Jump to content

[GUIDE] ByPass Bake-Ice Step By Step (Works For Interlude) [IG]


Recommended Posts

Posted

I seem to be doing everything correctly. When I get to the part where I log in with the walker client, it will not and just sits there. On the l2fork screen it just says this over and over:

 

 

17:20:10 - Debug build

17:20:10 - Using Proxy: False

17:20:10 - Starting... SOCKS[1999] LOCAL[2106] OOG[2107]

17:20:50 - New local connection[2106]

17:20:50 - Local LS connection->Handle

17:20:54 - End of Local:LS connection

17:20:54 - New local connection[2106]

17:20:54 - Local LS connection->Handle

17:20:58 - End of Local:LS connection

17:20:58 - New local connection[2106]

17:20:59 - Local LS connection->Handle

17:21:03 - End of Local:LS connection

17:21:03 - New local connection[2106]

17:21:04 - Local LS connection->Handle

 

I got the OOG walker to work, but can't get this to work for some reason O_o

 

loool thats exactly what is always saying to me it doesnt says "waiting for cenection" always says handle and then DOESNT WORK i better kick my pc until he gets vista off it and XP on it -.-' it must be from that....anyway...any solution to that?

Posted

iI can't even get to that part, because it won't let me get past the log in part for the walker client. I wonder if it's because I'm using vista? Maybe this would be why? I just did a check with proxifier to test 127.0.0.1 and these were the results:

 

 

[58:28] Testing Started.

Proxy Server

Address: 127.0.0.1:1999

Protocol: SOCKS 5

Authentication: NO

 

[58:28] Starting: Test 1: Connection to the Proxy Server

[58:28] IP Address: 127.0.0.1

[58:29] Could not connect to 127.0.0.1:1999

No connection could be made because the target computer actively refused it.

Check your network connection and make sure that the proxy server address and port are correct.

Also the error may indicate that the proxy server is down.

[58:29] Test failed.

[58:29] Testing Finished.

 

 

But then why can I use OOG? Weird.

 

Edit: I reinstalled everything, and now when I run walker and load the walker client, it loads up and I get a gameguard error saying, "The Gameguard file is damaged. Please reinstall gameguard. (Errorcode = 124). I noticed ZoOoOoM's system folder had no gameguard files in it, so I tried using my bake ice gameguard folder and replaced it with the one in ZoOoOoM's, but that didn't work :/

Posted

There HAS to be something else we have to do to be able to get this to work. Like opening ports or something heh. Otherwise all these people wouldn't be having problems. Because I have gone exactly by the guide and can't get past logging in with the walker client. I have checked and rechecked the guide and have done literally dozens of different ways to try to log in messing around with the files, but can never get past the same dam step I'm stuck on. It doesn't make sense, because for one I can use the OOG walker fine, but the IG walker just does not work :/ I give up heh. Has anyone actually gotten this to work besides ZoOoOoM?

Posted

hi.....not work here! when i open (walker .exe) apear CRITICAL ERROR general protection fault!  and here have 2 game_guard and guameguard and i did exactly what u told!

can u help me?

Posted

@bddblade the bypass is working fine..all DN is using it,plus other servers the topic is almost 50 pages long and have been viewed 27688 times since i made it..so yea,its you who did something wrong or so

 

@queijo make proxifier target game_guard and try

and if the crit error appeared again ,use my system folder , and copy the .dat files from your server's folder and tell me how did it go ;)

Posted

@ppcondo , you can use my system folder....if you play in server other than DN ..copy the .DAT files in your server's  system folder and put them in mine and overwrite what exists

Posted

i play in DN in NM exactly but even with ur system i get GG error....

 

EDIT: i deleted GG from ur system and now i can see the "fake server" on walker but when i go to bake ice and i choose the server and then its freezed it doesnt appear the selection char....just lyke this guy

 

->asfaltboy

 

and it's just stuck there... am I seposed to do something else why can't I see selection screen on the walker client ? BTW I'm using VISTA as you can see and i have run the walker with compability so it doesn't do any gameguard errors.. but I still can't continue... I ran all the things as the guide said I should...

 

/

 

BTW some1 has the same problem? and solved it?

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now



  • Posts

    • package custom.events.RandomZoneEvent; import java.io.File; import java.util.ArrayList; import java.util.List; import java.util.Random; import java.util.concurrent.ScheduledFuture; import org.w3c.dom.Document; import org.w3c.dom.Node; import org.l2jmobius.commons.threads.ThreadPool; import org.l2jmobius.commons.time.SchedulingPattern; import org.l2jmobius.commons.time.TimeUtil; import org.l2jmobius.commons.util.IXmlReader; import org.l2jmobius.gameserver.managers.ZoneManager; import org.l2jmobius.gameserver.model.StatSet; import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Npc; import org.l2jmobius.gameserver.model.actor.Player; import org.l2jmobius.gameserver.model.quest.Event; import org.l2jmobius.gameserver.model.zone.ZoneId; import org.l2jmobius.gameserver.model.zone.ZoneType; import org.l2jmobius.gameserver.model.zone.type.RandomZone; import org.l2jmobius.gameserver.util.Broadcast; /** * Random Zone Event - Activates one random PvP zone temporarily. No modifica la clase de la zona: usa flags PvP en runtime. * @author Juan */ public class RandomZoneEvent extends Event { private static final String CONFIG_FILE = "data/scripts/custom/events/RandomZoneEvent/config.xml"; private static int EVENT_DURATION_MINUTES = 15; private static boolean _isActive = false; private ScheduledFuture<?> _eventTask = null; private final List<ZoneType> _availableZones = new ArrayList<>(); private ZoneType _activeZone = null; public RandomZoneEvent() { loadConfig(); loadZones(); registerZoneListeners(); } /** * Registra listeners a TODAS LAS ZONAS random */ private void registerZoneListeners() { for (ZoneType zone : _availableZones) { addEnterZoneId(zone.getId()); addExitZoneId(zone.getId()); LOGGER.info("[RandomZoneEvent] Registered listener for zone: " + zone.getName()); } } private void loadConfig() { new IXmlReader() { @Override public void load() { parseDatapackFile(CONFIG_FILE); } @Override public void parseDocument(Document doc, File file) { forEach(doc, "event", eventNode -> { final StatSet att = new StatSet(parseAttributes(eventNode)); final String name = att.getString("name"); for (Node node = eventNode.getFirstChild(); node != null; node = node.getNextSibling()) { if ("schedule".equals(node.getNodeName())) { final StatSet attributes = new StatSet(parseAttributes(node)); final String pattern = attributes.getString("pattern"); final SchedulingPattern schedulingPattern = new SchedulingPattern(pattern); final StatSet params = new StatSet(); params.set("Name", name); params.set("SchedulingPattern", pattern); final long delay = schedulingPattern.getDelayToNextFromNow(); getTimers().addTimer("Schedule_" + name, params, delay + 5000, null, null); LOGGER.info("[RandomZoneEvent] Event " + name + " scheduled at " + TimeUtil.getDateTimeString(System.currentTimeMillis() + delay)); } } }); } }.load(); } private void loadZones() { for (ZoneType zone : ZoneManager.getInstance().getAllZones(RandomZone.class)) { if ((zone.getName() != null) && zone.getName().toLowerCase().startsWith("random_zone")) { _availableZones.add(zone); LOGGER.info("[RandomZoneEvent] Loaded zone: " + zone.getName() + " (id=" + zone.getId() + ")"); } } LOGGER.info("[RandomZoneEvent] Total random zones loaded: " + _availableZones.size()); } @Override public void onTimerEvent(String event, StatSet params, Npc npc, Player player) { if (event.startsWith("Schedule_")) { eventStart(null); final SchedulingPattern schedulingPattern = new SchedulingPattern(params.getString("SchedulingPattern")); final long delay = schedulingPattern.getDelayToNextFromNow(); getTimers().addTimer(event, params, delay + 5000, null, null); LOGGER.info("[RandomZoneEvent] Rescheduled for " + TimeUtil.getDateTimeString(System.currentTimeMillis() + delay)); } } @Override public boolean eventStart(Player eventMaker) { if (_isActive) { if (eventMaker != null) { eventMaker.sendMessage("RandomZoneEvent already active."); } return false; } if (_availableZones.isEmpty()) { Broadcast.toAllOnlinePlayers("[RandomZoneEvent] No zones configured."); return false; } _isActive = true; Broadcast.toAllOnlinePlayers("⚔️ Random Zone Event has started!"); _eventTask = ThreadPool.schedule(this::activateRandomZone, 5_000); return true; } private void activateRandomZone() { _activeZone = _availableZones.get(new Random().nextInt(_availableZones.size())); _activeZone.setEnabled(true); Broadcast.toAllOnlinePlayers("🔥 Random Zone Event: " + _activeZone.getName() + " is now PvP for " + EVENT_DURATION_MINUTES + " minutes!"); _eventTask = ThreadPool.schedule(this::eventStop, EVENT_DURATION_MINUTES * 60 * 1000L); } @Override public boolean eventStop() { if (!_isActive) { return false; } _isActive = false; if (_eventTask != null) { _eventTask.cancel(true); _eventTask = null; } if (_activeZone != null) { _activeZone.setEnabled(false); Broadcast.toAllOnlinePlayers("🏁 Random Zone Event ended. " + _activeZone.getName() + " is back to normal."); _activeZone = null; } else { Broadcast.toAllOnlinePlayers("🏁 Random Zone Event ended."); } return true; } @Override public void onEnterZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, true); if (creature.isPlayer()) { creature.sendMessage("Esta zona está en modo PvP temporalmente."); } } } @Override public void onExitZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, false); if (creature.isPlayer()) { creature.sendMessage("Abandonaste la zona PvP temporal."); } } } @Override public boolean eventBypass(Player player, String bypass) { return true; } @Override public String onEvent(String event, Npc npc, Player player) { return super.onEvent(event, npc, player); } @Override public String onFirstTalk(Npc npc, Player player) { return null; } public static void main(String[] args) { new RandomZoneEvent(); } } i have this but its not working
    • ZonePvPSpawnBossRadio=0 ZonePvPSpawnBossBarakiel=0 at the Customs.ini in L2Server folder. Im prety sure this is it because i had the same problem with you in cruma 1 floor for example and i couldn't fix it but i fixed it finally by changing these 2 lines
    • Siege Reward Start PM Msg Rework Config root BossDieAnnounce and BossDieSound in the L24Team.properties and Config.java files for global raid boss death notifications and sounds. Adds a new reward_list table to the DB.sql file to track castle rewards. Improves character creation logic for thread safety and validation. Adds extensive state checks to the RequestEnchantItem method to prevent enchantments during inappropriate player states. Fixed auto-attack animation bug (there was no attack animation, only damage animation) Clean Code Other fixes I forgot to list! Java 14 Fixed issue where deleting a character would prevent it from leaving the screen or being removed, or even after a delete CD (it would only exit when re-logging in or creating a new character). Added Premium System from the other C2 project (Needs testing and improvement). Added the "Improved" Community Board (incomplete).
    • Use only middleman this guy scammer old discord goddardshop   
  • Topics

×
×
  • Create New...

AdBlock Extension Detected!

Our website is made possible by displaying online advertisements to our members.

Please disable AdBlock browser extension first, to be able to use our community.

I've Disabled AdBlock