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l2jesios DDOS ATTACK


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Posted

lol xalarwse oute o elfo den kanei etsi...sto katw katw to site einai mono gia na vlepeis ta news to developing progress den stamataei....an einai dinatwn ekanes olokliro thread gia ena ddos .

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Guest Elfocrash
Posted

nai re file napane alou den piraksame kanenan eleos gia pion logo na mas kanoun attack

den mas kanoun. mou kanoun. arakse

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Posted

Δεν μπορώ να καταλάβω τον λόγο που ψάχνεις το άτομο που σε κάνει ddos εδώ μέσα.

Που το ξέρεις ότι είναι από εδώ?

 

Υ.Γ. Μάθε να σχηματίζεις μια πρόταση. άπαπα.

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Guest Elfocrash
Posted

Δεν μπορώ να καταλάβω τον λόγο που ψάχνεις το άτομο που σε κάνει ddos εδώ μέσα.

Που το ξέρεις ότι είναι από εδώ?

 

Υ.Γ. Μάθε να σχηματίζεις μια πρόταση. άπαπα.

kala esu eisai pita kathisterimenos. Les na ekane attack kapoio member apo to community tou forum? To project mono edw einai diafimismeno. 

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Posted

kala esu eisai pita kathisterimenos. Les na ekane attack kapoio member apo to community tou forum? To project mono edw einai diafimismeno. 

simfono me ton elfocrash pezi na exei Xamilotero 0.5 I Que

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    • @l2naylondev Requiring a player to log in just for the sake of logging  seems exploitable. Someone could log in only to claim the reward and immediately leave, or repeatedly change their ip. So i guess  are there are additional protections in place ? such as locking the reward by account, character , and ip. It would also be useful to add a playtime requirement. For example, after logging in, the player would need to remain active for at least x playtime  before getting the reward or other parameters configurable by the xml.  I suggest improving the system before selling it. 
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