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Posted

  • Advanced Community Board (top pvp/pk, top adena, informations, gk and such)
  • HopZone & TopZone Vote Reward (dualbox protection, cool rewards [not afk server])
  • PvP|PK Reward System (10 Cp Potion)
  • PvP|PK Color System (each 100 pvp|pk)
  • Automatic Npc Enchanter
  • Advanced Buffer (free buffs)
  • Social Actions
  • Auto Nobless System
  • Pvp Chat Mode (needs 500 pvp, prefix ~)
  • Heavy Grade System
  • Quake System (5|10|15|20|25 pvp)
  • Announce Online Players
  • Castle Lord Announce
  • Refresh Skills after olympiad
  • Clan Reputation Item (500 points)
  • Nobless Item
  • Trade Refusal Commands (.tradeon|.tradeoff)
  • Pm Refusal Commands (.pmon|.pmoff)
  • Anti Buff Shield
  • Wedding Engine (gay allowed too)
  • Champion Mobs (extra drops)
  • NPC Crest Modification
  • Free Worldwide Teleport
  • Starting Adena : 150.000.000 (150milion)
  • Unstuck Time : 15 Seconds
  • Spawn Protection : 10 Seconds
  • Death Penalty disabled
  • Augmention Glows disabled
  • Autoloot enabled
  • Herbs disabled
  • Enchant scrolls disabled
  • Buff slots : 48 | 3 Hours duration
  • Massive Siege Register Npc
  • Adena Bank Npc (You can deposit unlimited a-beep-t of adena)
  • Strider Race Event

 

10 compiled + backup

20 source new.gif Price

 

becacuse server closed by ddos attack, I am selling the files. Edit: its not mine pack but my friend want to sell he dont have account here.

 

By buying compiled version we provide you backup with full npc. source too.

 

  • Updated

Posted

old files , need a lot of work for perfect run and a lot of fixes...i prefer frozen from that and btw all that stuff is shared

 

its not mine i sale just my Friend Files ;D

Posted

- Advanced Community Board (top pvp/pk, top adena, informations, gk and such)

- HopZone & TopZone Vote Reward (dualbox protection, cool rewards [not afk server])

- PvP|PK Reward System (10 Cp Potion)

- PvP|PK Color System (each 100 pvp|pk)

- Automatic Npc Enchanter

- Advanced Buffer (free buffs)

- Social Actions

- Auto Nobless System

- Pvp Chat Mode (needs 500 pvp, prefix ~)

- Heavy Grade System

- Quake System (5|10|15|20|25 pvp)

- Announce Online Players

- Castle Lord Announce

- Refresh Skills after olympiad

- Clan Reputation Item (500 points)

- Nobless Item

- Trade Refusal Commands (.tradeon|.tradeoff)

- Pm Refusal Commands (.pmon|.pmoff)

- Anti Buff Shield

- Wedding Engine (gay allowed too)

- Champion Mobs (extra drops)

- NPC Crest Modification

- Free Worldwide Teleport

- Starting Adena : 150.000.000 (150milion)

- Unstuck Time : 15 Seconds

- Spawn Protection : 10 Seconds

- Death Penalty disabled

- Augmention Glows disabled

- Autoloot enabled

- Herbs disabled

- Enchant scrolls disabled

- Buff slots : 48 | 3 Hours duration

- Massive Siege Register Npc

- Adena Bank Npc (You can deposit unlimited a-beep-t of adena)

- Strider Race Event

 

10 compiled + backup

20 source

 

becacuse server closed by ddos attack, I am selling the files. Edit: its not mine pack but my friend want to sell he dont have account here.

 

 

An really  nice guy+trusted+skilled.

You won't regret it.

Posted

based on l2j?So you need much work on them..

Why not to take esios source which is based on acis files?

All your futures are on an esios pack.I dont understand what you sell.

Posted

based on l2j?So you need much work on them..

Why not to take esios source which is based on acis files?

All your futures are on an esios pack.I dont understand what you sell.

 

i sell Pack BASED on L2J its not Esios its Not Frozen Its Not Acis. Thats all!

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  • Posts

    • I open the l2j server and see 1. XOR->NewCrypt.encXORPass(raw, offset, size, Rnd.nextInt()); ---> xor everything is clear 2. _staticCrypt.crypt(raw, offset, size); -----> private void encryptBlock(byte[] src, int srcIndex, byte[] dst, int dstIndex) { int xl = bytesTo32bits(src, srcIndex); int xr = bytesTo32bits(src, srcIndex + 4); xl ^= P[0]; for (int i = 1; i < ROUNDS; i += 2) { xr ^= func(xl) ^ P[i]; xl ^= func(xr) ^ P[i + 1]; } xr ^= P[ROUNDS + 1]; bits32ToBytes(xr, dst, dstIndex); bits32ToBytes(xl, dst, dstIndex + 4); }   I scroll down the code and see this code   ----->>> /**      * Decrypt the given input starting at the given offset and place the result in the provided buffer starting at the given offset. The input will be an exact multiple of our blocksize.      * @param src      * @param srcIndex      * @param dst      * @param dstIndex      */     private void decryptBlock(byte[] src, int srcIndex, byte[] dst, int dstIndex)     {         int xl = bytesTo32bits(src, srcIndex);         int xr = bytesTo32bits(src, srcIndex + 4);         xl ^= P[ROUNDS + 1];         for (int i = ROUNDS; i > 0; i -= 2)         {             xr ^= func(xl) ^ P[i];             xl ^= func(xr) ^ P[i - 1];         }         xr ^= P[0];         bits32ToBytes(xr, dst, dstIndex);         bits32ToBytes(xl, dst, dstIndex + 4);     }   ===================================================   I'm transferring this code to C# private void decryptBlock(byte[] src, uint srcIndex, byte[] dst, uint dstIndex)    {        uint xl = BytesTo32bits(src, srcIndex);        uint xr = BytesTo32bits(src, srcIndex + 4);        xl ^= P[ROUNDS + 1];        for (int i = ROUNDS; i > 0; i -= 2)        {            xr ^= F(xl) ^ P[i];            xl ^= F(xr) ^ P[i - 1];        }        xr ^= P[0];        Bits32ToBytes(xr, dst, dstIndex);        Bits32ToBytes(xl, dst, dstIndex + 4);    }   And in c# I first do decryptBlock and then XOR and everything works, I get the package and the first 2 bytes have already been removed as far as I remember   This only works for the login server for the game server, I think it’s not much different  
    • Ask him what you know, and what I know hahaha.
    • https://prnt.sc/2G_hOHfUIGLM   not sure what you mean Teddy boi  
    • Hello first of all thank you for your prompt response and the time you are taking to read this and answer, I am aware that not everyone takes the time and for that I thank you. On the other hand the specific problem is when decrypting this package and being able to parse it,  In some places it says that it is only encrypted with xor, in others that only a static blowfish is used and in others that both are used in the order of xor and then blowfish, this is the problem in spite of being able to see the encryption mechanisms of the servers, I can not put together the function that reverses this encryption to obtain the keys sent by the init packet.   Thanks for your time, hopefully the rest can contribute something because it is a super useful module to extend any functionality to the client and I will publish it in an opensource way when it is finished.
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