The problem is the following. Whenever I spawn some fakeplayer for pvp or event, my character's target is always set together with the fakeplayer's target. Whenever I or a fakeplayer takes a target, all targets in an area are set to the same target.
I hope you understood.
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WTS AQ, Zaken, Baium l2reborn origins x1
NOT cheap, so resellers likely aren't going to find this attractive.
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Question
mikemaster
buffer: when i select other functions button it says you are not meeting the criteria and something like that instead of showing me the html
import sys
from com.l2jserver.gameserver.model.actor.instance import L2PcInstance
from java.util import Iterator
from com.l2jserver.gameserver.datatables import SkillTable
from com.l2jserver import L2DatabaseFactory
from com.l2jserver.gameserver.model.quest import State
from com.l2jserver.gameserver.model.quest import QuestState
from com.l2jserver.gameserver.model.quest.jython import QuestJython as JQuest
qn = "60551_NPCBuffer"
NPCS=[121212,60551]
ADENA_ID=57
QuestId = 60551
QuestName = "NPCBuffer"
QuestDesc = "custom"
print "Loaded: Buffer by Haizor"
class Quest (JQuest) :
def __init__(self,id,name,descr): JQuest.__init__(self,id,name,descr)
def onEvent(self,event,st):
htmltext = event
count=st.getQuestItemsCount(ADENA_ID)
if count < 0 or st.getPlayer().getLevel() < 1 :
htmltext = "<html><head><body>You not a donator!!! Come back later.<br></body></html>"
else:
st.takeItems(ADENA_ID,0)
st.getPlayer().setTarget(st.getPlayer())
#Cancellation
if event == "1":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(4094,12).getEffects(st.getPlayer(),st.getPlayer())
st.getPlayer().stopAllEffects()
return "1.htm"
st.setState(State.COMPLETED)
#Restore
if event == "2":
st.takeItems(ADENA_ID,0)
st.getPlayer().setCurrentHpMp(st.getPlayer().getMaxHp(),st.getPlayer().getMaxMp())
st.getPlayer().setCurrentCp(st.getPlayer().getMaxCp())
return "1.htm"
st.setState(COMPLETED)
#Dagger buffs
if event == "3":
st.takeItems(ADENA_ID,0)
st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4342,2),False,False)
st.getPlayer().setCurrentHpMp(st.getPlayer().getMaxHp(),st.getPlayer().getMaxMp())
st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4344,3),False,False)
st.getPlayer().setCurrentHpMp(st.getPlayer().getMaxHp(),st.getPlayer().getMaxMp())
st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4345,3),False,False)
st.getPlayer().setCurrentHpMp(st.getPlayer().getMaxHp(),st.getPlayer().getMaxMp())
st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4346,4),False,False)
st.getPlayer().setCurrentHpMp(st.getPlayer().getMaxHp(),st.getPlayer().getMaxMp())
st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4347,6),False,False)
st.getPlayer().setCurrentHpMp(st.getPlayer().getMaxHp(),st.getPlayer().getMaxMp())
st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4348,6),False,False)
st.getPlayer().setCurrentHpMp(st.getPlayer().getMaxHp(),st.getPlayer().getMaxMp())
st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4349,2),False,False)
st.getPlayer().setCurrentHpMp(st.getPlayer().getMaxHp(),st.getPlayer().getMaxMp())
st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4350,4),False,False)
st.getPlayer().setCurrentHpMp(st.getPlayer().getMaxHp(),st.getPlayer().getMaxMp())
st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4352,2),False,False)
st.getPlayer().setCurrentHpMp(st.getPlayer().getMaxHp(),st.getPlayer().getMaxMp())
st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4357,2),False,False)
st.getPlayer().setCurrentHpMp(st.getPlayer().getMaxHp(),st.getPlayer().getMaxMp())
st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4359,3),False,False)
st.getPlayer().setCurrentHpMp(st.getPlayer().getMaxHp(),st.getPlayer().getMaxMp())
st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4360,3),False,False)
st.getPlayer().setCurrentHpMp(st.getPlayer().getMaxHp(),st.getPlayer().getMaxMp())
st.getPlayer().useMagic(SkillTable.getInstance().getInfo(1363,1),False,False)
st.getPlayer().setCurrentHpMp(st.getPlayer().getMaxHp(),st.getPlayer().getMaxMp())
st.getPlayer().useMagic(SkillTable.getInstance().getInfo(1389,3),False,False)
st.getPlayer().setCurrentHpMp(st.getPlayer().getMaxHp(),st.getPlayer().getMaxMp())
return "2.htm"
st.setState(COMPLETED)
if htmltext != event:
st.setState(State.COMPLETED)
st.exitQuest(1)
return htmltext
def onTalk (self,npc,player):
return "1.htm"
QUEST = Quest(QuestId,str(QuestId) + "_" + QuestName,QuestDesc)
for npcId in NPCS:
QUEST.addStartNpc(npcId)
QUEST.addTalkId(npcId)
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