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[GUIDE] Getting around bakeice - The simple way


sltbnjr

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nice share!!

but when I login after 10 seconds i can't send any action (by walker) or by mouse, but i still conected to server, i can see Gm messages and Trade messages of ppl in town, and ppl walking  :((((

 

I used IG1.78 moded for IL with l2fork

another pc with backice client and proxifier

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uhm.. well ur connection is shared on both.. even if u had 2 pc's , each will have the same ip if ur using a router under the same connection , cause ur IP isnt what shows in the connection on ur pc.. ur real IP is the one ur connection have..  i.e: 10 pcs connected to the net through 1 router or switch with 1 connection.. all will have same "real ip"

 

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nice share!!

but when I login after 10 seconds i can't send any action (by walker) or by mouse, but i still conected to server, i can see Gm messages and Trade messages of ppl in town, and ppl walking  :((((

 

I used IG1.78 moded for IL with l2fork

another pc with backice client and proxifier

well i saw in town a big white rabbit xddd. i made a full check of client.

And now i can play more than 10 seconds xd. But orders from l2w dont do it. I mean, i cant autobuff, heal, hit mobs, etc.. (but sound alerts works! :O)

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can u tell us how to do it? or isnt easier use walker for C6 not C5?

 

EDIT: ok i know higher version of walker is not possible becouse of verification, but i still dont know how to transfer c5-->c6 and c6--->c5 :(

i was watching ur video and i guess it s program in the left corner up the L2fork (the black window) can u share it?

can u answer me pls even "no" is answer

thx

 

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Hi in OOG walker i show this error in Fork

 

12:35:35 - New local connection[2106]

12:35:35 - Local GS connection->Add to queue

12:35:35 - Local connection waiting

12:35:44 - Established connection - Remote IP '85.14.217.252' Remote Port '2106'

12:35:44 - New SOCKS connection for 85.14.217.252:2106

12:35:45 - Proxy LS connection->Handle

12:35:53 - Removed a SOCKS:LS connection

12:35:53 - Local listen thread exit

12:35:53 - Remote listen thread exit

12:35:53 - Established connection - Remote IP '89.163.148.85' Remote Port '7777'

12:35:53 - New SOCKS connection for 89.163.148.85:7777

12:35:54 - Proxy kicked~

12:35:54 - Proxy GS connection->Add to queue

12:35:54 - New pair

12:35:54 - Removed a gameconnection

12:35:54 - Remote:Cannot access a disposed object.

Object name: 'System.Net.Sockets.NetworkStream'.

 

Plz help ??????

 

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no that project is not ready to be shared

 

you can use IG oO

the problem is that i (and not only me) can't launch interlude client on VMware - we have 6.5b / 3d acceleration enabled - direct3d tests running good but when we launch l2 we get error that viewport cant be opened - delete ur option.ini but well - deletion that file doesnt change anything - ppl described such problems in other games with vmware but no solution was found ...
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With IG i'm not have a problem.My problem is with OOG.How can OOG connect to local server :)

 

17:12:56 Now we will use local verification:o)

17:12:56 Link LoginServer Succeed.

17:13:26 ->Login LoginServer Timeout.

 

and L2Fork

 

17:12:56 - New local connection[2106]

17:12:57 - Local LS connection->Handle

17:13:26 - End of Local:LS connection

 

Idea is Walker connect to local server.With IG no problem.But OOG not connect, and

- Local connection waiting not write. :) :)

 

 

I must forget - GREAT THANKS TO sltbnjr

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