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[HELP][HighFive] Enchant Scrolls

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Hello guys,

 

Red = Fixed

 

Before I start let me say that this Post is kind of big :)

I need some help over here. Well I was trying different things for several days (since Friday) and I haven't found any solution yet :/

 

****************UPDATED****************

 

Okay and now I let's go to the Enchant Scrolls:

 

I want to create some Enchant scrolls which will be only for specific weapons and weapons for specific scrolls.

Example:

Crystal Scroll S grade only for Draconic Bow and Draconic Bow can be enchanted only with Crystal Scroll S grade.

Is it easy to make? Or is it even possible??

 

Or would it be easier to "create" a new grade Example "SA Grade" and make all the weapons SA grade + create enchant scrolls SA Grade?

 

I would have tried making the weapons like in Master Yogi's event. But I think that + 40 Scripts (I think) would be a bit too difficult, and would reduce the loading speed maybe produce lag and I am not at rewriting/modifying scripts yet.

 

****************UPDATED****************

 

Okay I will start with I think the easiest thing the Custom skills.

 

Well here is my situation:

First of all the skill is a buff. Buff is existing, I can use the Buff. But now here is my problem: When I use the buff I get the stats BUT it is just stuck. Stats stay untill I do player restart.

I don't know if it's Client Side problem or Server side.

 

Anyway here is the xml of the skill:

<?xml version="1.0" encoding="UTF-8"?>
<list>
	<skill id="80000" levels="1" name="Aria's Defense">
	<set name="magicLvl" val="85" />
	<set name="operateType" val="OP_ACTIVE" />
	<set name="skillType" val="BUFF" />
	<set name="target" val="TARGET_SELF" />
	<set name="reuseDelay" val="1800000" />
	<set name="staticReuse" val="true" />
	<set name="hitTime" val="1000" />
	<set name="staticHitTime" val="true" />
	<for>
			<add order="0x40" stat="pDef" val="4000" />
			<add order="0x40" stat="mDef" val="4000" />
			<sub order="0x40" stat="cancelVuln" val="25" />
	</for>
</skill>
</list>

 

And I tried adding it in the configs as well, didn't work :/

 

Config:

# Skill duration list
# Format: skillid,newtime;skillid2,newtime2...
SkillDurationList = 80000,15;

 

If it's client side tell me please. :)

 

I hope I provided enough Information and well that's all for now!

 

Thanks in advance for your help!

 

Regards,

DeathSpank

try it for first problem

 

<?xml version="1.0" encoding="UTF-8"?>
<list>
	<skill id="80000" levels="1" name="Aria's Defense">
	<set name="magicLvl" val="85" />
	<set name="operateType" val="OP_ACTIVE" />
	<set name="skillType" val="BUFF" />
	<set name="target" val="TARGET_SELF" />
	<set name="reuseDelay" val="1800000" />
	<set name="staticReuse" val="true" />
	<set name="hitTime" val="1000" />
	<set name="staticHitTime" val="true" />
	<for>
                  <effect name="Buff" abnormalTime="1200" val="0" abnormalLvl="1" abnormalType="custom_buff">
			<add order="0x40" stat="pDef" val="4000" />
			<add order="0x40" stat="mDef" val="4000" />
			<sub order="0x40" stat="cancelVuln" val="25" />
                  </effect>
	</for>
</skill>
</list>

  • Author

Nice thanks! It's almost perfect! Effect stays for as long as it's needed but it's as a debuff. But I thnk that's client sides problem now because I messed a bit there :D

 

FIXED!

Solved. Locked.

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