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How to use: First you need the email provider's smtp most common ones listed above start up the cracker the type the smpt and port (smtp.gmail.com:587) then enter the email to crack and now you need a password list enter location of the list then let the cracker do its work

 

smtp

 

smtp.gmail.com

SSL Port: 465

StartTLS Port: 587

 

smtp.mail.yahoo.com

SSL Port: 465

 

smtp.o2.co.uk

SSL Port: 465

 

smtp.att.yahoo.com

SSL Port: 465

 

smtp.ntlworld.com

SSL Port: 465

 

pop3.btconnect.com

SSL Port: 465

 

smtp.live.com

StartTLS Port: 587

 

smtp.1and1.com

StartTLS Port: 25 or 587

 

smtp.comcast.net

Port: 587

 

outgoing.verizon.net

Port: 587

 

pass list

 

http://area51archives.com/files/pass_list.rar

http://www.outpost9.com/files/WordLists.html

http://www.whatsmypass.com/?p=415

http://www.maxalbums.com/password_list.php

 

https://www.virustotal.com/file/724cc4de...332931766/

 

download

 

post here i will pm u hit on like button if u like it

 

when u will send me pm if ur pm is disable then send me pm with ur email thankx

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  • Posts

    • Good luck my friend! 😃
    • try this one instead. The one he shared affects every single NPC/player character in the game, the one I posted only affects player characters  https://drive.google.com/file/d/1UtccbD9e50x3WEnQBab2PTZnBHwpcGYM/view?usp=sharing or perhaps i misunderstood; if you could please post a full explanation of the problem you're having with the files, unfortunately i think whatever you're using to translate to english is a bit bad nevermind, i got what you mean, here's the fix   https://drive.google.com/file/d/1av7OHaGSdnVQtcBgb9MhtiIkxVXy3P2y/view?usp=sharing   CanIngnoreCollision=True CanBeIngnoredCollision=True  
    • <dailyReward days="28" autoOpen="true" minimumOnlineTimeSeconds="30" oneRewardPerIP="true" resetIfMissDay="true">   For now, I have these settings in the XML—this is the V1 version I created, though I plan to make further improvements over time. Of course, I’ll also add more protections—MAC, HWID, and perhaps others like account-based restrictions—to make it more secure. We can also implement non-tradable items to further enhance the system's security. I’ll keep posting updates and refining both the system and the interface. I might make a video tomorrow; if you look at the top, you'll see the "auto-open" feature can be toggled on or off, allowing users to rely solely on the `.daily` command. Cheers! Note: If I sell it in this state, I’ll provide support and roll out updates to users. I’m not forcing anyone to buy anything; I’d even provide the patch files so that anyone with the necessary skills can add features, modify it, or improve it further.
    • If the problem is that the target is lost, the action of aiming at another character, upon losing collision, does not allow aiming.   This one works as it should, allowing you to target characters
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