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Posted

Sivir, the Battle Mistress

 

Role: AD Carry

Summoner Spells: Flash/Teleport

Masteries: 26/4/0

214v1hf.png

Runes: Standard AD cary Runes

      Marks : Greater Mark of Strength(Flat AD)

      Seals : Greater Seal of Resilience(Flat Armor)

      Glyphs: Greater Glyph of Warding(Flat MR)

      Quints: Greater Quintessence of Strength(Flat AD)

      NOTE: AD runes>Armor Pen. runes because AD helps you to cs

                MS Quints are a considerable chioce, AS runes NOT viable

Items: -Boots +3 pots

          -Bers Boots+Dorans+Vamp. Septer

          -Bloodthirster

          -Phantom Dancer

          -Guardians Angel/Last Whisper

          -Last Whisper/Guardians Angel

          -Infinty Egde

Skill Order: R>Q>W>E with Q at lvl 1 and E at level 4or2

General Tips: With this build you wanna roll over your enemy! Sivir has great synergy with

              Nunu or Janna so try to take one of those for support.

              With Nunu you kill your enemy when Nunu slows them and you follow up with

              tons of auto-attacks+skills

              (Note: with Blood Boil and your passive you have great MS early!with your ult your MS goes Insane)

              With Janna you combo the shield with your auto attacks,your Boomerang and Ricochet

              and the enemy carry should die with this combo

             

              Your main objective is to push the lanes and get as many turrets as possible!

              Despite great Attack Speed the Mastery "Demolitionist" helps to burn down turrets

              Use teleport wisely to push lanes or trade objectives when the enemy goes for dragon/baron

 

              Your ulti is used to either engage or disengage so again use wisely!

              BEWARE: Even if you give the command to engage DONT be in the front!

             

Posted

                                                          Blitzcrank

 

attachment-php.jpg

 

 

Role:Jungle

Summoner Spells:smite.pngflash.png

Masteries:10za0ow.jpg

Runes:Greater Mark of Alacrity 9,Greater Seal of Resilience 9,Greater Glyph of Warding 9,Greater Quintessence of Strength 3.

Items:boots-of-mobility.gifzekes-herald.giffrozen-heart.gifbanshees-veil.giftrinity-force.gifatmas-impaler.gif

Skill Order:blitzcrank-rocket-grab.pngblitzcrank-power-fist.pngblitzcrank-static-field.pngblitzcrank-overdrive.png

General tips:You can  Rocket

*You can  Rocket Grab blue buff at the side of the wall on its back and kill it there without it resetting.(useful for enemy blue steal)

 

*While advancing towards an opponent who is aware of your presence and tries to avoid your  Rocket Grab, delay it and/or try to  Power Fist him instead, especially if his "avoiding" path prevents him from running straight the hell out.

 

*Try to be patient and use  Rocket Grab at the proper moment when you "feel" you can predict your opponent's movement.

Posted
Sexy-Ahri-485x375.jpg

 

AHRI

The nine tailed FOX

 


 

 

Role: AP CARRY

Lane: MID

 


 

Summoner Spells: Flash Ignite

 


BUILD

 

 

We will play Ahri as an Ap Carry with good amount of health so we can stay in our Mid lane the most we can.

 

Always , start with 1001.png and 3x 2003.png.

 

 

Then on your first back buy , 2x 1056.png.Doran's rings will provide you some very nice early game mp regen and quite good AP so go with them.

 

Then , when mid game you must go for 3116.png

 

IF the enemy team has a GOOD Ap carry you can go first item 3001.png.

 

And in lane game you must get 3089.png and 3135.png

 

 

Somewhere in the MID Game upgrate your boots to 3020.png.

 


 

 

RUNES AND MASTERIES

 

9x Greater Mark of Insight

9x  Greater Seal of Vitality

9x Greater Glyph of Force

3x Greater Quintessence of Potency

 

 

About Masteries.. I choose :

 

21/0/9

 

Summoner's Wrath 1/1

Mental Force 3/4

Tough Skin 4/4

Arcane Knowledge 1/1

Havoc 3/3

Blast 4/4

Archmage 4/4

Executioner 1/1

 

 

Summoner's Insight 1/1

Expanded Mind 3/3

Swiftness 1/4

Meditation 3/3

Runic Affinity 1/1

 


 

Skill Order

 

Start with Q on Level one then E on level two and W on level 3.From then you upgrade Q until lvl 9 (maximized it).Level 6 of course take R and whenever you cant levelup Q levelup  W then E.This is very simple

 

 


 

General Ahri Tips

When you play as Ahri , you must have the full control over your lane.You have a powerfull combo that will bring your enemy's life down fast.You dont have to spam skills BUT to wait for the right time.When you find an opening use E so you "lure" the enemy to use.Then Rapidly use Q and W if he's low life and goes to run away , use your R and ignite and bring him down.

 

You depend a lot on early game farm so it would be best if you focus on farming and not killing.Thats why we went for the boots/pots , let the oponent push you , you make sure you last hit minions.Attack only if a great chance comes or else wait until level 6-7 to start fighting.

 

On late game , you should have nice position , thats something you can reach only by playing a ton of games.Be sure if you have done a nice start the enemy team will take care of you more than they would normally do.So take this chance and use your E on the enemy's team carry And try to bring it down.If the teamfight dont go well you can run away with your ulty or you can hunt hurt enemy team members with it as well.

 

 

~After all , you are a Hunter ~

Posted

Sexy-Ahri-485x375.jpg

 

General Ahri Tips

When you play as Ahri , you must have the full control over your lane.You have a powerfull combo that will bring your enemy's life down fast.You dont have to spam skills BUT to wait for the right time.When you find an opening use E so you "lure" the enemy to use.Then Rapidly use Q and W if he's low life and goes to run away , use your R and ignite and bring him down.

 

You depend a lot on early game farm so it would be best if you focus on farming and not killing.Thats why we went for the boots/pots , let the oponent push you , you make sure you last hit minions.Attack only if a great chance comes or else wait until level 6-7 to start fighting.

 

On late game , you should have nice position , thats something you can reach only by playing a ton of games.Be sure if you have done a nice start the enemy team will take care of you more than they would normally do.So take this chance and use your E on the enemy's team carry And try to bring it down.If the teamfight dont go well you can run away with your ulty or you can hunt hurt enemy team members with it as well.

 

 

~After all , you are a Hunter ~

and you tell me its not C/p

Ohhh Come on now

Posted

and you tell me its not C/p

Ohhh Come on now

Everyone here knows well if i C/P or Not.

It took me exactly 20 minutes to finish this guide.Writing is not difficult is it?I can do a guide for Kog Maw as well if you want , or any other champ that would made you to shut your little mouth.

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