condition is inappropriate, enchant list will be cancelled. - Fixed bug with underwear being unequipped when an unequipped item was crystallized during enchantment. - Merchant htmls and buylists. Thanks roko91. - Fixing SAs for weapons. Thanks DanielaCZ for reporting,and roko91 for feedback. - Re-adding IPv4 protection. - Improved exp formula for deep blue mobs. - Added Olympiad check for invisible players. - Fixed notifyAttack to be triggered only if damage > 0. Quote
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