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Posted

Auto t vrika sto topzone k elpizw n dini voithia stous kenourgious tou idous

 

//admin

Brings up the admin menu.

 

//gm

Toggle GM status

 

//gmchat

Sends a global message that only GMs can see.

Usage: //gmchat Type message here.

 

//snoop

 

//gmliston

Register into gm list

 

//gmlistoff

Remove from gm list

 

//silence

(To enable/disable private message mode)

 

//saveolymp

Save olympiad

 

//manualhero

Manual select heroes

 

//atmosphere <signsky> <dawn|dusk>

Sets current sky to either Dawn or Dusk, as seen by members of the winning cabal.

 

//atmosphere <sky> <day|night>

Sets current sky to either day or night.

 

//diet

Current status of diet mode "Weight Restriction" for player.

 

//diet on

Enables diet mode, removing your "weight" restriction.

 

//diet off

Disables diet mode. restoring your "weight" restriction.

 

//play_sound

Brings up sounds page.

 

//edit_character

Opens menu to edit targetted player.

 

//current_player

Opens character list.

 

//character_list

Opens list of online players.

 

//show_characters

Opens list of online players.

 

//find_character

Opens the find player menu.

 

//save_modifications

Saves the edits done to the targetted player.

 

//nokarma

removes karma from target player

 

//setkarma <value>

sets karma of target player to value

 

//rec

Recommnend targeted player

 

//settitle

Set title of targeted player

 

//setname

Set name of targeted player

 

//setcolor

Set name color of targeted player

 

//fullfood

Full feed targeted pet

 

//invis

to hide your character

 

//invisible

to hide your character

 

//vis

to unhide your character

 

//visible

to unhide your character

 

//known on

to unhide your character from known list

 

//known off

to hide your character from known list

 

//earthquake <Intensity> <Duration>

Creates an earthquake

 

//para_all

Paralyzes all players}}

 

//unpara_all

Unparalyze all players

 

//para

Paralyze Target

 

//unpara

Unparalyze Target

 

//bighead

Gives target a big head

 

//shrinkhead

Returns targets head to normal size

 

//polymorph

character npc id

 

//polymorph

item id to poly target into id

 

//polyself <npc id>

Used to polymorph yourself into a mob

 

//unpolyself

Returns you to the normal state

 

//polymorph <itemid>

Polymorphs an item

 

//gmspeed <value>

Usage //gmspeed value = [0...4]

 

//changename <new_name>

Change name of targetted player

 

//add_exp_sp_to_character

Opens the xp sp menu of the targetted player.

 

//add_exp_sp

Adds xp sp to targetted player.

Usage: //add_exp_sp xp_number sp_number

 

//remove_exp_sp

Remove xp sp from targetted player.

Usage: //remove_exp_sp xp_number sp_number

 

//tradeoff

Current status of trading for player.

 

//tradeoff on

Enables trading with other players.

 

//tradeoff off

Disables trading with other players.

 

//reload

skill Reloads skill data.

 

//reload multisell

Reloads multisell data.

 

//reload teleport

Reloads teleport locations.

 

//reload npc

Reloads all npc.

 

//reload htm

Reloads htm files.

 

//reload item

Reloads item templates.

 

//reload instancemanager

Reloads instancemanager.

 

//announce_menu

Opens the announce menu.

 

//list_announcements

Lists the current announcements.

 

//reload_announcements

Reloads the announcement list.

 

//announce_announcements

Posts all announcements in list.

 

//add_announcement

Adds an announcement.

Usage: //add_announcement Your announcement here

 

//del_announcement

Deletes an announcement.

Usage: //del_announcement Your announcement here

 

//announce

Posts an announcement.

Usage: //announce Your announcement here

 

//ban

Used to kick and ban a named players account.

Usage: //ban kadar

 

//unban

Used to unban a named players account.

Usage: //unban kadar

 

//kick

Used to disconnect named player.

Usage: //kick kadar

 

//kick_non_gm

Used to disconnect all regular players

 

//kill

Kill targeted player/NPC

 

//jail

Used to jail named player for a number of minutes.

Usage: //jail kadar 10

 

//unjail

Used to unjail named player.

Usage: //unjail kadar

 

//banchat

Mutes a player.

Usage: //banchat kadar

 

//unbanchat

Unmutes a player.

Usage: //unbanchat kadar

 

//bbs

Brings up comunity board

 

//add_level

Add levels to target char.

Usage: //add_level 5

 

//set_level

Set level of targeted char.

Usage: //set_level 50

 

//heal

Heal target player or players in radius.

Usage: //heal 2000

 

//help

Opens help page

 

//invul

Turns invulnerability on/off

 

//target

Used to target a Mob or player.

Usage: //target kadar

 

//cache_htm_rebuild

Rebuilds and reloads the HTML cache.

 

//cache_htm_reload

Reloads the HTML cache.

 

//cache_reload_file

Reloads the HTML cache for a single file.

 

//cache_reload_path

Reloads the HTML cache for a specified directory.

 

//cache_crest_rebuild

Rebuilds the cache of pledge crests.

 

//cache_crest_reload

Reloads the cache of pledge crests.

 

//cache_crest_fix

Fixes problems with incorrect displaying of pledge crests.

 

//changelvl

Changes a targetted players access level.

Usage: //changelvl Access_level_number

 

//itemcreate

Opens the item creation menu.

 

//create_item

Creates an item.

Usage: //create_item item_id

 

//cw_infos

Get infos on cursed weapons

 

//cw_remove

Remove specified cursed weapon.

Usage: //cw_remove 8190

 

//cw_reload

Reloads cursed weapons

 

//delete

Used to remove a targetted NPC. NPC will not respawn.

 

//character_disconnect

Used to disconnect a targetted player.

 

//open

opens targetted door

 

//close

closes targetted door

 

//openall

opens all doors

 

//closeall

closes all doors

 

//edit_npc

Used to edit a NPCs stats.

Usage: //edit_npc npc_id

 

//save_npc

Saves the editted NPC info.

 

//recall_npc

Teleports targetted NPC to you.

 

//show_droplist

Shows the named NPCs drop list.

Usage: //show_droplist npc_id

 

//edit_drop

Edits the named NPCs droplist.

Usage: //edit_drop npc_id item_id [min max sweep chance]

 

//add_drop

Adds a drop to the named NPCs droplist.

Usage: //add_drop npc_id item_id [min max sweep chance]

 

//del_drop

Deletes a drop to the named NPCs droplist.

Usage: //del_drop npc_id item_id

 

//showShop

Shows a targetted vendors shoplist.

 

//showShopList

Shows a targetted vendors shoplist.

 

//addShopItem

Adds an item to a vendors shop.

Usage: //addShopItem Shop_ID item_id Price

 

//delShopItem

Deletes an item from a vendors shoplist.

Usage: //delShopItem Shop_ID item_id

 

//editShopItem

Edits an item in a vendors shoplist.

Usage: //editShopItem Shop_ID item_id Price

 

//box_access

with box targetted, shows access list

 

//box_access char1 char2

to add players to box

Usage: //box_access kadar !LadyPain

 

//box_access no char1

removes player from box access

Usage: //box_access !LadyPain no kadar

 

//clear_teams

 

//setteam_close <team_name>

Join players in radius 400 to specified team

 

//setteam <team_name>

Join targetted player to specified team

 

//enchant

Opens enchant menu

 

//seteh <enchant_level>

Set enchant level for head slot

 

//setec <enchant_level>

Set enchant level for chest slot

 

//seteg <enchant_level>

Set enchant level for gloves slot

 

//seteb <enchant_level>

Set enchant level for feet slot

 

//setel <enchant_level>

Set enchant level for legs slot

 

//setew <enchant_level>

Set enchant level for r_hand slot

 

//setes <enchant_level>

Set enchant level for l_hand slot

 

//setle <enchant_level>

Set enchant level for l_ear slot

 

//setre <enchant_level>

Set enchant level for r_ear slot

 

//setlf <enchant_level>

Set enchant level for l_finger slot

 

//setrf <enchant_level>

Set enchant level for r_finger slot

 

//seten <enchant_level>

Set enchant level for neck slot

 

//setun <enchant_level>

Set enchant level for under slot

 

//setba <enchant_level>

Set enchant level for back slot

 

//event

Opens event page

 

//event_new

Opens new event page

 

//event_choose

 

//event_store

 

//event_set

 

//event_change_teams_number

 

//event_announce

 

//event_panel

 

//event_control_begin

 

//event_control_teleport

 

//add

Add event

 

//event_see

List events

 

//event_del <event_name>

 

//delete_buffer

 

//event_control_sit

 

//event_name

 

//event_control_kill

 

//event_control_res

 

//event_control_poly

 

//event_control_unpoly

 

//event_control_prize

 

//event_control_chatban

 

//event_control_finish

 

//fight_calculator

Show fight calculator

 

//fight_calculator_show

Show fight calculator

 

//fcs

Show fight calculator

 

//geo_z

Get Geo_Z

 

//geo_type

Get Geotype

 

//geo_nswe

Get heading

 

//geo_los

Check line of sight

 

//geo_position

Get geo position

 

//geo_bug

Add bug comment

Usage: //admin_geo_bug you coments here

 

//geo_load

Usage: //admin_geo_load <regionX> <regionY>

 

//geo_unload

Usage: //admin_geo_unload <regionX> <regionY>

 

//geoeditor_connect

Usage: //geoeditor_connect <number>

 

//geoeditor_join

Join active char

 

//geoeditor_leave

 

//server_gm_only

Only GM can access server

 

//server_all

Public access server

 

//server_max_player <number>

Set max players value

 

//server_list_clock

Toggle clock displayed next to the server name

 

//server_login

Opens login server edit window

 

//mammon_find

Lists the current location (if any) of the Mammon NPCs

 

//mammon_respawn

Lists the current respawn times (if any) of the Mammon NPCs

 

//list_spawns <npcId> <teleIndex>

Teleports to the player based on the given spawn index (from using //list_spawns <npcId>).

 

//msg <ID>

Used for testing SystemMessage IDs

 

//char_manage

Opens characters manage page

 

//mobmenu

Opens mobgroup.htm

 

//admin_mobgroup_list

 

//mobgroup_create

 

//mobgroup_remove

 

//mobgroup_delete

 

//mobgroup_spawn

 

//mobgroup_unspawn

 

//mobgroup_kill

 

//mobgroup_idle

 

//mobgroup_attack

 

//mobgroup_rnd

 

//mobgroup_return

 

//mobgroup_follow

 

//mobgroup_casting

 

//mobgroup_nomove

 

//mobgroup_attackgrp

 

//mobgroup_invul

 

//mobinst

Opens mobgrouphelp.htm

 

//mons

Used to start the Monster Races.

 

//pn_info

Path node info

 

//show_path

 

//path_debug

 

//show_pn

 

//find_path

 

//view_petitions

View petitions list

 

//view_petition

View petition

 

//accept_petition

 

//reject_petition

 

//reset_petitions

clear the petition queue

 

//forge

 

//forge2

 

//forge3

 

//pledge <create|dismiss|setlevel><create|dismiss|setleve l>

 

//restore

Restores a broken player info.

 

//repair

Repairs a broken player info.

 

//res

Resurrect player

 

//res_monster

Resurrect monster

 

//ride_wyvern

Command used to summon and ride a wyvern.

 

//unride_wyvern

Command to dismount and unsummon a wyvern.

 

//ride_strider

Command used to summon and ride a strider.

 

//unride_strider

Command to dismount and unsummon a strider.

 

//buy

Opens the GMShop.

 

//gmshop

Opens the GMShop.

 

//server_shutdown

Starts the shutdown process.

Usage: //server_shutdown Number of seconds

 

//server_restart

Starts the restart process.

Usage: //server_restart Number of seconds

 

//server_abort

Stops the server shutdown.

 

//siege

 

//add_attacker

 

//add_defender

 

//add_guard

 

//list_siege_clans

 

//clear_siege_list

 

//move_defenders

 

//spawn_doors

 

//endsiege

 

//startsiege

 

//setcastle

 

//clanhall

 

//clanhallset

 

//clanhalldel

 

//clanhallopendoors

 

//clanhallclosedoors

 

//clanhallteleportsel

 

//show_skills

Lists targetted players skills.

 

//remove_skills

Removes the targetted players skills.

 

//skill_list

Opens skill menu.

 

//skill_index

Opens skill menu according to players stats.

 

//add_skill

Adds a skill to a targetted player.

Usage: //add_skill Skill_id level

 

//remove_skill

Removes a skill from a targetted player.

Usage: //remove_skill Skill_id

 

//get_skills

Temporarily gives you the skills of a targetted player.

 

//reset_skills

Restores your skills from before the get_skills command.

 

//admin_remove_all_skills

 

//admin_give_all_skills

 

//skill_test <skill_id>

Test a skill.

Usage: //skill_test 100

 

//st <skill_id>

Test a skill.

Usage: //st 100

 

//show_spawns

Opens spawn menu.

 

//spawn

Spawns a Mob on current target.

Usage: //spawn npc_id

 

//spawn_monster

Spawns a Mob on current target.

Usage: //spawn_monster npc_id

 

//spawn_index

Shows menu for monsters with respective level.

Usage: //spawn_index level

 

//unspawnall

 

//respawnall

 

//spawn_reload

 

//npc_index

 

//show_npcs

 

//teleport_reload

 

//spawnnight

 

//spawnday

 

//show_moves

Opens the teleport menu.

 

//show_moves_other

Opens the teleport menu named other.

 

//show_teleport

Opens the teleport menu.

 

//teleport_to_character

Teleports you to the named player.

Usage: //teleport_to_character kadar

 

//move_to

Teleports you to coordinates given.

 

//teleport_character

Teleports targetted player to coordinates given.

 

//recall

Summons a named player to you.

Usage: //recall kadar

 

//admin_walk

 

//explore

 

//admin_recall_npc

 

//gonorth

 

//gosouth

 

//goeast

 

//gowest

 

//goup

 

//godown

 

//teleshow

teleport window

 

//admin_failed

 

//test

These //test commands are for the universe mapping feature

 

//test uni flush

Save universe map

 

//test hash <number>

 

//test uni

Return universe size

 

//mp on

Start packet monitor

 

//mp off

Stop packet monitor

 

//mp dump

Save packet history

 

//known on

to unhide your character from known list

 

//known off

to hide your character from known list

 

//zone_check

 

//zone_reload

 

//tvt

tvt pannel

 

//dmevent

dmevent match pannel

 

//ctf

 

//vip

 

ALT+G

brings a pannel to check others skills/wh/inv/Q/clan/others

 

//kill (range)

mass kill

 

//res (range)

mass res

 

//heal (range)

mass heal

 

Credits=topzone

Posted

kalhtera na ta valhs ola auta se ena Txt arxio na to kanhs kapou upload gia na to katevazoune! btw gnosta se olous thpota to hdieterw!

  • 3 weeks later...
Posted

Kai na min ikseres Command... patas //help -.- eleoC.. gia mena dn exei sumasia to topic....

 

afou den s endiaferei tote t postareis?

euxaristw aquarius wreo guide an kai 8a protimousa na evazes kai liga xrwmata :P

Posted

Ωραίο Share ρε AQuAriUS® αλλά έχει γίνει κι άλλες φορές Share. Τέλος πάντων αν έβαζες αντί για {Share} {Re-Share} θα ήσουνα εντάξει.

Παρ'όλα αυτά καλό Share βοηθάει πολύ τους Newbie που τώρα αρχίζουν το developing!

Posted

Ωραίο Share ρε AQuAriUS® αλλά έχει γίνει κι άλλες φορές Share.

 

Giafto ekana to post... "dn exw kati me to paidi.." apla oloi endiaferode na kanoune post kai diafora gia asterakia... -.- kai kanoune Re-Share kati pou to exw dei... apo tote pou ksekinisa to Developing.

Posted

pragmatika wraio share den kserw an exei ksana gini...

tha itan pio wraio oi epeksigisis na einai sta ellinika mias kai einai gia ta ellinika share edw :P (min einai sketo c/p) :)

Posted

pragmatika wraio share den kserw an exei ksana gini...

tha itan pio wraio oi epeksigisis na einai sta ellinika mias kai einai gia ta ellinika share edw :P (min einai sketo c/p) :)

 

apeires fwres :P

Posted

Κάθε pack έχει διαφορετικά admincommandhandlers, αυτά είναι του l2j interlude, οπότε διόρθωσε τον τίτλο σου.

  • 2 years later...

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  • Posts

    • Special Offer until 31 November, only 70euros.
    • We have the best prices for Adena on L2Reborn. discord - adver745645
    • Played the first 20 lvls in the OBT, very promising indeed. Quests seemed to be working fine for the most part although there's no need for the repetitive quests in the start since with x3 rates (x4 with premium which is pretty cheap tbh) adena from mobs outperforms the repetitive quests since you outlevel them in the early stage before you finish the quest, one time quests are good though and that's where is the juice. Idk how the og elixir was since I was a kid but this is definetely going to be much easier than your usual x1-2 no buffs server since GK is free for the first 40 lvls and you get basic 6 basic normal buffs even after low levels, that's not a bad thing for a lot of people though. Will be there on the opening.  
    • This post originally appeared on MmoGah. As the global release of Aion 2 draws near, players are eagerly preparing to dive into this highly anticipated MMORPG. One of the most important decisions you’ll make is choosing the right class, as it will define your experience in both solo and group content. Aion 2 introduces eight distinct classes, each with unique gameplay mechanics, strengths, and roles. Whether you’re a seasoned veteran or a newcomer, understanding these classes is essential to finding the one that suits your preferred playstyle. This guide provides a comprehensive overview of all eight classes, tips for selecting your ideal role, and recommendations for different types of players. Aion 2’s class system offers a variety of options across tanks, damage dealers, healers, and hybrid supports. Here’s a quick breakdown of the roles: - Tank Classes: Templar - Physical DPS Classes: Gladiator, Assassin, Ranger - Magical DPS Classes: Sorcerer - Hybrid Classes: Spiritmaster, Chanter - Healer Class: Cleric Each class has been carefully designed to excel in specific scenarios, whether it’s PvP, PvE, solo leveling, or large-scale faction battles. Pro Tip: As you embark on your journey, remember that having Aion 2 Kinah can greatly enhance your experience, so consider acquiring it to make the most of your adventure.   Class Breakdown Templar – The Indomitable Tank The Templar is the quintessential tank, specializing in defense and crowd control. With high durability and reliable aggro management, this class is invaluable in group content and large-scale battles. Strengths: - Exceptional survivability  - Top-tier aggro control  - Disruption tools for PvP  Playstyle: Templars thrive on the frontlines, soaking up damage and protecting allies. They are perfect for players who enjoy leading the charge and maintaining battlefield control. Gladiator – The Melee Powerhouse The Gladiator strikes a balance between offense and defense, offering strong AoE damage and decent survivability. This class excels in fast-paced melee combat and open-world PvP. Strengths: - High AoE damage  - Lifesteal-style abilities for sustain  - Versatile in both PvE and PvP  Playstyle:  Gladiators are ideal for players who enjoy dynamic melee combat with a mix of durability and damage. Assassin – The Stealthy Burst Specialist Assassins are masters of stealth and mobility. Known for their high single-target burst damage, they dominate in duels and small-scale PvP encounters. Strengths: - Exceptional burst damage  - Stealth mechanics for ambushes  - High mobility for quick disengagement Playstyle: This class is perfect for players who prefer fast-paced, tactical gameplay with an emphasis on sneaky kills. Ranger – The Precision Archer Rangers excel at dealing consistent physical damage from a distance. With excellent crowd control abilities and strong kiting potential, they are a solid choice for both PvE and PvP. Strengths:  - Safe ranged damage  - Strong crowd control tools  - Great for solo play  Playstyle: Rangers suit players who enjoy staying at range, controlling enemies, and executing precise attacks. Sorcerer – The Magical Artillery Sorcerers are pure magic damage dealers with devastating AoE spells and crowd control abilities. They are capable of turning the tide of battle with their massive burst potential. Strengths: - Highest magical burst damage  - Excellent AoE capabilities  - Crowd control via slows and immobilizes  Playstyle: Sorcerers are perfect for players who enjoy dealing immense magical damage while controlling enemies from a distance. Spiritmaster – The Tactical Summoner The Spiritmaster brings strategic depth to combat by combining summons, debuffs, and utility spells. This class is highly versatile and excels in both solo and group settings. Strengths: - Elemental summons with unique abilities  - Strong debuffs for PvP dominance  - Great solo leveling potential  Playstyle: Spiritmasters are best suited for players who enjoy strategic gameplay and multitasking in battle. Cleric – The Essential Healer The Cleric is the backbone of any group, providing powerful healing, cleansing, and defensive buffs. This class is indispensable in dungeons and raids. Strengths: - Reliable direct and AoE healing  - Cleansing abilities to remove debuffs  - Vital for group survival  Playstyle: Clerics are ideal for players who take pride in supporting their team and ensuring everyone stays alive. Chanter – The Hybrid Support The Chanter blends melee combat with healing and party-wide buffs. This versatile class can fill multiple roles in a group, making it a valuable addition to any team. Strengths: - Strong party buffs  - Solid healing capabilities  - Decent melee damage Playstyle: Chanters are perfect for players who want to contribute both offensively and defensively while supporting their team.   Choosing the Right Class What’s Your Playstyle? To help narrow down your choice, consider what you enjoy most in an MMORPG: • If you like tanking and leading the charge, choose Templar. • If you like melee combat with high durability, choose Gladiator.  • If you like stealthy gameplay with burst damage, choose Assassin.  • If you like ranged combat with precision, choose Ranger.   • If you like Massive magical damage, choose Sorcerer. • If you like tactical utility with summons, choose Spiritmaster. • If you like healing and supporting teammates, choose Cleric.  • If you like hybrid support with melee combat, choose Chanter. Beginner-Friendly Classes If you’re new to MMORPGs or unsure where to start, these classes offer straightforward mechanics: 1. Templar – Durable, beginner-friendly tank. 2. Cleric – Essential healer with clear roles in group content. Solo vs. Group Play Some classes excel in solo play, while others shine in groups: - Best Solo Classes: Gladiator, Ranger, Spiritmaster (good sustain and flexibility). - Best Group Classes: Templar (tank), Cleric (healer), Chanter (support). PvP Recommendations For competitive players who enjoy PvP: - 1v1/Small-Scale PvP: Assassin (stealth burst) or Sorcerer (burst + CC).  - Large-Scale PvP: Spiritmaster (debuffs) or Templar (frontline disruption). Team Composition Tips Building a balanced party is crucial in Aion 2. Consider these combinations for optimal synergy: - Tank + DPS + Healer: Templar + Sorcerer + Cleric (classic setup).  - Buff-Oriented Group: Gladiator + Chanter + Cleric (durability + support).    Final Thoughts Aion 2 offers a rich variety of classes tailored to different playstyles. Whether you prefer tanking, dealing damage, or supporting your team, there’s a class that fits your preferences. To summarize: - For beginners: Start with Templar or Cleric. - For high damage: Choose Gladiator, Assassin, or Sorcerer. - For strategic gameplay: Go with Spiritmaster. - For support roles: Opt for Cleric or Chanter. Still undecided? Share your preferred playstyle—solo adventuring, competitive PvP, or cooperative group play—and you’ll find the perfect class to begin your journey in Aion 2!  
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