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[Epilogue] Grandboss problems


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Posted

Hello.

 

I want to remove the quests for the Grand bosses without messing their behaviour, but I don't know how to disable the quest check inside the ai/individual/.java files.

 

The second problem is the respawn time of all bosses. In config.java->grandboss I have edit the respawn and wait times, but they don't seem to work. In grandboss_data table the respawn_time is 1343591774222 which is hour, minutes, seconds and date, but I don't really know the actual format. From where should I change the respawn time?

 

For the second problem my guess is that first the grandbosses have to be spawned according to respawn_time and after they will follow the config.java, maybe Im wrong. But I can't wait for days :/ I also heard that the respawn time is stored inside the .java files what should I do?

 

 

Thanks in advance.

2 answers to this question

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Posted

about first question, look through all AIs and look for codes regarding quests like:

registerMobs(_npcId, QuestEventType.ON_ATTACK);
startQuestTimer("guard_animation_0", 3400, null, null);
cancelQuestTimer("check_ai", null, null);
registerMobs(MOBS, QuestEventType.ON_SPAWN, QuestEventType.ON_KILL, QuestEventType.ON_AGGRO_RANGE_ENTER);

and things like that.

 

Second problem, 1343591774222 is time in miliseconds, it will end today in exactly 7 hours.

If u want to do it quicker, decrease number, 3600000 is 1 hour.

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Posted

In the biggest proportion, only GrandBossTeleporters are affected by quests / qitems / and so on. Check it here. That's the case for Baium, Antharas and Valakas at least.

 

About resetting a world boss, put back his time and status to 0. Some bosses such as Valakas are also spawned in another place before being teleportTo just before animation. Easiest is to reset the entire line using your pck database SQL infos.

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