Dear partners! At the moment we are in great need of the following positions:
— Snapchat old and new accounts | With snapscores | Geo: Europe/USA | Full access via email/phone number
— Reddit old (brute or hacked origin, self-registered) accounts with post and comment karma from 100 to 100,000+ | Full email access included
— LinkedIn old accounts with real connections | Geo: Europe/USA | Full email access + active 2FA password
— Instagram old accounts (2010–2023) | Full email access (possibly with active 2FA password)
— Facebook old accounts (2010–2023) | Full email access (possibly with active 2FA password) | With friends or without friends | Geo: Europe/USA/Asia
— Threads accounts | Full email access (possibly with active 2FA password)
— TikTok/Facebook/Google ADS Agency advertising accounts
— Email accounts: mail.ru, yahoo.com, gazeta.pl, gmx.ch / gmx.de / gmx.net (BUT NOT gmx.com)
— Google ADS Manual Farm accounts (verified via email and phone number) | GEO: USA/Europe, mostly USA.
— WhatsApp OLD Accounts
— Twitter accounts with followers and posts (old accounts)
Contact us via the details below. We will be glad to cooperate! We are also ready to consider other partnership and collaboration options.
Active links to our projects:
Digital goods store (Website): Go to
Store Telegram bot: Go to – convenient access to the store via the Telegram messenger.
Virtual numbers service: Go to
Telegram bot for purchasing Telegram Stars: Go to – fast and profitable purchase of Stars in Telegram.
SMM Panel: Go to – promotion of your social media accounts.
Contacts and support:
➡ Telegram: https://t.me/socnet_support
➡ WhatsApp: https://wa.me/79051904467
➡ Discord: socnet_support
➡ ✉ Email: solomonbog@socnet.store
Question
mikemaster
buffer: when i select other functions button it says you are not meeting the criteria and something like that instead of showing me the html
import sys
from com.l2jserver.gameserver.model.actor.instance import L2PcInstance
from java.util import Iterator
from com.l2jserver.gameserver.datatables import SkillTable
from com.l2jserver import L2DatabaseFactory
from com.l2jserver.gameserver.model.quest import State
from com.l2jserver.gameserver.model.quest import QuestState
from com.l2jserver.gameserver.model.quest.jython import QuestJython as JQuest
qn = "60551_NPCBuffer"
NPCS=[121212,60551]
ADENA_ID=57
QuestId = 60551
QuestName = "NPCBuffer"
QuestDesc = "custom"
print "Loaded: Buffer by Haizor"
class Quest (JQuest) :
def __init__(self,id,name,descr): JQuest.__init__(self,id,name,descr)
def onEvent(self,event,st):
htmltext = event
count=st.getQuestItemsCount(ADENA_ID)
if count < 0 or st.getPlayer().getLevel() < 1 :
htmltext = "<html><head><body>You not a donator!!! Come back later.<br></body></html>"
else:
st.takeItems(ADENA_ID,0)
st.getPlayer().setTarget(st.getPlayer())
#Cancellation
if event == "1":
st.takeItems(ADENA_ID,0)
SkillTable.getInstance().getInfo(4094,12).getEffects(st.getPlayer(),st.getPlayer())
st.getPlayer().stopAllEffects()
return "1.htm"
st.setState(State.COMPLETED)
#Restore
if event == "2":
st.takeItems(ADENA_ID,0)
st.getPlayer().setCurrentHpMp(st.getPlayer().getMaxHp(),st.getPlayer().getMaxMp())
st.getPlayer().setCurrentCp(st.getPlayer().getMaxCp())
return "1.htm"
st.setState(COMPLETED)
#Dagger buffs
if event == "3":
st.takeItems(ADENA_ID,0)
st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4342,2),False,False)
st.getPlayer().setCurrentHpMp(st.getPlayer().getMaxHp(),st.getPlayer().getMaxMp())
st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4344,3),False,False)
st.getPlayer().setCurrentHpMp(st.getPlayer().getMaxHp(),st.getPlayer().getMaxMp())
st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4345,3),False,False)
st.getPlayer().setCurrentHpMp(st.getPlayer().getMaxHp(),st.getPlayer().getMaxMp())
st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4346,4),False,False)
st.getPlayer().setCurrentHpMp(st.getPlayer().getMaxHp(),st.getPlayer().getMaxMp())
st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4347,6),False,False)
st.getPlayer().setCurrentHpMp(st.getPlayer().getMaxHp(),st.getPlayer().getMaxMp())
st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4348,6),False,False)
st.getPlayer().setCurrentHpMp(st.getPlayer().getMaxHp(),st.getPlayer().getMaxMp())
st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4349,2),False,False)
st.getPlayer().setCurrentHpMp(st.getPlayer().getMaxHp(),st.getPlayer().getMaxMp())
st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4350,4),False,False)
st.getPlayer().setCurrentHpMp(st.getPlayer().getMaxHp(),st.getPlayer().getMaxMp())
st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4352,2),False,False)
st.getPlayer().setCurrentHpMp(st.getPlayer().getMaxHp(),st.getPlayer().getMaxMp())
st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4357,2),False,False)
st.getPlayer().setCurrentHpMp(st.getPlayer().getMaxHp(),st.getPlayer().getMaxMp())
st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4359,3),False,False)
st.getPlayer().setCurrentHpMp(st.getPlayer().getMaxHp(),st.getPlayer().getMaxMp())
st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4360,3),False,False)
st.getPlayer().setCurrentHpMp(st.getPlayer().getMaxHp(),st.getPlayer().getMaxMp())
st.getPlayer().useMagic(SkillTable.getInstance().getInfo(1363,1),False,False)
st.getPlayer().setCurrentHpMp(st.getPlayer().getMaxHp(),st.getPlayer().getMaxMp())
st.getPlayer().useMagic(SkillTable.getInstance().getInfo(1389,3),False,False)
st.getPlayer().setCurrentHpMp(st.getPlayer().getMaxHp(),st.getPlayer().getMaxMp())
return "2.htm"
st.setState(COMPLETED)
if htmltext != event:
st.setState(State.COMPLETED)
st.exitQuest(1)
return htmltext
def onTalk (self,npc,player):
return "1.htm"
QUEST = Quest(QuestId,str(QuestId) + "_" + QuestName,QuestDesc)
for npcId in NPCS:
QUEST.addStartNpc(npcId)
QUEST.addTalkId(npcId)
5 answers to this question
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