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exoun gunei share ta custom buttons alakseta na gunei poio wreo

gj sou gia to share

 

 

Den to exw petuxi edw mesa dwse m link na dw... kai dwkimase na to katebaseis kai desto mia ingame ; ) kai btw ty.

Posted

exoun gunei share ta custom buttons alakseta na gunei poio wreo

gj sou gia to share

pou einai ta buttons shared? pou boroume na vroume diaforetika buttons apo auta p exei share?
Posted

auta einai ta buttons

<html>
<title>
L2 Interlude Buttons
</title>
<body>
<center>
<img src="SSQ_dungeon_T.SSQ_fire1_e013" width=256 height=64>
<br1>
<img src="L2UI.SquareWhite" width=194 height=1>
<table bgcolor=333333 width=204>
<tr>
	<td><center><font color="FFFF00">Guide by Vhalior</font></center></td>
</tr>
</table>
<img src="L2UI.SquareWhite" width=194 height=1>
<br>
<table bgcolor="0000CD" border="0" width="280">
<tr>
	<td><font color="00FA9A">Close button interlude :)</font></td>
	<td><img src="L2UI.bbs_lineage2" width=128 height=16></td>
	<td><button value="" action="bypass -h npc_%objectId%_" width=16 height=16 back="L2UI.bbs_delete_down" fore="L2UI.bbs_delete"></td>
</tr>
</table>
<br>
Some nice solutions to "animated buttons"
<br>
Click for it friend and you will see :)
<table>
<tr>
<td><button value="" width=32 height=32 back="L2UI.DestroyItem_active" fore="L2UI.DestroyItem"></td>
<td><button value="" width=32 height=32 back="L2UI.Crystalize_active" fore="L2UI.Crystalize"></td>
<td><button value="" width=32 height=32 back="L2UI.MainInventory_large_click" fore="L2UI.MainInventory_large"></td>
<td><button value="" width=32 height=32 back="L2UI.MainSystem_large_click" fore="L2UI.Macro_Edit_Button"></td>
<td><button value="" width=32 height=32 back="L2UI.manufacture_click" fore="L2UI.manufacture"></td>
<td><button value="" width=32 height=32 back="icon.etc_paper_blue_i00" fore="icon.etc_paper_black_i00"></td>
</tr>
</table>
<br>
Here you got nice 4 button in table code :)
<table width=240 bgcolor="12334">
<tr>
	<td><button value="example1" width=65 height=19 back="L2UI_ch3.smallbutton2_over" fore="L2UI_ch3.smallbutton2"></td>
	<td><button value="example2" width=65 height=19 back="L2UI_ch3.smallbutton2_over" fore="L2UI_ch3.smallbutton2"></td>
	<td><button value="example3" width=65 height=19 back="L2UI_ch3.smallbutton2_over" fore="L2UI_ch3.smallbutton2"></td>
	<td><button value="example4" width=65 height=19 back="L2UI_ch3.smallbutton2_over" fore="L2UI_ch3.smallbutton2"></td>
</tr>
</table>
<br>
Also with 3 buttons + some addon
<table bgcolor="FF0000" border="1" width="280">
<tr>
	<p><td align="center"><button value="example1" action="bypass -h npc_%objectId%_Chat 30" width=75 height=21 back="L2UI_ch3.Btn1_normalOn" fore="L2UI_ch3.Btn1_normal"></td></p>
	<p><td align="center"><button value="example2" action="bypass -h npc_%objectId%_Chat 31" width=75 height=21 back="L2UI_ch3.Btn1_normalOn" fore="L2UI_ch3.Btn1_normal"></td></p>
	<p><td align="center"><button value="example3" action="bypass -h npc_%objectId%_Chat 32" width=75 height=21 back="L2UI_ch3.Btn1_normalOn" fore="L2UI_ch3.Btn1_normal"></td></p>
</tr>
</table>
<br>
And separated codes for many buttons :)
<button value="Button 1" action="bypass -h npc_%objectId%_Chat 0" width=70 height=21 back="L2UI.DefaultButton_click" fore="L2UI.DefaultButton">
<br1>
<button value="Button 2" action="bypass -h npc_%objectId%_Chat 0" width=75 height=21 back="L2UI_ch3.Btn1_normalOn" fore="L2UI_ch3.Btn1_normal">
<br1>
<button value="Button 3" action="bypass -h npc_%objectId%_Chat 0" width=75 height=21 back="L2UI_CH3.Btn1_normalOn" fore="L2UI_CH3.Btn1_normalDisable">
<br1>
<button value="Button 4" action="bypass -h npc_%objectId%_Chat 0" width=134 height=21 back="L2UI_ch3.BigButton3_over" fore="L2UI_ch3.BigButton3">
<br1>
<button value="Button 5" action="bypass -h npc_%objectId%_Chat 0" width=120 height=30 back="L2UI_CH3.refinegrade3_21" fore="L2UI_CH3.refinegrade3_21">
<br>
<button value="Button 6" action="bypass -h npc_%objectId%_Chat 0" width=204 height=20 back="sek.cbui75" fore="sek.cbui76">
<br>
<button value="Button 7" action="bypass -h npc_%objectId%_Chat 0" width=204 height=20 back="sek.cbui81" fore="sek.cbui82">
<br>
<button value="Button 8" action="bypass -h npc_%objectId%_Chat 0" width=176 height=26 back="sek.cbui02" fore="sek.cbui02">
<br>
<button value="Button 9" action="bypass -h npc_%objectId%_Chat 0" width=60 height=15 back="sek.cbui40" fore="sek.cbui40">
<br>
<button value="Button 10" action="bypass -h npc_%objectId%_Chat 0" width=60 height=13 back="sek.cbui67" fore="sek.cbui67">
<br>
<button value="Button 11" action="bypass -h npc_%objectId%_Chat 0" width=60 height=13 back="sek.cbui68" fore="sek.cbui68">
<br>
<button value="Button 12" action="bypass -h npc_%objectId%_Chat 0" width=60 height=13 back="sek.cbui69" fore="sek.cbui69">
<br>
Realy interested effect
<table align=center>
<tr>
	<td><img src="L2UI_CH3.shortcut_next_down" width=16 height=16></td>
	<td><button value="Button 2" action="bypass -h npc_%objectId%_Chat 0" width=75 height=21 back="L2UI_ch3.Btn1_normalOn" fore="L2UI_ch3.Btn1_normal"></td>
	<td><img src="L2UI_CH3.shortcut_prev_down" width=16 height=16></td>
</tr>
</table>
<br>
Community board like :)
<br>
You create example separated 3 htmls and on actual
<br>
just change button to active, look cool and awsome.
<table align=center>
<tr>
	<td align=center><button value="Button active" width=95 height=32 back="L2UI_ch3.skill_tab1" fore="L2UI_ch3.skill_tab1"></td>
	<td align=center><button value="No Active" action="bypass -h npc_%objectId%_Chat 1" width=95 height=32 back="L2UI_ch3.skill_tab1" fore="L2UI_ch3.skill_tab2"></td>
	<td align=center><button value="No Active" action="bypass -h npc_%objectId%_Chat 2" width=95 height=32 back="L2UI_ch3.skill_tab1" fore="L2UI_ch3.skill_tab2"></td>
</tr>
</table>
This one can be used in many aspects examples
<button value="Button 1" action="bypass -h npc_%objectId%_Chat 0" width=60 height=15 back="sek.cbui94" fore="sek.cbui92">
<br1>
<button value="Button 2" action="bypass -h npc_%objectId%_Chat 0" width=50 height=15 back="sek.cbui94" fore="sek.cbui92">
<br1>
<button value="test" action="bypass -h npc_%objectId%_Chat 0" width=30 height=15 back="sek.cbui94" fore="sek.cbui92">
<br>
<table width=115>
<tr>
	<td><button value="GM Speed" action="bypass -h admin_gmspeed_menu $speed" width=70 height=17 back="sek.cbui94" fore="sek.cbui92"></td>
	<td><combobox width=30 height=17 var=speed list=1;2;3;4;0></td>
</tr>
</table>
SATAN POWER!
<img src="azit_a_t.azit_A_magic01" width=256 height=256>
<img src="L2UI_CH3.refinegrade3_21" width=120 height=115>
<table>
<tr><td><img src="icon.etc_alphabet_l_i00" width=32 height=32></td><td><img src="icon.etc_alphabet_i_i00" width=32 height=32></td><td><img src="icon.etc_alphabet_n_i00" width=32 height=32></td><td><img src="icon.etc_alphabet_e_i00" width=32 height=32></td><td><img src="icon.etc_alphabet_a_i00" width=32 height=32></td><td><img src="icon.etc_alphabet_g_i00" width=32 height=32></td><td><img src="icon.etc_alphabet_e_i00" width=32 height=32></td></tr>
</table>
<br>
<img src="SSQ_dungeon_T.SSQ_fire1_e013" width=256 height=64>
</center>
</body>
</html>

 

den tha tin katevasw gt exw tin dikia mou etsi opws akrivos tin thelw

Posted

auta einai ta buttons

<html>
<title>
L2 Interlude Buttons
</title>
<body>
<center>
<img src="SSQ_dungeon_T.SSQ_fire1_e013" width=256 height=64>
<br1>
<img src="L2UI.SquareWhite" width=194 height=1>
<table bgcolor=333333 width=204>
<tr>
	<td><center><font color="FFFF00">Guide by Vhalior</font></center></td>
</tr>
</table>
<img src="L2UI.SquareWhite" width=194 height=1>
<br>
<table bgcolor="0000CD" border="0" width="280">
<tr>
	<td><font color="00FA9A">Close button interlude :)</font></td>
	<td><img src="L2UI.bbs_lineage2" width=128 height=16></td>
	<td><button value="" action="bypass -h npc_%objectId%_" width=16 height=16 back="L2UI.bbs_delete_down" fore="L2UI.bbs_delete"></td>
</tr>
</table>
<br>
Some nice solutions to "animated buttons"
<br>
Click for it friend and you will see :)
<table>
<tr>
<td><button value="" width=32 height=32 back="L2UI.DestroyItem_active" fore="L2UI.DestroyItem"></td>
<td><button value="" width=32 height=32 back="L2UI.Crystalize_active" fore="L2UI.Crystalize"></td>
<td><button value="" width=32 height=32 back="L2UI.MainInventory_large_click" fore="L2UI.MainInventory_large"></td>
<td><button value="" width=32 height=32 back="L2UI.MainSystem_large_click" fore="L2UI.Macro_Edit_Button"></td>
<td><button value="" width=32 height=32 back="L2UI.manufacture_click" fore="L2UI.manufacture"></td>
<td><button value="" width=32 height=32 back="icon.etc_paper_blue_i00" fore="icon.etc_paper_black_i00"></td>
</tr>
</table>
<br>
Here you got nice 4 button in table code :)
<table width=240 bgcolor="12334">
<tr>
	<td><button value="example1" width=65 height=19 back="L2UI_ch3.smallbutton2_over" fore="L2UI_ch3.smallbutton2"></td>
	<td><button value="example2" width=65 height=19 back="L2UI_ch3.smallbutton2_over" fore="L2UI_ch3.smallbutton2"></td>
	<td><button value="example3" width=65 height=19 back="L2UI_ch3.smallbutton2_over" fore="L2UI_ch3.smallbutton2"></td>
	<td><button value="example4" width=65 height=19 back="L2UI_ch3.smallbutton2_over" fore="L2UI_ch3.smallbutton2"></td>
</tr>
</table>
<br>
Also with 3 buttons + some addon
<table bgcolor="FF0000" border="1" width="280">
<tr>
	<p><td align="center"><button value="example1" action="bypass -h npc_%objectId%_Chat 30" width=75 height=21 back="L2UI_ch3.Btn1_normalOn" fore="L2UI_ch3.Btn1_normal"></td></p>
	<p><td align="center"><button value="example2" action="bypass -h npc_%objectId%_Chat 31" width=75 height=21 back="L2UI_ch3.Btn1_normalOn" fore="L2UI_ch3.Btn1_normal"></td></p>
	<p><td align="center"><button value="example3" action="bypass -h npc_%objectId%_Chat 32" width=75 height=21 back="L2UI_ch3.Btn1_normalOn" fore="L2UI_ch3.Btn1_normal"></td></p>
</tr>
</table>
<br>
And separated codes for many buttons :)
<button value="Button 1" action="bypass -h npc_%objectId%_Chat 0" width=70 height=21 back="L2UI.DefaultButton_click" fore="L2UI.DefaultButton">
<br1>
<button value="Button 2" action="bypass -h npc_%objectId%_Chat 0" width=75 height=21 back="L2UI_ch3.Btn1_normalOn" fore="L2UI_ch3.Btn1_normal">
<br1>
<button value="Button 3" action="bypass -h npc_%objectId%_Chat 0" width=75 height=21 back="L2UI_CH3.Btn1_normalOn" fore="L2UI_CH3.Btn1_normalDisable">
<br1>
<button value="Button 4" action="bypass -h npc_%objectId%_Chat 0" width=134 height=21 back="L2UI_ch3.BigButton3_over" fore="L2UI_ch3.BigButton3">
<br1>
<button value="Button 5" action="bypass -h npc_%objectId%_Chat 0" width=120 height=30 back="L2UI_CH3.refinegrade3_21" fore="L2UI_CH3.refinegrade3_21">
<br>
<button value="Button 6" action="bypass -h npc_%objectId%_Chat 0" width=204 height=20 back="sek.cbui75" fore="sek.cbui76">
<br>
<button value="Button 7" action="bypass -h npc_%objectId%_Chat 0" width=204 height=20 back="sek.cbui81" fore="sek.cbui82">
<br>
<button value="Button 8" action="bypass -h npc_%objectId%_Chat 0" width=176 height=26 back="sek.cbui02" fore="sek.cbui02">
<br>
<button value="Button 9" action="bypass -h npc_%objectId%_Chat 0" width=60 height=15 back="sek.cbui40" fore="sek.cbui40">
<br>
<button value="Button 10" action="bypass -h npc_%objectId%_Chat 0" width=60 height=13 back="sek.cbui67" fore="sek.cbui67">
<br>
<button value="Button 11" action="bypass -h npc_%objectId%_Chat 0" width=60 height=13 back="sek.cbui68" fore="sek.cbui68">
<br>
<button value="Button 12" action="bypass -h npc_%objectId%_Chat 0" width=60 height=13 back="sek.cbui69" fore="sek.cbui69">
<br>
Realy interested effect
<table align=center>
<tr>
	<td><img src="L2UI_CH3.shortcut_next_down" width=16 height=16></td>
	<td><button value="Button 2" action="bypass -h npc_%objectId%_Chat 0" width=75 height=21 back="L2UI_ch3.Btn1_normalOn" fore="L2UI_ch3.Btn1_normal"></td>
	<td><img src="L2UI_CH3.shortcut_prev_down" width=16 height=16></td>
</tr>
</table>
<br>
Community board like :)
<br>
You create example separated 3 htmls and on actual
<br>
just change button to active, look cool and awsome.
<table align=center>
<tr>
	<td align=center><button value="Button active" width=95 height=32 back="L2UI_ch3.skill_tab1" fore="L2UI_ch3.skill_tab1"></td>
	<td align=center><button value="No Active" action="bypass -h npc_%objectId%_Chat 1" width=95 height=32 back="L2UI_ch3.skill_tab1" fore="L2UI_ch3.skill_tab2"></td>
	<td align=center><button value="No Active" action="bypass -h npc_%objectId%_Chat 2" width=95 height=32 back="L2UI_ch3.skill_tab1" fore="L2UI_ch3.skill_tab2"></td>
</tr>
</table>
This one can be used in many aspects examples
<button value="Button 1" action="bypass -h npc_%objectId%_Chat 0" width=60 height=15 back="sek.cbui94" fore="sek.cbui92">
<br1>
<button value="Button 2" action="bypass -h npc_%objectId%_Chat 0" width=50 height=15 back="sek.cbui94" fore="sek.cbui92">
<br1>
<button value="test" action="bypass -h npc_%objectId%_Chat 0" width=30 height=15 back="sek.cbui94" fore="sek.cbui92">
<br>
<table width=115>
<tr>
	<td><button value="GM Speed" action="bypass -h admin_gmspeed_menu $speed" width=70 height=17 back="sek.cbui94" fore="sek.cbui92"></td>
	<td><combobox width=30 height=17 var=speed list=1;2;3;4;0></td>
</tr>
</table>
SATAN POWER!
<img src="azit_a_t.azit_A_magic01" width=256 height=256>
<img src="L2UI_CH3.refinegrade3_21" width=120 height=115>
<table>
<tr><td><img src="icon.etc_alphabet_l_i00" width=32 height=32></td><td><img src="icon.etc_alphabet_i_i00" width=32 height=32></td><td><img src="icon.etc_alphabet_n_i00" width=32 height=32></td><td><img src="icon.etc_alphabet_e_i00" width=32 height=32></td><td><img src="icon.etc_alphabet_a_i00" width=32 height=32></td><td><img src="icon.etc_alphabet_g_i00" width=32 height=32></td><td><img src="icon.etc_alphabet_e_i00" width=32 height=32></td></tr>
</table>
<br>
<img src="SSQ_dungeon_T.SSQ_fire1_e013" width=256 height=64>
</center>
</body>
</html>

 

den tha tin katevasw gt exw tin dikia mou etsi opws akrivos tin thelw

auta einai ta buttons pou exei h gk?boroume na vroume kapou diaforetika buttons?na min exoun ginei share?
Posted

Wraios... loipon afto edw to share den einai gia kapoion p mporei na editare buttons kai na ftiaxnei ta html opos goustarei einai apla gia newbs gia starters p 8eloun kati grigoro : ) k etc akribos einai ta buttons p 8elw k egw gia tn server m...

Posted

An kai afta ta diafora button me ta diafora xromata kai etc. den mou polu aresoun tecpa kalo Share Gj!

 

o kathenas me ta gousta tou file mou dn mpwro na kano kt alo m arese kai to eftia3a.

Posted

den eipa to antitheto o kathenas exei ta gousta tou

 

Tupac® auta einai ola ta buttons pou uparxoun

Samples den exei?o.O pws 8a dw egw pws einai to ka8e button?
Posted

οποιος θελει να δει τα παρακάτω  buttons ας το κατεβασει δεν ειναι το ιδιο χρωμα μεχρι κατω 

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