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ΔΕΙΤΕ ΤΙ ΜΟΥ ΕΜΑΘΕ Ο INSEC. ΔΕΝ ΑΣΤΟΧΗΣΑ ΟΥΤΕ ΕΝΑ SKILLSHOT!

ΤΡΕΛΟ PLAY!
Posted

ΑΚΟΜΑ ΚΑΛΥΤΕΡΟ ΑΥΤΟ ΟΜΩΣ!

 

Το είχαμε κάνει σε ένα lan team αυτό. Έπαιζα εγώ graves και ένα παιδί έπαιζε Shen και στο last fight πούλησα όλα τα item και αγόρασα full tank και αυτός full damage. Οι άλλοι δεν το πρόσεξαν, μου κάνανε dive και τους έσφαξε όλους ο Shen XAXAXA

Posted

Μέχρι και στα ARAM ΣΕ ΚΟΥΒΑΛΑΩ!

Αφού σε μαλάκα έμπαινα και ούτε ulti δεν προλάβαινα να κάνω..
Posted

Το είχαμε κάνει σε ένα lan team αυτό. Έπαιζα εγώ graves και ένα παιδί έπαιζε Shen και στο last fight πούλησα όλα τα item και αγόρασα full tank και αυτός full damage. Οι άλλοι δεν το πρόσεξαν, μου κάνανε dive και τους έσφαξε όλους ο Shen XAXAXA

ΧΑΧΑΧΑΧΑΧΑΧΑ ΑΡΡΩΣΤΟ!

Αφού σε μαλάκα έμπαινα και ούτε ulti δεν προλάβαινα να κάνω..

Μαλάκα Draven master.
Posted

KΥΡΙΕ ΜAXTOR,ΜΗΠΩΣ ΤΟ ΓΑΜΗΣΑΜΕ ΛΙΓΟ ΜΕ ΤΑ ADS?

Ε ΛΙΓΟ ΝΑΙ ΕΧΕΙ ΓΕΜΙΣΕΙ Ο ΤΟΠΟΣ ΚΑΙ ΔΕΝ ΠΡΟΛΑΒΑΙΝΩ ΝΑ ΤΑ ΚΑΝΩ BLOCK ΚΙΟΛΑΣ!
Posted

Ο Παυλάρας σίγουρα θα ξέρει.

Άμα δεν ξέρει ούτε αυτός ,τότε δικαιολογούμαι ...

 

 

 

KΥΡΙΕ ΜAXTOR,ΜΗΠΩΣ ΤΟ ΓΑΜΗΣΑΜΕ ΛΙΓΟ ΜΕ ΤΑ ADS?

Βλέπεις και εσύ ένα place your banner her 100x1050 advertise here?

Posted

Ε ΛΙΓΟ ΝΑΙ ΕΧΕΙ ΓΕΜΙΣΕΙ Ο ΤΟΠΟΣ ΚΑΙ ΔΕΝ ΠΡΟΛΑΒΑΙΝΩ ΝΑ ΤΑ ΚΑΝΩ BLOCK ΚΙΟΛΑΣ!

Μαλάκα,όποιο site βλέπω και την παλεύει ο admin του,και κάνει gentle advertising,τον κάνω whitelist στο adblock.

ΤΟ MAXCHEATERS ΟΜΩΣ ΕΧΕΙ ΦΑΕΙ ΠΙΟ ΜΑΥΡΟ ΒLACKLIST ΚΑΙ ΑΠΟ ΤΟΝ ΟΓΚΟΥΝΣΟΤΟ.

Posted

 

ΔΕΙΤΕ ΤΙ ΜΟΥ ΕΜΑΘΕ Ο INSEC. ΔΕΝ ΑΣΤΟΧΗΣΑ ΟΥΤΕ ΕΝΑ SKILLSHOT!

Μαλάκα έκανα Insec σε έναν fizz και αφού έπεσε το γατάκι,έβαλα ένα ward έξω από το base μετά,πάτησα και μια W και απέφυγα το spear της Nidalee.

 

DEMN PLAYS

 

-Μην το κάνετε αυτό σπίσι σας

Posted

Άμα δεν ξέρει ούτε αυτός ,τότε δικαιολογούμαι ...

 

 

 

Βλέπεις και εσύ ένα place your banner her 100x1050 advertise here?

Έβλεπα :Ρ
Posted

Μαλάκα,όποιο site βλέπω και την παλεύει ο admin του,και κάνει gentle advertising,τον κάνω whitelist στο adblock.

ΤΟ MAXCHEATERS ΟΜΩΣ ΕΧΕΙ ΦΑΕΙ ΠΙΟ ΜΑΥΡΟ ΒLACKLIST ΚΑΙ ΑΠΟ ΤΟΝ ΟΓΚΟΥΝΣΟΤΟ.

ΕΓΩ ΠΙΣΤΕΥΑ ΟΤΙ ΣΑΝ LEGENDARY ΔΕ ΘΑ ΧΑ ΘΕΜΑ ΑΛΛΑ ΤΩΡΑ ΤΑ ΒΛΕΠΟΥΜΕ ΚΑΙ ΕΜΕΙΣ ΟΠΟΤΕ BLACKLIST!

 

Παρεπιπτόντως από χτες έχουμε ψηφιακό σήμα και εδώ, όταν κατέβεις χωριό να πάρεις αποκωδικοποιητή!

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    • what pack you use  send me on discord for it
    • package custom.events.RandomZoneEvent; import java.io.File; import java.util.ArrayList; import java.util.List; import java.util.Random; import java.util.concurrent.ScheduledFuture; import org.w3c.dom.Document; import org.w3c.dom.Node; import org.l2jmobius.commons.threads.ThreadPool; import org.l2jmobius.commons.time.SchedulingPattern; import org.l2jmobius.commons.time.TimeUtil; import org.l2jmobius.commons.util.IXmlReader; import org.l2jmobius.gameserver.managers.ZoneManager; import org.l2jmobius.gameserver.model.StatSet; import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Npc; import org.l2jmobius.gameserver.model.actor.Player; import org.l2jmobius.gameserver.model.quest.Event; import org.l2jmobius.gameserver.model.zone.ZoneId; import org.l2jmobius.gameserver.model.zone.ZoneType; import org.l2jmobius.gameserver.model.zone.type.RandomZone; import org.l2jmobius.gameserver.util.Broadcast; /** * Random Zone Event - Activates one random PvP zone temporarily. No modifica la clase de la zona: usa flags PvP en runtime. * @author Juan */ public class RandomZoneEvent extends Event { private static final String CONFIG_FILE = "data/scripts/custom/events/RandomZoneEvent/config.xml"; private static int EVENT_DURATION_MINUTES = 15; private static boolean _isActive = false; private ScheduledFuture<?> _eventTask = null; private final List<ZoneType> _availableZones = new ArrayList<>(); private ZoneType _activeZone = null; public RandomZoneEvent() { loadConfig(); loadZones(); registerZoneListeners(); } /** * Registra listeners a TODAS LAS ZONAS random */ private void registerZoneListeners() { for (ZoneType zone : _availableZones) { addEnterZoneId(zone.getId()); addExitZoneId(zone.getId()); LOGGER.info("[RandomZoneEvent] Registered listener for zone: " + zone.getName()); } } private void loadConfig() { new IXmlReader() { @Override public void load() { parseDatapackFile(CONFIG_FILE); } @Override public void parseDocument(Document doc, File file) { forEach(doc, "event", eventNode -> { final StatSet att = new StatSet(parseAttributes(eventNode)); final String name = att.getString("name"); for (Node node = eventNode.getFirstChild(); node != null; node = node.getNextSibling()) { if ("schedule".equals(node.getNodeName())) { final StatSet attributes = new StatSet(parseAttributes(node)); final String pattern = attributes.getString("pattern"); final SchedulingPattern schedulingPattern = new SchedulingPattern(pattern); final StatSet params = new StatSet(); params.set("Name", name); params.set("SchedulingPattern", pattern); final long delay = schedulingPattern.getDelayToNextFromNow(); getTimers().addTimer("Schedule_" + name, params, delay + 5000, null, null); LOGGER.info("[RandomZoneEvent] Event " + name + " scheduled at " + TimeUtil.getDateTimeString(System.currentTimeMillis() + delay)); } } }); } }.load(); } private void loadZones() { for (ZoneType zone : ZoneManager.getInstance().getAllZones(RandomZone.class)) { if ((zone.getName() != null) && zone.getName().toLowerCase().startsWith("random_zone")) { _availableZones.add(zone); LOGGER.info("[RandomZoneEvent] Loaded zone: " + zone.getName() + " (id=" + zone.getId() + ")"); } } LOGGER.info("[RandomZoneEvent] Total random zones loaded: " + _availableZones.size()); } @Override public void onTimerEvent(String event, StatSet params, Npc npc, Player player) { if (event.startsWith("Schedule_")) { eventStart(null); final SchedulingPattern schedulingPattern = new SchedulingPattern(params.getString("SchedulingPattern")); final long delay = schedulingPattern.getDelayToNextFromNow(); getTimers().addTimer(event, params, delay + 5000, null, null); LOGGER.info("[RandomZoneEvent] Rescheduled for " + TimeUtil.getDateTimeString(System.currentTimeMillis() + delay)); } } @Override public boolean eventStart(Player eventMaker) { if (_isActive) { if (eventMaker != null) { eventMaker.sendMessage("RandomZoneEvent already active."); } return false; } if (_availableZones.isEmpty()) { Broadcast.toAllOnlinePlayers("[RandomZoneEvent] No zones configured."); return false; } _isActive = true; Broadcast.toAllOnlinePlayers("⚔️ Random Zone Event has started!"); _eventTask = ThreadPool.schedule(this::activateRandomZone, 5_000); return true; } private void activateRandomZone() { _activeZone = _availableZones.get(new Random().nextInt(_availableZones.size())); _activeZone.setEnabled(true); Broadcast.toAllOnlinePlayers("🔥 Random Zone Event: " + _activeZone.getName() + " is now PvP for " + EVENT_DURATION_MINUTES + " minutes!"); _eventTask = ThreadPool.schedule(this::eventStop, EVENT_DURATION_MINUTES * 60 * 1000L); } @Override public boolean eventStop() { if (!_isActive) { return false; } _isActive = false; if (_eventTask != null) { _eventTask.cancel(true); _eventTask = null; } if (_activeZone != null) { _activeZone.setEnabled(false); Broadcast.toAllOnlinePlayers("🏁 Random Zone Event ended. " + _activeZone.getName() + " is back to normal."); _activeZone = null; } else { Broadcast.toAllOnlinePlayers("🏁 Random Zone Event ended."); } return true; } @Override public void onEnterZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, true); if (creature.isPlayer()) { creature.sendMessage("Esta zona está en modo PvP temporalmente."); } } } @Override public void onExitZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, false); if (creature.isPlayer()) { creature.sendMessage("Abandonaste la zona PvP temporal."); } } } @Override public boolean eventBypass(Player player, String bypass) { return true; } @Override public String onEvent(String event, Npc npc, Player player) { return super.onEvent(event, npc, player); } @Override public String onFirstTalk(Npc npc, Player player) { return null; } public static void main(String[] args) { new RandomZoneEvent(); } } i have this but its not working
    • ZonePvPSpawnBossRadio=0 ZonePvPSpawnBossBarakiel=0 at the Customs.ini in L2Server folder. Im prety sure this is it because i had the same problem with you in cruma 1 floor for example and i couldn't fix it but i fixed it finally by changing these 2 lines
    • Siege Reward Start PM Msg Rework Config root BossDieAnnounce and BossDieSound in the L24Team.properties and Config.java files for global raid boss death notifications and sounds. Adds a new reward_list table to the DB.sql file to track castle rewards. Improves character creation logic for thread safety and validation. Adds extensive state checks to the RequestEnchantItem method to prevent enchantments during inappropriate player states. Fixed auto-attack animation bug (there was no attack animation, only damage animation) Clean Code Other fixes I forgot to list! Java 14 Fixed issue where deleting a character would prevent it from leaving the screen or being removed, or even after a delete CD (it would only exit when re-logging in or creating a new character). Added Premium System from the other C2 project (Needs testing and improvement). Added the "Improved" Community Board (incomplete).
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