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buffer: when i select other functions button it says you are not meeting the criteria and something like that instead of showing me the html

 

import sys

from com.l2jserver.gameserver.model.actor.instance import L2PcInstance

from java.util import Iterator

from com.l2jserver.gameserver.datatables import SkillTable

from com.l2jserver       import L2DatabaseFactory

from com.l2jserver.gameserver.model.quest import State

from com.l2jserver.gameserver.model.quest import QuestState

from com.l2jserver.gameserver.model.quest.jython import QuestJython as JQuest

 

qn = "60551_NPCBuffer"

NPCS=[121212,60551]

ADENA_ID=57

QuestId    = 60551

QuestName  = "NPCBuffer"

QuestDesc  = "custom"

 

print "Loaded: Buffer by Haizor"

 

class Quest (JQuest) :

 

def __init__(self,id,name,descr): JQuest.__init__(self,id,name,descr)

 

 

def onEvent(self,event,st):

htmltext = event

count=st.getQuestItemsCount(ADENA_ID)

if count < 0 or st.getPlayer().getLevel() < 1 :

htmltext = "<html><head><body>You not a donator!!! Come back later.<br></body></html>"

else:

st.takeItems(ADENA_ID,0)

st.getPlayer().setTarget(st.getPlayer())

 

#Cancellation

if event == "1":

st.takeItems(ADENA_ID,0)

SkillTable.getInstance().getInfo(4094,12).getEffects(st.getPlayer(),st.getPlayer())

st.getPlayer().stopAllEffects()

return "1.htm"

st.setState(State.COMPLETED)

 

#Restore

if event == "2":

st.takeItems(ADENA_ID,0)

st.getPlayer().setCurrentHpMp(st.getPlayer().getMaxHp(),st.getPlayer().getMaxMp())

st.getPlayer().setCurrentCp(st.getPlayer().getMaxCp())

return "1.htm"

st.setState(COMPLETED)

 

#Dagger buffs

if event == "3":

st.takeItems(ADENA_ID,0)

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4342,2),False,False)

st.getPlayer().setCurrentHpMp(st.getPlayer().getMaxHp(),st.getPlayer().getMaxMp())

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4344,3),False,False)

st.getPlayer().setCurrentHpMp(st.getPlayer().getMaxHp(),st.getPlayer().getMaxMp())

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4345,3),False,False)

st.getPlayer().setCurrentHpMp(st.getPlayer().getMaxHp(),st.getPlayer().getMaxMp())

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4346,4),False,False)

st.getPlayer().setCurrentHpMp(st.getPlayer().getMaxHp(),st.getPlayer().getMaxMp())

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4347,6),False,False)

st.getPlayer().setCurrentHpMp(st.getPlayer().getMaxHp(),st.getPlayer().getMaxMp())

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4348,6),False,False)

st.getPlayer().setCurrentHpMp(st.getPlayer().getMaxHp(),st.getPlayer().getMaxMp())

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4349,2),False,False)

st.getPlayer().setCurrentHpMp(st.getPlayer().getMaxHp(),st.getPlayer().getMaxMp())

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4350,4),False,False)

st.getPlayer().setCurrentHpMp(st.getPlayer().getMaxHp(),st.getPlayer().getMaxMp())

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4352,2),False,False)

st.getPlayer().setCurrentHpMp(st.getPlayer().getMaxHp(),st.getPlayer().getMaxMp())

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4357,2),False,False)

st.getPlayer().setCurrentHpMp(st.getPlayer().getMaxHp(),st.getPlayer().getMaxMp())

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4359,3),False,False)

st.getPlayer().setCurrentHpMp(st.getPlayer().getMaxHp(),st.getPlayer().getMaxMp())

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4360,3),False,False)

st.getPlayer().setCurrentHpMp(st.getPlayer().getMaxHp(),st.getPlayer().getMaxMp())

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(1363,1),False,False)

st.getPlayer().setCurrentHpMp(st.getPlayer().getMaxHp(),st.getPlayer().getMaxMp())

st.getPlayer().useMagic(SkillTable.getInstance().getInfo(1389,3),False,False)

st.getPlayer().setCurrentHpMp(st.getPlayer().getMaxHp(),st.getPlayer().getMaxMp())

return "2.htm"

st.setState(COMPLETED)

 

if htmltext != event:

st.setState(State.COMPLETED)

st.exitQuest(1)

return htmltext

     

def onTalk (self,npc,player):

return "1.htm"

 

QUEST      = Quest(QuestId,str(QuestId) + "_" + QuestName,QuestDesc)

 

for npcId in NPCS:

QUEST.addStartNpc(npcId)

QUEST.addTalkId(npcId)

5 answers to this question

Recommended Posts

  • 0
Posted

i get the same error in noblesse npc:

 

import sys

from com.l2jserver.gameserver.model.actor.instance import L2PcInstance

from java.util import Iterator

from com.l2jserver.gameserver.datatables import SkillTable

from com.l2jserver       import L2DatabaseFactory

from com.l2jserver.gameserver.model.actor.appearance import PcAppearance

from com.l2jserver.gameserver.model.quest import State

from com.l2jserver.gameserver.model.actor.appearance import PcAppearance

from com.l2jserver.gameserver.model.quest import QuestState

from com.l2jserver.gameserver.model.quest.jython import QuestJython as JQuest

 

qn = "8204_NpcNoblesse"

 

NPC=[36608]

GOLDBAR= 3470

NOBLESS_TIARA = 7694

QuestId    = 8204

QuestName  = "NpcNoblesse"

QuestDesc  = "custom"

InitialHtml = "1.htm"

 

print "INFO Loaded: Noblesse Manager"

 

class Quest (JQuest) :

 

def __init__(self,id,name,descr): JQuest.__init__(self,id,name,descr)

 

 

def onEvent(self,event,st):

htmltext = event

count=st.getQuestItemsCount(GOLDBAR)

if count < 2  and st.getPlayer().getLevel() < 80 :

htmltext = "Error2.htm"

 

elif st.getPlayer().isNoble() == 1 :

htmltext = "Error1.htm"

 

elif st.getQuestItemsCount(GOLDBAR) < 2 :

                        htmltext = "Error2.htm"

 

elif st.getPlayer().getLevel() < 76 :

htmltext = "Error2.htm"

 

else:

st.getPlayer().setTarget(st.getPlayer())

 

if event == "2":

st.takeItems(GOLDBAR,2)

                                st.getPlayer().setNoble(True)

                                st.giveItems(NOBLESS_TIARA,1)

                                st.playSound("ItemSound.quest_finish")

st.setState(State.COMPLETED)

return "End.htm"

                                st.exitQuest(1)

 

 

if htmltext != event:

st.setState(State.COMPLETED)

st.exitQuest(1)

return htmltext

 

 

def onTalk (self,npc,player):

  st = player.getQuestState(qn)

  htmltext = "<html><head><body>I have nothing to say to you</body></html>"

  st.setState(State.STARTED)

  return InitialHtml

 

QUEST      = Quest(QuestId,str(QuestId) + "_" + QuestName,QuestDesc)

 

for npcId in NPC:

QUEST.addStartNpc(npcId)

QUEST.addTalkId(npcId)

  • 0
Posted

I unlocked just to say your buffer is really, really lame, and I invite to change it. Numbers of aberrations is way too high to explain them all, lol, here are some :

 

SkillTable.getInstance().getInfo(4094,12).getEffects(st.getPlayer(),st.getPlayer())

unused in cancellation.

 

st.getPlayer().setCurrentHpMp(st.getPlayer().getMaxHp(),st.getPlayer().getMaxMp())

in option 3 is pointless to make it 10+ times, only once at the bottom is enough (and add cp too).

 

if count < 0 or st.getPlayer().getLevel() < 1 :
         htmltext = "<html><head><body>You not a donator!!! Come back later.<br></body></html>"

pointless check, and not even related to donator stuff.

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