/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later
* version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jserver.gameserver.model.zone.type;
import com.l2jserver.gameserver.ThreadPoolManager;
import com.l2jserver.gameserver.model.actor.L2Character;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.util.Rnd;
/**
* An Custom PvP Zone
*
* @author NeverMore
*/
public class L2CustomPvP extends L2RespawnZone
{
//Ramdom Locations configs
private static int[] _x = {-80583, -82689, -83488};
private static int[] _y = {150932, 152504, 153180};
private static int[] _z = {-3041, -3178, -3178 };
public L2CustomPvP(int id)
{
super(5555);
}
@Override
protected void onEnter(L2Character character)
{
character.setInsideZone(L2Character.ZONE_NOSUMMONFRIEND, true);
if (character instanceof L2PcInstance)
{
((L2PcInstance) character).sendMessage("You enter a PvP Area");
((L2PcInstance) character).updatePvPFlag(1);
((L2PcInstance) character).broadcastUserInfo();
}
}
@Override
protected void onExit(L2Character character)
{
character.setInsideZone(L2Character.ZONE_NOSUMMONFRIEND, false);
if (character instanceof L2PcInstance)
{
((L2PcInstance) character).stopNoblesseBlessing(null);
((L2PcInstance) character).stopPvPFlag();
((L2PcInstance) character).sendMessage("You exit from a PvP Area");
((L2PcInstance) character).setPvpFlagLasts(System.currentTimeMillis() + 20000);
((L2PcInstance) character).startPvPFlag();
}
}
static class BackToPvp implements Runnable
{
private L2Character _activeChar;
BackToPvp(L2Character character)
{
_activeChar = character;
}
@Override
public void run()
{
int r = Rnd.get(3);
_activeChar.teleToLocation(_x[r] , _y[r], _z[r]);
}
}
@Override
public void onDieInside(L2Character character)
{
if (character instanceof L2PcInstance)
{
}
}
@Override
public void onReviveInside(L2Character character)
{
ThreadPoolManager.getInstance().scheduleGeneral(new BackToPvp(character), 500);
((L2PcInstance) character).isNoblesseBlessed();
}
}
So when you leave the the zone and enter the zone again directly , the flag lasts for 3 secs but after that you are not flagged anymore. Only when you leave the zone and wait until your flag is gone and enter again the zone the server updates your flag again.
How to fix it ?
Sall I add " ((L2PcInstance) character).stopPvPFlag();" on Enter the zone and after that
"((L2PcInstance) character).updatePvPFlag(1);" so the LastFlagg will cancel and update the flag again?
I dont know what to do please give me some help =)
Lineage2Network - Interlude Reimagined
Embark on a revitalized journey through the classic Interlude era with Lineage2.Network. Our server is meticulously crafted by veteran players to deliver a seamless and engaging experience, blending the nostalgia of the Chaotic Chronicle with modern enhancements.
Server details
Chronicle: Interlude + Classic
Rates: EXP x30 | Adena x10 | Drop x10 | Spoil x10
Server features
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Attendance Rewards - get rewards for online time
Custom Events - TVT, DM, CTF
NPC buffer duration - 2 hours
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Ring of Core additional stats: +1 STR
Earring of Orfen additional stats: +1 INT
Shadow Earring of Zaken - 7 days
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Max buff count - 24 (20 + 4 with Divine Inspiration)
Noblesse, Heroic Valor, Flames of Invincibility and Celestial Shield don't take buff slot
Reworked Cancel, Mage and Warrior Banes – removed buffs reappear after 30s
Block Buffs - block all incoming buffs except from self/party
Sweeper Festival added to Spoiler class
Subclass – retail or purchasable
Noblesse – retail or purchasable up to Barakiel; collect 8 fragments for full staff
1st & 2nd class free, 3rd needs 700 Halisha Marks or is purchasable
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Check out full server details in our website
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Question
sirzufall
Hey again... well I got a new problem..
this is my code :
So when you leave the the zone and enter the zone again directly , the flag lasts for 3 secs but after that you are not flagged anymore. Only when you leave the zone and wait until your flag is gone and enter again the zone the server updates your flag again.
How to fix it ?
Sall I add " ((L2PcInstance) character).stopPvPFlag();" on Enter the zone and after that
"((L2PcInstance) character).updatePvPFlag(1);" so the LastFlagg will cancel and update the flag again?
I dont know what to do please give me some help =)
thanks
14 answers to this question
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