Jump to content

Recommended Posts

Posted

Hello, L2 PARADISE [ interlude MID rate type ] server in TEST mode starting tomorrow!

Server Information:

 

Client: Lineage II INTRLUDE(c6)

Style: MID - Hard type

 

XP: x75

SP: x75

Drop: x25

Spoil: x30

Adena: x75

GrandBoss Jewels Drop: x1

Quest Item Reward: x6

Quest Drop: x8

Starting Adena 50.000

Spawn Protection 30sec

Starting Level 1.

There are no NPC buffer or other custom NPC like Catacomb's GateKeeper or mammons in town.

Server got 1 custom npc and its is a GM shop till B grd, with soulshot, mp potion and other stuff.

Buff time is retail time (PRP/SE/OL/WC - 20min.), (Dance/Songs - 2min. 3rd buffs - 5min.)

We have fully protected server from DDOS,Phx,Wallker or other third part program.

All Interlude Skill's working 99%.

Fully Working All Raid/Grand Boss (Include Balanced stats and drop).

Fylly Working Four Sephulcer.

Fully Working Castle Siege.

Fully Working Clan System (Include All Clan Skill's, Clan Hall's,ETC).

Fully Working Fortress Siege.

Free Class Change (1st.2nd.3rd).

Sub Class (Free).

Augmentation (Include Full Working Skill's).

A little modificated Olympiad games.

Offline Shop + Craft system.

Vitality System. - increase  EXP/SP/ADEN/SPOIL/QUEST REWARD rate by x2.

Buff slots: 20+4 (retail).

 

Olympiad Information

Begins 18:00

Ends 00:00

Hero changes every week, at Saturday 24:00!

 

Enchant Information

Enchant System:

Enchant Rate = 70%

Max Enchant +16

 

Grand Boss Information

Grand Boss Respawn:

Queen Ant Respawn Time = 20h + Random 8h.

Core Respawn Time = 33h + Random 8h.

Baium Respawn Time = 112h + Random 16h.

Antharas Respawn Time = 180h + Random 24h.

Raid Boss Respawn Retail (24h).

Exception (Splendor of Flame Barakiel Respawn 6 Hours).

 

Ingame Commands

Command name: .online

Description: Shows online statistics.

 

Server Rules

There are 2 allowed dualbox characters. If I find more that 3 character per IP, all player accounts will be banned for 7 days.

Complain about server features ingame is forbidden. We have forum for that.

To use illegal software such as l2phx, l2walker, hlapex and etc is forbidden and players will be banned permanently.

All bug reports must go to the forums or in petition channel.

All reports must be proved with screenshots or videos.

More rules will be added if needed, so play legaly and don't try to cheat!

We have a right to change this rules without any information!

Sorry for my English.

Posted

Whats the meaning of the 20 minutes buffs ?  :o

I cant understand you all. If you prefer a buffer with 20 minute buffs, then better dont even use NPC buffer.

Or simply u can increase the buff time to 1-2 hours.

 

Posted

Whats the meaning of the 20 minutes buffs ?  :o

I cant understand you all. If you prefer a buffer with 20 minute buffs, then better dont even use NPC buffer.

Or simply u can increase the buff time to 1-2 hours.

 

 

There is no Npc BUFFER.

  • 3 weeks later...

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now


  • Posts

    • what pack you use  send me on discord for it
    • package custom.events.RandomZoneEvent; import java.io.File; import java.util.ArrayList; import java.util.List; import java.util.Random; import java.util.concurrent.ScheduledFuture; import org.w3c.dom.Document; import org.w3c.dom.Node; import org.l2jmobius.commons.threads.ThreadPool; import org.l2jmobius.commons.time.SchedulingPattern; import org.l2jmobius.commons.time.TimeUtil; import org.l2jmobius.commons.util.IXmlReader; import org.l2jmobius.gameserver.managers.ZoneManager; import org.l2jmobius.gameserver.model.StatSet; import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Npc; import org.l2jmobius.gameserver.model.actor.Player; import org.l2jmobius.gameserver.model.quest.Event; import org.l2jmobius.gameserver.model.zone.ZoneId; import org.l2jmobius.gameserver.model.zone.ZoneType; import org.l2jmobius.gameserver.model.zone.type.RandomZone; import org.l2jmobius.gameserver.util.Broadcast; /** * Random Zone Event - Activates one random PvP zone temporarily. No modifica la clase de la zona: usa flags PvP en runtime. * @author Juan */ public class RandomZoneEvent extends Event { private static final String CONFIG_FILE = "data/scripts/custom/events/RandomZoneEvent/config.xml"; private static int EVENT_DURATION_MINUTES = 15; private static boolean _isActive = false; private ScheduledFuture<?> _eventTask = null; private final List<ZoneType> _availableZones = new ArrayList<>(); private ZoneType _activeZone = null; public RandomZoneEvent() { loadConfig(); loadZones(); registerZoneListeners(); } /** * Registra listeners a TODAS LAS ZONAS random */ private void registerZoneListeners() { for (ZoneType zone : _availableZones) { addEnterZoneId(zone.getId()); addExitZoneId(zone.getId()); LOGGER.info("[RandomZoneEvent] Registered listener for zone: " + zone.getName()); } } private void loadConfig() { new IXmlReader() { @Override public void load() { parseDatapackFile(CONFIG_FILE); } @Override public void parseDocument(Document doc, File file) { forEach(doc, "event", eventNode -> { final StatSet att = new StatSet(parseAttributes(eventNode)); final String name = att.getString("name"); for (Node node = eventNode.getFirstChild(); node != null; node = node.getNextSibling()) { if ("schedule".equals(node.getNodeName())) { final StatSet attributes = new StatSet(parseAttributes(node)); final String pattern = attributes.getString("pattern"); final SchedulingPattern schedulingPattern = new SchedulingPattern(pattern); final StatSet params = new StatSet(); params.set("Name", name); params.set("SchedulingPattern", pattern); final long delay = schedulingPattern.getDelayToNextFromNow(); getTimers().addTimer("Schedule_" + name, params, delay + 5000, null, null); LOGGER.info("[RandomZoneEvent] Event " + name + " scheduled at " + TimeUtil.getDateTimeString(System.currentTimeMillis() + delay)); } } }); } }.load(); } private void loadZones() { for (ZoneType zone : ZoneManager.getInstance().getAllZones(RandomZone.class)) { if ((zone.getName() != null) && zone.getName().toLowerCase().startsWith("random_zone")) { _availableZones.add(zone); LOGGER.info("[RandomZoneEvent] Loaded zone: " + zone.getName() + " (id=" + zone.getId() + ")"); } } LOGGER.info("[RandomZoneEvent] Total random zones loaded: " + _availableZones.size()); } @Override public void onTimerEvent(String event, StatSet params, Npc npc, Player player) { if (event.startsWith("Schedule_")) { eventStart(null); final SchedulingPattern schedulingPattern = new SchedulingPattern(params.getString("SchedulingPattern")); final long delay = schedulingPattern.getDelayToNextFromNow(); getTimers().addTimer(event, params, delay + 5000, null, null); LOGGER.info("[RandomZoneEvent] Rescheduled for " + TimeUtil.getDateTimeString(System.currentTimeMillis() + delay)); } } @Override public boolean eventStart(Player eventMaker) { if (_isActive) { if (eventMaker != null) { eventMaker.sendMessage("RandomZoneEvent already active."); } return false; } if (_availableZones.isEmpty()) { Broadcast.toAllOnlinePlayers("[RandomZoneEvent] No zones configured."); return false; } _isActive = true; Broadcast.toAllOnlinePlayers("⚔️ Random Zone Event has started!"); _eventTask = ThreadPool.schedule(this::activateRandomZone, 5_000); return true; } private void activateRandomZone() { _activeZone = _availableZones.get(new Random().nextInt(_availableZones.size())); _activeZone.setEnabled(true); Broadcast.toAllOnlinePlayers("🔥 Random Zone Event: " + _activeZone.getName() + " is now PvP for " + EVENT_DURATION_MINUTES + " minutes!"); _eventTask = ThreadPool.schedule(this::eventStop, EVENT_DURATION_MINUTES * 60 * 1000L); } @Override public boolean eventStop() { if (!_isActive) { return false; } _isActive = false; if (_eventTask != null) { _eventTask.cancel(true); _eventTask = null; } if (_activeZone != null) { _activeZone.setEnabled(false); Broadcast.toAllOnlinePlayers("🏁 Random Zone Event ended. " + _activeZone.getName() + " is back to normal."); _activeZone = null; } else { Broadcast.toAllOnlinePlayers("🏁 Random Zone Event ended."); } return true; } @Override public void onEnterZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, true); if (creature.isPlayer()) { creature.sendMessage("Esta zona está en modo PvP temporalmente."); } } } @Override public void onExitZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, false); if (creature.isPlayer()) { creature.sendMessage("Abandonaste la zona PvP temporal."); } } } @Override public boolean eventBypass(Player player, String bypass) { return true; } @Override public String onEvent(String event, Npc npc, Player player) { return super.onEvent(event, npc, player); } @Override public String onFirstTalk(Npc npc, Player player) { return null; } public static void main(String[] args) { new RandomZoneEvent(); } } i have this but its not working
    • ZonePvPSpawnBossRadio=0 ZonePvPSpawnBossBarakiel=0 at the Customs.ini in L2Server folder. Im prety sure this is it because i had the same problem with you in cruma 1 floor for example and i couldn't fix it but i fixed it finally by changing these 2 lines
  • Topics

×
×
  • Create New...

AdBlock Extension Detected!

Our website is made possible by displaying online advertisements to our members.

Please disable AdBlock browser extension first, to be able to use our community.

I've Disabled AdBlock