'Baggos' Posted September 9, 2012 Posted September 9, 2012 Already exists this code, but wants some changes on acis. I know he does not want much, but a convenience for beginners. net.sf.l2j.Config.java + public static int BLOW_FRONT_RATE; + public static int BLOW_SIDE_RATE; + public static int BLOW_BACK_RATE; + BLOW_FRONT_RATE = Integer.parseInt(baggos.getProperty("BlowRateFront", "40")); + BLOW_SIDE_RATE = Integer.parseInt(baggos.getProperty("BlowRateSide", "50")); + BLOW_BACK_RATE = Integer.parseInt(baggos.getProperty("BlowRateBEHIND", "70")); config: + # Blow Rate From BackStab. + BlowRateFront = 40 + BlowRateSide = 50 + BlowRateBehind = 70 net.sf.l2j.gameserver.handler.skillhandlers.Blow.java + import net.sf.l2j.Config; import net.sf.l2j.gameserver.handler.ISkillHandler; - public final static int FRONT = 50; - public final static int SIDE = 60; - public final static int BEHIND = 70; + public final static byte FRONT = 50; + public final static byte SIDE = 60; + public final static byte BEHIND = 70; + public static int FRONTBACKSTAB = Config.BLOW_FRONT_RATE; + public static int SIDEBACKSTAB = Config.BLOW_SIDE_RATE; + public static int BEHINDBACKSTAB = Config.BLOW_BACK_RATE; @Override public void useSkill(L2Character activeChar, L2Skill skill, L2Object[] targets) { + if(skill.getId() == 30) + { + FRONTBACKSTAB = Config.BLOW_BACK_RATE; + SIDEBACKSTAB = Config.BLOW_BACK_RATE; + BEHINDBACKSTAB = Config.BLOW_BACK_RATE; + } net.sf.l2j.gameserver.handler.skillhandlers.Pdam.java - target.reduceCurrentHp(damage, activeChar, skill); - + } + + // Backstab Modify + if(skill.getId() == 30) + { + double Hpdam = 0; + + if (damage >= target.getCurrentHp()) + { + target.setCurrentHp(0); + target.doDie(activeChar); + } + else + { + Hpdam = (target.getCurrentHp() - damage); + target.setCurrentHp(Hpdam); + } Quote
dEvilKinG Posted September 9, 2012 Posted September 9, 2012 Diff file is missing things to remove, make it with eclipse. Quote
Xanderॐ Posted September 9, 2012 Posted September 9, 2012 I think this patch is completelly wrong. Yes ? Quote
Tryskell Posted September 9, 2012 Posted September 9, 2012 I think this patch is completelly wrong. Yes ? Both the patch and the thing includes inside it. Byte > integer, "baggos.", the main purpose of the patch itself is an error. Quote
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