Thomson TG585 v8 Ανοιγμα Port
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Posts
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Hi. @GX-Ext, svn does not work. is there anywhere else where we can get source code? Thank you so much.
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new synchronized movement with neoengine obstacle correction I reported bugs to you and you completely ignored me because of my nationality. Yes, you were arrogant towards me. I sent you many questions on your forum and you didn't even thank me or say anything about it. I stopped using your updates a long time ago and focused on fixing my own aCis because you intentionally break the code. Just buy versions 401 to 409; you intentionally broke a lot of things for "IDIOTS" to buy from you. Anyway, our conversation ends here. Good luck with renaming and organizing; that probably makes you more money than fixing the basics. With this debug I created valid notes for monsters and NPCs, fixing the maxZ that you broke, and also corrected fly/water movements, making them more efficient. I only spent 2 months and I'm using Geoengine l2.j NOTE: I'm not selling my GeoEngine, don't waste your time sending messages!
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I'm on that same situation, but hey after almost 3600 commits it's almost playable! 😛
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Probably due to poor choice of container handling items, you should test other types. If it's not due to container, it can be whatever method impacting inventory, such as sort/filter/integrity checks. Bad synchronization can also grealty impact performance. Another thing to check is about packet sending, you should use L2PHX to explore what is actually sent.
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By L2craftworld · Posted
how do I make it so that you only deal damage to a mob if you have the right items equipped, like jewels, belt, underwear, bracelet, so if you don't have one of those items equipped, you don't deal any damage to the mob thanks
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