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[Help]Multisell

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palikaria na min ta polilogw...Pezei na ginete na kano ena multisell me pre-enchanted items? P.X: otan agorazei o allos na to pernei etoimo =16. Dokimasa to

<production="123123" count="123123" enchant="16"> alla arxidia...Kserei kanenas pos mporo na to kano?

palikaria na min ta polilogw...Pezei na ginete na kano ena multisell me pre-enchanted items? P.X: otan agorazei o allos na to pernei etoimo =16. Dokimasa to

<production="123123" count="123123" enchant="16"> alla arxidia...Kserei kanenas pos mporo na to kano?

Έχει γίνει share,στον ελληνικό τομέα τέτοιο npc.

 

κατέβασε το και δες πως δουλεύει,ώστε να κάνεις το δικό σου.

pare ena code gia afto pou zhthses, an exeis allo server px interlude, ktl ginete polu efkola addapt

Index: /trunk/L2J_Gameserver/java/com/l2jserver/gameserver/network/serverpackets/MultiSellList.java
===================================================================
--- /trunk/L2J_Gameserver/java/com/l2jserver/gameserver/network/serverpackets/MultiSellList.java (revision 24)
+++ /trunk/L2J_Gameserver/java/com/l2jserver/gameserver/network/serverpackets/MultiSellList.java (revision 71)
@@ -119,5 +119,5 @@
                else
                {
-                   writeH(0x00); // enchant level
+                   writeH(ing.getEnchantLevel()); // enchant level
                    writeD(0x00); // augment id
                    writeD(0x00); // mana
@@ -154,5 +154,5 @@
                else
                {
-                   writeH(0x00); // enchant level
+                   writeH(ing.getEnchantLevel()); // enchant level
                    writeD(0x00); // augment id
                    writeD(0x00); // mana
Index: /trunk/L2J_Gameserver/java/com/l2jserver/gameserver/model/multisell/PreparedEntry.java
===================================================================
--- /trunk/L2J_Gameserver/java/com/l2jserver/gameserver/model/multisell/PreparedEntry.java (revision 24)
+++ /trunk/L2J_Gameserver/java/com/l2jserver/gameserver/model/multisell/PreparedEntry.java (revision 71)
@@ -72,5 +72,5 @@
        adenaA-beep-t += _taxA-beep-t; // do not forget tax
        if (adenaA-beep-t > 0)
-           _ingredients.add(new Ingredient(ADENA_ID, adenaA-beep-t, false, false));
+           _ingredients.add(new Ingredient(ADENA_ID, adenaA-beep-t,0, false, false));
        
        // now copy products
Index: /trunk/L2J_Gameserver/java/com/l2jserver/gameserver/model/multisell/Ingredient.java
===================================================================
--- /trunk/L2J_Gameserver/java/com/l2jserver/gameserver/model/multisell/Ingredient.java (revision 24)
+++ /trunk/L2J_Gameserver/java/com/l2jserver/gameserver/model/multisell/Ingredient.java (revision 71)
@@ -30,4 +30,5 @@
    private int _itemId;
    private long _itemCount;
+    private int _EnchantmentLevel;
    private boolean _isTaxIngredient, _maintainIngredient;
    
@@ -35,8 +36,9 @@
    private ItemInfo _itemInfo = null;
    
-   public Ingredient(int itemId, long itemCount, boolean isTaxIngredient, boolean maintainIngredient)
+   public Ingredient(int itemId, long itemCount,int EnchantmentLevel, boolean isTaxIngredient, boolean maintainIngredient)
    {
        _itemId = itemId;
        _itemCount = itemCount;
+       _EnchantmentLevel = EnchantmentLevel;
        _isTaxIngredient = isTaxIngredient;
        _maintainIngredient = maintainIngredient;
@@ -80,5 +82,5 @@
    public final int getEnchantLevel()
    {
-       return _itemInfo != null ? _itemInfo.getEnchantLevel() : 0;
+            return _itemInfo == null?_EnchantmentLevel:_itemInfo.getEnchantLevel();
    }
    
Index: /trunk/L2J_Gameserver/java/com/l2jserver/gameserver/datatables/MultiSell.java
===================================================================
--- /trunk/L2J_Gameserver/java/com/l2jserver/gameserver/datatables/MultiSell.java (revision 52)
+++ /trunk/L2J_Gameserver/java/com/l2jserver/gameserver/datatables/MultiSell.java (revision 71)
@@ -270,4 +270,8 @@
            if ("ingredient".equalsIgnoreCase(n.getNodeName()))
            {
+               int enchantmentLevel = 0;
+               if (n.getAttributes().getNamedItem("enchantmentLevel") != null)
+               enchantmentLevel = Integer.parseInt(n.getAttributes().getNamedItem("enchantmentLevel").getNodeValue());
+               
                int id = Integer.parseInt(n.getAttributes().getNamedItem("id").getNodeValue());
                long count = Long.parseLong(n.getAttributes().getNamedItem("count").getNodeValue());
@@ -286,12 +290,16 @@
                    mantainIngredient = false;
                
-               entry.addIngredient(new Ingredient(id, count, isTaxIngredient, mantainIngredient));
+               entry.addIngredient(new Ingredient(id, count, enchantmentLevel, isTaxIngredient, mantainIngredient));
            }
            else if ("production".equalsIgnoreCase(n.getNodeName()))
            {
+               int enchantmentLevel = 0;
+               if (n.getAttributes().getNamedItem("enchantmentLevel") != null)
+               enchantmentLevel = Integer.parseInt(n.getAttributes().getNamedItem("enchantmentLevel").getNodeValue());
+               
                int id = Integer.parseInt(n.getAttributes().getNamedItem("id").getNodeValue());
                long count = Long.parseLong(n.getAttributes().getNamedItem("count").getNodeValue());
                
-               entry.addProduct(new Ingredient(id, count, false, false));
+               entry.addProduct(new Ingredient(id, count, enchantmentLevel, false, false));
            }
        }

to multisell tha prepei na exei afthn morfh:

<production id="15572" count="1" enchantmentLevel="25"/>

elpizw na se voi8isa ;)

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