GsL Posted August 21, 2012 Posted August 21, 2012 http://maxcheaters.com/forum/index.php?topic=163429.0 i have l2jfrozen interlude if some1 know any guide plz reply it i wanna learn to adapt i dont want all time to request help
0 GsL Posted August 21, 2012 Author Posted August 21, 2012 http://maxcheaters.com/forum/index.php?topic=163429.0 i have l2jfrozen interlude if some1 know any guide plz reply it i wanna learn to adapt i dont want all time to request help
0 Dulens. Posted August 21, 2012 Posted August 21, 2012 The easiest thing in the world, anyway I may can help you. Send me your id, pass via pm.
0 Dulens. Posted August 21, 2012 Posted August 21, 2012 The easiest thing in the world, anyway I may can help you. Send me your id, pass via pm.
0 Dulens. Posted August 21, 2012 Posted August 21, 2012 Btw, don't send me teamviewer. I will make a patch (addapted) to add it alone. Sorry for double :| ### Eclipse Workspace Patch 1.0 #P L2jFrozen_GameServer Index: head-src/com/l2jfrozen/gameserver/handler/skillhandlers/Blow.java =================================================================== --- head-src/com/l2jfrozen/gameserver/handler/skillhandlers/Blow.java (revision 948) +++ head-src/com/l2jfrozen/gameserver/handler/skillhandlers/Blow.java (working copy) @@ -46,14 +46,19 @@ SkillType.BLOW }; - /* - public final static byte FRONT = 50; - public final static byte SIDE = 60; - public final static byte BEHIND = 70; - */ - - @Override - public void useSkill(L2Character activeChar, L2Skill skill, L2Object[] targets) + public static int FRONT = Config.BLOW_ATTACK_FRONT; + public static int SIDE = Config.BLOW_ATTACK_SIDE; + public static int BEHIND = Config.BLOW_ATTACK_BEHIND; + + @Override + public void useSkill(L2Character activeChar, L2Skill skill, L2Object[] targets) + { + if(skill.getId() == 30) + { + FRONT = 0; + SIDE = 0; + BEHIND = Config.BLOW_ATTACK_BEHIND; + } { if (activeChar.isAlikeDead()) return; @@ -305,9 +310,10 @@ }else{ activeChar.removeSs(); - } } + + } @Override public SkillType[] getSkillIds() Index: head-src/com/l2jfrozen/gameserver/handler/skillhandlers/Pdam.java =================================================================== --- head-src/com/l2jfrozen/gameserver/handler/skillhandlers/Pdam.java (revision 948) +++ head-src/com/l2jfrozen/gameserver/handler/skillhandlers/Pdam.java (working copy) @@ -287,8 +287,22 @@ player = null; smsg = null; } - else - target.reduceCurrentHp(damage, activeChar); + else if(skill.getId() == 30) + { + double Hpdam = 0; + + if (damage >= target.getCurrentHp()) + { + target.setCurrentHp(0); + target.doDie(activeChar); + } + else + { + Hpdam = (target.getCurrentHp() - damage); + target.setCurrentHp(Hpdam); + } + } + else target.reduceCurrentHp(damage, activeChar); } else { Ready!
0 Dulens. Posted August 21, 2012 Posted August 21, 2012 Btw, don't send me teamviewer. I will make a patch (addapted) to add it alone. Sorry for double :| ### Eclipse Workspace Patch 1.0 #P L2jFrozen_GameServer Index: head-src/com/l2jfrozen/gameserver/handler/skillhandlers/Blow.java =================================================================== --- head-src/com/l2jfrozen/gameserver/handler/skillhandlers/Blow.java (revision 948) +++ head-src/com/l2jfrozen/gameserver/handler/skillhandlers/Blow.java (working copy) @@ -46,14 +46,19 @@ SkillType.BLOW }; - /* - public final static byte FRONT = 50; - public final static byte SIDE = 60; - public final static byte BEHIND = 70; - */ - - @Override - public void useSkill(L2Character activeChar, L2Skill skill, L2Object[] targets) + public static int FRONT = Config.BLOW_ATTACK_FRONT; + public static int SIDE = Config.BLOW_ATTACK_SIDE; + public static int BEHIND = Config.BLOW_ATTACK_BEHIND; + + @Override + public void useSkill(L2Character activeChar, L2Skill skill, L2Object[] targets) + { + if(skill.getId() == 30) + { + FRONT = 0; + SIDE = 0; + BEHIND = Config.BLOW_ATTACK_BEHIND; + } { if (activeChar.isAlikeDead()) return; @@ -305,9 +310,10 @@ }else{ activeChar.removeSs(); - } } + + } @Override public SkillType[] getSkillIds() Index: head-src/com/l2jfrozen/gameserver/handler/skillhandlers/Pdam.java =================================================================== --- head-src/com/l2jfrozen/gameserver/handler/skillhandlers/Pdam.java (revision 948) +++ head-src/com/l2jfrozen/gameserver/handler/skillhandlers/Pdam.java (working copy) @@ -287,8 +287,22 @@ player = null; smsg = null; } - else - target.reduceCurrentHp(damage, activeChar); + else if(skill.getId() == 30) + { + double Hpdam = 0; + + if (damage >= target.getCurrentHp()) + { + target.setCurrentHp(0); + target.doDie(activeChar); + } + else + { + Hpdam = (target.getCurrentHp() - damage); + target.setCurrentHp(Hpdam); + } + } + else target.reduceCurrentHp(damage, activeChar); } else { Ready!
0 GsL Posted August 22, 2012 Author Posted August 22, 2012 The easiest thing in the world, anyway I may can help you. Send me your id, pass via pm. i love you i dont know why anyway i had forget this post !!! Thanksssssssssssssssssssssssssssssssssssssssssss [Gr] me trelanes pali !!! tha ton test amesos!!
0 Tryskell Posted August 22, 2012 Posted August 22, 2012 GG crystalia, GsL learnt nothing from it and so will request again, and again, and again... And again. And again, and again, and again, and again. Give a man a fishpole and he won't ask fishes anymore.
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GsL
http://maxcheaters.com/forum/index.php?topic=163429.0
i have l2jfrozen interlude if some1 know any guide plz reply it i wanna learn to adapt i dont want all time to request help
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